Shyotl
e622e03d2a
Bulk of server-baking impelmentation and a bit of cleanup.
2013-01-13 02:37:12 -06:00
Shyotl
b49ad1cd34
RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater.
2012-04-12 10:29:45 -05:00
Shyotl
0fdab061b9
Some spring cleaning.
2012-03-21 02:22:27 -05:00
Shyotl
a6a69caa4f
Merge branch 'master' of git://github.com/siana/SingularityViewer.git into V2MultiWear
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Conflicts:
indra/newview/llfloateravatarlist.cpp
indra/newview/llfloateropenobject.cpp
indra/newview/llinventorybridge.cpp
indra/newview/llviewerinventory.cpp
2012-02-24 13:21:59 -06:00
Aleric Inglewood
f381b0c2dd
LLViewerRegion WIP: Use LLViewerRegion::getCapAPI
...
Viewer 3 uses this in LLAgent::setStartPosition and
copy_inventory_from_notecard; so I brought those
up to speed with V3.
The viewer now uses LLViewerRegion::getCapAPI in all
the same place as V3.
2012-02-18 02:22:49 +01:00
Shyotl
ae7b12f230
Interim commit before diving into reworking the inventory panel.
2012-02-16 19:25:59 -06:00
Shyotl
a0c549534f
Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory).
2012-01-29 17:10:04 -06:00
Shyotl
4a4b786a60
New inventory observer implementation.
2012-01-21 04:54:39 -06:00
Shyotl
d7d65df9e0
HTTP inventory fetching enabled.
2012-01-21 02:37:22 -06:00
Shyotl
40400d696b
Updated inv fetching impl. Haven't ticked on new caps.
2012-01-21 00:11:19 -06:00
Shyotl
4c201a9b83
Inv fetch migrated from LLInventoryModel to LLInventoryModelBackgroundFetch singleton.
2012-01-20 19:09:44 -06:00
Shyotl
dbad00ae66
Missing utility functions added to LLViewerInventoryItem, and cleaned up a few things.
2011-10-12 02:33:37 -05:00
Shyotl
d40dcfa1cd
Updated LLInventoryModel a bit. Safer cleanup, prevention of recursive notifyObservers calls, more sanity checks, added idleNotifyObservers that will call notifyObservers if stale flag(s) found.
2011-10-10 00:19:01 -05:00
Shyotl
cd86b3a69b
Refactoring.
...
-New LLWearableType class, uses LLDictionary for typeindex<->typename<->assettype<->typelabel conversions.
-LLAvatarDefines cleaned up. Uses LLDictionary for Mesh, TE, Baked lookups/conversions.
-LLAgentWearables TEWearable stuff removed. Use LLAvatarDefines.
-LLWearable WearableType conversions yanked. Use LLWearableType.
-LLVOAvatar TEWEarable stuff removed. Use LLAvatarDefines.
-EWearableType now LLWearableType::EType
-LLWearable::getID() renamed to LLWearable::getAssetID()
VOAvatar cleanup.
-Removed redundant TEWearable functions.
-Some code migrated to F32 LLVOAvatar::calcMorphAmount(). No functional change.
-LLVOAvatar::removeMissingBakedTextures virtual. Implementation moved to VOAvatarSelf
2011-10-03 15:00:43 -05:00
Shyotl
36600462d1
Merge branch 'future' of git://github.com/siana/SingularityViewer.git into BatchIndexing
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Conflicts:
indra/newview/hippopanelgrids.cpp
indra/newview/llstartup.cpp
indra/newview/llsurface.cpp
indra/newview/llviewermessage.cpp
indra/newview/llviewerparceloverlay.cpp
indra/newview/llviewertexturelist.cpp
indra/newview/llworld.cpp
2011-09-09 16:53:12 -05:00
Shyotl
417f5084b4
Added LLNotificationsUtil and switched LLNotifications::instance().add to LLNotificationsUtil::add in a bazillion places.
2011-09-03 19:30:42 -05:00
Shyotl
7b2aa741aa
LLGestureManager renamed to LLGestureMgr. Also, derived from LLSingleton.
2011-09-03 06:46:47 -05:00
Shyotl
1f187b09ee
LLCommon cleanup and updating to V2 (V3 now, I guess.)
2011-08-27 01:57:10 -05:00
Aleric Inglewood
dfa10281ea
LLFrameTimer review and resulting changes.
...
This makes the class API a bit more sane, although
only a bit, because I had to leave it working with
possibly new code merged in from LL: the API can't
really change. I also removed some unused code.
While reviewing how LLFrameTimer worked however,
I did find a few instances where things where broken:
* sFrameDeltaTime wasn't correctly updated (more
than once per frame and therefore erratic). This
only influenced scrolling speed, but still.
* While dragging an inventory item, the scroll
arrows of a tab container didn't work
(LLTabContainer::handleDragAndDrop).
* Map zoom interpolation was broken (it interpolated
between A and B, but used the already updated
interpolation for A the next frame...
(added mCurZoomValInterpolationStart).
2011-08-18 19:30:43 +02:00
Siana Gearz
fcd37f3a45
Linuxy fixes
2011-08-01 19:55:57 +02:00
Shyotl
f93bcae65b
Removed some frequent llinfos/llwarns spam.
2011-07-12 03:44:26 -05:00
Siana Gearz
6348635d3f
Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl)
2011-06-23 21:11:52 +02:00
Shyotl
a07e399801
LLAgentCamera transition (1/2)
2011-06-07 21:35:10 -05:00
Shyotl
49b893c806
Removed most OGPX related code.
2011-05-28 17:11:10 -05:00
Shyotl
332cfdb532
Updated llinventory to something closer to V2's implementation. Mostly just restructuring.
...
Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing.
Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2.
LLInventoryType now does lookups mostly though new lldictionary class.
LLLandmark using boost for callbacks, instead of custom class structure.
2011-04-28 01:43:44 -05:00
Siana Gearz
58102daf94
Minor adjustments
2011-04-07 02:17:03 +02:00
Siana Gearz
f9dcb1bb09
RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF
2010-11-25 23:47:11 +01:00
Siana Gearz
5a67fcd623
Revert "THE BIGGIE."
...
This reverts commit ec55705bdd .
Conflicts:
indra/newview/ascentprefsvan.cpp
indra/newview/llinventorybridge.cpp
indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
Beeks
4bf3859c09
Tweaks to fix the channel stuff, save a bit of processing.
...
A few options I missed with the last commit, and some minor patching because it's in the same file.
2010-09-24 20:13:07 -04:00
Beeks
ec55705bdd
THE BIGGIE.
...
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.
Signed-off-by: Beeks <HgDelirium@gmail.com >
2010-09-22 06:48:48 -04:00
phr0z3nt04st
22469f2222
Fixed pretend inventory drag and drop, and random additions that might
...
keep us from crashing.
2010-05-23 20:06:26 -05:00
SimmanFederal
81af23798a
Messed with viewerinventory lolinvcacheonwindows and changed panel_login to allow up to 999999 on the build number old max was 9k
2010-05-17 17:13:47 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00