Compare commits

..

12 Commits

Author SHA1 Message Date
sapier
c17133d80a added player link support 2012-01-15 22:41:10 +01:00
sapier
14a64000ea add support for entity linking 2012-01-15 22:22:07 +01:00
sapier
e3122ae727 fix object message type sent 2012-01-15 21:44:51 +01:00
sapier
65ac1d46b3 split content_sao.cpp and content_sao.h to multiple files 2012-01-15 21:35:25 +01:00
sapier
dd73852ce4 split content_cao.cpp file into multiple separate files 2012-01-15 20:55:30 +01:00
sapier
3454e67793 added new entity style irregular_cube 2012-01-15 20:30:26 +01:00
sapier
0c78767754 fixed invalid comment for plant mesh declaration 2012-01-15 20:28:39 +01:00
sapier
f0679969b2 added plantlike luaentity 2012-01-15 20:22:41 +01:00
sapier
285f5a0259 added lua command get_nodes_inside_radius 2012-01-15 20:09:55 +01:00
sapier
71186974fa fixed missing removal in static fix 2012-01-15 20:06:56 +01:00
sapier
525bc8855f added derived object to add linkable object support 2012-01-15 19:55:58 +01:00
sapier
de166e75a1 sao prototype global variables no longer depend on link order to be correctly added to factory 2012-01-15 19:43:31 +01:00
299 changed files with 19166 additions and 21304 deletions

40
.gitignore vendored
View File

@@ -1,27 +1,5 @@
## Generic ignorable patterns and files
*~
.*.swp
*bak*
tags
*.vim
## Non-static Minetest directories
bin/
games/
!games/mesetint
cache/
textures/
sounds/
mods/
!mods/mesetint/mods_here.txt
worlds/
world/
## Configuration/log files
minetest.conf
debug.txt
## Build files
map/*
world/*
CMakeFiles/*
src/CMakeFiles/*
src/Makefile
@@ -31,13 +9,19 @@ src/jthread/CMakeFiles/*
src/jthread/Makefile
src/jthread/cmake_config.h
src/jthread/cmake_install.cmake
src/jthread/libjthread.a
src/lua/build/
src/lua/CMakeFiles/
.*.swp
minetest.conf
bin/
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake
Makefile
cmake_install.cmake
src/jthread/libjthread.a
debug.txt
bin/debug.txt
minetestmapper/map.png
locale/
src/lua/build/
src/lua/CMakeFiles/
*bak*

25
.hgignore Normal file
View File

@@ -0,0 +1,25 @@
map/*
world/*
CMakeFiles/*
src/CMakeFiles/*
src/Makefile
src/cmake_config.h
src/cmake_install.cmake
src/jthread/CMakeFiles/*
src/jthread/Makefile
src/jthread/cmake_config.h
src/jthread/cmake_install.cmake
src/.*.swp
src/sqlite/libsqlite3.a
src/session.vim
util/uloste.png
minetest.conf
debug.txt
bin/
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake
Makefile
cmake_install.cmake
src/jthread/libjthread.a
data_temp/*

1
.hgtags Normal file
View File

@@ -0,0 +1 @@
a519d683251105654d2a146ae7b91d3850b6504c 0.2.20110731_3

View File

@@ -10,7 +10,7 @@ project(minetest)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH dev-20120320)
set(VERSION_PATCH dev-20120106-1)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
@@ -49,59 +49,26 @@ find_package(Irrlicht)
#
if(WIN32)
set(SHAREDIR ".")
set(DATADIR "data")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR ".")
set(LOCALEDIR "locale")
elseif(APPLE)
# Random placeholders; this isn't usually used and may not work
# See https://github.com/toabi/minetest-mac/
set(SHAREDIR "share/${PROJECT_NAME}")
# random placeholders
set(DATADIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(LOCALEDIR "locale")
set(EXAMPLE_CONF_DIR ".")
elseif(UNIX) # Linux, BSD etc
if(RUN_IN_PLACE)
set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR ".")
set(MANDIR "unix/man")
set(XDG_APPS_DIR "unix/applications")
set(ICONDIR "unix/icons")
set(LOCALEDIR "locale")
else()
set(SHAREDIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
set(MANDIR "share/man")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(XDG_APPS_DIR "share/applications")
set(ICONDIR "share/icons")
set(LOCALEDIR "share/locale")
endif()
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/mesetint" DESTINATION "${SHAREDIR}/games")
if(BUILD_CLIENT)
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
endif()
if(RUN_IN_PLACE)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mesetint/mods_here.txt" DESTINATION "${SHAREDIR}/mods/mesetint")
set(DATADIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}")
endif()
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX)
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
endif()
install(FILES "doc/changelog.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
#
# Subdirectories

