Commit Graph

372 Commits

Author SHA1 Message Date
Aleric Inglewood
ebfb76c284 Renamed AIPerServiceRequestQueue[Ptr] to AIPerService[Ptr]
This because AIPerService now contains a lot more than just the request
queue.
2013-04-26 19:20:10 +02:00
Aleric Inglewood
6c1335af50 Moved connect limits per service to AIPerServiceRequestQueue.
Added AIPerServiceRequestQueue::mConcurrectConnections and
AIPerServiceRequestQueue::mMaxPipelinedRequests.
2013-04-26 19:13:18 +02:00
Aleric Inglewood
304e2b4958 Pass LLControlGroup* to AICurlInterface::startCurlThread instead of each Debug Setting separately. 2013-04-26 16:47:22 +02:00
Aleric Inglewood
45e6b7975f First version of HTTP bandwidth throttling.
Adds throttling based on on average bandwidth usage per HTTP service.
Since only HTTP textures are using this, they are still starved by other
services like inventory and mesh dowloads. Also, it will be needed to
move the maximum number of connections per service the to the PerService
class, and dynamically tune them: reducing the number of connections is
the first thing to do when using too much bandwidth.

I also added a graph for HTTP texture bandwidth to the stats floater.
For some reason the average bandwidth (over 1 second) look almost like
scattered noise... weird for something that is averaged...
2013-04-24 22:04:21 +02:00
Latif Khalifa
f1ce3c89c3 Silence warnings 2013-04-23 12:57:02 +02:00
Aleric Inglewood
734d2e658d Rename HTTPTimeout::sClockCount (in clock ticks) to sTime_10ms (in 10ms units).
Note that HTTPTimeout::sClockWidth is no longer used for HTTPTimeout (as
if it's value became a constant of 0.01, the fraction 10ms / 1s).
A new variable, HTTPTimeout::sClockWidth_10ms is used to calculate
sTime_10ms (only).

Also HTTPTimeout::mStalled and HTTPTimeout::mLowSpeedClock changed units
to the same as of sTime_10ms (time since epoch in 10ms units).
2013-04-09 22:27:23 +02:00
Aleric Inglewood
fce106f7e2 PerHost became PerService
Reflect the fact that we include port number in its name.
2013-04-09 05:06:32 +02:00
Aleric Inglewood
29a1d0e4e1 Renamed aicurlperhost.{cpp,h} --> aicurlperservice.{cpp,h}
Next commit will rename everything else.
2013-04-09 04:40:47 +02:00
Aleric Inglewood
bb948ce6d5 Use host:port as key for the "PerHost" request queue, instead of just the hostname.
Rationale: LL is doing all throttling per service (host:port), not per
service hostname. Also, textures and capabilities use the same host: the
sim you are connected to. Splitting the queues up on a per-service basis
will stop the textures from blocking a capability request.
2013-04-09 04:32:36 +02:00
Aleric Inglewood
3af89dd685 Temporarily add old bandwidth throttle method back. 2013-04-09 04:25:28 +02:00
Aleric Inglewood
748d339ee6 Move decision whether or not to add new HTTP request from texture fetcher to AICurl
After commit things compile again :).
The HTTP bandwidth throttling is not yet implemented. I'll put a
temporary fix back the next commit that just does it the "old way"...
2013-04-08 22:46:01 +02:00
Aleric Inglewood
79bcb1ec07 Print info in texture console about curl request queuing
This includes also non-texture requests (not sure if it's worth it to
explicitely separate this data for just textures).

The texture console now prints: HTTP:c/q/a/r
Where, c = number of 'add' request commands in the command queue
(minus the number of 'remove' request in the command queue and not
taking into account the command_being_processed, nor entirely being
thread-safe with regard to adding requests to 'q' or 'a' next: it is
possible that a request is no longer counted in 'c' but not yet is added
to 'q' or 'a'.
q = number of queued (throttled) requests (by the curl thread).
a = number of actually added requests (to the multi handle).
r = last returned value of 'running handles' by libcurl.

