Better viewed without space changes
Pretty much add support for sending LLAvatarName and std::string to become a name via the system...
Also a bit of a revert for llcallingcard.cpp in this regard, just allow it to use a callback along with the new support,
but still handle the actual name switching in LLAvatarNameCache.
Fixes a problem I was having with "[NAME] is Online" notifications appearing early on, only.
Note: Large groups still don't load?!
SimConsole cap is needed for Sim Console, won't work without it, keeping it in!
..But it should work with the new ASync one? Maybe needs tweaks, first?
Also switches opening IMs to the gCacheName->getFullName(id, name) system mentioned earlier, my connection has improved!
And makes the Avatar Picker show display names! Yay! (Rearranged the includes there, alphabetical~)
Also fallback to gCacheName->getFullName(id, name) if getting name fails in the new system.. hopefully this will combat occasional big failures.. but it may not work anyway.. maybe my connection is just awful again
Note: These changesets removed the some caps in llviewerregion.cpp, I have made a note of these, but left them in.
Please take a look at the Singu Note:'s and Singu: TODO:'s when working on this.
Only does that, dun believe me? Take a look, oh... it also corrects improper interpretations of the PhoenixNameSystem value: 1 is both, 2 is displays, 0 and anything else is Legacy.
Also replaces a bit of the display name support code with new system... by definition this shouldn't change the log file, only the title of the session..
because of my bad connection during week days, I can not confirm this working 100%,
but if it does end up changing the logs under certain unseen conditions, replace the new name check with gCacheName->getFullName(id, name) but this reallllly shouldn't happen!
* Allow to pass -1 to LLImageBase::reallocateData too (default parameter),
causing it to allocate what is necessary for the size set (same
behavior as allocateData).
* Speed up LLImageRaw::scale with factor 2 or 3 by copying the data less
often and calling LLImageBase::reallocateData instead of destroying
and recreating always.
* Fix gl_rect_2d to not decrement top and right with one pixel.
* Remove the vague "Constrain Proportions" checkbox and replace it with
a new combo box and spinner to explicitly set the target aspect ratio,
allowing to set it also to something different than either the window
aspect ratio (ie, 1.6) or the target image dimension (1.0 for textures)
which was totally lacking when, for example, uploading a profile image
(which needs to be 4:3). This also allows to show snapshots on prims
of arbitrary aspects.
Debug setting LiruNoTransactionClutter has been added, and is toggled by checkbox in General preferences
This adds support for TransactionInfo message, to localize the server's transaction notifications.
Adds a notification called Payment, which unifies all three of v-d's Payment* notifications.
This is a fairly large change to view, keep in mind what was removed as it may just be in a slightly different order or position..
This causes a failure to save local file, or when clicking
Cancel in the file chooser, to keep the image and keep the
snapshot floater open so a retry to save the image can be
attempted.
This commit concentrates on remembering what parameters
where used for the last snapshot (the actual source, not
the formatted one), thus - the parameters passed to
rawSnapshot() - and then shows this snapshot as if it
was just made whenever the UI parameter selection matches.
The result is that the user can make a snapshot, save
it (for example) to their harddisk and then change the
destination and upload the same thing as snapshot.
The code tries hard to make this possible by automatically
adjusting the UI parameters to match every time the destination
is changed PROVIDED it was already saved or uploaded before.
If a snapshot wasn't saved and one changes destination
then this currently doesn't happen (by you could manually
make the parameters match, and still upload it). Also, if
the resolution is changed for a particular destination then
it won't automatically adjust it again.
Obviously, snapshots are no longer refreshed when changing
destination etc. You have to explicitly click "Refresh
Snapshot" before the last one is deleted / replaced.
The Debug Setting variables reflect the (last) manual choices
in most cases (set in the onCommit functions). If such a choice
is not allowed for a different destination then the UI is
changed to reflect the current behavior and the checkbox is
disabled so the user can't change it anymore. Then, if they
change destination back - the Debug Setting variable is used
to remember their last preference. A new Debug Setting has
been added for this purpose: SnapshotLayerType (colors or depth).
The old mSnapshotUpToDate has been removed and replaced with
mShowFreezeFrameSnapshot. The old getSnapshotUpToDate() now
returns something else (than mShowFreezeFrameSnapshot), namely
whether or not the current raw snapshot was taken with the same
parameters as are currently set in the UI.
The unused functions getImageAspect() and getAspect() were
removed.
mCurImageIndex has been deleted. Index 0 now means "the last
snapshot" and index 1 is temporarily used for the Falling Away
animation.
mDataSize was renamed to mFormattedDataSize.
The size spinner arrows are now disabled too whenever the spinner
edit field is disabled.
A bug in Freeze Time was fixed, where avatars would still
rotate around their axis in place (and without that their
attachments moved!)
Pressing ESC would return keyboard control to "walking"
for the own avatar with the above as result for the own
avatar. We now intercept ESC and use it (in Freeze Time mode)
to return to the cammable preview when a 2D preview was
being shown.
* Added a radio button for "Post to my.secondlife.com feed"
* Moved the snapshot to the top of the floater.
* Increased the size of the snapshot to match the size used in V3
(floater is only 4 pixels wider though).
* Disable the "Temporary upload" checkbox when the Destination isn't the
inventory.
* Update the shown Upload Fee to L$ 0 if temporary is checked.
* Added a size chooser for the Feed destination, using exclusively
preset sizes with an aspect ratio of 4:3.
* Added two new preset sizes: 1024x1024 for texture uploads, and
1680x1050 for save to disk.
Extract Content-Type also from a 405 reply.
If all else fails, use a default mime-type for url's opened
in the browser (start with http: or https:) of "text/html" instead
of "none/none".
Before every HEAD and GET request allowed redirection by default,
without setting a limit on the number of redirections. This caused
an infinite redirect loop when connecting to marketplace, in combination
with the bug that we did not allow cookies.
Also fixes a bunch of comments, implementation based off of v-d.
Added isOnClipboard and setCutMode functions to LLInventoryClipboard, in part from v-d's LLClipboard.
LLInventoryFilter has a few rearrangements of code; only real change is now it has checkAgainstClipboard and uses it to filter out cut items.
There is a massive retabbed block in llinventorymodel.cpp, view without space changes. Implements removeObject.
Note: We are not afflicted by MAINT-1197: Fix inventory deselection/reselection when cutting items