Commit Graph

78 Commits

Author SHA1 Message Date
Lirusaito
81ef1292ed Fix broked World->Chat 2014-12-16 21:35:28 -05:00
Inusaito Sayori
2f4afe5b68 Fix About [APP_NAME] to read About [SHORT_APP_NAME] 2014-08-18 17:58:45 -04:00
Inusaito Sayori
90c5219be9 Move Media Filter from the View menu to the Singularity menu.
Moves Media Filter in all translations, no need for translators to worry~
Nomade, please translate the Singularity menu at your discretion.. in menu_viewer.xml
2014-08-08 08:43:24 -04:00
Inusaito Sayori
b3590c5ae6 Add Default Avatar Picker Floater (World->Default Avatars)
Default Avatars button option added to Toolbar prefs.
Adds debug setting ToolbarVisibleAvatar
Hooks into "avatar_picker_url" login response on opensim.
Also includes hooking up of DestinationGuideShown to startup, which was left unstaged from the initial commit of the Destination Guide.
2014-07-31 14:45:27 -04:00
Inusaito Sayori
ce265b3948 Add Destination Guide
Adds llfloaterdestinations.* and floater_destinations.xml (needs translations, but not really)
Adds GenericErrorPageURL, DestinationGuideURL (not persistent), DestinationGuideShown, and DestinationGuideRect to debug settings
Removes ShowcaseURLDefault in favor of DestinationGuideURL from upstream.
Also Adds ToolbarVisibleDestinations for the toolbar button, but I'll need to set up a nice way to make the button invisible when the url is empty before adding it to the gui... maybe.. or maybe it's just not important.

This commit comes with support for dynamically changing destination guide page based on opensimextras simulator features cap
2014-07-31 10:07:11 -04:00
Inusaito Sayori
bc8947289b Sync
Includes:
MAINT-3541 (crash in std::vector >::reserve)
MAINT-3364 FIXED Call clearSelection() from root_folder
MAINT-3621 FIXED Set name to "Unnamed" if object's name consists of whitespaces.
MAINT-3412 add gpu_table line with distinct Intel Iris Pro OpenGL regex to match new MBP with forced Intel graphics
MAINT-3119 FIXED Return common chars for triggers that matches the prefix.
MAINT-3661 Fix for crash when uploading corrupt .dae file.
MAINT-3671 FIXED Rename title when new tab is added.
MAINT-3465 FIXED Add check mark to selected entry.
BUG-5537 FIX reverting breaking changes to pectorals and belly.
MAINT-535 FIXED The teleport SLAPP is changed to UNTRUSTED_THROTTLE. Confirmation dialog for teleporting via slapp is added.
2014-07-11 09:31:51 -04:00
Inusaito Sayori
f63de0d0cc Feature Request: Make Inspect button a toggler~ 2014-06-05 23:54:15 -04:00
Inusaito Sayori
d23632ef46 [RLVa] Yay updates~
e4a6e0d257c1 - fixed : @recvim=n isn't actually blocking the incoming message
35869fc884e9 - internal : minor refactoring of the process of updating the navigation and top info bars when toggling @showloc

9688630000ad - changed : show a limited context menu in the nearby people panel when @shownames restricted
    -> "Offer/Request Teleport" (filtered)
    $ Singu Change: Adds Recording of teleport offers to chat (if sending less than 10), one day I'll get around to doing this right into IMs

Noticed RLV.EnableIfNot was not being used, so I plugged it in for windlight.
Future Note: This brings us up to 417d759f0fa9 on the RLVa tree.
2014-06-03 20:29:55 -04:00
Inusaito Sayori
a02ad53c73 Fix bulk import of notes, scripts and gestures, and clarify file menu 2014-04-28 20:36:46 -04:00
Lirusaito
40f9e12bdf Fix for Issue 1472, prevent what was probably a null pointer in a bind
Oddly, this only happened to some people, but on any OS, which leads me to believe that initialization order may need some looking at, but that's not terribly important now.

Removes toolbar toggle from floater dictionary, in favor of using setting toggle
Since we could always just hook up a control to a button if we wanted to add such a button somewhere anyhow, this has no effect on future either.
2014-04-26 10:17:47 -04:00
Inusaito Sayori
dc9cb07a81 [Floater Flexibility] Part four: Added a floater to change buttons shown on the toolbar
View->Change toolbar buttons

