Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory).
This commit is contained in:
775
indra/newview/llinventorypanel.cpp
Normal file
775
indra/newview/llinventorypanel.cpp
Normal file
@@ -0,0 +1,775 @@
|
||||
/**
|
||||
* @file llinventoryview.cpp
|
||||
* @brief Implementation of the inventory view and associated stuff.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
#include "llinventorypanel.h"
|
||||
|
||||
#include <utility> // for std::pair<>
|
||||
|
||||
#include "llagent.h"
|
||||
#include "llagentwearables.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llfloatercustomize.h"
|
||||
#include "llfolderview.h"
|
||||
#include "llimview.h"
|
||||
#include "llinventorybridge.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventorymodelbackgroundfetch.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llvoavatarself.h"
|
||||
#include "llscrollcontainer.h"
|
||||
#include "llviewerassettype.h"
|
||||
|
||||
#include "llsdserialize.h"
|
||||
|
||||
// [RLVa:KB]
|
||||
#include "rlvhandler.h"
|
||||
// [/RLVa:KB]
|
||||
|
||||
static LLRegisterWidget<LLInventoryPanel> r("inventory_panel");
|
||||
|
||||
|
||||
|
||||
///----------------------------------------------------------------------------
|
||||
/// Local function declarations, constants, enums, and typedefs
|
||||
///----------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryPanelObserver
|
||||
//
|
||||
// Bridge to support knowing when the inventory has changed.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryPanelObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {}
|
||||
virtual ~LLInventoryPanelObserver() {}
|
||||
virtual void changed(U32 mask)
|
||||
{
|
||||
mIP->modelChanged(mask);
|
||||
}
|
||||
protected:
|
||||
LLInventoryPanel* mIP;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
|
||||
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
|
||||
const std::string LLInventoryPanel::WORNITEMS_SORT_ORDER = std::string("WornItemsSortOrder");
|
||||
const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
|
||||
|
||||
LLInventoryPanel::LLInventoryPanel(const std::string& name,
|
||||
const std::string& sort_order_setting,
|
||||
const LLRect& rect,
|
||||
LLInventoryModel* inventory,
|
||||
BOOL allow_multi_select,
|
||||
LLView *parent_view) :
|
||||
LLPanel(name, rect, TRUE),
|
||||
mInventory(inventory),
|
||||
mInventoryObserver(NULL),
|
||||
mFolderRoot(NULL),
|
||||
mScroller(NULL),
|
||||
mAllowMultiSelect(allow_multi_select),
|
||||
mSortOrderSetting(sort_order_setting)
|
||||
{
|
||||
setBackgroundColor(gColors.getColor("InventoryBackgroundColor"));
|
||||
setBackgroundVisible(TRUE);
|
||||
setBackgroundOpaque(TRUE);
|
||||
}
|
||||
|
||||
BOOL LLInventoryPanel::postBuild()
|
||||
{
|
||||
init_inventory_panel_actions(this);
|
||||
|
||||
LLRect folder_rect(0,
|
||||
0,
|
||||
getRect().getWidth(),
|
||||
0);
|
||||
mFolderRoot = new LLFolderView(getName(), NULL, folder_rect, LLUUID::null, this);
|
||||
mFolderRoot->setAllowMultiSelect(mAllowMultiSelect);
|
||||
|
||||
// scroller
|
||||
LLRect scroller_view_rect = getRect();
|
||||
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
|
||||
mScroller = new LLScrollableContainerView(std::string("Inventory Scroller"),
|
||||
scroller_view_rect,
|
||||
mFolderRoot);
|
||||
mScroller->setFollowsAll();
|
||||
mScroller->setReserveScrollCorner(TRUE);
|
||||
addChild(mScroller);
|
||||
mFolderRoot->setScrollContainer(mScroller);
|
||||
|
||||
// set up the callbacks from the inventory we're viewing, and then
|
||||
// build everything.
