Commit Graph

852 Commits

Author SHA1 Message Date
Inusaito Sayori
d3242393e0 Better default rect for those two new v3 floaters (destinations and avatar picker) from Latif. 2014-08-05 13:35:42 -04:00
Inusaito Sayori
7ae1cd33be Add debug setting LiruShowTransactionThreshold for filtering out low amount transaction notifications. 2014-08-01 05:21:14 -04:00
Inusaito Sayori
b3590c5ae6 Add Default Avatar Picker Floater (World->Default Avatars)
Default Avatars button option added to Toolbar prefs.
Adds debug setting ToolbarVisibleAvatar
Hooks into "avatar_picker_url" login response on opensim.
Also includes hooking up of DestinationGuideShown to startup, which was left unstaged from the initial commit of the Destination Guide.
2014-07-31 14:45:27 -04:00
Inusaito Sayori
ce265b3948 Add Destination Guide
Adds llfloaterdestinations.* and floater_destinations.xml (needs translations, but not really)
Adds GenericErrorPageURL, DestinationGuideURL (not persistent), DestinationGuideShown, and DestinationGuideRect to debug settings
Removes ShowcaseURLDefault in favor of DestinationGuideURL from upstream.
Also Adds ToolbarVisibleDestinations for the toolbar button, but I'll need to set up a nice way to make the button invisible when the url is empty before adding it to the gui... maybe.. or maybe it's just not important.

This commit comes with support for dynamically changing destination guide page based on opensimextras simulator features cap
2014-07-31 10:07:11 -04:00
Inusaito Sayori
7fee70543d Login Response support for destination_guide_url, OpenSimExtras support (properly) search-server-url, and support the new destination-guide-url from OpenSimExtras
Expands SignaledType's callback to accept const Type& as argument.
typedefs Signal::slot_type to slot_t so that SignaledType can be altered without needing to update all lines setting slots.

Merges floater_directory.xml with floater_directory(2|3).xml
Condenses translations down to one xml(, finally the nightmare is over).
Better ui code support for classic find all panel
Not like anyone cares, but ShowcaseURLDefault no longer persists value changes between sessions.

Moves SearchType and getSearchUrl(SearchType ty, bool is_web) from HippoGridInfo into a namespace in llpaneldirfind.cpp, the only place where it is used; so that it may wrap the sim feature lookup.

Thanks to Shyotl for the help in dynamically maintaining tab positions for dynamic tabs.
2014-07-31 08:12:00 -04:00
Inusaito Sayori
5191baa659 Merge branch 'master' of https://bitbucket.org/Shyotl/singularityviewer-internal
Conflicts:
	indra/newview/llnetmap.cpp - Thankies Shyotl~
2014-07-21 23:31:59 -04:00
Shyotl
cd85afc9a5 Quick workaround to fix issue with simple geom not rendering in deferred 'underwater' pass. 2014-07-21 20:28:23 -05:00
Cinder
45f5eb9671 Replace the media filter with something a little different 2014-07-21 14:48:57 -04:00
Inusaito Sayori
c1cc9d484a Add AlchemyConnectToNeighbors 2014-07-13 19:43:00 -04:00
Inusaito Sayori
bc8947289b Sync
Includes:
MAINT-3541 (crash in std::vector >::reserve)
MAINT-3364 FIXED Call clearSelection() from root_folder
MAINT-3621 FIXED Set name to "Unnamed" if object's name consists of whitespaces.
MAINT-3412 add gpu_table line with distinct Intel Iris Pro OpenGL regex to match new MBP with forced Intel graphics
MAINT-3119 FIXED Return common chars for triggers that matches the prefix.
MAINT-3661 Fix for crash when uploading corrupt .dae file.
MAINT-3671 FIXED Rename title when new tab is added.
MAINT-3465 FIXED Add check mark to selected entry.
BUG-5537 FIX reverting breaking changes to pectorals and belly.
MAINT-535 FIXED The teleport SLAPP is changed to UNTRUSTED_THROTTLE. Confirmation dialog for teleporting via slapp is added.
2014-07-11 09:31:51 -04:00
Inusaito Sayori
8236964029 Missed the setting for joystick button on toolbar, oops. 2014-07-11 06:42:46 -04:00
Inusaito Sayori
aadecaf102 MAINT-3530 : Add viewer checkbox to extend parcel entry limits to a higher ceiling 2014-07-11 06:42:20 -04:00
Inusaito Sayori
b2e8a31d68 Address Issue 1571: Newer OSSL functions not recognized by Script Editor 2014-07-08 19:15:19 -04:00
Inusaito Sayori
b4b12732cb Add new materials script constants to keywords.ini 2014-07-08 18:48:59 -04:00
Shyotl
e2fa94e2c3 Fixed water normals. 2014-07-05 19:09:21 -05:00
Shyotl
7d8af7d413 Use one shared vbo to draw fullscreen rectangles in LLPipeline, for both deferred and non-deferred. Provides a nice bit of cleanup. 2014-07-03 17:09:27 -05:00
Inusaito Sayori
9eb338f417 Merge up RLVa in llinventorybridge.cpp and remove old commented code
Just something I did to ease mergies.
Adds RLVaDebugDeprecateExplicitPoint

