Added lure data parsing
This commit is contained in:
@@ -136,7 +136,9 @@
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#include "llappviewer.h"
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#include "llviewerjoystick.h"
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#include "llfollowcam.h"
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// <edit>
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#include "llworldmapmessage.h"
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// </edit>
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using namespace LLVOAvatarDefines;
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extern LLMenuBarGL* gMenuBarView;
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@@ -222,7 +224,6 @@ LLAgent gAgent;
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// <edit>
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// For MapBlockReply funk 'cause I dunno what I'm doing
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/* not *quite* there yet, and I don't want to break head.
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BOOL LLAgent::lure_show = FALSE;
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std::string LLAgent::lure_name;
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LLVector3d LLAgent::lure_posglobal;
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@@ -232,7 +233,7 @@ int LLAgent::lure_x;
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int LLAgent::lure_y;
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int LLAgent::lure_z;
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std::string LLAgent::lure_maturity;
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*/
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// </edit>
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const F32 LLAgent::TYPING_TIMEOUT_SECS = 5.f;
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@@ -8019,5 +8020,60 @@ std::string LLAgent::getCapability(const std::string& name) const
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}
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return iter->second;
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}
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// <edit>
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void LLAgent::showLureDestination(const std::string fromname, const int global_x, const int global_y, const int x, const int y, const int z, const std::string maturity)
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{
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const LLVector3d posglobal = LLVector3d(F64(global_x), F64(global_y), F64(0));
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LLSimInfo* siminfo;
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siminfo = LLWorldMap::getInstance()->simInfoFromPosGlobal(posglobal);
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if(siminfo)
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{
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llinfos << fromname << "'s teleport lure is to " << siminfo->getName() << " (" << maturity << ")" << llendl;
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std::string url = LLURLDispatcher::buildSLURL(siminfo->getName(), S32(x), S32(y), S32(z));
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std::string msg;
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msg = llformat("%s's teleport lure is to %s", fromname.c_str(), url.c_str());
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if(maturity != "")
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msg.append(llformat(" (%s)", maturity.c_str()));
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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}
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else
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{
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LLAgent::lure_show = TRUE;
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LLAgent::lure_name = fromname;
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LLAgent::lure_posglobal = posglobal;
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LLAgent::lure_global_x = U16(global_x / 256);
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LLAgent::lure_global_y = U16(global_y / 256);
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LLAgent::lure_x = x;
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LLAgent::lure_y = y;
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LLAgent::lure_z = z;
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LLAgent::lure_maturity = maturity;
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LLWorldMapMessage::getInstance()->sendMapBlockRequest(lure_global_x, lure_global_y, lure_global_x, lure_global_y, true);
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}
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}
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void LLAgent::onFoundLureDestination()
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{
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LLAgent::lure_show = FALSE;
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LLSimInfo* siminfo;
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siminfo = LLWorldMap::getInstance()->simInfoFromPosGlobal(LLAgent::lure_posglobal);
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if(siminfo)
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{
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llinfos << LLAgent::lure_name << "'s teleport lure is to " << siminfo->getName() << " (" << LLAgent::lure_maturity << ")" << llendl;
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std::string url = LLURLDispatcher::buildSLURL(siminfo->getName(), S32(LLAgent::lure_x), S32(LLAgent::lure_y), S32(LLAgent::lure_z));
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std::string msg;
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msg = llformat("%s's teleport lure is to %s", LLAgent::lure_name.c_str(), url.c_str());
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if(LLAgent::lure_maturity != "")
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msg.append(llformat(" (%s)", LLAgent::lure_maturity.c_str()));
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LLChat chat(msg);
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LLFloaterChat::addChat(chat);
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}
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else
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llwarns << "Grand scheme failed" << llendl;
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}
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// </edit>
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// EOF
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@@ -775,6 +775,18 @@ public:
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BOOL mInitialized;
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// <edit>
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static BOOL lure_show;
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static std::string lure_name;
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static LLVector3d lure_posglobal;
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static U16 lure_global_x;
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static U16 lure_global_y;
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static int lure_x;
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static int lure_y;
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static int lure_z;
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static std::string lure_maturity;
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// </edit>
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S32 mNumPendingQueries;
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S32* mActiveCacheQueries;
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@@ -789,6 +801,11 @@ public:
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LLFrameTimer mDoubleTapRunTimer;
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EDoubleTapRunMode mDoubleTapRunMode;
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// <edit>
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static void showLureDestination(const std::string fromname, const int global_x, const int global_y, const int x, const int y, const int z, const std::string maturity);
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static void onFoundLureDestination();
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// </edit>
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private:
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bool mbTeleportKeepsLookAt; // try to keep look-at after teleport is complete
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@@ -139,8 +139,8 @@
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#include "llviewerdisplay.h"
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#include "llkeythrottle.h"
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#include "lltranslate.h"
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// <edit>
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#include "llviewernetwork.h"
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// <edit>