|
||||
mInventoryObserver = new LLInventoryPanelObserver(this);
|
||||
mInventory->addObserver(mInventoryObserver);
|
||||
rebuildViewsFor(LLUUID::null, LLInventoryObserver::ADD);
|
||||
|
||||
// bit of a hack to make sure the inventory is open.
|
||||
mFolderRoot->openFolder(std::string("My Inventory"));
|
||||
|
||||
if (mSortOrderSetting != INHERIT_SORT_ORDER)
|
||||
{
|
||||
setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
|
||||
}
|
||||
else
|
||||
{
|
||||
setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
|
||||
}
|
||||
mFolderRoot->setSortOrder(mFolderRoot->getFilter()->getSortOrder());
|
||||
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
LLInventoryPanel::~LLInventoryPanel()
|
||||
{
|
||||
if (mFolderRoot)
|
||||
{
|
||||
U32 sort_order = mFolderRoot->getSortOrder();
|
||||
if (mSortOrderSetting != INHERIT_SORT_ORDER)
|
||||
{
|
||||
gSavedSettings.setU32(mSortOrderSetting, sort_order);
|
||||
}
|
||||
}
|
||||
|
||||
// LLView destructor will take care of the sub-views.
|
||||
mInventory->removeObserver(mInventoryObserver);
|
||||
delete mInventoryObserver;
|
||||
mScroller = NULL;
|
||||
}
|
||||
|
||||
// virtual
|
||||
LLXMLNodePtr LLInventoryPanel::getXML(bool save_children) const
|
||||
{
|
||||
LLXMLNodePtr node = LLPanel::getXML(false); // Do not print out children
|
||||
|
||||
node->setName(LL_INVENTORY_PANEL_TAG);
|
||||
|
||||
node->createChild("allow_multi_select", TRUE)->setBoolValue(mFolderRoot->getAllowMultiSelect());
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
LLView* LLInventoryPanel::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
|
||||
{
|
||||
LLInventoryPanel* panel;
|
||||
|
||||
std::string name("inventory_panel");
|
||||
node->getAttributeString("name", name);
|
||||
|
||||
BOOL allow_multi_select = TRUE;
|
||||
node->getAttributeBOOL("allow_multi_select", allow_multi_select);
|
||||
|
||||
LLRect rect;
|
||||
createRect(node, rect, parent, LLRect());
|
||||
|
||||
std::string sort_order(INHERIT_SORT_ORDER);
|
||||
node->getAttributeString("sort_order", sort_order);
|
||||
|
||||
panel = new LLInventoryPanel(name, sort_order,
|
||||
rect, &gInventory,
|
||||
allow_multi_select, parent);
|
||||
|
||||
panel->initFromXML(node, parent);
|
||||
|
||||
panel->postBuild();
|
||||
|
||||
return panel;
|
||||
}
|
||||
|
||||
void LLInventoryPanel::draw()
|
||||
{
|
||||
// select the desired item (in case it wasn't loaded when the selection was requested)
|
||||
if (mSelectThisID.notNull())
|
||||
{
|
||||
setSelection(mSelectThisID, false);
|
||||
}
|
||||
LLPanel::draw();
|
||||
}
|
||||
|
||||
LLInventoryFilter* LLInventoryPanel::getFilter()
|
||||
{
|
||||
if (mFolderRoot)
|
||||
{
|
||||
return mFolderRoot->getFilter();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const LLInventoryFilter* LLInventoryPanel::getFilter() const
|
||||
{
|
||||
if (mFolderRoot)
|
||||
{
|
||||
return mFolderRoot->getFilter();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setFilterTypes(U32 filter_types)
|
||||
{
|
||||
getFilter()->setFilterTypes(filter_types);
|
||||
}
|
||||
|
||||
U32 LLInventoryPanel::getFilterTypes() const
|
||||
{
|
||||
return mFolderRoot->getFilterTypes();
|
||||
}
|
||||
|
||||
U32 LLInventoryPanel::getFilterPermMask() const
|
||||
{
|
||||
return mFolderRoot->getFilterPermissions();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
|
||||
{
|
||||
getFilter()->setFilterPermissions(filter_perm_mask);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setFilterWorn(bool worn)
|
||||
{
|
||||
