Commit Graph

38 Commits

Author SHA1 Message Date
Shyotl
417f5084b4 Added LLNotificationsUtil and switched LLNotifications::instance().add to LLNotificationsUtil::add in a bazillion places. 2011-09-03 19:30:42 -05:00
Shyotl
59d50f3062 Meshy update. Mostly related to cost calculations... mostly. 2011-08-28 04:05:36 -05:00
Shyotl
f551294e66 Alphamasking migrated to shaders instead of using fixed-function. Very early code. Hasn't even made it into viewer-development yet. 2011-08-12 19:20:11 -05:00
Siana Gearz
6cfaecf972 GCC buildfixes 2011-08-01 20:42:06 +02:00
Shyotl
2aa4aa78e2 Added physics settings to object features panel. Brought in mesh 'prim cost' fetching and now display cost in edit floater if mesh is enabled. 2011-08-01 01:33:07 -05:00
Shyotl
1e92e734d8 Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable. 2011-07-23 03:26:30 -05:00
Shyotl
179193d173 Some minor cleanup. Bringing stuff in-line with current to ensure it all works before mesh is actually plugged in. 2011-07-23 03:24:10 -05:00
Shyotl
a994df7265 A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze. 2011-07-20 06:07:13 -05:00
Shyotl
35e0b9b6ff Data-alignment. SSE intrinsics. 2011-07-19 21:35:35 -05:00
Siana Gearz
6348635d3f Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl) 2011-06-23 21:11:52 +02:00
Shyotl
a07e399801 LLAgentCamera transition (1/2) 2011-06-07 21:35:10 -05:00
Shyotl
fef7ce9f76 Updated LLSelectMgr 2011-05-30 19:56:00 -05:00
Shyotl
799fe056a8 Some nice dist^2 vector length checks to save from squarerooting. 2011-05-28 01:49:32 -05:00
Shyotl
9e2db6bc40 General cleanup 2011-05-12 18:55:26 -05:00
Aleric Inglewood
26c40255aa Remove CR from configuration, source and xml files. 2011-05-01 22:16:05 +02:00
Shyotl
5954e0d71c Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llfloaterexport.cpp
2011-04-24 03:31:31 -05:00
Siana Gearz
5d5231fe8c Removed Import/Export 2011-04-18 23:28:27 +02:00
Shyotl
4d4c49cd24 Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llviewerimage.cpp
	indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Siana Gearz
b34d9fb88e MultiAttach unbork attempt 2011-04-01 05:13:39 +02:00
Siana Gearz
4b4096857f Merge commit 'a028c4edba8a5ddb340afc8eebb56b06b363bab1' 2011-04-01 05:13:12 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
b4237a8200 HUD of DEATH fix 2011-03-28 02:28:07 +02:00
Shyotl
8323a701e8 Fixed some 'RenderDelayCreation' related crashes 2011-03-27 16:53:17 -05:00
siana
15c01ed310 Merge remote branch 'shyotl/V2Renderer'
Conflicts:
	indra/cmake/00-Common.cmake
2011-03-20 04:55:56 +01:00
Siana Gearz
919d321d4a MultiAttach only on SL 2011-03-16 13:44:12 +01:00
Shyotl
996aaf6345 V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
2011-03-10 23:05:04 -06:00
Shyotl
291de90276 V2 llprimitive merge 2011-02-23 01:44:31 -06:00
Siana Gearz
cbb22d7d12 AR picking fix unbroken.
Should be less intrusive now, leak less memory, and perhaps fix a few
other instances where Phoenix and Singularity wouldn't behave like
Snowglobe.
2011-01-07 23:26:24 +01:00
Siana Gearz
16b6ebf7de Reliable picking of objects in AR floater.
Backport from 2.4 - removes a check of whether picker really expects to
receive properties for an object, which fails when you pick a non-root
prim. From source inspection, shouldn't really affect anything else
adversely.
2011-01-07 00:09:06 +01:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
18149fdfed RLVa fixes 2010-11-07 18:52:25 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Beeks
5ce4286fd7 f 2010-08-22 15:14:30 -04:00
Hazim Gazov
9a7e50fe2e just adding what I have for now 2010-05-03 10:04:31 -03:00
Hazim Gazov
f0ba217dbe start pushing in exporting crap 2010-05-01 07:20:27 -03:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00