Fixed alpha textures not entering the alpha pool an alternative way.
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@@ -802,6 +802,7 @@ void LLDrawable::updateTexture()
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}
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}*/
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getVOVolume()->mFaceMappingChanged = TRUE;
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gPipeline.markRebuild(this, LLDrawable::REBUILD_MATERIAL, TRUE);
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}
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}
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@@ -1433,7 +1433,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
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return TRUE; // No update to complete
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}
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if (mVolumeChanged || mFaceMappingChanged || mDrawable->isState(LLDrawable::REBUILD_MATERIAL))
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if (mVolumeChanged || mFaceMappingChanged)
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{
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dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
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