getFilter()->setFilterWorn(worn);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setFilterSubString(const std::string& string)
|
||||
{
|
||||
getFilter()->setFilterSubString(string);
|
||||
}
|
||||
|
||||
const std::string LLInventoryPanel::getFilterSubString()
|
||||
{
|
||||
return mFolderRoot->getFilterSubString();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setSortOrder(U32 order)
|
||||
{
|
||||
getFilter()->setSortOrder(order);
|
||||
if (getFilter()->isModified())
|
||||
{
|
||||
mFolderRoot->setSortOrder(order);
|
||||
// try to keep selection onscreen, even if it wasn't to start with
|
||||
mFolderRoot->scrollToShowSelection();
|
||||
}
|
||||
}
|
||||
|
||||
U32 LLInventoryPanel::getSortOrder() const
|
||||
{
|
||||
return mFolderRoot->getSortOrder();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setSinceLogoff(BOOL sl)
|
||||
{
|
||||
getFilter()->setDateRangeLastLogoff(sl);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setHoursAgo(U32 hours)
|
||||
{
|
||||
getFilter()->setHoursAgo(hours);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
|
||||
{
|
||||
getFilter()->setShowFolderState(show);
|
||||
}
|
||||
|
||||
LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
|
||||
{
|
||||
return getFilter()->getShowFolderState();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::modelChanged(U32 mask)
|
||||
{
|
||||
static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
|
||||
LLFastTimer t2(FTM_REFRESH);
|
||||
|
||||
bool handled = false;
|
||||
|
||||
//if (!mViewsInitialized) return;
|
||||
|
||||
const LLInventoryModel* model = getModel();
|
||||
if (!model) return;
|
||||
|
||||
const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
|
||||
if (changed_items.empty()) return;
|
||||
|
||||
for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
|
||||
items_iter != changed_items.end();
|
||||
++items_iter)
|
||||
{
|
||||
const LLUUID& item_id = (*items_iter);
|
||||
const LLInventoryObject* model_item = model->getObject(item_id);
|
||||
LLFolderViewItem* view_item = mFolderRoot->getItemByID(item_id);
|
||||
|
||||
// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
|
||||
// to folder is the fast way to get a folder without searching through folders tree.
|
||||
//LLFolderViewFolder* view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
|
||||
|
||||
//////////////////////////////
|
||||
// LABEL Operation
|
||||
// Empty out the display name for relabel.
|
||||
if (mask & LLInventoryObserver::LABEL)
|
||||
{
|
||||
handled = true;
|
||||
if (view_item)
|
||||
{
|
||||
// Request refresh on this item (also flags for filtering)
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getListener();
|
||||
if(bridge)
|
||||
{ // Clear the display name first, so it gets properly re-built during refresh()
|
||||
bridge->clearDisplayName();
|
||||
|
||||
view_item->refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// REBUILD Operation
|
||||
// Destroy and regenerate the UI.
|
||||
/*if (mask & LLInventoryObserver::REBUILD)
|
||||
{
|
||||
handled = true;
|
||||
if (model_item && view_item)
|
||||
{
|
||||
view_item->destroyView();
|
||||
}
|
||||
view_item = buildNewViews(item_id);
|
||||
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
|
||||
}*/
|
||||
|
||||
//////////////////////////////
|
||||
// INTERNAL Operation
|
||||
// This could be anything. For now, just refresh the item.
|
||||
if (mask & LLInventoryObserver::INTERNAL)
|
||||
{
|
||||
if (view_item)
|
||||
{
|
||||
view_item->refresh();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// SORT Operation
|
||||
// Sort the folder.
