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@@ -1,7 +1,8 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<panel bottom="-449" height="438" label="Graphics" name="Display panel" width="517">
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<panel border="true" bottom="-449" height="438" label="Graphics" name="Display panel" width="517">
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<check_box bottom="-23" height="16" initial_value="false" label="Run viewer in a window" left="10" name="windowed mode" width="120" tool_tip="If unchecked, viewer will display full-screen when logged in."/>
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<text bottom="-62" height="12" name="WindowSizeLabel">Window Size:</text>
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<button bottom_delta="4" height="20" left="-210" label="Reset to Defaults" tool_tip="Reset to recommended graphics settings" name="Defaults" width="200"/>
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<text bottom="-62" left="10" height="12" name="WindowSizeLabel">Window Size:</text>
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<combo_box bottom="-67" height="18" left="165" name="windowsize combo" width="150">
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<combo_item name="800x600" value="800 x 600">800x600</combo_item>
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<combo_item name="720x480" value="720 x 480">720x480 (NTSC)</combo_item>
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@@ -20,11 +21,9 @@
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<combo_item name="8:5(Widescreen)" value="1.6">16:10 (Widescreen PC)</combo_item>
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<combo_item name="16:9(Widescreen)" value="1.7777777">16:9 (Widescreen TV)</combo_item>
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</combo_box>
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<button bottom_delta="-20" height="20" label="Default" tool_tip="Reset to recommended graphics settings" left="355" name="Defaults" scale_image="true" width="100"/>
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<check_box bottom="-44" control_name="FullScreenAutoDetectAspectRatio" height="16" initial_value="false" label="Auto-detect ratio" left="350" name="aspect_auto_detect" width="256"/>
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<tab_container follows="all" bottom="0" border="false" left="0" height="360" width="518" name="graphics_tab" tab_position="bottom">
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<panel border="true" bottom="-439" height="438" label="Main" left="102" name="Main" width="517">
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<button bottom="327" height="18" label="?" left="470" name="GraphicsPreferencesHelpButton" width="22"/>
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<tab_container follows="all" bottom="0" border="false" left="2" height="360" right="-2" name="graphics_tab" tab_position="bottom">
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<panel border="true" bottom="-439" height="438" label="Main" left="102" name="Main" width="517">
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<text bottom="330" height="12" left="10" name="QualityText">Quality & Performance:</text>
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<text bottom_delta="0" height="12" left="135" name="FasterText">Faster</text>
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<text bottom_delta="-16" height="12" left_delta="23" name="ShadersPrefText">Low</text>
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@@ -39,7 +38,7 @@
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<icon bottom="-89" height="14" image_name="rounded_square.tga" left_delta="44" name="UltraDivet" width="2"/>
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-->
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<slider bottom_delta="0" control_name="RenderQualityPerformance" increment="1" initial_val="0" left="165" max_val="3" min_val="0" name="QualityPerformanceSelection" show_text="false" width="150" />
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<check_box bottom_delta="-5" control_name="RenderCustomSettings" label="Custom" left="395" initial_value="true" name="CustomSettings"/>
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<check_box bottom_delta="-10" control_name="RenderCustomSettings" label="Custom" left="410" initial_value="true" name="CustomSettings"/>
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<!--view_border bevel_style="none" bottom="-395" height="280" left="5" name="GraphicsBorder" width="485"/-->
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<text bottom="300" height="12" left="10" name="ShadersText">Shaders:</text>
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<check_box bottom_delta="-23" control_name="RenderTransparentWater" height="16" initial_value="true" label="Transparent water" left="10" name="TransparentWater"/>
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@@ -74,35 +73,35 @@
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<slider bottom_delta="-20" left="5" control_name="RenderAvatarPhysicsLODFactor" increment="0.1" label=" Avatar Physics:" label_width="79" max_val="1" min_val="0" name="AvatarPhysicsDetail" show_text="false" width="160"/>
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<text bottom_delta="-2" left="170" height="12" name="AvatarPhysicsDetailText">Off</text>
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<text bottom="299" left="470" height="12" name="DrawDistanceMeterText1">m</text>
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<text bottom="299" left="470" height="12" name="DrawDistanceMeterText2">m</text>
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<slider bottom="295" left="215" control_name="RenderFarClip" decimal_digits="0" height="16" increment="8" initial_val="160" label="Draw Distance:" label_width="101" max_val="1024" min_val="64" name="DrawDistance" width="262"/>
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<slider bottom_delta="-15" control_name="RenderMaxPartCount" decimal_digits="0" height="16" increment="256" initial_val="4096" label="Max. Particle Count:" label_width="101" max_val="8192" min_val="0" name="MaxParticleCount" width="262"/>
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<slider bottom_delta="-15" control_name="RenderAvatarMaxVisible" decimal_digits="0" increment="1" initial_val="35" label="Max non-impostors" label_width="101" max_val="50" min_val="1" name="AvatarMaxVisible" width="250"/>
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<slider bottom_delta="-25" control_name="RenderGlowResolutionPow" decimal_digits="0" height="16" increment="1" initial_val="8" label="Post Process Quality:" label_width="101" max_val="9" min_val="8" name="RenderPostProcess" show_text="false" width="226"/>
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<text bottom_delta="-15" height="12" left="215" name="MeshDetailText">Level of Detail:</text>
