Who came up with this insanity?
Treat each and every avatar as if they were plastering full screeen? Sure, gotta love the result on 30+ people parties!
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@@ -476,15 +476,6 @@ void LLVOVolume::updateTextureVirtualSize()
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imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_HUD);
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imagep->dontDiscard();
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}
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else
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{
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// Others' can get their texture discarded to avoid
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// filling up the video buffers in crowded areas...
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imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_SELECTED);
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imagep->setAdditionalDecodePriority(1.5f);
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vsize = (F32) LLViewerCamera::getInstance()->getScreenPixelArea();
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face->setPixelArea(vsize); // treat as full screen
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}
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}
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}
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