Commit Graph

68 Commits

Author SHA1 Message Date
Shyotl
736696ac36 Track glEnable states via static refs instead of map lookups.
Sync light state, bound shader, and various gl context states similarly to render matrices.
Texture handles now refcounted, as multiple viewer textures could ref the same handle (cubemaps do this)
Clean up gl extension loading a bit. Not necessary, but only look for ARB variants if not included in current core version. Removed unused extensions.
Use core shader api if supported, else use ARB. (FN signatures are identical. Just doing some pointer substitution to ARB if not core.)
Attempt at improving VBO update batching. Subdata updates better batched to gether per-frame.
There's probably other stuff I forgot that is in this changeset, too.

Todo: Fix lightstate assertion when toggling fullscreen with shaders off.
2018-11-19 00:37:48 -06:00
Shyotl
92eb988f2a Pull in vertex buffer changes from alch. 2018-02-05 00:06:54 -06:00
Shyotl
f4a713a500 Merge. 2017-03-14 04:02:53 -05:00
Shyotl
d42e380698 Minor cleanup. 2017-03-13 23:54:56 -05:00
Shyotl
693781a014 Remove all QUADS usage. Replaced with TRIANGLES and TRIANGLE_STRIP. May do another pass and replace un-textured TRIANGLE_STRIPs with TRIANGLES to reduce flush calls. 2017-02-11 02:03:06 -06:00
Shyotl
0841479ccc llcommon merge. Added LLUnits. 2016-04-06 01:31:20 -05:00
Drake Arconis
58e08a972d Get windows 64-bit building 2016-01-16 18:50:38 -05:00
Shyotl
1c627317ec No longer include llerrorlegacy.h. Updated llstl to include deletion utilites. 2015-06-19 03:54:20 -05:00
Shyotl
061178ad82 Migrated gl matrix stack to LLMatrix4a 2014-06-22 03:34:51 -05:00
Shyotl
7158a3c83d Fixed an annoying showstopper regarding rigged attachment vertex corruption. Rigged meshes have can have poor weighting, causing potential div-by-zero issues. 2014-05-08 15:11:12 -05:00
Shyotl
a0c7b1f8ac Try manually nulling out vbo data if its entire contents are to be overwritten. Rumored intel/nvidia optimization. 2014-01-23 19:06:52 -06:00
Shyotl
3da9fe0e94 Avoid calling a few deprecated gl functions when shaders are enabled. 2013-12-25 02:09:36 -06:00
Shyotl
033880c8f9 Kill some vertex attribute / shader attribute inconsistencies. (Issue 1287, 1281) Also hopefully improved face edit overlay behavior when editing normal/specular texture/scale/offset/rotation. 2013-12-24 20:15:29 -06:00
Shyotl
8aa4d0fd27 Removed fasttimer that was hurting perf a tiny bit. 2013-11-18 09:58:21 -06:00
Shyotl
af8f8bb040 Mats. 2013-11-02 01:20:05 -05:00
Siana Gearz
19625ea6b8 MAINT-2968 disable client GL namegen, go spec 2013-10-13 17:07:45 +02:00
Shyotl
f25eb07fab Unstaged changes cleanup. Further vectorization. Change in binormal/bitangent calculation. 2013-10-09 15:43:23 -05:00
Shyotl
2bdd695d5f Updated LLVertexBuffer to match v3 a bit better. Let's see how it fares. 2013-05-16 01:42:45 -05:00
Drake Arconis
3fac86158c General cleanup of unused variable warnings 2013-03-04 16:04:05 -05:00
Drake Arconis
b800320a49 Remove LLMemType and related files 2013-03-04 12:02:01 -05:00
Shyotl
f25ca2ac80 Fixed small #if/#ifdef typo. Also fixed formatting error in strings.xml 2012-11-12 00:12:39 -06:00
Shyotl
d54daa19a0 Allow trial of trasform feedback (for testing/benchmark) on hardware that declares support for GL_EXT_transform_feedback. Performance is far less than satisfactory on my hd4870(ogl3.3 gpu), however. Also messes up texcoords. Don't add RenderUseTransformFeedback to settings.xml. 2012-11-09 18:10:39 -06:00
Siana Gearz
29adc28d80 ivec4 still needed as texture index on some SONY VAIO and Toshiba ATI drivers.
This reverts commit b8b235df09.
2012-09-02 19:26:28 +02:00
Shyotl
b8b235df09 And suddeny the texture index attrib(for batching) is now an integer! (Changing switch to an if block on nividia hardware seems like the real solution to pink textures... not the index datatype) 2012-07-20 12:03:41 -05:00
Lirusaito
44b69f3d3e Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/llrender/llvertexbuffer.h Chose Shyotl's.
2012-07-11 23:23:31 -04:00
Shyotl
bca4cf8584 Revert LLs recent VBO alterations, as they aren't proving to be all that great.. 2012-07-11 17:13:37 -05:00
Lirusaito
80e44fe414 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-07-08 20:05:17 -04:00
Shyotl
42c7a30280 Attempt to dodge some known vbo issues (VAO quriks, and VBO mapping being wonky). Will investigate the issues further, soon. 2012-07-08 19:04:33 -05:00
Drake Arconis
8eb319d3ba Merge remote-tracking branch 'aleric/V2MultiWear' into AltCompilers 2012-07-02 21:08:04 +00:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Aleric Inglewood
eb7615ad57 Merge branch 'master' into V2MultiWear 2012-06-27 04:26:44 +02:00
Aleric Inglewood
7234e63ce1 Merge remote-tracking branch 'siana/master'
Conflicts:
	indra/llrender/llvertexbuffer.cpp