Ignore space changes
2014-06-25 15:23:04 -04:00
Shyotl
869517b9c6 Evidently a line in objectSkinV.glsl escaped earlier staging. 2014-06-22 03:43:43 -05:00
Inusaito Sayori
a7728b87fc Touchup-fix for Issue 1549: Keyboard camera panning only works in 3 directions using WASD keys.
I didn't like the way Advanced menu flickered, so I provided a setting to prevent the toggle that way altogether.

Adds LiruUseAdvancedMenuShortcut
2014-06-18 09:47:08 -04:00
Sim Federal
e93fdf4615 Added region positions to the world map tiles
This feature added the setting 'SFMapShowRegionPositions'
2014-06-17 14:06:42 -05:00
Inusaito Sayori
eebee9b7c1 [STORM-68b] Default permissions floater overhaul
Adds separated default permissions for Objects, Uploads, Scripts, Notecards, Gestures and Wearables.

Compatible with Export Permission
Backwards compatible with default permissions for objects on regions where AgentPreferences capability is not available (opensim users rejoice!)

These changes to llfloaterperms are made available under lgpl, if there's a v3 that wants to adopt default export permission for opensim.
2014-06-14 15:32:50 -04:00
Inusaito Sayori
53a4931974 Group feature request: add ability to not turn when right clicking on objects
Adds RightClickTurnsAvatar to debug settings, defaults to true.
2014-06-12 06:13:33 -04:00
Inusaito Sayori
973a90a34d Address Issue 1063: Compatibility azerty
It's dynamic, no need to relog!
Look under input preferences for "Use azerty layout instead of qwerty layout"
2014-06-11 20:02:34 -04:00
Inusaito Sayori
908fc939b1 Feature Request: Next owner perms for scripts
In System->Building preferences, on the top right side.
2014-06-10 11:23:27 -04:00
Inusaito Sayori
accfcbbf5c Restore the old behavior of not derendering muted people
This can be switched off with LiruLegacyDisplayMuteds in debug settings.
People have been annoyed that muted avatars disappear, and since we have the derender system anyway..

Also Sync llvoavatar.cpp with v-r a bit
(okay, fine, alot)
2014-06-09 10:10:03 -04:00
Inusaito Sayori
839f4eab7e Feature Request: chatbar as commandline "/regionsay msg" to do region-wide messages without needing to go through the region/estate floater. 2014-06-09 06:50:48 -04:00
Inusaito Sayori
fec0559d11 Introduce debug setting, LiruNewMessageSoundIMsOn, for defaulting ding of new IMs on.
This setting is off by default and I don't intend to give it a gui yet.
It probably will go in Chat UI, eventually.
2014-06-09 00:02:54 -04:00
Inusaito Sayori
e46fc0a805 Portability Mode!
Just add --portable to the shortcut
or use the provided shortcut as a template,
though it's likely the provided shortcut will not work on other computers, because the drive letter will change
2014-06-09 00:00:43 -04:00
Inusaito Sayori
fa0de18ffe [Voice Update] Small sync, less warning spam is likely
Should fix group chats sometimes not showing anyone. (Seemed to for me! ^*^)
2014-06-07 06:27:36 -04:00
Inusaito Sayori
001e45627b Feature Request: Add an option to toggle Animating when going into Appearance Mode, option is in vanity->main preferences 2014-05-30 06:38:13 -04:00
Shyotl
ee60a9801b Appease some nVidia cards/driversets regarding skinned shaders. 2014-05-27 20:18:48 -05:00
Inusaito Sayori
fb69220b95 Merge branch 'master' of git://github.com/lkalif/SingularityViewer 2014-05-27 12:57:45 -04:00
Lirusaito
0a3a4a51bd Feature Request: Add an option to "Make rightclick zoom instantaneous, not smooth" (in Input & Camera preferences) 2014-05-25 12:44:48 -04:00
Inusaito Sayori
0d94dd7bf8 Pick up a few changes from Alchemy for LookAt beacons
Implements lines from avatar to their lookat beacons
Implements namesystem so that Display Names can also be shown with beacons instead of just legacy

New options are available in the Security & Privacy tab of System preferences
2014-05-24 05:26:32 -04:00
Inusaito Sayori
dadbb00b85 Introduce a setting for Automatically scrolling to the bottom of a chat when the chat gains focus
Preferences->Adv. Chat->Chat UI, Autoscroll to the end of chats when they regain focus.
This defaults to false, unlike the legacy behavior.

