HUD of DEATH fix

This commit is contained in:
Siana Gearz
2011-03-28 02:28:07 +02:00
parent 9435671d8d
commit b4237a8200

View File

@@ -1140,8 +1140,10 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
{
// this means this object *has* to be an attachment
LLXform* attachment_point_xform = first_object->getRootEdit()->mDrawable->mXform.getParent();
mGridOrigin = attachment_point_xform->getWorldPosition();
mGridRotation = attachment_point_xform->getWorldRotation();
if(attachment_point_xform) {
mGridOrigin = attachment_point_xform->getWorldPosition();
mGridRotation = attachment_point_xform->getWorldRotation();
}
mGridScale = LLVector3(1.f, 1.f, 1.f) * gSavedSettings.getF32("GridResolution");
}
break;