Commit Graph

40 Commits

Author SHA1 Message Date
Inusaito Sayori
21d54edeb9 Per-slider reset buttons? Sure.
Adds callback to registrar: "Prefs.Reset", pass debug setting name as parameter.
2014-08-07 20:29:12 -04:00
Inusaito Sayori
20ea0968da Feature Request from friti: Add a reset button to Depth of Field tab of graphics.
Actually should've committed this last night. X3
2014-08-07 08:31:26 -04:00
Inusaito Sayori
5490a992ca Revert "[Preferences Refactor] Remove window size combo box from graphics preferences"
The issue wasn't the resolution box, and it apparently has its uses.
This reverts commit ac106b0aff.

Conflicts:
	indra/newview/skins/default/xui/en-us/panel_preferences_graphics1.xml
2014-06-16 21:43:43 -04:00
Inusaito Sayori
861fccd2d6 Address Issue 1301: Depth of Field preferences
Thanks a lot to Niran for assistance in this. Tooltips are from Black Dragon's machinima panel.
Note: Moves Depth of Field checkbox into the new Depth of Field tab.
2014-06-02 23:40:35 -04:00
Inusaito Sayori
715c3b8510 [Preferences Refactor] Cleanup on llfloaterpreferences
Moves to calling refreshEnabledState directly from LLPanelDisplay instead of bouncing around in LLFloaterPreferences first or using static proxy functions
Cleans up unused cached button pointers and old style static callbacks.
2014-06-02 23:24:25 -04:00
Inusaito Sayori
3c6c7c4138 [Preferences Refactor] Further cleanup
Moves to visibility_control and enabled_control instead of using callbacks, this lightens the load on opening preferences, and makes them responsive even to debug settings changes
Removes the moving m for meter text with draw distance, I don't think anyone cares if it's a little to the side of the number.
Adjustment of tabs to spaces in xml.
Return early when disabling unavailable settings if shaders are unavailable.
Cuts back on single-call functions in favor of direct binds.
2014-06-02 23:20:30 -04:00
Inusaito Sayori
95106ca1c2 [Preferences Refactor] Handle Hardware tab earlier to avoid early return when custom isn't displayed 2014-06-02 20:25:01 -04:00
Inusaito Sayori
ac106b0aff [Preferences Refactor] Remove window size combo box from graphics preferences
Windows can be resized on their own, we do not need this box
This should also fix window resizing when applying preferences.
2014-06-02 20:22:15 -04:00
Shyotl
f0763fd31c Tweaked context-recreation logic to force a 0xAA context when fbos are in use. Should also handle toggling of fbo checkbox a bit gracefully as well. 2014-05-08 15:48:08 -05:00
Shyotl
d6fdaa93a4 Added adaptive vsync support (selectable in preferences->graphics->hardware, provided the driver supports it). Also hide 16x fsaa on amd hardware, as it is not supported on said hardware (unsure about intel). 2014-03-28 02:34:03 -05:00
Drake Arconis
fdc855cd37 Trivial changes to better sync with viewer 3 2013-08-25 14:14:51 -04:00
Shyotl
6f415118ef LLSliderCtrl callbacks actually get the child LLSlider object, not the LLSliderCtrl object. 2013-04-18 15:54:05 -05:00
Shyotl
4cbf8b16b6 Streaming FBO checkbox in preferences->graphics->advanced enable switch was inverted due to vbo rebuild being deferred to a later frame. 2013-04-16 00:21:12 -05:00
Lirusaito
db39bab95b Fix a ton of run-time warnings about UI.
Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
2013-03-05 20:20:59 -05:00
Shyotl
1a741b97d2 Fixed LLGLState::checkStates() failing upon context re-creation:
-After new context creation, immediately call LLRender::refreshState() after LLViewerWindow::initGLDefaults() in order to force states to apply.
--LLRender::initGLDefaults optimizes out gl calls by caching states, but the cached values are only applicable to the old context, not the new, so this optimization must be skipped (LLRender::mDirty).
-LLViewerWindow::mStatesDirty also triggered a redundant shader reload, since restoreGL also called setShaders().