Partial revert of "Feature Removal!: Do not scroll to the end of chats when the corresponding chatbar regains focus!"
2014-05-22 19:46:15 -04:00
Inusaito Sayori
bfbbcad8e5 Feature Touchup: Add backup destination to Emergency Teleport out of region within last 20 seconds before restart feature
Falls back if first landmark is not in inventory or invalid, region is offline, or the current region is your location
Item drop target is right below the original one in System->Security prefs.

Thanks again to the citizens of Fluffy for enduring these restart tests.
2014-05-21 19:07:11 -04:00
Shyotl
c4cb9de44b Merge branch 'master' of git@github.com:singularity-viewer/SingularityViewer.git 2014-05-17 16:30:21 -05:00
Shyotl
67c8ac2b04 Skinned shaders were exceeding maximum amount of vertex uniforms on amd hardware.
-Changed the transform matrix uniform to a 3x4 matrix and packed translation into it to free up uniforms. (3x3 is converted to 3x4 internally, so we were needlessly eating 3*52 extra uniform slots. translationPalette might also have been treated as a vec4 internally too, wasting 52 more slots.)
-matrix3x4 requires opengl2.1 and newer, so added a new featuretable mask.
-Also added a featuretable mask to disable hardware skinning and deferred shading on hardware with less than 1024 vertex uniforms.
NOTE: On old old old amd hardware, evidently a 3x4 matrix might be upgraded to 4x4. I'm unsure, but I doubt such hardware has 1024+ uniform components available to begin with. 4x3 supposedly doesn't do this, but opengl is column-major, so this makes little sense.
2014-05-17 03:31:45 -05:00
Inusaito Sayori
82044399e4 Brought in Realistic Mouselook option from Black Dragon
Look at the top area of Input & Camera preferences
Aside from tweaks to the code, all credit to Niran.
2014-05-15 21:01:11 -04:00
Shyotl
c3771e2fd5 Removed unused preprocessor definition in objectSkinV.glsl 2014-05-15 16:23:14 -05:00
Shyotl
3db9c6a9ff Try mask-based object shader configuration, instead of a bazillion hard-coded shader globals. Should be a bit more consistent. (non-deferred only, for now)
Also abuse discard in alpha shaders, instead of processing invisible fragments.
2014-05-14 03:30:02 -05:00
Inusaito Sayori
81affe719f Add a setting to automatically decline and leave incoming conferences
Look under Communication preferences for "Block incoming conference chats" to activate.
2014-05-14 03:34:32 -04:00
Inusaito Sayori
a78c6072ce Sync llviewerjoystick with upstream sources.
Replaces old constant of dividing by 3 with debug setting for multiplying: FlycamBuildModeScale
Relicenses to lgpl.
2014-05-13 21:27:18 -04:00
Lirusaito
aa6a57be63 Remove "wanna->want to" from auto replace, it is stylistic. 2014-05-12 19:26:16 -04:00
Inusaito Sayori
009fb10927 Feature Request: Add AutoresponseOnlyIfAway to send autoresponses only if in AFK or FakeAway modes 2014-05-09 20:32:38 -04:00
Inusaito Sayori
029d260ad8 Feature Request: Persistent setting for AllowSelectAvatar (su useful!) 2014-05-09 10:39:07 -04:00
Inusaito Sayori
656eacbb09 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2014-05-08 19:57:01 -04:00
Shyotl
98f9a09b39 sunlight_color_copy need only be vec3. 2014-05-08 16:39:41 -05:00
Shyotl
162e7b7699 Fixed a silly mistake that was causing vsync to be enabled when it should have been. Also fix typo in objectSkinV.glsl previous commit 2014-05-08 15:30:02 -05:00
Shyotl
7158a3c83d Fixed an annoying showstopper regarding rigged attachment vertex corruption. Rigged meshes have can have poor weighting, causing potential div-by-zero issues. 2014-05-08 15:11:12 -05:00