Resolved: needed two casts for 64bit warning.
2012-06-27 04:10:20 +02:00
Shyotl
e1d243272f V3 merge part 1 / 2. 2012-04-13 22:39:39 -05:00
Siana Gearz
ce1607cf17 Plugging the mesh crash - thanks FS team! 2012-03-26 22:58:05 +02:00
Siana Gearz
caaba76921 Firestorm workaround for alloc failure 2012-03-26 15:05:35 +02:00
Siana Gearz
70438fa06f Catching up with Lindies part 3 2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Aleric Inglewood
1023088c0d Fix 64-bit compile warning. 2012-03-13 16:34:45 +01:00
Shyotl
f7b2139e81 Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge) 2012-02-09 14:26:21 -06:00
Shyotl
d15ed9ed34 I borked up the sUseStreamDraw logic earlier. When its a stream type, and sUseStreamDraw is false, don't use a vbo at all (I mistakenly had it use a dynamic vbo instead). Also, removed an unused (due to being renamed) setting from settings.xml 2012-01-31 02:54:42 -06:00
Shyotl
eaecc9a4d0 RenderVBOEnable was completely broken by ll, so I fixed it. 2012-01-30 19:50:41 -06:00
Shyotl
9453c2c2e9 Memory tracking system updated. 2012-01-29 01:33:14 -06:00
Shyotl
afed6dad84 Fix deferred on mac. VBO cleanup. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/853c76596bdb 2012-01-26 16:09:47 -06:00
Shyotl
f9d802f832 SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/56ac56c3cc9a 2012-01-26 12:55:24 -06:00
Shyotl
6374f012de new fasttimers, including ui. 2012-01-23 18:30:54 -06:00
Shyotl
b338506229 VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe. 2012-01-19 19:01:44 -06:00
Shyotl
ca96e00135 Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2. 2011-12-26 23:40:18 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
174c1800cc llgl/llglext updated. TODO: repackage glext from ll's viewer-development branch so this will compile. (I manually extracted glext-68-windows-20110406.tar.bz2 in my build environment just for now.) 2011-08-27 04:49:51 -05:00
Shyotl
9bda97786f Batch indexing/no-fixed-function WIP. 2011-08-09 01:11:05 -05:00