View File

@@ -1,7 +1,7 @@
Minetest-c55
---------------
An InfiniMiner/Minecraft inspired game.
Copyright (c) 2010-2012 Perttu Ahola <celeron55@gmail.com>
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
(see source files for other contributors)
Further documentation:
@@ -100,7 +100,6 @@ Compiling on Windows:
- Make sure you have CMake and a compiler installed.
- Download all the other stuff to DIR and extract them into there.
("extract here", not "extract to packagename/")
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
- All those packages contain a nice base directory in them, which
should end up being the direct subdirectories of DIR.
- You will end up with a directory structure like this (+=dir, -=file):
@@ -177,37 +176,24 @@ Compiling on Windows:
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
(or mingw32-make or whatever it happens to be)
- You may need to copy some of the downloaded DLLs into bin/, see what
running the produced executable tells you it doesn't have.
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe
Windows releases of minetest are built using a bat script like this:
--------------------------------------------------------------------
set sourcedir=%CD%
set installpath="C:\tmp\minetest_install"
set irrlichtpath="C:\tmp\irrlicht-1.7.2"
set sourcedir=%CD%
set builddir=%sourcedir%\bvc10
mkdir %builddir%
pushd %builddir%
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath%
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
popd
echo Finished.
exit /b 0
:fail
popd
echo Failed.
exit /b 1
License of Minetest-c55 textures and sounds
-------------------------------------------
@@ -291,21 +277,3 @@ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
Fonts
---------------
DejaVu Sans Mono:
Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
Bitstream Vera Fonts Copyright:
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
a trademark of Bitstream, Inc.
Arev Fonts Copyright:
Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.

