Beeks
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5ce4286fd7
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f
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2010-08-22 15:14:30 -04:00 |
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phr0z3nt04st
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38afdb32a6
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LOL fixed AO stand problem
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2010-08-15 20:54:13 -05:00 |
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phr0z3nt04st
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52e9247616
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I am silly and forgot to pause the stands, also optimizing it so we dont try to stop all the stands at once, this requires more testing....
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2010-08-14 15:52:35 -05:00 |
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phr0z3nt04st
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78c2293dc4
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Better way to detect standing position, still minor issues with animations while in stand state (turning left, turning right still have problems)
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2010-08-11 22:11:13 -05:00 |
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phr0z3nt04st
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2e5dee57b4
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ReSit added, channel in dialog messaged added, local teleports have no delay after teleporting, message log crash fixed, hopefully...
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2010-05-24 09:41:16 -05:00 |
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phr0z3nt04st
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bc3855d130
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Added lure data parsing
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2010-05-18 21:31:43 -05:00 |
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Hazim Gazov
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01dd55579a
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I'm dumb for breaking head again
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2010-05-16 02:57:47 -03:00 |
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Hazim Gazov
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c58918a100
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start to add always fly, remove opensim rules because they are dumb
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2010-05-16 02:41:44 -03:00 |
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phr0z3nt04st
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0ba33c9fb4
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Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
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2010-05-13 20:53:47 -05:00 |
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Hazim Gazov
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7a86d01598
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Imported existing code
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2010-04-02 02:48:44 -03:00 |
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