Add support for CustomMenuAction Capability

This commit is contained in:
Lirusaito
2013-02-13 13:00:40 -05:00
parent 4d3fb7affe
commit 7ca767275f
5 changed files with 140 additions and 4 deletions

View File

@@ -1945,7 +1945,7 @@ void LLMenuGL::parseChildXML(LLXMLNodePtr child, LLView *parent, LLUICtrlFactory
{
// SUBMENU
LLMenuGL *submenu = (LLMenuGL*)LLMenuGL::fromXML(child, parent, factory);
appendMenu(submenu);
appendMenu(submenu, 0);
if (LLMenuGL::sMenuContainer != NULL)
{
submenu->updateParent(LLMenuGL::sMenuContainer);
@@ -2214,18 +2214,24 @@ void LLMenuGL::parseChildXML(LLXMLNodePtr child, LLView *parent, LLUICtrlFactory
}
}
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
bool LLMenuGL::addChild(LLView* view, S32 tab_group)
{
return addChild(view, 0, tab_group);
}
bool LLMenuGL::addChild(LLView* view, LLView* insert_before, S32 tab_group)
{
if (LLMenuGL* menup = dynamic_cast<LLMenuGL*>(view))
{
lldebugs << "Adding menu " << menup->getName() << " to " << getName() << llendl;
appendMenu(menup);
appendMenu(menup, insert_before);
return true;
}
else if (LLMenuItemGL* itemp = dynamic_cast<LLMenuItemGL*>(view))
{
lldebugs << "Adding " << itemp->getName() << " to " << getName() << llendl;
append(itemp);
append(itemp, insert_before);
return true;
}
lldebugs << "Error adding unknown child '"<<(view ? view->getName() : std::string("NULL")) << "' to " << getName() << llendl;
@@ -2712,10 +2718,29 @@ BOOL LLMenuGL::handleJumpKey(KEY key)
// Add the menu item to this menu.
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
BOOL LLMenuGL::append( LLMenuItemGL* item )
{
return append(item, 0);
}
BOOL LLMenuGL::append(LLMenuItemGL* item, LLView* insert_before)
{
if (!item) return FALSE;
if (!insert_before)
{
mItems.push_back( item );
}
else
{
item_list_t::iterator i;
for (i = mItems.begin(); i != mItems.end(); ++i)
if (*i == insert_before)
break;
mItems.insert(i, item);
}
LLUICtrl::addChild(item);
needsArrange();
return TRUE;
@@ -2729,7 +2754,13 @@ BOOL LLMenuGL::addSeparator()
}
// add a menu - this will create a cascading menu
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
BOOL LLMenuGL::appendMenu( LLMenuGL* menu )
{
return appendMenu(menu, 0);
}
BOOL LLMenuGL::appendMenu(LLMenuGL* menu, LLView* insert_before)
{
if( menu == this )
{
@@ -2741,7 +2772,7 @@ BOOL LLMenuGL::appendMenu( LLMenuGL* menu )
LLMenuItemBranchGL* branch = NULL;
branch = new LLMenuItemBranchGL( menu->getName(), menu->getLabel(), menu->getHandle() );
branch->setJumpKey(menu->getJumpKey());
success &= append( branch );
success &= append( branch, insert_before );
// Inherit colors
menu->setBackgroundColor( mBackgroundColor );

View File

@@ -476,6 +476,8 @@ public:
/*virtual*/ void removeChild( LLView* ctrl);
/*virtual*/ BOOL postBuild();
bool addChild(LLView* view, LLView* insert_before, S32 tab_group = 0);
virtual BOOL handleAcceleratorKey(KEY key, MASK mask);
LLMenuGL* getChildMenuByName(const std::string& name, BOOL recurse) const;
@@ -572,11 +574,14 @@ public:
protected:
void createSpilloverBranch();
void cleanupSpilloverBranch();
// Add the menu item to this menu.
virtual BOOL append( LLMenuItemGL* item );
BOOL append(LLMenuItemGL* item, LLView* insert_before);
// add a menu - this will create a cascading menu
virtual BOOL appendMenu( LLMenuGL* menu );
BOOL appendMenu(LLMenuGL* menu, LLView* insert_before);
// TODO: create accessor methods for these?
typedef std::list< LLMenuItemGL* > item_list_t;