Obviously, c and q should be small (0 or 1) most of the time and a and r
should be equal and maxed out. This turns out to be the case.
2013-04-08 06:41:07 +02:00
Aleric Inglewood
c20e33c7f4 Added AIPerHostRequestQueue::queued_commands()
Returns the number of add commands minus the number of remove commands
in the command_queue for this host.
2013-04-08 06:41:07 +02:00
Aleric Inglewood
d26241c0f2 Move extract_canonical_hostname to AIPerHostRequestQueue::extract_canonical_hostname.
This to make it available to the texture fetcher.
2013-04-08 06:41:07 +02:00
Aleric Inglewood
7866c68ab2 Moved PerHostRequestQueue[Ptr] outside of AICurlPrivate.
Renamed PerHostRequestQueue and PerHostRequestQueuePtr to
AIPerHostRequestQueue and AIPerHostRequestQueuePtr respectively and
moved them to global namespace. This in preparation for using them in
the texture fetcher (as function of the hostname of the url that is
contructed there).
2013-04-08 06:41:07 +02:00
Aleric Inglewood
db7c378160 Added MultiHandle::sTotalAdded
This new variable is updated to contain the total number of requests in
MultiHandle::mAddedEasyRequests. It can be a static because MultiHandle
is a singleton (there is only one curl thread) and it has to be an
(atomic) static because we don't want to need to take the lock on
MultiHandle for accessing this variable.
2013-04-08 06:40:48 +02:00
Aleric Inglewood
17455e2442 Add PerHostRequestQueue::sTotalQueued
The new variable is updated to contain the sum of the size of
PerHostRequestQueue::mQueuedRequests of every PerHostRequestQueue
object, and thus the total number of queued requests for all hosts
together.

Also added PerHostRequestQueue::host_queued_plus_added_size() which
returns the the sum of queued requests plus the requests already added
to the multi handle for this particular hostname.
2013-04-08 06:39:52 +02:00
Aleric Inglewood
f58bc148ba Add a 'size' to command_queue.
This adds a size (command_queue_st::size) to the ThreadSafe deque<Command> that was
AICurlPrivate::command_queue that is kept equal to the number of 'add'
commands in the deque minus the number of 'remove' commands in the
deque. The deque itself is now command_queue_st::commands.
2013-04-08 06:39:51 +02:00
Aleric Inglewood
07201a5cfe Add AICurlInterface::getNumHTTPRunning
Replaces LLTextureFetch::getNumHTTPRequests.
Returns AICurlInterface::Stats::running_handles.
This is work in progress that temporarily doesn't compile because
LLTextureFetch::getNumHTTPRequests is still being used somewhere.
2013-04-08 06:39:06 +02:00
Aleric Inglewood
ac84e02018 Do not use a timer for HTTP get in LLTextureFetchWorker::doWork
All HTTP timing is done by AIHTTPTimeoutPolicy.

Inside LLTextureFetchWorker::doWork when mState == SEND_HTTP_REQ,
mCanUseHTTP is true, throttling is not in effect and mURL is not empty,
mLoaded is set to FALSE, mState is set to WAIT_HTTP_REQ and
LLHTTPClient::request is called that starts the download by curl.
A call back to LLTextureFetchWorker::callbackHttpGet is guaranteed,
which causes mLoaded to be set to TRUE (HTTPGetResponder::completedRaw
calls LLTextureFetchWorker::callbackHttpGet which sets mRequestedSize to -1
(if there was an error) and mLoaded to TRUE).

Being in state WAIT_HTTP_REQ, once mLoaded == TRUE (and mRequestedSize
is -1), the different timeout errors are handled.
2013-03-27 22:37:21 +01:00
Aleric Inglewood
524fdf033d Merge remote-tracking branch 'singu/master' 2013-03-26 21:10:00 +01:00
Aleric Inglewood
b20886a481 Allow TOS redirect. Fix upload finished detection when redirecting.
This fixes https://code.google.com/p/singularity-viewer/issues/detail?id=705

Adds 'bool redirect_status_ok(void) const { return true; }' to LLIamHere,
because it's ok to receive a 302 status there. Likewise added to LLIamHereVoice,
because that has the same comment in its error() method.