Fixed somewhat annoying flicker of a single frame whilst recovering from screen resizing.
-Skip frame if LLViewerWindow::checkSettings() called LLViewerWindow::reshape. (reshape will set gWindowResized to true)
--True optimal fix will require some refactoring.
Reworked how window position is saved in LLViewerWindow::changeDisplaySettings. Hopefully reduces chances of odd behavior (had WindowX and WindowY get stuck at massive negative values before)
2012-10-25 20:42:58 -05:00
Siana Gearz
04bb15a108 Fix anti-aliasing in FBO mode 2012-09-08 08:09:30 +02:00
Siana Gearz
566d70a6d1 Restore applying anti-aliasing from preferences 2012-09-02 06:39:50 +02:00
Siana Gearz
ee0bd9ee76 De-uglify graphics preferences 2012-08-12 20:52:57 +02:00
Lirusaito
1b69994ffa Respect graphics requirements for FBOs and Hardware Skinning in graphics preferences, properly. 2012-07-29 22:25:41 -04:00
Lirusaito
a7f02b3964 Migrate LLFloaterHardwareSettings into a tab in LLPanelDisplay
Still not translated, left the old translated floaters for easier translation.
New Hardware Tab is work in progress, it should be more populated in the future, but is fine for now.
2012-07-25 18:11:48 -04:00
Siana Gearz
9c1e74b0c0 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/llaudio/llstreamingaudio_fmodex.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_graphics1.xml
2012-07-23 03:04:33 +02:00
Shyotl
b785b9d219 Added 'Transparent Water' checkbox to graphics panel, as we actually have space for it now. 2012-07-20 05:15:47 -05:00
Lirusaito
92dc20850d Added Terrain Scale ComboBox to graphics preferences panel.
Fixed up feature tables to use correct names, and to use the 7 for high TerrainScale.
2012-07-14 20:45:59 -04:00
Lirusaito
b0c28c5eb2 Updated Graphics Preferences, Fixed display resolution combobox not disappearing
Now includes Ambient Occlusion and looks more like V3,
and yay everything finally disappears that should nao~
2012-07-03 09:55:19 -04:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
008bebd817 Merge with siana/future 2011-10-13 00:03:56 -05:00
Shyotl
09fa7edc8d LLUI V3 (very)partial merge 2011-08-29 03:33:43 -05:00
Aleric Inglewood
08f2724481 Compile error for Debug.
Remove last instance of mCtrlReflections.
2011-06-05 15:24:32 +02:00
Shyotl
34f252f52e Updated featuretables. Ultra now enables deferred except without shadows. Also cleaned up to work with renamed/removed settings. 2011-05-22 22:27:27 -05:00
Shyotl
7a907c4448 RenderLightingDetail renamed to RenderLocalLights. Toggling light level should work now. RenderDeferredFullscreenLights removed. 2011-05-22 00:11:12 -05:00
Shyotl
127dd659fa Updated graphical options panel to work with new setting configuration. 2011-05-21 00:13:38 -05:00
Shyotl
66c9e3e1b4 Merge branch 'master' into V2Renderer
Conflicts:
	indra/newview/llvoavatar.h
2011-05-14 14:03:25 -05:00
Shyotl
a3ac5a43b3 Changed how the enabled state for the deferred checkbox is handled in the graphics floater
It now is disabled if:
-Lacking hardware support for FBOs
-RenderDeferred not permitted in gpu feature table
-RenderAvatarVP not permitted in gpu feature table
-VertexShaderEnable is enabled and permitted in gpu feature table
-WindLightUseAtmosShaders is enabled and permitted in gpu feature table

Enabling deferred now requires WindLightUseAtmosShaders to be on beforehand, instead of blindly enabling it.
2011-05-13 02:26:14 -05:00
Shyotl
632a0b3e1f Merge branch 'master' into V2Renderer 2011-05-12 19:29:20 -05:00
Siana Gearz
4d9e7fa8c1 Deferred settings 2011-05-12 22:10:10 +02:00
Shyotl
d1d6994419 Full v2.6 renderer. 2011-05-12 00:13:38 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
unknown
49e4959bf5 More vc2010 stuff (part deux) 2010-10-07 21:23:50 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00