Added rebake navmesh button. Brought in rest of the underlying navmesh implementation.
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77
indra/newview/llpathfindingnavmeshstatus.h
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77
indra/newview/llpathfindingnavmeshstatus.h
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/**
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* @file llpathfindingnavmeshstatus.h
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* @brief Header file for llpathfindingnavmeshstatus
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* @author Stinson@lindenlab.com
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2012, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPATHFINDINGNAVMESHSTATUS_H
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#define LL_LLPATHFINDINGNAVMESHSTATUS_H
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#include <string>
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#include "lluuid.h"
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class LLSD;
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class LLPathfindingNavMeshStatus
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{
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public:
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typedef enum
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{
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kPending,
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kBuilding,
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kComplete,
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kRepending
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} ENavMeshStatus;
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LLPathfindingNavMeshStatus();
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LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID);
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LLPathfindingNavMeshStatus(const LLUUID &pRegionUUID, const LLSD &pContent);
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LLPathfindingNavMeshStatus(const LLSD &pContent);
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LLPathfindingNavMeshStatus(const LLPathfindingNavMeshStatus &pOther);
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virtual ~LLPathfindingNavMeshStatus();
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LLPathfindingNavMeshStatus &operator =(const LLPathfindingNavMeshStatus &pOther);
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bool isValid() const {return mIsValid;};
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const LLUUID &getRegionUUID() const {return mRegionUUID;};
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U32 getVersion() const {return mVersion;};
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ENavMeshStatus getStatus() const {return mStatus;};
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protected:
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private:
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void parseStatus(const LLSD &pContent);
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bool mIsValid;
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LLUUID mRegionUUID;
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U32 mVersion;
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ENavMeshStatus mStatus;
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static const std::string sStatusPending;
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static const std::string sStatusBuilding;
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static const std::string sStatusComplete;
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static const std::string sStatusRepending;
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};
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#endif // LL_LLPATHFINDINGNAVMESHSTATUS_H
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