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#include "llviewernetwork.h"
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// </edit>
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#include <boost/tokenizer.hpp>
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@@ -264,10 +264,10 @@ static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("Offer
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void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
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S32 trx_type, const std::string& desc)
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{
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// <edit>
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//if(0 == amount || !region) return;
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if(!region) return;
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// </edit>
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// <edit>
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//if(0 == amount || !region) return;
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if(!region) return;
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// </edit>
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amount = abs(amount);
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LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
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if(can_afford_transaction(amount))
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@@ -1204,10 +1204,10 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
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log_message = "You decline " + mDesc + " from " + mFromName + ".";
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chat.mText = log_message;
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// <edit>
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//if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
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if( LLMuteList::getInstance()->isMuted(mFromID) ) // muting for SL-42269
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// </edit>
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// <edit>
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//if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
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if( LLMuteList::getInstance()->isMuted(mFromID) ) // muting for SL-42269
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// </edit>
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{
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chat.mMuted = TRUE;
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}
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@@ -1466,21 +1466,21 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
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msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
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msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
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binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
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EInstantMessage dialog = (EInstantMessage)d;
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// <edit>
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llinfos << "RegionID: " << region_id.asString() << llendl;
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// </edit>
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EInstantMessage dialog = (EInstantMessage)d;
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// <edit>
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llinfos << "RegionID: " << region_id.asString() << llendl;
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// </edit>
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BOOL is_busy = gAgent.getBusy();
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BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
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BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
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BOOL is_owned_by_me = FALSE;
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// <edit>
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//chat.mMuted = is_muted && !is_linden;
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chat.mMuted = is_muted;
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// </edit>
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// <edit>
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//chat.mMuted = is_muted && !is_linden;
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chat.mMuted = is_muted;
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// </edit>
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chat.mFromID = from_id;
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chat.mFromName = name;
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chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
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@@ -2024,6 +2024,64 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
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payload["lure_id"] = session_id;
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payload["godlike"] = FALSE;
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LLNotifications::instance().add("TeleportOffered", args, payload);
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// <edit>
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if(binary_bucket_size)
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{
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char* dest = new char[binary_bucket_size];
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strncpy(dest, (char*)binary_bucket, binary_bucket_size-1); /* Flawfinder: ignore */
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dest[binary_bucket_size-1] = '\0';
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llinfos << "IM_LURE_USER binary_bucket " << dest << llendl;
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std::string str(dest);
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typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
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boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
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tokenizer tokens(str, sep);
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tokenizer::iterator iter = tokens.begin();
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std::string global_x_str(*iter++);
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std::string global_y_str(*iter++);
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std::string x_str(*iter++);
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std::string y_str(*iter++);
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std::string z_str(*iter++);
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// skip what I think must be LookAt
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if(iter != tokens.end())
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iter++; // x
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if(iter != tokens.end())
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iter++; // y
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if(iter != tokens.end())
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iter++; // z
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std::string mat_str("");
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if(iter != tokens.end())
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mat_str.assign(*iter++);
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mat_str = utf8str_trim(mat_str);
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llinfos << "IM_LURE_USER tokenized " << global_x_str << "|" << global_y_str << "|" << x_str << "|" << y_str << "|" << z_str << "|" << mat_str << llendl;
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std::istringstream gxstr(global_x_str);
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int global_x;
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gxstr >> global_x;
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std::istringstream gystr(global_y_str);
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int global_y;
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gystr >> global_y;
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std::istringstream xstr(x_str);
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int x;
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xstr >> x;
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std::istringstream ystr(y_str);
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int y;
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ystr >> y;
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std::istringstream zstr(z_str);
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int z;
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zstr >> z;
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llinfos << "IM_LURE_USER parsed " << global_x << "|" << global_y << "|" << x << "|" << y << "|" << z << "|" << mat_str << llendl;
