Conflicts:
	indra/newview/app_settings/shaders/class2/effects/gaussBlurF.glsl
	indra/newview/llmanipscale.cpp
	indra/newview/llmeshrepository.cpp
	indra/newview/llviewerregion.cpp
	indra/newview/llvovolume.cpp
This commit is contained in:
Siana Gearz
2011-12-24 20:12:12 +01:00
528 changed files with 24927 additions and 13128 deletions

View File

@@ -65,9 +65,7 @@
#include "llworld.h"
#include "v2math.h"
#include "llvoavatar.h"
#if MESH_ENABLED
#include "llmeshrepository.h"
#endif //MESH_ENABLED
#include "hippolimits.h"
@@ -101,24 +99,6 @@ F32 get_default_max_prim_scale(bool is_flora)
{
//CF: both scales are 256, so what?, I now use gridmanagersetting
return gHippoLimits->getMaxPrimScale();
#if 0
// a bit of a hack, but if it's foilage, we don't want to use the
// new larger scale which would result in giant trees and grass
#if MESH_ENABLED
if (gMeshRepo.meshRezEnabled() &&
!is_flora)
{
return DEFAULT_MAX_PRIM_SCALE;
}
else
{
return DEFAULT_MAX_PRIM_SCALE_NO_MESH;
}
#endif //MESH_ENABLED
#if !MESH_ENABLED
return DEFAULT_MAX_PRIM_SCALE;
#endif //!MESH_ENABLED
#endif //0
}
// static
@@ -1858,10 +1838,10 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox)
std::string help_text = "Move mouse cursor over ruler";
LLColor4 help_text_color = LLColor4::white;
help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, grid_alpha, 0.f);
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
help_text = "to snap to grid";
help_text_pos -= LLViewerCamera::getInstance()->getUpAxis() * mSnapRegimeOffset * 0.4f;
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
}
}
}