Reuses the old FloaterUploadRect because I'm allowed to be lazy after creating this large control panel
2014-04-16 19:03:07 -04:00
Inusaito Sayori
70e92a1cea More helpful fixes and touchups from Cinder 2014-03-27 20:10:06 -04:00
Inusaito Sayori
a6559b1e51 [Floater Flexibility] Part two: Move floater dictionary into menu commands and use a common function to ShowFloaters between LLToolBar and menus. 2014-03-27 00:31:32 -04:00
Inusaito Sayori
f37d83abe1 [Floater Flexibility] Part one: Refactor all floaters to work with the dictionary in one way or another. 2014-03-25 00:23:56 -04:00
Inusaito Sayori
ab55c61dc3 Feature Request: Add option to reset angles/offsets adjustments made to current camera preset.
Adds "Reset Camera Preset Angle to Default" to view menu
Wasn't quite sure where to hook this up, menu seemed the best for the moment, but really it's more of a preferences button function.
2014-01-23 19:35:17 -05:00
Siana Gearz
faf5a8e694 Translation and debranding fixes 2013-11-29 08:47:25 +01:00
Inusaito Sayori
63a9555d17 Use Links.SingularityViewer for Issue Tracker link. 2013-11-27 12:27:03 -05:00
Inusaito Sayori
e5f2d5f76e Fix Save Preview As... for textures, now save as any type we can encode to!
Removes the previous method and condenses the menu entries back into one.
 - Translations have been updated except for German, German will need to update the translation for "Save Preview As..." since the name hasn't changed.
Adds FFSAVE_IMAGE to the filepicker enums
Crossplatformity:
 - The Windows version works nicely
 - The Linux version may not work or even compile but it should..
 - The Mac version hasn't been added, instead it will default to accept any(all filter), should the provided file extension be invalid a notification will display.
2013-09-14 21:21:36 -04:00
Lirusaito
5bc9ce41c7 Feature Request: Add an option to disable camera resetting upon motion
Adds View->Motion Resets Camera, and keyboard shortcut Alt-Shift-R
Adds debug setting SinguMotionResetsCamera
2013-07-25 23:39:32 -04:00
Lirusaito
4b7a9dbd22 Commenting out Second Life Help menu entry until we decide what to do with it 2013-07-17 11:11:58 -04:00
Lirusaito
d7dddd29aa Feature Request: Add Ctrl-Shift-E for edit linked parts 2013-07-17 10:43:30 -04:00
Lirusaito
2d71b9be17 [Voice Update] LLPanelVoiceEffect added to LLFloaterActiveSpeakers
Comments out xml menu entry for LLFloaterVoiceEffect access from LLPanelVoiceEffect is the intended method
TODO: Once Shyotl's new layout stack code comes in, make LLFloaterActiveSpeakers into a vertical stack so we can properly hide LLPanelVoiceEffect upon a debug setting.
2013-06-13 06:29:00 -04:00
Lirusaito
01ec6905ab [Voice Update] LLFloaterVoiceEffect (Lives in File->Show Voice Morpher for now) 2013-06-13 05:23:35 -04:00
Lirusaito
4eae554812 Merge branch 'UICleanup' of git://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/llappearance/llwearable.h
	indra/llui/llcombobox.h
	indra/newview/jcfloaterareasearch.cpp
	indra/newview/jcfloaterareasearch.h
	indra/newview/llpanelgrouproles.cpp
	indra/newview/llpanelgrouproles.h
	indra/newview/llviewermenu.cpp - Plugged in new MenuFloaterDict for AssetBlacklist and SoundExplorer in menu_viewer.xml and removed the old listeners for them.
	indra/newview/skins/default/xui/es/floater_inventory.xml
Compile Fixes:
	indra/llcommon/llstl.h - error: expected nested-name-specifier before ‘const’
	indra/llui/llmultisliderctrl.cpp:283:12: error: ‘caller’ was not declared in this scope
	indra/llui/lltexteditor.cpp
		- error: operands to ?: have different types ‘const LLPointer<LLTextSegment>’ and ‘long int’
		- error: passing ‘const LLPointer<LLTextSegment>’ as ‘this’ argument of ‘LLPointer<Type>& LLPointer<Type>::operator=(const LLPointer<Type>&) [with Type = LLTextSegment]’ discards qualifiers
	indra/newview/llfloaterpermissionsmgr.cpp - Silly Shyotl, boost bind, not std bind.
	indra/newview/llfloaterproperties.* - error: ‘LLInstanceTracker<LLFloaterProperties, LLUUID>’ is an inaccessible base of ‘LLFloaterProperties’
	indra/newview/llgivemoney.cpp - Again, boost::ref, not std::ref
	indra/newview/llpreviewscript.cpp - no known conversion for argument 1 from ‘std::vector<const LLPointer<LLTextSegment> >’ to ‘std::vector<LLPointer<LLTextSegment> >&
2013-05-27 08:09:28 -04:00
Lirusaito
e3bd635510 Redid ScriptCounter entirely, should fix 182, if not just prevent the permanent failure condition.
Script Counter now shows the names of avatars in the user's desired format.
Adds "Count Scripts in Selection" to the Tools menu. (Can count for multiple objects, quite useful for land owners, no?)
Makes the Script Counting strings translatable. (ScriptCounting, ScriptCountAvatar, ScriptCountObject, and ScriptDeleteObject)

