Pathfinding UI: Hide Capsule doesn't seem to work without havok

This commit is contained in:
Lirusaito
2013-03-20 08:30:36 -04:00
parent 9bce5d479a
commit c2b3322594
4 changed files with 31 additions and 6 deletions

View File

@@ -30,13 +30,16 @@
#include "llfloaterpathfindingcharacters.h"
/* Singu Note: Capsule doesn't seem to work without havok
#include <string>
#include "llcheckboxctrl.h"
#include "llfloaterpathfindingobjects.h"
#include "llhandle.h"
*/
#include "llpathfindingcharacter.h"
#include "llpathfindingcharacterlist.h"
/* Singu Note: Capsule doesn't seem to work without havok
#include "llpathfindingmanager.h"
#include "llpathfindingobject.h"
#include "llpathfindingobjectlist.h"
@@ -44,18 +47,20 @@
#include "llquaternion.h"
#include "llsd.h"
#include "llui.h"
#include "lluictrlfactory.h"
#include "lluuid.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "pipeline.h"
#include "v3math.h"
#include "v4color.h"
*/
#include "lluictrlfactory.h"
//---------------------------------------------------------------------------
// LLFloaterPathfindingCharacters
//---------------------------------------------------------------------------
/* Singu Note: Capsule doesn't seem to work without havok
void LLFloaterPathfindingCharacters::onClose(bool pIsAppQuitting)
{
// Hide any capsule that might be showing on floater close
@@ -80,6 +85,7 @@ BOOL LLFloaterPathfindingCharacters::isPhysicsCapsuleEnabled(LLUUID& id, LLVecto
// parameters for any selected object
return (isShowPhysicsCapsule() && getCapsuleRenderData(pos, rot ));
}
*/
void LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects()
{
@@ -89,7 +95,7 @@ void LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects()
LLFloaterPathfindingCharacters::LLFloaterPathfindingCharacters(const LLSD& pSeed)
: LLFloaterPathfindingObjects(/*pSeed*/),
mShowPhysicsCapsuleCheckBox(NULL),
// mShowPhysicsCapsuleCheckBox(NULL),
mSelectedCharacterId(),
mBeaconColor()
{
@@ -104,10 +110,12 @@ BOOL LLFloaterPathfindingCharacters::postBuild()
{
mBeaconColor = LLUI::sColorsGroup->getColor("PathfindingCharacterBeaconColor");
/* Singu Note: Capsule doesn't seem to work without havok
mShowPhysicsCapsuleCheckBox = getChild<LLCheckBoxCtrl>("show_physics_capsule");
llassert(mShowPhysicsCapsuleCheckBox != NULL);
mShowPhysicsCapsuleCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingCharacters::onShowPhysicsCapsuleClicked, this));
mShowPhysicsCapsuleCheckBox->setEnabled(LLPathingLib::getInstance() != NULL);
*/
return LLFloaterPathfindingObjects::postBuild();
}
@@ -133,12 +141,14 @@ void LLFloaterPathfindingCharacters::buildObjectsScrollList(const LLPathfindingO
}
}
/* Singu Note: Capsule doesn't seem to work without havok
void LLFloaterPathfindingCharacters::updateControlsOnScrollListChange()
{
LLFloaterPathfindingObjects::updateControlsOnScrollListChange();
updateStateOnDisplayControls();
showSelectedCharacterCapsules();
}
*/
S32 LLFloaterPathfindingCharacters::getNameColumnIndex() const
{
@@ -172,6 +182,7 @@ LLPathfindingObjectListPtr LLFloaterPathfindingCharacters::getEmptyObjectList()
return objectListPtr;
}
/* Singu Note: Capsule doesn't seem to work without havok
void LLFloaterPathfindingCharacters::onShowPhysicsCapsuleClicked()
{
if (LLPathingLib::getInstance() == NULL)
@@ -193,6 +204,7 @@ void LLFloaterPathfindingCharacters::onShowPhysicsCapsuleClicked()
}
}
}
*/
LLSD LLFloaterPathfindingCharacters::buildCharacterScrollListItemData(const LLPathfindingCharacter *pCharacterPtr) const
{
@@ -221,6 +233,7 @@ LLSD LLFloaterPathfindingCharacters::buildCharacterScrollListItemData(const LLPa
return columns;
}
/* Singu Note: Capsule doesn't seem to work without havok
void LLFloaterPathfindingCharacters::updateStateOnDisplayControls()
{
int numSelectedItems = getNumSelectedObjects();;
@@ -307,3 +320,4 @@ bool LLFloaterPathfindingCharacters::getCapsuleRenderData(LLVector3& pPosition,
return result;
}
*/

View File

@@ -32,21 +32,25 @@
#include "lluuid.h"
#include "v4color.h"
class LLCheckBoxCtrl;
//class LLCheckBoxCtrl;
class LLPathfindingCharacter;
/* Singu Note: Capsule doesn't seem to work without havok
class LLQuaternion;
class LLSD;
class LLVector3;
*/
class LLFloaterPathfindingCharacters : public LLFloaterPathfindingObjects, public LLFloaterSingleton<LLFloaterPathfindingCharacters>
{
public:
/* Singu Note: Capsule doesn't seem to work without havok
virtual void onClose(bool pIsAppQuitting);
BOOL isShowPhysicsCapsule() const;
void setShowPhysicsCapsule(BOOL pIsShowPhysicsCapsule);
BOOL isPhysicsCapsuleEnabled(LLUUID& id, LLVector3& pos, LLQuaternion& rot) const;
*/
static void openCharactersWithSelectedObjects();
@@ -62,7 +66,7 @@ protected:
virtual void buildObjectsScrollList(const LLPathfindingObjectListPtr pObjectListPtr);
virtual void updateControlsOnScrollListChange();
// virtual void updateControlsOnScrollListChange();
virtual S32 getNameColumnIndex() const;
virtual S32 getOwnerNameColumnIndex() const;
@@ -72,10 +76,12 @@ protected:
virtual LLPathfindingObjectListPtr getEmptyObjectList() const;
private:
void onShowPhysicsCapsuleClicked();
// void onShowPhysicsCapsuleClicked();
LLSD buildCharacterScrollListItemData(const LLPathfindingCharacter *pCharacterPtr) const;
/* Singu Note: Capsule doesn't seem to work without havok
void updateStateOnDisplayControls();
void showSelectedCharacterCapsules();
@@ -85,6 +91,7 @@ private:
bool getCapsuleRenderData(LLVector3& pPosition, LLQuaternion& rot) const;
LLCheckBoxCtrl *mShowPhysicsCapsuleCheckBox;
*/
LLUUID mSelectedCharacterId;

View File

@@ -9971,6 +9971,7 @@ void LLPipeline::addDebugBlip(const LLVector3& position, const LLColor4& color)
mDebugBlips.push_back(blip);
}
/* Singu Note: This is currently only used upstream by code that requires havok
void LLPipeline::hideObject( const LLUUID& id )
{
LLViewerObject *pVO = gObjectList.findObject( id );
@@ -10037,4 +10038,5 @@ void LLPipeline::restoreHiddenObject( const LLUUID& id )
}
}
}
*/

View File

@@ -161,6 +161,7 @@
left_delta="242"
bottom_delta="-5"
width="150" />
<!-- Singu NOTE: Requires havok
<check_box
height="19"
follows="left|bottom"
@@ -170,7 +171,8 @@
top_pad="-19"
left_delta="150"
bottom_delta="0"
width="150" />
width="150" />
-->
<button
follows="left|bottom"
height="22"