View File

@@ -93,6 +93,7 @@
#include "lldrawable.h"
#include "lldrawpoolalpha.h"
#include "lldrawpooltree.h"
#include "llenvmanager.h"
#include "llface.h"
#include "llfirstuse.h"
#include "llfloater.h"
@@ -278,6 +279,8 @@ void init_client_menu(LLMenuGL* menu);
void init_server_menu(LLMenuGL* menu);
typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
typedef std::vector<LLMenuItemCallGL*> custom_menu_item_list_t;
custom_menu_item_list_t gCustomMenuItems;
void init_debug_world_menu(LLMenuGL* menu);
void init_debug_rendering_menu(LLMenuGL* menu);
@@ -621,6 +624,10 @@ void menu_toggle_attached_particles(void* user_data);
BOOL enable_dump_archetype_xm(void*);
void handle_dump_archetype_xml(void *);
void region_change();
void parse_simulator_features();
void custom_selected(void* user_data);
class LLMenuParcelObserver : public LLParcelObserver
{
public:
@@ -895,6 +902,18 @@ void init_menus()
gLoginMenuBarView->setBackgroundColor( color );
gMenuHolder->addChild(gLoginMenuBarView);
LLView* ins = gMenuBarView->getChildView("insert_world", true, false);
ins->setVisible(false);
ins = gMenuBarView->getChildView("insert_agent", true, false);
ins->setVisible(false);
ins = gMenuBarView->getChildView("insert_tools", true, false);
ins->setVisible(false);
/* Singu Note: When the advanced menu is made xml, this should be uncommented.
ins = gMenuBarView->getChildView("insert_advanced", true, false);
ins->setVisible(false);*/
LLEnvManagerNew::instance().setRegionChangeCallback(&region_change);
}
@@ -1181,6 +1200,13 @@ void init_client_menu(LLMenuGL* menu)
NULL,
&menu_check_control,
(void*) "MouseSmooth"));
// Singu Note: When this menu is xml, handle this above, with the other insertion points
{
LLMenuItemCallGL* item = new LLMenuItemCallGL("insert_advanced", NULL);
item->setVisible(false);
menu->addChild(item);
}
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL( "Console Window",
@@ -9695,3 +9721,73 @@ void initialize_menus()
LLToolMgr::getInstance()->initMenu(sMenus);
}
void region_change()
{
// Remove current dynamic items
for (custom_menu_item_list_t::iterator i = gCustomMenuItems.begin(); i != gCustomMenuItems.end(); ++i)
{
LLMenuItemCallGL* item = (*i);
item->getParent()->removeChild(item);
delete item;
}
gCustomMenuItems.clear();
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
if (regionp->getFeaturesReceived())
{
parse_simulator_features();
}
else
{
regionp->setFeaturesReceivedCallback(boost::bind(&parse_simulator_features));
}
}
void parse_simulator_features()
{
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
LLSD info;
regionp->getSimulatorFeatures(info);
if (!info.has("menus")) return;
LLSD menus = info["menus"];
for (LLSD::map_iterator i = menus.beginMap(); i != menus.endMap(); ++i)
{
std::string insertMarker = "insert_" + i->first;
LLView* marker = gMenuBarView->getChildView(insertMarker, true, false);
if (!marker) continue;
LLMenuGL* menu = dynamic_cast<LLMenuGL*>(marker->getParent());
if (!menu) continue;
for (LLSD::map_iterator j = i->second.beginMap(); j != i->second.endMap(); ++j)
{
LLMenuItemCallGL* custom = new LLMenuItemCallGL(j->second.asString(), j->first, custom_selected);
custom->setUserData(custom);
gCustomMenuItems.push_back(custom);
menu->addChild(custom, marker);
}
}
}
void custom_selected(void* user_data)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
std::string url = regionp->getCapability("CustomMenuAction");
if (url.empty()) return;
LLMenuItemCallGL* custom = (LLMenuItemCallGL*)user_data;
LLSD menuAction = LLSD::emptyMap();
menuAction["action"] = LLSD(custom->getName());
LLHTTPClient::post(url, menuAction, new LLHTTPClient::ResponderIgnore);
}

View File

@@ -1637,6 +1637,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("ChatSessionRequest");
capabilityNames.append("CopyInventoryFromNotecard");
capabilityNames.append("CreateInventoryCategory");
capabilityNames.append("CustomMenuAction");
capabilityNames.append("DispatchRegionInfo");
capabilityNames.append("EnvironmentSettings");
capabilityNames.append("EstateChangeInfo");

View File

@@ -544,6 +544,7 @@
<on_click function="Tools.ReleaseKeys" userdata="" />
<on_enable function="Tools.EnableReleaseKeys" userdata="" />
</menu_item_call>
<menu_item_call name="insert_agent"/>
<menu_item_separator bottom="-232" enabled="true" height="8" label="-----------" left="0"
mouse_opaque="true" name="separator4" width="185" />
<menu_item_call bottom="-232" enabled="true" height="19" label="Account History..." left="0"
@@ -592,6 +593,7 @@
mouse_opaque="true" name="Region/Estate..." shortcut="alt|R" width="185">
<on_click function="ShowFloater" userdata="about region" />
</menu_item_call>
<menu_item_call name="insert_world"/>
<menu_item_separator bottom="-316" enabled="true" height="8" label="-----------" left="0"
mouse_opaque="true" name="separator6" width="185" />
<menu bottom="-554" create_jump_keys="true" drop_shadow="true" enabled="true"
@@ -698,6 +700,7 @@
<on_click function="ToggleControl" userdata="ShowSelectionBeam" />
<on_check control="ShowSelectionBeam" />
</menu_item_check>
<menu_item_call name="insert_tools"/>
<menu_item_separator bottom="-159" enabled="true" height="8" label="-----------" left="0"
mouse_opaque="true" name="separator2" width="250" />
<menu_item_check bottom="-178" enabled="false" height="19" label="Snap to Grid" left="0"