ScriptCounter is no longer a giant pile of static, it goes away when it has run its course and multiple instances can exist simultaneously.
Removes the silly unneeded parts of ScriptCounter, and thus removes it from llstartup.cpp
Adds some nice documentation in comments, and moves some log output to proper places (although I commented it out, it proved quite spammy for high primcount objects, initial loop runs super fast)
Trying to view this diff with no space changes is the best course of action, but even that will be tough...
Adds a header guard to scriptcounter.h
Hooks up menu function LLObjectVisibleScriptCount to Object.VisibleScriptCount, apparently this was never hooked up.... strange
2013-05-22 11:01:43 -04:00
Lirusaito
5fc712104a Merge branch 'master' of https://bitbucket.org/SingularityViewer/singularityviewer into Frosting
Conflicts:
	indra/newview/linux_tools/wrapper.sh
2013-05-12 03:33:34 -04:00
Melanie
ec266b895e XMLize the "Singularity" menu and add Rebake and Region Debug Console to it. 2013-05-01 00:23:10 +02:00
Lirusaito
3a4714edb1 File Menu Frosting~
Adds Minimize All, and Change Local Textures options
People keep adding how to do Local Textures, here's an easy way right where it'd be expected!
2013-04-24 14:09:04 -04:00
Lirusaito
78e1804381 Add Pathfinding UI from v3
Added libpathing to LLPHYSICSEXTENSIONS_INCLUDE_DIRS
llviewermenu updated a bit to be closer to v-d/rlva. Best viewed without space changes.
Updated llresmgr.cpp from v-d to "handle special case of input value being zero"
pipeline update: hideObject, restoreHiddenObject, hideDrawable, and unhideDrawable added.

Thanks to Henri Beauchamp for some UI code touchups, thanks to Zi Ree for Rebake notification.
Thanks to Mobius Ryba and Ansariel Hiller for the V1-style pathfinding icons.

Note: When opening from pie menu object selection is lost, unless the floater is already open..
This provides a more reliable reproduction of the bug we've been having with inspect.
2013-03-08 03:17:11 -05:00
Lirusaito
7ca767275f Add support for CustomMenuAction Capability 2013-02-13 13:00:40 -05:00
Siana Gearz
dc3f91b121 Merge branch 'master' of git://github.com/Lirusaito/SingularityViewer 2013-02-03 22:27:53 +01:00
Lirusaito
e009b8f4b4 Added simple codeless floaters for My Outfits and Favorites folders, entries are in World menu. 2013-01-30 14:11:22 -05:00
Drake Arconis
2d9402fd2d Merge branch 'master' into meshupload 2013-01-08 14:37:25 -05:00
Lirusaito
1b2c0ba02b v-d llviewermenufile.cpp functions (and order) for meshupload, decide when Upload Mesh entry should be enabled. 2013-01-07 18:08:42 -05:00
Lirusaito
ac60260da2 Update LLFloaterModelPreview and make it compile~
Collada include_directories and llfloatermodelpreview.*s added to CMakeLists.txt
Update to v-d, compile with AIFilePicker, comment spelling fixes.
Upload Mesh... entry added to File menu.
Updated AIFilePicker to have FFLOAD_COLLADA with an mFilter of "dae"
And, finally, add floater_model_preview.xml~
2013-01-06 11:56:33 -05:00
Lirusaito
5ec116021a Feature request: Alt-R for Region/Estate floater 2013-01-05 01:45:55 -05:00
Lirusaito
469f76e690 Added "Request New Feature..." to Help->Bug Reporting menu. 2012-12-30 16:21:01 -05:00
Lirusaito
2c491bc905 Break out LLMakeOutfitDialog.
Added "Make Outfit..." to Edit menu and Create->"New Outfit" to inventory floater menu.
Cleaned up LLMakeOutfitDialog, using boost::bind and less waste.
Moved onMakeOutfitCommit() to LLMakeOutfitDialog as makeOutfit()
Also changes LLFloaterCustomize's callbacks to use boost::bind
Give new outfit dialog a title instead of a heading.