|
||||
/*if (mask & LLInventoryObserver::SORT)
|
||||
{
|
||||
if (view_folder)
|
||||
{
|
||||
view_folder->requestSort();
|
||||
}
|
||||
}*/
|
||||
|
||||
// We don't typically care which of these masks the item is actually flagged with, since the masks
|
||||
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
|
||||
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
|
||||
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
|
||||
// resynchronized.
|
||||
if (mask & (LLInventoryObserver::STRUCTURE |
|
||||
LLInventoryObserver::ADD |
|
||||
LLInventoryObserver::REMOVE))
|
||||
{
|
||||
handled = true;
|
||||
|
||||
//////////////////////////////
|
||||
// ADD Operation
|
||||
// Item exists in memory but a UI element hasn't been created for it.
|
||||
if (model_item && !view_item)
|
||||
{
|
||||
// Add the UI element for this item.
|
||||
buildNewViews(item_id);
|
||||
// Select any newly created object that has the auto rename at top of folder root set.
|
||||
if(mFolderRoot->getRoot()->needsAutoRename())
|
||||
{
|
||||
setSelection(item_id, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// STRUCTURE Operation
|
||||
// This item already exists in both memory and UI. It was probably reparented.
|
||||
else if (model_item && view_item)
|
||||
{
|
||||
// Don't process the item if it is the root
|
||||
if (view_item->getRoot() != view_item)
|
||||
{
|
||||
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolderRoot->getItemByID(model_item->getParentUUID());
|
||||
// Item has been moved.
|
||||
if (view_item->getParentFolder() != new_parent)
|
||||
{
|
||||
if (new_parent != NULL)
|
||||
{
|
||||
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
|
||||
view_item->getParentFolder()->extractItem(view_item);
|
||||
view_item->addToFolder(new_parent, mFolderRoot);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
|
||||
// doesn't include trash). Just remove the item's UI.
|
||||
view_item->destroyView();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// REMOVE Operation
|
||||
// This item has been removed from memory, but its associated UI element still exists.
|
||||
else if (!model_item && view_item)
|
||||
{
|
||||
// Remove the item's UI.
|
||||
view_item->destroyView();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LLFolderView* LLInventoryPanel::getRootFolder()
|
||||
{
|
||||
return mFolderRoot;
|
||||
}
|
||||
const LLUUID& LLInventoryPanel::getRootFolderID() const
|
||||
{
|
||||
return mFolderRoot->getListener()->getUUID();
|
||||
}
|
||||
void LLInventoryPanel::rebuildViewsFor(const LLUUID& id, U32 mask)
|
||||
{
|
||||
// Destroy the old view for this ID so we can rebuild it.
|
||||
LLFolderViewItem* old_view = mFolderRoot->getItemByID(id);
|
||||
if (old_view && id.notNull())
|
||||
{
|
||||
old_view->destroyView();
|
||||
}
|
||||
|
||||
buildNewViews(id);
|
||||
}
|
||||
|
||||
LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge)
|
||||
{
|
||||
return new LLFolderViewFolder(
|
||||
bridge->getDisplayName(),
|
||||
bridge->getIcon(),
|
||||
mFolderRoot,
|
||||
bridge);
|
||||
}
|
||||
|
||||
LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge)
|
||||
{
|
||||
return new LLFolderViewItem(
|
||||
bridge->getDisplayName(),
|
||||
bridge->getIcon(),
|
||||
bridge->getCreationDate(),
|
||||
mFolderRoot,
|
||||
bridge);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::buildNewViews(const LLUUID& id)
|
||||
{
|
||||
LLInventoryObject* const objectp = gInventory.getObject(id);
|
||||
LLFolderViewItem* itemp = NULL;
|
||||
|
||||
|
||||
if (objectp)
|
||||
{
|
||||
const LLUUID &parent_id = objectp->getParentUUID();
|
||||
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(parent_id);
|
||||
if (objectp->getType() <= LLAssetType::AT_NONE ||
|
||||