View File

@@ -1,804 +0,0 @@
--
-- This file contains built-in stuff in Minetest implemented in Lua.
--
-- It is always loaded and executed after registration of the C API,
-- before loading and running any mods.
--
--
-- Override some Lua library functions
--
print = minetest.debug
--
--
--
function basic_dump2(o)
if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
elseif type(o) == "userdata" then
return "<userdata>"
elseif type(o) == "nil" then
return "nil"
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump2(o, name, dumped)
name = name or "_"
dumped = dumped or {}
io.write(name, " = ")
if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
or type(o) == "function" or type(o) == "nil"
or type(o) == "userdata" then
io.write(basic_dump2(o), "\n")
elseif type(o) == "table" then
if dumped[o] then
io.write(dumped[o], "\n")
else
dumped[o] = name
io.write("{}\n") -- new table
for k,v in pairs(o) do
local fieldname = string.format("%s[%s]", name, basic_dump2(k))
dump2(v, fieldname, dumped)
end
end
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump(o, dumped)
dumped = dumped or {}
if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "table" then
if dumped[o] then
return "<circular reference>"
end
dumped[o] = true
local t = {}
for k,v in pairs(o) do
t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
end
return "{" .. table.concat(t, ", ") .. "}"
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
elseif type(o) == "userdata" then
return "<userdata>"
elseif type(o) == "nil" then
return "nil"
else
error("cannot dump a " .. type(o))
return nil
end
end
--
-- Item definition helpers
--
function minetest.inventorycube(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
return "[inventorycube"
.. "{" .. img1:gsub("%^", "&")
.. "{" .. img2:gsub("%^", "&")
.. "{" .. img3:gsub("%^", "&")
end
function minetest.pos_to_string(pos)
return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
end
function minetest.get_pointed_thing_position(pointed_thing, above)
if pointed_thing.type == "node" then
if above then
-- The position where a node would be placed
return pointed_thing.above
else
-- The position where a node would be dug
return pointed_thing.under
end
elseif pointed_thing.type == "object" then
obj = pointed_thing.ref
if obj ~= nil then
return obj:getpos()
else
return nil
end
else
return nil
end
end
function minetest.dir_to_facedir(dir)
if math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 1
end
else
if dir.z < 0 then
return 2
else
return 0
end
end
end
function minetest.dir_to_wallmounted(dir)
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
if dir.y < 0 then
return 1
else
return 0
end
elseif math.abs(dir.x) > math.abs(dir.z) then
if dir.x < 0 then
return 3
else
return 2
end
else
if dir.z < 0 then
return 5
else
return 4
end
end
end
function minetest.get_node_drops(nodename, toolname)
local drop = ItemStack({name=nodename}):get_definition().drop
if drop == nil then
-- default drop
return {ItemStack({name=nodename})}
elseif type(drop) == "string" then
-- itemstring drop
return {ItemStack(drop)}
elseif drop.items == nil then
-- drop = {} to disable default drop
return {}
end
-- Extended drop table
local got_items = {}
local got_count = 0
local _, item, tool
for _, item in ipairs(drop.items) do
local good_rarity = true
local good_tool = true
if item.rarity ~= nil then
good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
end
if item.tools ~= nil then
good_tool = false
for _, tool in ipairs(item.tools) do
if tool:sub(1, 1) == '~' then
good_tool = toolname:find(tool:sub(2)) ~= nil
else
good_tool = toolname == tool
end
if good_tool then
break
end
end
end
if good_rarity and good_tool then
got_count = got_count + 1
for _, add_item in ipairs(item.items) do
got_items[#got_items+1] = add_item
end
if drop.max_items ~= nil and got_count == drop.max_items then
break
end
end
end
return got_items
end
function minetest.item_place_node(itemstack, placer, pointed_thing)
local item = itemstack:peek_item()
local def = itemstack:get_definition()
if def.type == "node" and pointed_thing.type == "node" then
local pos = pointed_thing.above
local oldnode = minetest.env:get_node(pos)
local olddef = ItemStack({name=oldnode.name}):get_definition()
if not olddef.buildable_to then
minetest.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. minetest.pos_to_string(pos)
.. ", replacing " .. oldnode.name)
return
end
minetest.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. minetest.pos_to_string(pos))
