Sync light state, bound shader, and various gl context states similarly to render matrices.
Texture handles now refcounted, as multiple viewer textures could ref the same handle (cubemaps do this)
Clean up gl extension loading a bit. Not necessary, but only look for ARB variants if not included in current core version. Removed unused extensions.
Use core shader api if supported, else use ARB. (FN signatures are identical. Just doing some pointer substitution to ARB if not core.)
Attempt at improving VBO update batching. Subdata updates better batched to gether per-frame.
There's probably other stuff I forgot that is in this changeset, too.
Todo: Fix lightstate assertion when toggling fullscreen with shaders off.
(Don't toggle ALM while in wireframe, bad things will happen...
or do, who am I to tell you how to live your life?
It'll look pretty cool actually, to fix that noise just toggle Wireframe once or twice.)
Applies ALCH-420 - Replace all invisiprims with fully transparent texture and remove dead code paths
-ARC no longer takes invisis into consideration.
Syncs some script keywords updates.
Changes all "\n" in llfloaterabout.cpp to '\n' because screw.dat
Includes Chalice Yao's pause agent on attachment selection in LLSelectMgr::updateSelectionCenter()
Includes some of Cinder Roxley's enhancements to the build floater for materials (flip buttons, sync materials, consistent control hiding)
Includes Ansariel Hiller's fix for FIRE-8298 [BUG-869] [MAINT-1961], since this updates lltexturectrl.* to have related behaviors.
Switches from using MIN_MANHATTAN_DIST for threshold in LLToolDragAndDrop to using the existing DragAndDropDistanceThreshold debug, like upstream.
Translators:
panel_tools_texture.xml should now be translated, floater_tools.xml should have the old panel removed.
strings.xml now has "use_texture" string.
notifications.xml Now has "LivePreviewUnavailable" alert. (don't forget to translate the ignoretext)
Added libpathing to LLPHYSICSEXTENSIONS_INCLUDE_DIRS
llviewermenu updated a bit to be closer to v-d/rlva. Best viewed without space changes.
Updated llresmgr.cpp from v-d to "handle special case of input value being zero"
pipeline update: hideObject, restoreHiddenObject, hideDrawable, and unhideDrawable added.
Thanks to Henri Beauchamp for some UI code touchups, thanks to Zi Ree for Rebake notification.
Thanks to Mobius Ryba and Ansariel Hiller for the V1-style pathfinding icons.
Note: When opening from pie menu object selection is lost, unless the floater is already open..
This provides a more reliable reproduction of the bug we've been having with inspect.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.