Import some changes from internal
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@@ -72,8 +72,8 @@ class LLAudioEngine_OpenAL : public LLAudioEngine
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ALuint mWindSource;
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int mNumEmptyWindALBuffers;
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static const int MAX_NUM_WIND_BUFFERS = 80;
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static const float WIND_BUFFER_SIZE_SEC = 0.05f; // 1/20th sec
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static const int MAX_NUM_WIND_BUFFERS = 80;
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static const float WIND_BUFFER_SIZE_SEC; // 1/20th sec
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};
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class LLAudioChannelOpenAL : public LLAudioChannel
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