local newnode = {name = def.name, param1 = 0, param2 = 0}
-- Calculate direction for wall mounted stuff like torches and signs
if def.paramtype2 == 'wallmounted' then
local under = pointed_thing.under
local above = pointed_thing.above
local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
newnode.param2 = minetest.dir_to_wallmounted(dir)
-- Calculate the direction for furnaces and chests and stuff
elseif def.paramtype2 == 'facedir' then
local playerpos = placer:getpos()
local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
newnode.param2 = minetest.dir_to_facedir(dir)
minetest.log("action", "facedir: " .. newnode.param2)
end
-- Add node and update
minetest.env:add_node(pos, newnode)
-- Set metadata owner
if def.metadata_name ~= "" then
minetest.env:get_meta(pos):set_owner(placer:get_player_name())
end
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_placenodes) do
callback(pos, newnode, placer)
end
itemstack:take_item()
end
return itemstack
end
function minetest.item_place_object(itemstack, placer, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
if pos ~= nil then
local item = itemstack:take_item()
minetest.env:add_item(pos, item)
end
return itemstack
end
function minetest.item_place(itemstack, placer, pointed_thing)
if itemstack:get_definition().type == "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing)
else
return minetest.item_place_object(itemstack, placer, pointed_thing)
end
end
function minetest.item_drop(itemstack, dropper, pos)
minetest.env:add_item(pos, itemstack)
return ""
end
function minetest.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change)
itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
end
return itemstack
end
end
function minetest.node_punch(pos, node, puncher)
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_punchnodes) do
callback(pos, node, puncher)
end
end
function minetest.node_dig(pos, node, digger)
minetest.debug("node_dig")
local def = ItemStack({name=node.name}):get_definition()
if not def.diggable then
minetest.debug("not diggable")
minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
.. minetest.pos_to_string(pos))
return
end
local meta = minetest.env:get_meta(pos)
if meta ~= nil and not meta:get_allow_removal() then
minetest.debug("dig prevented by metadata")
minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. ", but removal is disabled by metadata "
.. minetest.pos_to_string(pos))
return
end
minetest.log('action', digger:get_player_name() .. " digs "
.. node.name .. " at " .. minetest.pos_to_string(pos))
if not minetest.setting_getbool("creative_mode") then
local wielded = digger:get_wielded_item()
local drops = minetest.get_node_drops(node.name, wielded:get_name())
-- Wear out tool
tp = wielded:get_tool_capabilities()
dp = minetest.get_dig_params(def.groups, tp)
wielded:add_wear(dp.wear)
digger:set_wielded_item(wielded)
-- Add dropped items
local _, dropped_item
for _, dropped_item in ipairs(drops) do
digger:get_inventory():add_item("main", dropped_item)
end
end
-- Remove node and update
minetest.env:remove_node(pos)
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_dignodes) do
callback(pos, node, digger)
end
end
--
-- Item definition defaults
--
minetest.nodedef_default = {
-- Item properties
type="node",
-- name intentionally not defined here
description = "",
groups = {},
inventory_image = "",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 99,
usable = false,
liquids_pointable = false,
tool_capabilities = nil,
-- Interaction callbacks
on_place = minetest.item_place,
on_drop = minetest.item_drop,
on_use = nil,
on_punch = minetest.node_punch,
on_dig = minetest.node_dig,
-- Node properties
drawtype = "normal",
visual_scale = 1.0,
tile_images = {""},
special_materials = {
{image="", backface_culling=true},
{image="", backface_culling=true},
},
alpha = 255,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
paramtype2 = "none",
is_ground_content = false,
sunlight_propagates = false,
walkable = true,
pointable = true,
diggable = true,
climbable = false,
buildable_to = false,
metadata_name = "",
liquidtype = "none",
liquid_alternative_flowing = "",
liquid_alternative_source = "",
liquid_viscosity = 0,
light_source = 0,
damage_per_second = 0,
selection_box = {type="regular"},
legacy_facedir_simple = false,
legacy_wallmounted = false,
}
minetest.craftitemdef_default = {
type="craft",
-- name intentionally not defined here
description = "",
groups = {},
inventory_image = "",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 99,