objectp->getType() >= LLAssetType::AT_COUNT)
|
||||
{
|
||||
llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : "
|
||||
<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
|
||||
<< llendl;
|
||||
}
|
||||
else if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
|
||||
(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) // build new view for category
|
||||
{
|
||||
LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(),
|
||||
objectp->getType(),
|
||||
LLInventoryType::IT_CATEGORY,
|
||||
this,
|
||||
objectp->getUUID());
|
||||
|
||||
if (new_listener)
|
||||
{
|
||||
LLFolderViewFolder* folderp = createFolderViewFolder(new_listener);
|
||||
if (folderp)
|
||||
{
|
||||
folderp->setItemSortOrder(mFolderRoot->getSortOrder());
|
||||
}
|
||||
itemp = folderp;
|
||||
}
|
||||
}
|
||||
else // build new view for item
|
||||
{
|
||||
LLInventoryItem* item = (LLInventoryItem*)objectp;
|
||||
LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(
|
||||
item->getType(),
|
||||
item->getActualType(),
|
||||
item->getInventoryType(),
|
||||
this,
|
||||
item->getUUID(),
|
||||
item->getFlags());
|
||||
if (new_listener)
|
||||
{
|
||||
itemp = createFolderViewItem(new_listener);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (itemp)
|
||||
{
|
||||
if (parent_folder)
|
||||
{
|
||||
itemp->addToFolder(parent_folder, mFolderRoot);
|
||||
}
|
||||
else
|
||||
{
|
||||
llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl;
|
||||
delete itemp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If this is a folder, add the children of the folder and recursively add any
|
||||
// child folders.
|
||||
if (id.isNull()
|
||||
|| (objectp
|
||||
&& objectp->getType() == LLAssetType::AT_CATEGORY))
|
||||
{
|
||||
LLViewerInventoryCategory::cat_array_t* categories;
|
||||
LLViewerInventoryItem::item_array_t* items;
|
||||
mInventory->lockDirectDescendentArrays(id, categories, items);
|
||||
|
||||
if(categories)
|
||||
{
|
||||
for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
|
||||
cat_iter != categories->end();
|
||||
++cat_iter)
|
||||
{
|
||||
const LLViewerInventoryCategory* cat = (*cat_iter);
|
||||
buildNewViews(cat->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
if(items)
|
||||
{
|
||||
for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
|
||||
item_iter != items->end();
|
||||
++item_iter)
|
||||
{
|
||||
const LLViewerInventoryItem* item = (*item_iter);
|
||||
buildNewViews(item->getUUID());
|
||||
}
|
||||
}
|
||||
mInventory->unlockDirectDescendentArrays(id);
|
||||
}
|
||||
}
|
||||
|
||||
struct LLConfirmPurgeData
|
||||
{
|
||||
LLUUID mID;
|
||||
LLInventoryModel* mModel;
|
||||
};
|
||||
|
||||
class LLIsNotWorn : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsNotWorn() {}
|
||||
virtual ~LLIsNotWorn() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
return !gAgentWearables.isWearingItem(item->getUUID());
|
||||
}
|
||||
};
|
||||
|
||||
class LLOpenFolderByID : public LLFolderViewFunctor
|
||||
{
|
||||
public:
|
||||
LLOpenFolderByID(const LLUUID& id) : mID(id) {}
|
||||
virtual ~LLOpenFolderByID() {}
|
||||
virtual void doFolder(LLFolderViewFolder* folder)
|
||||
{
|
||||
if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
||||
}
|
||||
virtual void doItem(LLFolderViewItem* item) {}
|
||||
protected:
|
||||
const LLUUID& mID;
|
||||
};
|
||||
|
||||
|
||||
void LLInventoryPanel::openSelected()
|
||||
{
|
||||
LLFolderViewItem* folder_item = mFolderRoot->getCurSelectedItem();
|
||||
if(!folder_item) return;
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
|
||||
if(!bridge) return;
|
||||
bridge->openItem();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::unSelectAll()
|
||||
{
|
||||
mFolderRoot->setSelection(NULL, FALSE, FALSE);
|
||||
}
|
||||
