Add new materials script constants to keywords.ini

This commit is contained in:
Inusaito Sayori
2014-07-08 18:48:59 -04:00
parent c714c57bb2
commit b4b12732cb
3 changed files with 27 additions and 0 deletions

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@@ -489,6 +489,15 @@ PRIM_PHYSICS_SHAPE_PRIM Use the normal prim shape for physics (th
PRIM_PHYSICS_SHAPE_NONE Use the convex hull of the prim shape for physics (this is the default for mesh objects)
PRIM_PHYSICS_SHAPE_CONVEX Ignore this prim in the physics shape. This cannot be applied to the root prim.
PRIM_SPECULAR Used to get or set the specular map texture settings of a prim's face.
PRIM_NORMAL Used to get or set the normal map texture settings of a prim's face.
PRIM_ALPHA_MODE Used to specify how the alpha channel of the diffuse texture should affect rendering of a prim<69>s face.
PRIM_ALPHA_MODE_NONE Render the diffuse texture as though the alpha channel were nonexistent.
PRIM_ALPHA_MODE_BLEND Render the diffuse texture with alpha-blending.
PRIM_ALPHA_MODE_MASK Render the prim face in alpha-masked mode.
PRIM_ALPHA_MODE_EMISSIVE Render the prim face in emissivity mode.
MASK_BASE Base permissions
MASK_OWNER Owner permissions
MASK_GROUP Group permissions

View File

@@ -489,6 +489,15 @@ PRIM_PHYSICS_SHAPE_PRIM Use the normal prim shape for physics (th
PRIM_PHYSICS_SHAPE_NONE Use the convex hull of the prim shape for physics (this is the default for mesh objects)
PRIM_PHYSICS_SHAPE_CONVEX Ignore this prim in the physics shape. This cannot be applied to the root prim.
PRIM_SPECULAR Used to get or set the specular map texture settings of a prim's face.
PRIM_NORMAL Used to get or set the normal map texture settings of a prim's face.
PRIM_ALPHA_MODE Used to specify how the alpha channel of the diffuse texture should affect rendering of a prim<69>s face.
PRIM_ALPHA_MODE_NONE Render the diffuse texture as though the alpha channel were nonexistent.
PRIM_ALPHA_MODE_BLEND Render the diffuse texture with alpha-blending.
PRIM_ALPHA_MODE_MASK Render the prim face in alpha-masked mode.
PRIM_ALPHA_MODE_EMISSIVE Render the prim face in emissivity mode.
MASK_BASE Base permissions
MASK_OWNER Owner permissions
MASK_GROUP Group permissions

View File

@@ -489,6 +489,15 @@ PRIM_PHYSICS_SHAPE_PRIM Use the normal prim shape for physics (th
PRIM_PHYSICS_SHAPE_NONE Use the convex hull of the prim shape for physics (this is the default for mesh objects)
PRIM_PHYSICS_SHAPE_CONVEX Ignore this prim in the physics shape. This cannot be applied to the root prim.
PRIM_SPECULAR Used to get or set the specular map texture settings of a prim's face.
PRIM_NORMAL Used to get or set the normal map texture settings of a prim's face.
PRIM_ALPHA_MODE Used to specify how the alpha channel of the diffuse texture should affect rendering of a prim<69>s face.
PRIM_ALPHA_MODE_NONE Render the diffuse texture as though the alpha channel were nonexistent.
PRIM_ALPHA_MODE_BLEND Render the diffuse texture with alpha-blending.
PRIM_ALPHA_MODE_MASK Render the prim face in alpha-masked mode.
PRIM_ALPHA_MODE_EMISSIVE Render the prim face in emissivity mode.
MASK_BASE Base permissions
MASK_OWNER Owner permissions
MASK_GROUP Group permissions