LLContextMenu functionality pulled out of LLPieMenu, PieMenu is now derived from LLContextMenu
- The more attribute boolean of pie_menu element determines whether or not to have an actual submenu if it's not a pie, defaults to false which means actual submenu..
-- in the future we may want to have more more="true" depending on feedback
- Pie menu labels now dynamically get " >" appended to them (avoids stupid looking context menus)
- Positioning logic combined in part, mostly conditional still, in the future we could probably combine it more.
- handleHoverOver function combines common functionality between context and pies given an item and hover mouse coords.
LiruUseContextMenus debug setting determines which to use, default is pie, of course
- Context(/Pie) Menus are rebuilt when the setting changes value
-- this is safe at any point because all startup states have been accounted for
- "Use context menus instead of pie menus" added to System->General preferences (it's close to the bottom)
Includes Chalice Yao's pause agent on attachment selection in LLSelectMgr::updateSelectionCenter()
Includes some of Cinder Roxley's enhancements to the build floater for materials (flip buttons, sync materials, consistent control hiding)
Includes Ansariel Hiller's fix for FIRE-8298 [BUG-869] [MAINT-1961], since this updates lltexturectrl.* to have related behaviors.
Switches from using MIN_MANHATTAN_DIST for threshold in LLToolDragAndDrop to using the existing DragAndDropDistanceThreshold debug, like upstream.
Translators:
panel_tools_texture.xml should now be translated, floater_tools.xml should have the old panel removed.
strings.xml now has "use_texture" string.
notifications.xml Now has "LivePreviewUnavailable" alert. (don't forget to translate the ignoretext)
Instead of having several AI* classes, it turned out to be easier to
have a namespace: this allows me to define the classes in llcommon but
add (new) 'add' and 'add_modal' functions to 'AIAlert' in llui.
This is needed to avoid a collision with the 'add' functions in
LLNotificationsUtil.
The new add/add_modal makes it a lot easier to just show a caught
alert, prepending or appending new text: it turns out that that is
way more common then a re-throw.
Adjusted code as appropriate.
In order to remove code duplication, and as prove of concept,
I redid the linden_genepool archetype export and import (from the Edit
Appearance Floater), using AIXML and AIAlert.
The import/export code did shrink significantly, and became a lot
simpler. Although a new file pair (aixmllindengenepool.{cpp,h}) is
added to define the (de)serialization of the linden_genepool XML format,
that code is now centralized in one place, and still a lot simpler.
As a bonus however, every possible error is now semi-automatically
reported to the user with all details that might help to overcome
the problem, like file names and system errors.
The AIXML* classes provide an Object Oriented way to serialize objects
to and from an XML file. Documentation is added at the top of aixml.cpp
These classes will be used by AIMultiGrid.
This fixes quoted strings, like <tag>"Hello \"World\""</tag>,
which otherwise might not be processed correctly because
the XML_CharacterDataHandler isn't guaranteed to be called
exactly once per element. It certainly isn't when a string
contains entities, ie: <tag>"'Hello \"World\"'"</tag>
certainly fails to be unescaped with the old code.
Moreover, the old unescape code things that a singly quote
is actually a quoted string (not noting that begin and end
quote are the same) and destructs all " entities; also
fixed with this commit.
A system to throw errors that allow for easy error reporting to the user
by showing a translated pop-up alert box with the error message.
The messages use strings.xml for translation and allow the usual
replacement args (ie [FILE] is replaced with a filename).
The exceptions can be cascaded, by adding more (translated) text
when caught and then re-throwing the result.
Macros are being used to support adding a function name prefix
to a message of the current function that the exception is thrown
from.
The syntax is:
<macro>(<line>); to show 'line'
<macro>(<alert>, <line>); to append 'line' to a caught alert.
<macro>(<line>, <alert>); to prepend 'line' to a caught alert.
where <macro> is one of:
THROW_ALERT, THROW_MALERT, THROW_FALERT, THROW_FMALERT,
THROW_ALERTE, THROW_MALERTE, THROW_FALERTE, THROW_FMALERTE, where
M = modal, F = Function name.
and where <line> is one of:
<xmldesc>
<xmldesc>, AIArgs<args>
where <xmldesc> is a string literal that will be looked up
in strings.xml, and <args> is:
(<key>, <replacement>)[<args>]
There are more variations of the macros to throw an arbitrary
class (append _CLASS), include an int code (append C) or
to store the current errno as code (append E).
For example, THROW_MALERTC(code, ...), or THROW_FALERT_CLASS(Foobar, ...),
where the ... is the same as for the macros above.
Documentation and example usage has been added to aialert.h.
* Add LLMD5::clone(unsigned char const*), the inverse of LLMD5::raw_digest.
* Add LLMD5::clone(std::string const&), the inverse of LLMD5::hex_digest.
* Add LLMD5::isFinalized(), returns true if the object is finalized.
* Turn all binary operators into inline friends in the class.
* Fix operator<< to take a LLMD5 const& instead of a LLMD5&.
These changes are needed for / used by AIMultiGrid.
These includes are needed. The current code includes them
in .cpp files *before* including these include files, but
that is not very clean, and not useful.
Actually including what a header file needs makes it more
clear what it drags in, it doesn't drag in more then before.
It also allows to include these headers without having to
includes needed for the included header file in a specific
order, in every .cpp file.