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330 Commits 20 Branches 51 Tags
9f7bbd41a0cdc4e631129886b2e95b9724eabeac
Commit Graph

9 Commits

Author SHA1 Message Date
phr0z3nt04st
38afdb32a6 LOL fixed AO stand problem 2010-08-15 20:54:13 -05:00
phr0z3nt04st
52e9247616 I am silly and forgot to pause the stands, also optimizing it so we dont try to stop all the stands at once, this requires more testing.... 2010-08-14 15:52:35 -05:00
phr0z3nt04st
78c2293dc4 Better way to detect standing position, still minor issues with animations while in stand state (turning left, turning right still have problems) 2010-08-11 22:11:13 -05:00
phr0z3nt04st
2e5dee57b4 ReSit added, channel in dialog messaged added, local teleports have no delay after teleporting, message log crash fixed, hopefully... 2010-05-24 09:41:16 -05:00
phr0z3nt04st
bc3855d130 Added lure data parsing 2010-05-18 21:31:43 -05:00
Hazim Gazov
01dd55579a I'm dumb for breaking head again 2010-05-16 02:57:47 -03:00
Hazim Gazov
c58918a100 start to add always fly, remove opensim rules because they are dumb 2010-05-16 02:41:44 -03:00
phr0z3nt04st
0ba33c9fb4 Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
2010-05-13 20:53:47 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00
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