Corrected a big DUH! and added a few OSSL functions that i have missed. Also made building no longer fail on warnings.
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@@ -2300,11 +2300,6 @@ Notecards can also be loaded by UUID.
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<string name="LSLTipText_osNpcMoveToTarget">
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osNpcMoveToTarget(key npc, vector position, integer options)
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Moves the NPC to a target at a given vector, using options to walk or to fly there.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osNpcStopMoveTo">
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osNpcStopMoveTo(key npc)
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Makes an NPC stop moving to a target.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osOwnerSaveAppearance">
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@@ -2325,6 +2320,26 @@ Sets an NPC's rotation.
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<string name="LSLTipText_osAgentSaveAppearance">
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key osOwnerSaveAppearance(key avatarId, string notecardName)
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Saves an avatar's appearance to a notecard inside the prim that holds the script.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osNpcGetPos">
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vector osNpcGetPos(key npc)
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Retrieves the vector of an NPC's position within a region.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osNpcStopMoveToTarget">
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osNpcStopMoveToTarget(key npc)
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Makes an NPC stop moving to a target.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osGetWindParam">
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float osGetWindParam(string plugin, string param)
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Gets the value of param property for plugin module.
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(OpenSim only.)
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</string>
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<string name="LSLTipText_osSetWindParam">
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osSetWindParam(string plugin, string param, float value)
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Sets value of param property for plugin module.
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(OpenSim only.)
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</string>
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</strings>
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