Also fixes the problem that if two redirects occur on a row, then the
upload_finished detection asserted because it would detect the third
time that libcurl turned off writing to the socket as a failure (the
second time wasn't a problem because mUploadFinished was reset upon
receiving the first 302 header, but not upon receiving the second
header).
2013-03-25 04:41:07 +01:00
Latif Khalifa
afc137bb3f Merge remote-tracking branch 'aleric/master' 2013-03-24 14:22:28 +01:00
Aleric Inglewood
712c46a74e Add comment with regard to LLSD in the body of pages with an HTTP error code. 2013-03-21 20:56:21 +01:00
Aleric Inglewood
835240fda1 Fix crash in LLTextureFetch::getWorker upon viewer exit.
This is now necessary since the curl thread no longer syncs with the
main thread: it is possible that a request finishes after a texture
fetch thread was shot down but before curl was stopped, and curl
calling BufferedCurlEasyRequest::processOutput while objects that the
responder uses were already destructed (most notably
LLTextureFetch itself).
2013-03-21 20:26:01 +01:00
Drake Arconis
0eeddb0607 Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer into Cupcake
Conflicts:
	indra/newview/llappviewer.cpp
2013-03-20 08:31:04 -04:00
Aleric Inglewood
4be1d057bc Fix windows compile warnings. 2013-03-19 23:59:15 +01:00
Drake Arconis
d345630b2c Merge remote-tracking branch 'Aleric/master' into Cupcake 2013-03-11 19:55:38 -04:00
Aleric Inglewood
7de15e7acd Update AIHTTPTimeoutPolicy objects when their base changes.
Actually propagate changes to CurlTimeout* Debug Settings to the timeout policy objects.
2013-03-10 20:59:48 +01:00
Aleric Inglewood
5a8308109b Lowered CurlTimeoutLowSpeedLimit from 56 kB/s to 7 kB/s.
This value really IS in bytes/s (not for the total), and apparently 56
kB/s is too optimistic. The value was used by LL for transfers that went
beyond the total download time (2 minutes?), adding enough seconds per
received bytes to the timeout to allow a download at 56 kB/s to finish.

Our meaning is different however: we time out immediately and whenever
the download drops below this speed.

Perhaps a better algorithm is where the speed demand is based on the
total size of the download, but I'm not sure we always know the size of
downloads at this point.
2013-03-10 17:45:39 +01:00
Aleric Inglewood
7dfef31469 Possible upload timeout improvement.
When uploading finishes, but is not detected, the timeout should be for
"reply delay", the time that the server takes before it replies, and not
CurlTimeoutLowSpeedTime. This patch adds code that takes this failure
into account (which happened only ONCE for me on Metropolis while flying
around and using trickle (not sure if that is relevant), so it's not
that likely to improvement anything in practise. Note that it is
detected by an assertion when it happens, so that we can safely assume
it normally never happened on SL).

* Generalized PUT / POST configuration by adding
  CurlEasyRequest::setPut, which now also supports keep-alive (which
  still isn't used).
* Upload content length is now stored in CurlEasyRequest::mContentLength
* CurlEasyRequest::has_stalled() now return false if it was possbile
  that the 'upload finished' detect failed AND calls upload_finished()
  itself in that case, so it is no longer 'const'.
* If low speed is detect exactly when the last bytes are being attempted
  to be sent (unlikely scenario), then the upload gets 4 more seconds
  after which is switches to CurlTimeoutReplyDelay.
* Added EDoesAuthentication and EAllowCompressedReply to replace
  booleans, for readability and type-safety, as did EKeepAlive. Note
  that this change inverts the meaning of the compression related parameter.
* Unrelated: removed an unnecessary #include "llurlrequest.h" from
  llxmlrpcresponder.h
2013-03-10 16:43:15 +01:00
Aleric Inglewood
96d302aa42 Be more verbose about internal (curl / timeout) errors.
Translates the CURLE_WRITE_ERROR into what it really means: that the low
speed check failed.
2013-03-09 05:26:52 +01:00
Aleric Inglewood
e8ef74156a Added print_statemachine_diagnostics
The responder name is now cached in LLURLRequest
(ResponderBase::getName() must return a string literal).
The run time (in the main thread) per state machine is now accumulated
in AIStateMachine (instead of AIEngine::QueueElement).
When AIStateMachine::mainloop runs longer than StateMachineMaxTime
then a warning is printed that now includes the time spent in the
slowest state machine (that frame) and (if it is a LLURLRequest)
what the corresponding responder is. Also the total accumulated run
time of that state machine is printed.

From this is can be concluded that the only responder currently
regularly holding up the main thread is LLMeshLODResponder (mostly 30 to
100 ms, but with spikes in the 1 to 2 second range some times).
2013-03-08 01:50:02 +01:00
Aleric Inglewood
e3f4022ffa Merge remote-tracking branch 'singu/master'
Conflicts:
	indra/newview/llvoavatar.cpp

Bug fix is no longer needed.
2013-03-07 16:53:15 +01:00
Aleric Inglewood
f52e055414 Merge branch 'master' into curlthreading4 2013-03-07 13:49:42 +01:00
Aleric Inglewood
65d750b190 Add CPU cycles to AIStateMachine in the crashlogger
Also removes unused Debug Setting CurlMaximumNumberOfHandles.
The maximum number of handles is limitted by
CurlMaxTotalConcurrentConnections.
2013-03-07 13:44:40 +01:00
Aleric Inglewood
b9b5f13624 Run HTTPGetResponder in any thread.
This fixes a bug where unref() was called when a state machine was
aborted before it reached bs_initialized. Debug code was added to detect
errors related to that.

