Corrected a big DUH! and added a few OSSL functions that i have missed. Also made building no longer fail on warnings.

This commit is contained in:
Fritigern Gothly
2011-08-12 23:04:27 +02:00
parent 8aed7eb909
commit e1f89bf22e
3 changed files with 45 additions and 28 deletions

View File

@@ -2300,11 +2300,6 @@ Notecards can also be loaded by UUID.
<string name="LSLTipText_osNpcMoveToTarget">
osNpcMoveToTarget(key npc, vector position, integer options)
Moves the NPC to a target at a given vector, using options to walk or to fly there.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcStopMoveTo">
osNpcStopMoveTo(key npc)
Makes an NPC stop moving to a target.
(OpenSim only.)
</string>
<string name="LSLTipText_osOwnerSaveAppearance">
@@ -2325,6 +2320,26 @@ Sets an NPC's rotation.
<string name="LSLTipText_osAgentSaveAppearance">
key osOwnerSaveAppearance(key avatarId, string notecardName)
Saves an avatar's appearance to a notecard inside the prim that holds the script.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcGetPos">
vector osNpcGetPos(key npc)
Retrieves the vector of an NPC's position within a region.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcStopMoveToTarget">
osNpcStopMoveToTarget(key npc)
Makes an NPC stop moving to a target.
(OpenSim only.)
</string>
<string name="LSLTipText_osGetWindParam">
float osGetWindParam(string plugin, string param)
Gets the value of param property for plugin module.
(OpenSim only.)
</string>
<string name="LSLTipText_osSetWindParam">
osSetWindParam(string plugin, string param, float value)
Sets value of param property for plugin module.
(OpenSim only.)
</string>
</strings>