I'm dumb for breaking head again
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@@ -220,17 +220,19 @@ LLAgent gAgent;
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// Statics
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//
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// <edit>
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// For MapBlockReply funk 'cause I dunno what I'm doing
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BOOL LLAgent::lure_show = FALSE;
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std::string LLAgent::lure_name;
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LLVector3d LLAgent::lure_posglobal;
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U16 LLAgent::lure_global_x;
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U16 LLAgent::lure_global_y;
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int LLAgent::lure_x;
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int LLAgent::lure_y;
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int LLAgent::lure_z;
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std::string LLAgent::lure_maturity;
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// <edit>
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// For MapBlockReply funk 'cause I dunno what I'm doing
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/* not *quite* there yet, and I don't want to break head.
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BOOL LLAgent::lure_show = FALSE;
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std::string LLAgent::lure_name;
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LLVector3d LLAgent::lure_posglobal;
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U16 LLAgent::lure_global_x;
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U16 LLAgent::lure_global_y;
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int LLAgent::lure_x;
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int LLAgent::lure_y;
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int LLAgent::lure_z;
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std::string LLAgent::lure_maturity;
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*/
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// </edit>
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const F32 LLAgent::TYPING_TIMEOUT_SECS = 5.f;
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@@ -770,11 +772,11 @@ void LLAgent::movePitch(S32 direction)
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// Does this parcel allow you to fly?
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BOOL LLAgent::canFly()
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{
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if (isGodlike()) return TRUE;
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// <edit>
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if(gSavedSettings.getBOOL("AlwaysAllowFly")) return TRUE;
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// </edit>
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if (isGodlike()) return TRUE;
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// <edit>
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if(gSavedSettings.getBOOL("AlwaysAllowFly")) return TRUE;
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// </edit>
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LLViewerRegion* regionp = getRegion();
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if (regionp && regionp->getBlockFly()) return FALSE;
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@@ -1883,10 +1885,10 @@ void LLAgent::cameraZoomIn(const F32 fraction)
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LLWorld::getInstance()->getRegionWidthInMeters() - DIST_FUDGE );
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if (new_distance > max_distance)
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{
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// <edit> screw cam constraints
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//new_distance = max_distance;
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// </edit>
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{
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// <edit> screw cam constraints
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//new_distance = max_distance;
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// </edit>
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/*
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// Unless camera is unlocked
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<floater bottom="-516" can_close="true" can_drag_on_left="false" can_minimize="false"
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can_resize="true" can_tear_off="true" enabled="true" height="290"
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left="478" min_height="290" min_width="410" mouse_opaque="true"
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can_resize="true" can_tear_off="true" enabled="true" height="310"
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left="478" min_height="310" min_width="410" mouse_opaque="true"
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name="texture picker" title="Pick: Texture" width="410">
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<string name="choose_picture">
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Click to choose a picture
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@@ -54,6 +54,10 @@
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<button bottom="-282" enabled="true" follows="right|bottom" font="SansSerif"
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halign="center" height="20" label="Select" label_selected="Select"
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left="290" mouse_opaque="true" name="Select" scale_image="true" width="100" />
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<line_editor bevel_style="in" border_style="line" border_thickness="1" bottom_delta="-10"
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follows="left|bottom" font="SansSerif" handle_edit_keys_directly="true"
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height="20" max_length="36" mouse_opaque="true"
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name="texture_uuid" select_all_on_focus_received="false" width="230" />
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<string name="pick title">
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Pick:
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</string>
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