liquids_pointable = false,
tool_capabilities = nil,
-- Interaction callbacks
on_place = minetest.item_place,
on_drop = minetest.item_drop,
on_use = nil,
}
minetest.tooldef_default = {
type="tool",
-- name intentionally not defined here
description = "",
groups = {},
inventory_image = "",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 1,
liquids_pointable = false,
tool_capabilities = nil,
-- Interaction callbacks
on_place = minetest.item_place,
on_drop = minetest.item_drop,
on_use = nil,
}
minetest.noneitemdef_default = { -- This is used for the hand and unknown items
type="none",
-- name intentionally not defined here
description = "",
groups = {},
inventory_image = "",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 99,
liquids_pointable = false,
tool_capabilities = nil,
-- Interaction callbacks
on_place = nil,
on_drop = nil,
on_use = nil,
}
--
-- Make raw registration functions inaccessible to anyone except builtin.lua
--
local register_item_raw = minetest.register_item_raw
minetest.register_item_raw = nil
local register_alias_raw = minetest.register_alias_raw
minetest.register_item_raw = nil
--
-- Item / entity / ABM registration functions
--
minetest.registered_abms = {}
minetest.registered_entities = {}
minetest.registered_items = {}
minetest.registered_nodes = {}
minetest.registered_craftitems = {}
minetest.registered_tools = {}
minetest.registered_aliases = {}
-- For tables that are indexed by item name:
-- If table[X] does not exist, default to table[minetest.registered_aliases[X]]
local function set_alias_metatable(table)
setmetatable(table, {
__index = function(name)
return rawget(table, minetest.registered_aliases[name])
end
})
end
set_alias_metatable(minetest.registered_items)
set_alias_metatable(minetest.registered_nodes)
set_alias_metatable(minetest.registered_craftitems)
set_alias_metatable(minetest.registered_tools)
-- These item names may not be used because they would interfere
-- with legacy itemstrings
local forbidden_item_names = {
MaterialItem = true,
MaterialItem2 = true,
MaterialItem3 = true,
NodeItem = true,
node = true,
CraftItem = true,
craft = true,
MBOItem = true,
ToolItem = true,
tool = true,
}
local function check_modname_prefix(name)
if name:sub(1,1) == ":" then
-- Escape the modname prefix enforcement mechanism
return name:sub(2)
else
-- Modname prefix enforcement
local expected_prefix = minetest.get_current_modname() .. ":"
if name:sub(1, #expected_prefix) ~= expected_prefix then
error("Name " .. name .. " does not follow naming conventions: " ..
"\"modname:\" or \":\" prefix required")
end
local subname = name:sub(#expected_prefix+1)
if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
error("Name " .. name .. " does not follow naming conventions: " ..
"contains unallowed characters")
end
return name
end
end
function minetest.register_abm(spec)
-- Add to minetest.registered_abms
minetest.registered_abms[#minetest.registered_abms+1] = spec
end
function minetest.register_entity(name, prototype)
-- Check name
if name == nil then
error("Unable to register entity: Name is nil")
end
name = check_modname_prefix(tostring(name))
prototype.name = name
prototype.__index = prototype -- so that it can be used as a metatable
-- Add to minetest.registered_entities
minetest.registered_entities[name] = prototype
end
function minetest.register_item(name, itemdef)
-- Check name
if name == nil then
error("Unable to register item: Name is nil")
end
name = check_modname_prefix(tostring(name))
if forbidden_item_names[name] then
error("Unable to register item: Name is forbidden: " .. name)
end
itemdef.name = name
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
setmetatable(itemdef, {__index = minetest.nodedef_default})
minetest.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
setmetatable(itemdef, {__index = minetest.craftitemdef_default})
minetest.registered_craftitems[itemdef.name] = itemdef
elseif itemdef.type == "tool" then
setmetatable(itemdef, {__index = minetest.tooldef_default})
minetest.registered_tools[itemdef.name] = itemdef
elseif itemdef.type == "none" then
setmetatable(itemdef, {__index = minetest.noneitemdef_default})
else
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
-- Flowing liquid uses param2
if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
itemdef.paramtype2 = "flowingliquid"
end
-- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
minetest.register_craft({
type="cooking",
output=itemdef.cookresult_itemstring,
recipe=itemdef.name,