|
||||
|
||||
BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
|
||||
{
|
||||
BOOL handled = LLView::handleHover(x, y, mask);
|
||||
if(handled)
|
||||
{
|
||||
ECursorType cursor = getWindow()->getCursor();
|
||||
if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
|
||||
{
|
||||
// replace arrow cursor with arrow and hourglass cursor
|
||||
getWindow()->setCursor(UI_CURSOR_WORKING);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
getWindow()->setCursor(UI_CURSOR_ARROW);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
||||
EDragAndDropType cargo_type,
|
||||
void* cargo_data,
|
||||
EAcceptance* accept,
|
||||
std::string& tooltip_msg)
|
||||
{
|
||||
|
||||
BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
|
||||
|
||||
if (handled)
|
||||
{
|
||||
mFolderRoot->setDragAndDropThisFrame();
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
|
||||
void LLInventoryPanel::openAllFolders()
|
||||
{
|
||||
mFolderRoot->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
|
||||
mFolderRoot->arrangeAll();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::closeAllFolders()
|
||||
{
|
||||
mFolderRoot->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
|
||||
mFolderRoot->arrangeAll();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
|
||||
{
|
||||
LLUUID category_id = mInventory->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(type));
|
||||
LLOpenFolderByID opener(category_id);
|
||||
mFolderRoot->applyFunctorRecursively(opener);
|
||||
}
|
||||
|
||||
void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
|
||||
{
|
||||
LLFolderViewItem* itemp = mFolderRoot->getItemByID(obj_id);
|
||||
if(itemp && itemp->getListener())
|
||||
{
|
||||
itemp->getListener()->arrangeAndSet(itemp, TRUE, take_keyboard_focus);
|
||||
mSelectThisID.setNull();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
// save the desired item to be selected later (if/when ready)
|
||||
mSelectThisID = obj_id;
|
||||
}
|
||||
}
|
||||
void LLInventoryPanel::setSelectCallback(LLFolderView::SelectCallback callback, void* user_data)
|
||||
{
|
||||
if (mFolderRoot)
|
||||
{
|
||||
mFolderRoot->setSelectCallback(callback, user_data);
|
||||
}
|
||||
}
|
||||
void LLInventoryPanel::clearSelection()
|
||||
{
|
||||
mFolderRoot->clearSelection();
|
||||
mSelectThisID.setNull();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::createNewItem(const std::string& name,
|
||||
const LLUUID& parent_id,
|
||||
LLAssetType::EType asset_type,
|
||||
LLInventoryType::EType inv_type,
|
||||
U32 next_owner_perm)
|
||||
{
|
||||
std::string desc;
|
||||
LLViewerAssetType::generateDescriptionFor(asset_type, desc);
|
||||
next_owner_perm = (next_owner_perm) ? next_owner_perm : PERM_MOVE | PERM_TRANSFER;
|
||||
|
||||
|
||||
if (inv_type == LLInventoryType::IT_GESTURE)
|
||||
{
|
||||
LLPointer<LLInventoryCallback> cb = new CreateGestureCallback();
|
||||
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
|
||||
parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type,
|
||||
NOT_WEARABLE, next_owner_perm, cb);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLPointer<LLInventoryCallback> cb = NULL;
|
||||
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
|
||||
parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type,
|
||||
NOT_WEARABLE, next_owner_perm, cb);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BOOL LLInventoryPanel::getSinceLogoff()
|
||||
{
|
||||
return getFilter()->isSinceLogoff();
|
||||
}
|
||||
|
||||
// DEBUG ONLY
|
||||
// static
|
||||
void LLInventoryPanel::dumpSelectionInformation(void* user_data)
|
||||
{
|
||||
LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
|
||||
iv->mFolderRoot->dumpSelectionInformation();
|
||||
}
|
||||
Reference in New Issue
Block a user