Corrected a big DUH! and added a few OSSL functions that i have missed. Also made building no longer fail on warnings.

This commit is contained in:
Fritigern Gothly
2011-08-12 23:04:27 +02:00
parent 8aed7eb909
commit e1f89bf22e
3 changed files with 45 additions and 28 deletions

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@@ -30,6 +30,8 @@ include(Versions)
include(UnixInstall)
set (GCC_DISABLE_FATAL_WARNINGS TRUE)
if (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE ReleaseSSE2 CACHE STRING
"Build type. One of: Debug Release ReleaseSSE2 RelWithDebInfo" FORCE)

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@@ -478,12 +478,19 @@ void LLScriptLibrary::init()
addFunction(10.f, 0.f, dummy_func, "llScriptProfiler", NULL, "i");
addFunction(10.f, 0.f, dummy_func, "llSetInventoryPermMask", NULL, "sii");
addFunction(10.f, 0.f, dummy_func, "llSetObjectPermMask", NULL, "ii");
// energy, sleep, dummy_func, name, return type, parameters, help text, gods-only
// IF YOU ADD NEW SCRIPT CALLS, YOU MUST PUT THEM AT THE END OF THIS LIST.
// Otherwise the bytecode numbers for each call will be wrong, and all
// existing scripts will crash.
// Even more recent
addFunction(10.f, 0.f, dummy_func, "llSetMemoryLimit", "i", "i");
addFunction(10.f, 0.f, dummy_func, "llSetLinkMedia", "i", "iil");
addFunction(10.f, 0.f, dummy_func, "llGetLinkMedia", "l", "iil");
addFunction(10.f, 0.f, dummy_func, "llClearLinkMedia", "i", "ii");
addFunction(10.f, 0.f, dummy_func, "llSetLinkCamera", NULL, "ivv");
addFunction(10.f, 0.f, dummy_func, "llSetContentType", NULL, "ki");
addFunction(10.f, 0.f, dummy_func, "llLinkSitTarget", NULL, "ivr");
addFunction(10.f, 0.f, dummy_func, "llAvatarOnLinkSitTarget", "k", "i");
/* No info on these new functions yet....
* addFunction(10.f, 0.f, dummy_func, "llSetVelocity", "", "");
* addFunction(10.f, 0.f, dummy_func, "llSetRotationalVelocity", "", "");
*/
// REGARDING OSSL FUNCTIONS
// These additions should be posted underneath the llFunctions
@@ -495,6 +502,8 @@ void LLScriptLibrary::init()
// OSSL corrections and syntax additions added + set in same order as found in OSSL_stub.cs of OpenSim Source (Updated PM October-21-2010
// based on OpenSimulator Ver. 0.7.x DEV/Master Git # a7acb650d400a280a7b9edabd304376dff9c81af - a7acb65-r/14142
// Updates by WhiteStar Magic
// It should be noted though, that the order of OSSL functions is not important for correct functionality.
addFunction(10.f, 0.f, dummy_func, "osSetRegionWaterHeight", NULL, "f");
addFunction(10.f, 0.f, dummy_func, "osSetRegionSunSettings", NULL, "iif");
@@ -582,12 +591,15 @@ void LLScriptLibrary::init()
addFunction(10.f, 0.f, dummy_func, "osUnixTimeToTimestamp", "s", "i");
addFunction(10.f, 0.f, dummy_func, "osSetPenColor", NULL, "ss");
addFunction(10.f, 0.f, dummy_func, "osGetSunParam","f", "s");
addFunction(10.f, 0.f, dummy_func, "osSetSunParam", "sf", NULL);
addFunction(10.f, 0.f, dummy_func, "osSetSunParam", NULL, "sf");
addFunction(10.f, 0.f, dummy_func, "osSetParcelDetails", NULL, "vl");
addFunction(10.f, 0.f, dummy_func, "osGetTerrainHeight", "f", "ii");
addFunction(10.f, 0.f, dummy_func, "osSetTerrainHeight", NULL, "iif");
addFunction(10.f, 0.f, dummy_func, "osGetAvatarList", "l", NULL);
addFunction(10.f, 0.f, dummy_func, "osTeleportOwner", NULL, "svv");
addFunction(10.f, 0.f, dummy_func, "osGetWindParam","f", "ss");
addFunction(10.f, 0.f, dummy_func, "osSetWindParam", NULL, "ssf");
// LightShare functions
addFunction(10.f, 0.f, dummy_func, "cmSetWindlightScene", "i", "l");
@@ -603,27 +615,15 @@ void LLScriptLibrary::init()
addFunction(10.f, 0.f, dummy_func, "osNpcSaveAppearance", "k", "ks");
addFunction(10.f, 0.f, dummy_func, "osNpcLoadAppearance", NULL, "ks");
addFunction(10.f, 0.f, dummy_func, "osNpcMoveToTarget", NULL, "kvi");
addFunction(10.f, 0.f, dummy_func, "osNpcStopMoveTo", NULL, "k");
addFunction(10.f, 0.f, dummy_func, "osOwnerSaveAppearance", "k", "s");
<!-- More new stuffs -->
// More new stuffs
addFunction(10.f, 0.f, dummy_func, "osNpcGetRot", "r", "k");
addFunction(10.f, 0.f, dummy_func, "osNpcSetRot", NULL, "kr");
addFunction(10.f, 0.f, dummy_func, "osAgentSaveAppearance", "k", "ks");
addFunction(10.f, 0.f, dummy_func, "osNpcGetPos", "v", "k");
addFunction(10.f, 0.f, dummy_func, "osNpcStopMoveToTarget", NULL, "k");
addFunction(10.f, 0.f, dummy_func, "llSetMemoryLimit", "i", "i");
addFunction(10.f, 0.f, dummy_func, "llSetLinkMedia", "i", "iil");
addFunction(10.f, 0.f, dummy_func, "llGetLinkMedia", "l", "iil");
addFunction(10.f, 0.f, dummy_func, "llClearLinkMedia", "i", "ii");
addFunction(10.f, 0.f, dummy_func, "llSetLinkCamera", NULL, "ivv");
addFunction(10.f, 0.f, dummy_func, "llSetContentType", NULL, "ki");
addFunction(10.f, 0.f, dummy_func, "llLinkSitTarget", NULL, "ivr");
addFunction(10.f, 0.f, dummy_func, "llAvatarOnLinkSitTarget", "k", "i");
/* No info on these functions yet....
* addFunction(10.f, 0.f, dummy_func, "llSetVelocity", "", "");
* addFunction(10.f, 0.f, dummy_func, "llSetRotationalVelocity", "", "");
*/
}
LLScriptLibraryFunction::LLScriptLibraryFunction(F32 eu, F32 st, void (*exec_func)(LLScriptLibData *, LLScriptLibData *, const LLUUID &), const char *name, const char *ret_type, const char *args, BOOL god_only)