cooktime=itemdef.furnace_cooktime
})
end
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
minetest.register_craft({
type="fuel",
recipe=itemdef.name,
burntime=itemdef.furnace_burntime
})
end
-- END Legacy stuff
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
--minetest.log("Registering item: " .. itemdef.name)
minetest.registered_items[itemdef.name] = itemdef
minetest.registered_aliases[itemdef.name] = nil
register_item_raw(itemdef)
end
function minetest.register_node(name, nodedef)
nodedef.type = "node"
minetest.register_item(name, nodedef)
end
function minetest.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
-- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
-- END Legacy stuff
minetest.register_item(name, craftitemdef)
end
function minetest.register_tool(name, tooldef)
tooldef.type = "tool"
tooldef.stack_max = 1
-- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
tooldef.inventory_image = tooldef.image
end
if tooldef.tool_capabilities == nil and
(tooldef.full_punch_interval ~= nil or
tooldef.basetime ~= nil or
tooldef.dt_weight ~= nil or
tooldef.dt_crackiness ~= nil or
tooldef.dt_crumbliness ~= nil or
tooldef.dt_cuttability ~= nil or
tooldef.basedurability ~= nil or
tooldef.dd_weight ~= nil or
tooldef.dd_crackiness ~= nil or
tooldef.dd_crumbliness ~= nil or
tooldef.dd_cuttability ~= nil) then
tooldef.tool_capabilities = {
full_punch_interval = tooldef.full_punch_interval,
basetime = tooldef.basetime,
dt_weight = tooldef.dt_weight,
dt_crackiness = tooldef.dt_crackiness,
dt_crumbliness = tooldef.dt_crumbliness,
dt_cuttability = tooldef.dt_cuttability,
basedurability = tooldef.basedurability,
dd_weight = tooldef.dd_weight,
dd_crackiness = tooldef.dd_crackiness,
dd_crumbliness = tooldef.dd_crumbliness,
dd_cuttability = tooldef.dd_cuttability,
}
end
-- END Legacy stuff
minetest.register_item(name, tooldef)
end
function minetest.register_alias(name, convert_to)
if forbidden_item_names[name] then
error("Unable to register alias: Name is forbidden: " .. name)
end
if minetest.registered_items[name] ~= nil then
minetest.log("WARNING: Not registering alias, item with same name" ..
" is already defined: " .. name .. " -> " .. convert_to)
else
--minetest.log("Registering alias: " .. name .. " -> " .. convert_to)
minetest.registered_aliases[name] = convert_to
register_alias_raw(name, convert_to)
end
end
-- Alias the forbidden item names to "" so they can't be
-- created via itemstrings (e.g. /give)
local name
for name in pairs(forbidden_item_names) do
minetest.registered_aliases[name] = ""
register_alias_raw(name, "")
end
-- Deprecated:
-- Aliases for minetest.register_alias (how ironic...)
--minetest.alias_node = minetest.register_alias
--minetest.alias_tool = minetest.register_alias
--minetest.alias_craftitem = minetest.register_alias
--
-- Built-in node definitions. Also defined in C.
--
minetest.register_item(":unknown", {
type = "none",
description = "Unknown Item",
inventory_image = "unknown_item.png",
on_place = minetest.item_place,
on_drop = minetest.item_drop,
})
minetest.register_node(":air", {
description = "Air (you hacker you!)",
inventory_image = "unknown_block.png",
wield_image = "unknown_block.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
})
minetest.register_node(":ignore", {
description = "Ignore (you hacker you!)",
inventory_image = "unknown_block.png",
wield_image = "unknown_block.png",
drawtype = "airlike",
paramtype = "none",
sunlight_propagates = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true, -- A way to remove accidentally placed ignores
air_equivalent = true,
})
-- The hand (bare definition)
minetest.register_item(":", {
type = "none",
})
--
-- Default material types
--
function digprop_err()
minetest.log("info", debug.traceback())
minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.")
end
minetest.digprop_constanttime = digprop_err
minetest.digprop_stonelike = digprop_err
minetest.digprop_dirtlike = digprop_err
minetest.digprop_gravellike = digprop_err
minetest.digprop_woodlike = digprop_err
minetest.digprop_leaveslike = digprop_err
minetest.digprop_glasslike = digprop_err
--
-- Creative inventory
--
minetest.creative_inventory = {}
minetest.add_to_creative_inventory = function(itemstring)
table.insert(minetest.creative_inventory, itemstring)
end
--
-- Callback registration
--
local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
end
minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
--
-- Set random seed
--
math.randomseed(os.time())
-- END