In order to run HTTPGetResponder in any thread, I needed direct access
to LLHTTPClient::request, so I had to move that to the header file,
and therefore had to move ERequestAction from LLURLRequest to
LLHTTPClient to avoid include problems.

With this, textures are fetched with no latency: call to
LLHTTPClient::request runs all the way till the state machine is idle
(AICurlEasyRequestStateMachine_waitAdded). There is small delay till the
curl thread wakes up, which then processes the request and opens the url
etc. When the transaction is finished, it calls
AIStateMachine::advance_state(AICurlEasyRequestStateMachine_removed_after_finished)
which subsequently doesn't return until the state machine is completely
finished (bs_killed). The LLURLRequest isn't deleted yet at that point
because the AITimer of the LLURLRequest runs in the main thread: it is
aborted, but only the next time the main thread state engines run that
is deleted and the timer keeps an LLPointer to it's parent, the
LLURLRequest, so only then the LLURLRequest object is destructed. This
however has nothing to do with the texture-bandwidth loop.
2013-03-07 01:52:21 +01:00
Aleric Inglewood
4cd7dec92b Merge branch 'master' into curlthreading4
Conflicts:
	indra/aistatemachine/aistatemachine.cpp
	indra/aistatemachine/aistatemachine.h
	indra/llmessage/aicurleasyrequeststatemachine.cpp
2013-03-06 03:34:05 +01:00
Aleric Inglewood
c4dceaf3e9 Rewrite of AIStateMachine, version 2. 2013-03-06 03:26:43 +01:00
Drake Arconis
0e3a9b28bd CMake cleanup and organization 2013-03-05 12:24:51 -05:00
Drake Arconis
b800320a49 Remove LLMemType and related files 2013-03-04 12:02:01 -05:00
Siana Gearz
13e0bc2742 Merge branch 'sunshine' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/newview/lldrawable.cpp
	indra/newview/llviewerwindow.cpp
2013-02-26 00:20:26 +01:00
Shyotl
94a0040ddb Sunshine catchup. 2013-02-25 12:53:18 -06:00
Aleric Inglewood
13e032fb04 Make AICurlThread::wakeup_thread thread-safe. 2013-02-23 23:29:43 +01:00
Aleric Inglewood
803e92020b Renamed AICurlThread::mWakeUpMutex --> AICurlThread::mWakeUpFlagMutex 2013-02-23 23:23:48 +01:00
Aleric Inglewood
b6cbed838f Assertion bug fix for libcwd with dc::curl on and curlio off. 2013-02-23 21:37:07 +01:00
Aleric Inglewood
19314b6686 Removed two unnecessary states from AICurlEasyRequestStateMachine
Removed AICurlEasyRequestStateMachine_added and
AICurlEasyRequestStateMachine_finished because the state machine is not
taking any action there anyway, and those states might be skipped all
together even, so they make no sense / shouldn't exist.
2013-02-23 21:33:37 +01:00
Aleric Inglewood
4851cc174e Revert "Work in progress"
This reverts commit ef35aa7954
because it contained too much wrong things that I won't be
using. I'll re-commit stuff from it after that that I do
want to keep.
2013-02-23 20:00:13 +01:00
Aleric Inglewood
78bb94eb42 Bug fix: remove remainder of test code 2013-02-23 19:36:18 +01:00
Aleric Inglewood
ef35aa7954 Work in progress
This work extends AIStateMachine to run multiplex() in the thread
that calls run(), cont() or set_state(). Note that all three
eventually call locked_cont(), so thats where multiplex() is called
from. Calling multiplex() means "running the state machine", as in
"calling multiplex_impl".

Currently only LLURLRequest uses this feature, and then only
for the HTTPGetResponder, and well only for the initializing,
start up and normal finish states.

A current/remaining problem is that we run into a situation where
the curl thread runs a statemachine to it's finish and kills it,
while the main thread is also 'running' it and tries to call
multiplex while the statemachine isn't running anymore.
2013-02-20 23:29:38 +01:00