Do not discard transparent specular-mapped fragments.

This commit is contained in:
Shyotl
2016-06-18 15:35:11 -05:00
parent 39721e5bcd
commit 95f56f040a

View File

@@ -537,10 +537,12 @@ void main()
#endif
#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND)
#if (HAS_SPECULAR_MAP == false)
if(diffcol.a < .01)
{
discard;
}
#endif
vec3 gamma_diff = diffcol.rgb;
diffcol.rgb = srgb_to_linear(diffcol.rgb);
#endif