Added rebake navmesh button. Brought in rest of the underlying navmesh implementation.
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indra/newview/llpathfindingcharacter.cpp
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99
indra/newview/llpathfindingcharacter.cpp
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/**
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* @file llpathfindingcharacter.cpp
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* @brief Definition of a pathfinding character that contains various properties required for havok pathfinding.
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* @author Stinson@lindenlab.com
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2012, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llpathfindingcharacter.h"
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#include <string>
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#include "llpathfindingobject.h"
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#include "llsd.h"
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#define CHARACTER_CPU_TIME_FIELD "cpu_time"
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#define CHARACTER_HORIZONTAL_FIELD "horizontal"
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#define CHARACTER_LENGTH_FIELD "length"
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#define CHARACTER_RADIUS_FIELD "radius"
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//---------------------------------------------------------------------------
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// LLPathfindingCharacter
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//---------------------------------------------------------------------------
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LLPathfindingCharacter::LLPathfindingCharacter(const std::string &pUUID, const LLSD& pCharacterData)
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: LLPathfindingObject(pUUID, pCharacterData),
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mCPUTime(0U),
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mIsHorizontal(FALSE),
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mLength(0.0f),
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mRadius(0.0f)
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{
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parseCharacterData(pCharacterData);
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}
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LLPathfindingCharacter::LLPathfindingCharacter(const LLPathfindingCharacter& pOther)
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: LLPathfindingObject(pOther),
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mCPUTime(pOther.mCPUTime),
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mIsHorizontal(pOther.mIsHorizontal),
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mLength(pOther.mLength),
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mRadius(pOther.mRadius)
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{
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}
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LLPathfindingCharacter::~LLPathfindingCharacter()
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{
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}
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LLPathfindingCharacter& LLPathfindingCharacter::operator =(const LLPathfindingCharacter& pOther)
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{
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dynamic_cast<LLPathfindingObject &>(*this) = pOther;
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mCPUTime = pOther.mCPUTime;
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mIsHorizontal = pOther.mIsHorizontal;
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mLength = pOther.mLength;
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mRadius = pOther.mRadius;
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return *this;
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}
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void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData)
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{
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llassert(pCharacterData.has(CHARACTER_CPU_TIME_FIELD));
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llassert(pCharacterData.get(CHARACTER_CPU_TIME_FIELD).isReal());
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mCPUTime = pCharacterData.get(CHARACTER_CPU_TIME_FIELD).asReal();
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llassert(pCharacterData.has(CHARACTER_HORIZONTAL_FIELD));
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llassert(pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).isBoolean());
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mIsHorizontal = pCharacterData.get(CHARACTER_HORIZONTAL_FIELD).asBoolean();
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llassert(pCharacterData.has(CHARACTER_LENGTH_FIELD));
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llassert(pCharacterData.get(CHARACTER_LENGTH_FIELD).isReal());
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mLength = pCharacterData.get(CHARACTER_LENGTH_FIELD).asReal();
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llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD));
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llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal());
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mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal();
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}
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