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@@ -2300,11 +2300,6 @@ Notecards can also be loaded by UUID.
<string name="LSLTipText_osNpcMoveToTarget">
osNpcMoveToTarget(key npc, vector position, integer options)
Moves the NPC to a target at a given vector, using options to walk or to fly there.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcStopMoveTo">
osNpcStopMoveTo(key npc)
Makes an NPC stop moving to a target.
(OpenSim only.)
</string>
<string name="LSLTipText_osOwnerSaveAppearance">
@@ -2325,6 +2320,26 @@ Sets an NPC's rotation.
<string name="LSLTipText_osAgentSaveAppearance">
key osOwnerSaveAppearance(key avatarId, string notecardName)
Saves an avatar's appearance to a notecard inside the prim that holds the script.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcGetPos">
vector osNpcGetPos(key npc)
Retrieves the vector of an NPC's position within a region.
(OpenSim only.)
</string>
<string name="LSLTipText_osNpcStopMoveToTarget">
osNpcStopMoveToTarget(key npc)
Makes an NPC stop moving to a target.
(OpenSim only.)
</string>
<string name="LSLTipText_osGetWindParam">
float osGetWindParam(string plugin, string param)
Gets the value of param property for plugin module.
(OpenSim only.)
</string>
<string name="LSLTipText_osSetWindParam">
osSetWindParam(string plugin, string param, float value)
Sets value of param property for plugin module.
(OpenSim only.)
</string>
</strings>