Small fix to mistake with AnnounceSnapshots xmlstuffs.
2012-12-29 19:24:17 -05:00
Shyotl
f8a6e2e19f Moved region rebake button to 'Tools' menu 2012-12-25 02:27:15 -06:00
Lirusaito
7a35a43bd4 Merchant Outbox!
Enter: LLFloaterOutbox, floater_merchant_outbox, LLMarketplaceFunctions, LLPanelMarketplaceOutboxInventory, and panel_outbox_inventory

LLView now has childFromPoint() from v-d.
LLInventoryBridge{
Sync includes with v-d.
Let's ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU for ease of access and tweak it to work.
Uncomment related code.
Catch if we're moving objects into the outbox during pasteFromClipboard()
}
LLInventoryPanel: start_folder attribute for inventory_panels, this could be quite useful in the future
Sync LLToolDragAndDrop with Catznip/v-d
Add the outbox to the World menu, since that seems to involve most commerce. Perhaps we should add a menu entry to the outbox itself to open its floater?
Fix the inventory merchant menu entries, thanks Shyotl..
Merchant Outbox Strings!
2012-11-06 20:23:36 -05:00
Lirusaito
5ce8770dc3 Fix Issue 304: export texture in png too
code adapted from that bird that burnt to death...
2012-08-08 10:50:17 -04:00
Lirusaito
0dc05a39e6 Use Ctrl-shift-D for creating a landmarks, instead, and fix previous misplacement of the shortcut. 2012-02-28 13:05:06 -05:00
Lirusaito
90ac174260 Added Ctrl-D for creating a landmark
Most browsers use this for creating bookmarks, landmarks are pretty much
the same.
2012-02-24 14:07:58 -05:00
Lirusaito
5023f23cc4 Alt-H for Teleport History, like Phoenix. 2012-02-16 20:09:30 -05:00
Lirusaito
21a64b306d Added in two options under Help->Bug Reporting for reporting bugs with Singularity more easily:
Report Singularity Bug goes to the new issue page.
Singularity Issue Tracker goes to the issues list.
Spelling correction.
WebLaunchSinguIssue is called in these two new menu options.
2012-01-12 13:40:14 -05:00
Siana Gearz
5c2b1d396b French! Huge thanks to Nomade Zhao! 2011-11-02 05:28:02 +01:00
Shyotl
008bebd817 Merge with siana/future 2011-10-13 00:03:56 -05:00
Aleric Inglewood
a5522c204e Save Preview As...
Replace 'Save Texture As...' in File menu with 'Save Preview As...',
since it's used for textures, sounds, animations, notecards and scripts,
which ever type you have open at the moment.

This fix addresses
http://code.google.com/p/singularity-viewer/issues/detail?id=12
2011-06-21 03:06:43 +02:00
Aleric Inglewood
e3742734f0 Beacons (floater) fixup
After a user spend three days trying to find out why certain
textures looked red (as if they had alpha and you pressed
control-alt-T, but not all of them were like that); and nothing
helped, not relogging, not clearing cache, not even reinstalling
the viewer... I decided to take this bug serious. Note that,
according to Shyotl, there have been more users every now and
then that reported this problem.

The problem (after doing a research for 1 hour) turned out
to be that she had beacons on, highlighting prims with scripts.
The immediate bug is, of course, that this was persistent over
a relog. Upon further investigation, this bug exists because
a Debug Setting had a double meaning: it meant both "beacon
floater is visible", which you want to be persistent, and it
was later renamed and given the meaning "Keep beacons when
closing the floater". Digging deeper it turned out that there
was a REAL mess with regard to the beacons: A non-finished
floater with immature comments (called "dingdong floater") was
half-created and replaced the original floater which, according
to the comment was "so fucked over and over" (== commented out
in several places), but then everything was commented out and
replaced with a menu (because they couldn't get it to work?).
The floater simply didn't exist anymore! That reduced the
meaning of the Debug Setting to "Show beacons", although you
now could only set it in the menu by clicking on "Beacons Always On"
where 'Always' refers to also on when the floater isn't there.

I nuked the immature dingdong code, brought back the original
floater as it was in snowglobe (and still is in Imprudence),
fixed it up a bit with a nicer layout (indentation and spacing)
and disabling (graying out) when needed, and added a new checkbox
that will allow people to still keep/see the beacons after closing
the floater.

In the end this requires THREE Debug Setting variables:
ShowBeaconsFloater : TRUE when the floater is visible, FALSE when not.
                     This is persistent, so the floater is still
		     there if you relog with the floater open.
BeaconsKeepVisible : TRUE when the new checkbox is checked.
		     Also persistent.
BeaconsVisible : TRUE when the beacons are rendered, FALSE otherwise.
		 This is NOT persistent: we don't want unsuspecting
		 users to try and get rid of the weird 'red prims'
		 by relogging and failing at that.
2011-05-25 19:55:42 +02:00
Shyotl
2dff12433c Avatar Physics innital commit. No edit panel. SavedSettings not plugged in yet. 2011-04-28 10:09:11 -05:00