Sync light state, bound shader, and various gl context states similarly to render matrices.
Texture handles now refcounted, as multiple viewer textures could ref the same handle (cubemaps do this)
Clean up gl extension loading a bit. Not necessary, but only look for ARB variants if not included in current core version. Removed unused extensions.
Use core shader api if supported, else use ARB. (FN signatures are identical. Just doing some pointer substitution to ARB if not core.)
Attempt at improving VBO update batching. Subdata updates better batched to gether per-frame.
There's probably other stuff I forgot that is in this changeset, too.
Todo: Fix lightstate assertion when toggling fullscreen with shaders off.
I found our upload classes were in need of a tune up while researching Issue 896: Animation upload setting causes viewer crash
So I started working to clean up llfloaterbvhpreview which lead me to llfloaternamedesc and the rest of our upload floaters
I ended up pulling the sound upload hack out of LLFloaterNameDesc and into LLFloaterSoundPreview and moving LLFloaterAnimPreview into llfloaternamedesc.*
Updated llviewermenufile.cpp a bit
Removed setUploadAmount from LLFloaterImagePreview and LLFloaterBvhPreview as its purpose is served by LLGlobalEconomy::getPriceUpload and the hippogridmanager too.
Fixed an issue with floater_animation_anim_preview.xml using [AMOUNT] instead of [UPLOADFEE] for its label.
I'd say this might fix Issue 896, I certainly can't reproduce the crash I was having when testing for it anymore.
-Added ui-local transformation matrix.
-Gutted legacy commitcallbacks throughout ui widget ctors.
-Created filter_editor ui widget which issues commit on keypress
-search_editor commits on focus loss/enter press
-search_editor and filter_editor now have a built in 'x' button to clear text.
-LLComboBox::setPrearrangeCallback now uses boost::function
-LLComboBox::setTextEntryCallback now uses boost::function
-LLLineEditor::setKeystrokeCallback now uses boost::function
-LLLineEditor::setPrevalidate now uses boost::function
-LLPanel::childSetKeystrokeCallback removed
-LLPanel::childSetPrevalidate removed
-LLPanel::childSetActionTextbox now uses boost::function
-LLTextBox::setClickedCallback now uses boost::function
-LLTextEditor::setKeystrokeCallback added.
-Cleaned up JCFloaterAreaSearch
Recognizes .jp2, .j2c and .j2k extensions.
Adds image/jp2 files to file picker image filter (windows and Mac,
windows apparently already showed them).
Show preview for jpeg 2000 files.
Fixes error reporting for failed image uploads.
Enforces a power-of-two size for jpeg 2000 files (seemed to make sense to do that).
-Removed a few extra unneeded virtuals
-Pulled tabgroups out of llpanel and into LLView
-removeChild doesn't support delete. Delete manually.
-addChildAtEnd renamed to addChildInBack
-getScreenRect renamed to calcScreenRect
-added calcScreenBoundingRect and calcBoundingRect(which updateBoundingRect calls
-General cleanup. Someone at LL figured out that dynamic_cast actually exists.
Fixed PieMenu not reliably centering on cursor.
Fixed context menu crash in line and text editors.
Classes with LLEditMenuHandler as a base do not need to set gEditMenuHandler to NULL, since LLEditMenuHandler's dtor does that already!
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues