Commit Graph

30 Commits

Author SHA1 Message Date
Siana Gearz
5b072b030b Area computation fudging 2011-07-17 21:29:48 +02:00
Shyotl
fef7ce9f76 Updated LLSelectMgr 2011-05-30 19:56:00 -05:00
Shyotl
285c19090e Slightly smarter flexi update handling, plus extra nullchecks. 2011-05-20 16:07:47 -05:00
Shyotl
a4b7bbd031 More should-be-safe changes. Prep for pipeline work. 2011-05-18 16:04:46 -05:00
Shyotl
d1d6994419 Full v2.6 renderer. 2011-05-12 00:13:38 -05:00
Shyotl
4f264f0359 Testing potential fix for http://code.google.com/p/singularity-viewer/issues/detail?id=5 2011-04-25 19:59:50 -05:00
Shyotl
80db7f58c7 Added pass_post_bump for fullbright bump faces. 2011-04-25 18:18:36 -05:00
Shyotl
4d4c49cd24 Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llviewerimage.cpp
	indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Shyotl
15a8a86b15 Alphas can now glow as expected 2011-04-12 15:26:03 -05:00
Shyotl
db5ba95f58 Fixed fast-alpha'd textures on hud attachments not rendering as fullbright 2011-04-09 19:44:27 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
8323a701e8 Fixed some 'RenderDelayCreation' related crashes 2011-03-27 16:53:17 -05:00
Siana Gearz
86f7987e13 build fix, cleanup 2011-03-25 22:09:42 +01:00
Shyotl
40c0a8d210 Renderer tweaks 2011-03-15 17:45:26 -05:00
Shyotl
996aaf6345 V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
2011-03-10 23:05:04 -06:00
Shyotl
b012900ac9 Merge branch 'master' of git://github.com/siana/SingularityViewer.git 2011-03-02 21:23:10 -06:00
Shyotl
694f95269e Added LLFace::canRenderAsMask()
Added LLVOVolume::isVisible()
Avatar VBO now uses stream type under all scenarios. Todo: Perf test.
Added other misc render-related tweaks that looked safe.
2011-03-02 20:32:10 -06:00
Siana Gearz
685e388d7f Picking crash fix 2011-03-01 18:43:50 +01:00
Siana Gearz
94c13d3131 A bunch of supersize sculpty fixes by Thickbrick 2011-02-16 20:59:00 +01:00
siana
5c79220049 Who came up with this insanity?
Treat each and every avatar as if they were plastering full screeen?
Sure, gotta love the result on 30+ people parties!
2011-01-01 03:57:58 +01:00
Siana Gearz
5fd5049e9b Henri's HTTP pipeline, with SG twist 2010-12-30 21:17:51 +01:00
Siana Gearz
f9dcb1bb09 RLVa 1.1.2 to 1.1.3 upgrade. InvLinks + COF 2010-11-25 23:47:11 +01:00
Siana Gearz
17a0d13b0c Merge shyotl, setting include broken (disabled) 2010-11-09 15:14:34 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Siana Gearz
5a67fcd623 Revert "THE BIGGIE."
This reverts commit ec55705bdd.

Conflicts:

	indra/newview/ascentprefsvan.cpp
	indra/newview/llinventorybridge.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_vanity.xml
2010-10-18 18:27:09 +02:00
unknown
3b0bfc40bc -LLCached[COA]Control can now be static const. Use for readonly access.
-const'd all readonly LLCached[COA]Controls to prevent altering by mistake.
-added get() accessor to LLCached[COA]Controls to return cached type explicitly without manual casts.
-added missing operators to LLCachedCOAControl
-Converted a few more settings to LLCached[COA]Control
-Fixed LLColor4U -> LLSD -> LLColor4 problems in LLCachedControl

Ascent functionality fixes:
-Tag coloring pulled out of getClientInfo(Redundant. idleUpdateNameTag already handled it)
--Tag and color substituted at render-time. Simple boolean logic. Neglible perf penalty.
-Fixed llinfos spam if AscentShowSelfTagColor = false
-Client tag updated less superfluously
2010-10-12 00:44:16 -05:00
unknown
fe9a3d2ba2 Converted frequently occuring setting lookups to LLCachedControl
Added LLObjectList::getAvatar(LLUUID) for type-safe and quicker lookup
Added F32 overload to LLSD because using F64 needlessly is silly.
   (And its lack of F32 overload caused issues with LLCachedControl<F32>)
2010-10-07 21:36:13 -05:00
Beeks
f8c2308c87 System Inventory beta - Working, but perhaps not as well as I'd like it to.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-24 20:06:33 -04:00
Beeks
ec55705bdd THE BIGGIE.
Holy hell, this was an interesting one to implement. I wish I understood it better. Unfortunately I think this marks the end of trying to re-implement the Local Inventory for Temp and Local textures. It's just not feasible now that the entire inventory system has been whipped into a code shitstorm.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-22 06:48:48 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00