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<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" increment="0.09375" label=" Objects:" label_width="79" max_val="2" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-20" control_name="RenderFlexTimeFactor" increment="0.1" label=" Flexiprims:" label_width="79" max_val="1" min_val="0" name="FlexibleMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-20" control_name="RenderTreeLODFactor" increment="0.125" label=" Trees:" label_width="79" max_val="1" min_val="0" name="TreeMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-20" control_name="RenderAvatarLODFactor" increment="0.125" label=" Avatars:" label_width="79" max_val="1" min_val="0" name="AvatarMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-20" control_name="RenderTerrainLODFactor" increment="0.125" label=" Terrain:" label_width="79" max_val="2" min_val="1" name="TerrainMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-20" control_name="WLSkyDetail" decimal_digits="0" increment="8" label=" Sky:" label_width="79" max_val="128" min_val="16" name="SkyMeshDetail" show_text="false" width="223"/>
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<text bottom_delta="100" left_delta="229" height="12" name="ObjectMeshDetailText">Low</text>
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<text bottom_delta="-20" height="12" name="FlexibleMeshDetailText">Low</text>
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<text bottom_delta="-20" height="12" name="TreeMeshDetailText">Low</text>
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<text bottom_delta="-20" height="12" name="AvatarMeshDetailText">Low</text>
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<text bottom_delta="-20" height="12" name="TerrainMeshDetailText">Low</text>
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<text bottom_delta="-20" height="12" name="SkyMeshDetailText">Low</text>
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<text bottom_delta="-30" height="12" left="230" name="AvatarRenderingText">Avatar Rendering:</text>
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<text bottom="284" left="460" height="12" name="DrawDistanceMeterText1">m</text>
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<text bottom="284" left="470" height="12" name="DrawDistanceMeterText2">m</text>
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<slider bottom="280" left="215" control_name="RenderFarClip" decimal_digits="0" height="16" increment="32" initial_val="160" label="Draw Distance:" label_width="101" max_val="1024" min_val="64" name="DrawDistance" width="262"/>
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<slider bottom_delta="-18" control_name="RenderMaxPartCount" decimal_digits="0" height="16" increment="256" initial_val="4096" label="Max. Particle Count:" label_width="101" max_val="8192" min_val="0" name="MaxParticleCount" width="262"/>
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<slider bottom_delta="-18" control_name="RenderAvatarMaxVisible" decimal_digits="0" height="16" increment="1" initial_val="35" label="Max. non-impostors:" label_width="101" max_val="50" min_val="1" name="AvatarMaxVisible" width="250"/>
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<slider bottom_delta="-18" control_name="RenderGlowResolutionPow" decimal_digits="0" height="16" increment="1" initial_val="8" label="Post Process Quality:" label_width="101" max_val="9" min_val="8" name="RenderPostProcess" show_text="false" width="226"/>
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<text bottom_delta="4" height="12" left="444" name="PostProcessText">Low</text>
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<text bottom_delta="-25" height="12" left="215" name="MeshDetailText">Level of Detail:</text>
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<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" height="16" increment="0.09375" label=" Objects:" label_width="79" max_val="2" min_val="0.5" name="ObjectMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-18" control_name="RenderFlexTimeFactor" height="16" increment="0.1" label=" Flexiprims:" label_width="79" max_val="1" min_val="0" name="FlexibleMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-18" control_name="RenderTreeLODFactor" height="16" increment="0.125" label=" Trees:" label_width="79" max_val="1" min_val="0" name="TreeMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-18" control_name="RenderAvatarLODFactor" height="16" increment="0.125" label=" Avatars:" label_width="79" max_val="1" min_val="0" name="AvatarMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-18" control_name="RenderTerrainLODFactor" height="16" increment="0.125" label=" Terrain:" label_width="79" max_val="2" min_val="1" name="TerrainMeshDetail" show_text="false" width="223"/>
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<slider bottom_delta="-18" control_name="WLSkyDetail" height="16" decimal_digits="0" increment="8" label=" Sky:" label_width="79" max_val="128" min_val="16" name="SkyMeshDetail" show_text="false" width="223"/>
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<text bottom_delta="90" left_delta="229" height="12" name="ObjectMeshDetailText">Low</text>
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<text bottom_delta="-18" height="12" name="FlexibleMeshDetailText">Low</text>
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<text bottom_delta="-18" height="12" name="TreeMeshDetailText">Low</text>
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<text bottom_delta="-18" height="12" name="AvatarMeshDetailText">Low</text>
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<text bottom_delta="-18" height="12" name="TerrainMeshDetailText">Low</text>
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<text bottom_delta="-18" height="12" name="SkyMeshDetailText">Low</text>
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<text bottom_delta="-25" height="12" left="230" name="AvatarRenderingText">Avatar Rendering:</text>
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<check_box bottom_delta="-20" control_name="RenderUseImpostors" initial_value="true" label="Avatar impostors" name="AvatarImpostors"/>
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<check_box bottom_delta="-16" control_name="RenderAvatarVP" initial_value="true" label="Hardware skinning" name="AvatarVertexProgram"/>
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<check_box bottom_delta="-16" control_name="RenderAvatarCloth" initial_value="true" label="Avatar cloth" name="AvatarCloth"/>
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<text bottom_delta="53" height="12" left="395" name="TerrainDetailText">Terrain detail:</text>
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<text bottom_delta="50" height="12" left="395" name="TerrainDetailText">Terrain detail:</text>
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<radio_group bottom_delta="-44" control_name="RenderTerrainDetail" draw_border="false" height="38" name="TerrainDetailRadio" width="321">
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<radio_item bottom="-15" height="16" left="3" name="0" width="315">Low</radio_item>
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<radio_item bottom="-31" height="16" name="2" width="315">High</radio_item>
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</radio_group>
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<text bottom="-106" height="12" left="444" name="PostProcessText">Low</text>
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</panel>
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<panel border="true" bottom="-400" height="244" left="50" name="Hardware" label="Hardware" width="500">
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<check_box bottom="-22" control_name="RenderAnisotropic" height="16" initial_value="false" label="Anisotropic Filtering (slower when enabled)" left="5" name="ani" width="256"/>
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