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gAgent.showLureDestination(name, global_x, global_y, x, y, z, mat_str);
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}
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// </edit>
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}
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}
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break;
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@@ -2347,19 +2405,19 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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msg->getUUID("ChatData", "SourceID", from_id);
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chat.mFromID = from_id;
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// <edit>
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// this chatter assignment is moved from below
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// <edit>
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// this chatter assignment is moved from below
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chatter = gObjectList.findObject(from_id);
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/*
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if(chatter)
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{
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if(chatter->isAvatar())
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{
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((LLVOAvatar*)chatter)->resetIdleTime();
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}
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/*
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if(chatter)
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{
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if(chatter->isAvatar())
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{
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((LLVOAvatar*)chatter)->resetIdleTime();
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}
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}
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*/
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// </edit>
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*/
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// </edit>
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// Object owner for objects
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msg->getUUID("ChatData", "OwnerID", owner_id);
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@@ -2387,10 +2445,10 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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LLMuteList::getInstance()->isLinden(from_name);
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BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
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// <edit>
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// because I moved it to above
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//chatter = gObjectList.findObject(from_id);
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// </edit>
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// <edit>
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// because I moved it to above
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//chatter = gObjectList.findObject(from_id);
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// </edit>
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if (chatter)
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{
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chat.mPosAgent = chatter->getPositionAgent();
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@@ -2560,17 +2618,17 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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// F T T T * No No
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// T * * * F Yes Yes
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// <edit>
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//chat.mMuted = is_muted && !is_linden;
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chat.mMuted = is_muted;
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// </edit>
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// <edit>
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//chat.mMuted = is_muted && !is_linden;
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chat.mMuted = is_muted;
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// </edit>
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if (!visible_in_chat_bubble
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// <edit>
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// && (is_linden || !is_busy || is_owned_by_me))
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&& (!is_busy || is_owned_by_me))
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// </edit>
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// <edit>
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// && (is_linden || !is_busy || is_owned_by_me))
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&& (!is_busy || is_owned_by_me))
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// </edit>
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{
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// show on screen and add to history
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check_translate_chat(mesg, chat, FALSE);
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@@ -3196,15 +3254,15 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
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// If a modifier key is held down, turn off
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// LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
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// trigger a control event.
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U32 control_flags = gAgent.getControlFlags();
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// <edit>
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if(gSavedSettings.getBOOL("Nimble"))
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{
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control_flags |= AGENT_CONTROL_FINISH_ANIM;
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}
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U32 control_flags = gAgent.getControlFlags();
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// <edit>
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if(gSavedSettings.getBOOL("Nimble"))
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{
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control_flags |= AGENT_CONTROL_FINISH_ANIM;
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}
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// </edit>
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MASK key_mask = gKeyboard->currentMask(TRUE);
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if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
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{
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@@ -3576,8 +3634,8 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
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return;
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}
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// <edit>
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gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
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// <edit>
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gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
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//gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global, object_id);
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// </edit>
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}
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@@ -228,6 +228,15 @@ void LLWorldMapMessage::processMapBlockReply(LLMessageSystem* msg, void**)
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callback(handle, LLWorldMapMessage::getInstance()->mSLURL, image_id, LLWorldMapMessage::getInstance()->mSLURLTeleport);
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}
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}
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// <edit>
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if(LLAgent::lure_show)
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{
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if((x_regions == LLAgent::lure_global_x) && (y_regions == LLAgent::lure_global_y))
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{
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gAgent.onFoundLureDestination();
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}
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}
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// </edit>
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}
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// Tell the UI to update itself
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gFloaterWorldMap->updateSims(found_null_sim);
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