Make Baker's Group code compile! Thanks Shyotl~

Note: Large groups still don't load?!
SimConsole cap is needed for Sim Console, won't work without it, keeping it in!
..But it should work with the new ASync one? Maybe needs tweaks, first?

Also switches opening IMs to the gCacheName->getFullName(id, name) system mentioned earlier, my connection has improved!
And makes the Avatar Picker show display names! Yay! (Rearranged the includes there, alphabetical~)
Also fallback to gCacheName->getFullName(id, name) if getting name fails in the new system.. hopefully this will combat occasional big failures.. but it may not work anyway.. maybe my connection is just awful again
This commit is contained in:
Lirusaito
2012-12-04 11:54:54 -05:00
parent 922e234fe9
commit 2c48161595
7 changed files with 22 additions and 15 deletions

View File

@@ -838,6 +838,7 @@ P(estateChangeInfoResponder);
P(eventPollResponder);
P(fetchInventoryResponder);
P(fnPtrResponder);
P2(groupMemberDataResponder, transfer_300s);
P2(groupProposalBallotResponder, transfer_300s);
P(homeLocationResponder);
P(HTTPGetResponder);

View File

@@ -679,6 +679,8 @@ bool LLAvatarNameCache::getPNSName(const LLUUID& agent_id, std::string& name)
}
return true;
}
if (gCacheName->getFullName(agent_id, name)) //We've failed, try to get the legacy name anyway
return false; //Legacy name is still a failure, it's not a PNSName, afterall.
return false;
}

View File

@@ -482,7 +482,7 @@ void LLFloaterAvatarList::updateAvatarList()
//duped for lower section
if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
{
if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::get above...
if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::getPNSName above...
{
continue;
}
@@ -521,7 +521,7 @@ void LLFloaterAvatarList::updateAvatarList()
continue;
}
if (!gCacheName->getFullName(avid, name))
if (!LLAvatarNameCache::getPNSName(avid, name))
{
//name = gCacheName->getDefaultName();
continue; //prevent (Loading...)
@@ -949,7 +949,7 @@ void LLFloaterAvatarList::onClickIM(void* userdata)
LLUUID agent_id = ids[0];
std::string avatar_name;
if (LLAvatarNameCache::getPNSName(agent_id, avatar_name))
if (gCacheName->getFullName(agent_id, avatar_name))
{
gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession(avatar_name,IM_NOTHING_SPECIAL,agent_id);
@@ -1101,7 +1101,7 @@ BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
LLUUID agent_id = ids[0];
std::string avatar_name;
if (LLAvatarNameCache::getPNSName(agent_id, avatar_name))
if (gCacheName->getFullName(agent_id, avatar_name))
{
gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession(avatar_name,IM_NOTHING_SPECIAL,agent_id);

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@@ -33,21 +33,21 @@
#include "llfloateravatarpicker.h"
#include "message.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llbutton.h"
#include "llfocusmgr.h"
#include "llfoldervieweventlistener.h"
#include "llinventorypanel.h"
#include "llinventorymodel.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llinventorypanel.h"
#include "lllineeditor.h"
#include "llscrolllistctrl.h"
#include "lltextbox.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
#include "llworld.h"
#include "message.h"
// [RLVa:KB]
#include "rlvhandler.h"
@@ -323,7 +323,7 @@ void LLFloaterAvatarPicker::populateNearMe()
LLSD element;
element["id"] = av; // value
std::string fullname;
if(!gCacheName->getFullName(av, fullname))
if(!LLAvatarNameCache::getPNSName(av, fullname))
{
element["columns"][0]["value"] = LLCacheName::getDefaultName();
all_loaded = FALSE;

View File

@@ -1889,10 +1889,15 @@ void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id,
}
class AIHTTPTimeoutPolicy;
extern AIHTTPTimeoutPolicy groupMemberDataResponder_timeout;
// Responder class for capability group management
class GroupMemberDataResponder : public LLHTTPClient::Responder
{ //Singu: TODO: make this comply with CT3 standards and compile
class GroupMemberDataResponder : public LLHTTPClient::ResponderWithResult
{
public:
virtual AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return groupMemberDataResponder_timeout; }
GroupMemberDataResponder() {}
virtual ~GroupMemberDataResponder() {}
virtual void result(const LLSD& pContent);
@@ -1951,9 +1956,7 @@ void LLGroupMgr::sendCapGroupMembersRequest(const LLUUID& group_id)
LLHTTPClient::ResponderPtr grp_data_responder = new GroupMemberDataResponder();
//Singu: TODO: make this timeout after 5 minutes somehow.. AIHTTPTimeoutPolicy?
// This could take a while to finish, timeout after 5 minutes.
//LLHTTPClient::post(cap_url, body, grp_data_responder, LLSD(), 300);
LLHTTPClient::post(cap_url, body, grp_data_responder);
mLastGroupMembersRequestFrame = gFrameCount;

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@@ -34,6 +34,7 @@
#include "llpanelgroupinvite.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llfloateravatarpicker.h"
#include "llbutton.h"
#include "llcombobox.h"
@@ -393,7 +394,7 @@ void LLPanelGroupInvite::addUsers(std::vector<LLUUID>& agent_ids)
for (S32 i = 0; i < (S32)agent_ids.size(); i++)
{
std::string name;
if(gCacheName->getFullName(agent_ids[i], name))
if(LLAvatarNameCache::getPNSName(agent_ids[i], name))
names.push_back(name);
}
mImplementation->addUsers(names, agent_ids);

View File

@@ -1621,7 +1621,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("SendUserReportWithScreenshot");
capabilityNames.append("ServerReleaseNotes");
capabilityNames.append("SetDisplayName");
capabilityNames.append("SimConsole"); //Singu: TODO: Removed by Baker, find out if sim console will work without this.
capabilityNames.append("SimConsole"); //Singu Note: Removed by Baker, sim console won't work without this.
capabilityNames.append("SimConsoleAsync");
capabilityNames.append("SimulatorFeatures");
capabilityNames.append("StartGroupProposal");