Shyotl
e49b484c2f
Updated rigged mesh selection/cursor hover handling.
2019-04-11 01:16:50 -05:00
Shyotl
09f4528bfb
Removed LLDynamicArray, LLDynamicArrayIndexed, LLDynamicArrayPtr, LLDLinked, LLDynamicQueuePtr, LLEnum, and LLIndexedQueue. Added new LLPointer variants.
2015-06-19 18:27:21 -05:00
Shyotl
0688cda8d2
More thorough VBO teardown in resetVertexBuffers/stopGL. Also, found cases where gGL.init failed to be called when it should have been.
2015-06-01 17:58:19 -05:00
Shyotl
3ead892b1c
Re-worked animated linden trees to reduce duplicate code and provide a cleaner diff.
2014-06-24 01:17:47 -05:00
Shyotl
061178ad82
Migrated gl matrix stack to LLMatrix4a
2014-06-22 03:34:51 -05:00
Latif Khalifa
d98402b13f
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
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Conflicts:
indra/newview/llvotree.h
2013-10-10 00:03:36 +02:00
Shyotl
f25eb07fab
Unstaged changes cleanup. Further vectorization. Change in binormal/bitangent calculation.
2013-10-09 15:43:23 -05:00
Salvatore La Bua
da4196c246
Re-enabled RenderAnimateTrees. Fixes issue 1101: http://goo.gl/YIvqSY
2013-09-22 05:52:35 +02:00
Shyotl
ed4997168b
LLViewerObject::idleUpdate now returns void. Texture animations/flexis now have their own update queues.
2012-10-22 02:50:04 -05:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
008bebd817
Merge with siana/future
2011-10-13 00:03:56 -05:00
Shyotl
a994df7265
A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze.
2011-07-20 06:07:13 -05:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
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Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
996aaf6345
V2 spatial partition, and all the pipeline changes that go with it.
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Note: Deferred mode is not finished, and thus broken. Don't use!
2011-03-10 23:05:04 -06:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00