View File

@@ -59,7 +59,7 @@ ENDIF()
IF(GETTEXT_FOUND)
SET(GETTEXT_PO_PATH ${CMAKE_SOURCE_DIR}/po)
SET(GETTEXT_MO_BUILD_PATH ${CMAKE_BINARY_DIR}/locale/<locale>/LC_MESSAGES)
SET(GETTEXT_MO_DEST_PATH ${LOCALEDIR}/<locale>/LC_MESSAGES)
SET(GETTEXT_MO_DEST_PATH ${DATADIR}/../locale/<locale>/LC_MESSAGES)
FILE(GLOB GETTEXT_AVAILABLE_LOCALES RELATIVE ${GETTEXT_PO_PATH} "${GETTEXT_PO_PATH}/*")
LIST(REMOVE_ITEM GETTEXT_AVAILABLE_LOCALES minetest.pot)
MACRO(SET_MO_PATHS _buildvar _destvar _locale)

441
data/builtin.lua Normal file
View File

@@ -0,0 +1,441 @@
--
-- This file contains built-in stuff in Minetest implemented in Lua.
--
-- It is always loaded and executed after registration of the C API,
-- before loading and running any mods.
--
function basic_dump2(o)
if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
elseif type(o) == "userdata" then
return "<userdata>"
elseif type(o) == "nil" then
return "nil"
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump2(o, name, dumped)
name = name or "_"
dumped = dumped or {}
io.write(name, " = ")
if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
or type(o) == "function" or type(o) == "nil"
or type(o) == "userdata" then
io.write(basic_dump2(o), "\n")
elseif type(o) == "table" then
if dumped[o] then
io.write(dumped[o], "\n")
else
dumped[o] = name
io.write("{}\n") -- new table
for k,v in pairs(o) do
local fieldname = string.format("%s[%s]", name, basic_dump2(k))
dump2(v, fieldname, dumped)
end
end
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump(o, dumped)
dumped = dumped or {}
if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "table" then
if dumped[o] then
return "<circular reference>"
end
dumped[o] = true
local t = {}
for k,v in pairs(o) do
t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
end
return "{" .. table.concat(t, ", ") .. "}"
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
elseif type(o) == "userdata" then
return "<userdata>"
elseif type(o) == "nil" then
return "nil"
else
error("cannot dump a " .. type(o))
return nil
end
end
--
-- Built-in node definitions. Also defined in C.
--
minetest.register_nodedef_defaults({
-- name intentionally not defined here
drawtype = "normal",
visual_scale = 1.0,
tile_images = {"unknown_block.png"},
inventory_image = "unknown_block.png",
special_materials = {
{image="", backface_culling=true},
{image="", backface_culling=true},
},
alpha = 255,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
is_ground_content = false,
sunlight_propagates = false,
walkable = true,
pointable = true,
diggable = true,
climbable = false,
buildable_to = false,
wall_mounted = false,
often_contains_mineral = false,
dug_item = "",
extra_dug_item = "",
extra_dug_item_rarity = 2,
metadata_name = "",
liquidtype = "none",
liquid_alternative_flowing = "",
liquid_alternative_source = "",
liquid_viscosity = 0,
light_source = 0,
damage_per_second = 0,
selection_box = {type="regular"},
material = {
diggablity = "normal",
weight = 0,
crackiness = 0,
crumbliness = 0,
cuttability = 0,
flammability = 0,
},
cookresult_item = "", -- Cannot be cooked
furnace_cooktime = 3.0,
furnace_burntime = -1, -- Cannot be used as fuel
})
minetest.register_node("air", {
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
air_equivalent = true,
})
minetest.register_node("ignore", {
drawtype = "airlike",
paramtype = "none",
sunlight_propagates = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true, -- A way to remove accidentally placed ignores
air_equivalent = true,
})
--
-- stackstring manipulation functions
-- example stackstring: 'craft "apple" 4'
-- example item: {type="craft", name="apple"}
-- example item: {type="tool", name="SteelPick", wear="23272"}
--
function stackstring_take_item(stackstring)
if stackstring == nil then
return '', nil
end
local stacktype = nil
stacktype = string.match(stackstring,
'([%a%d]+)')
if stacktype == "node" or stacktype == "craft" then
local itemtype = nil
local itemname = nil
local itemcount = nil
itemtype, itemname, itemcount = string.match(stackstring,
'([%a%d]+) "([^"]*)" (%d+)')
itemcount = tonumber(itemcount)
if itemcount == 0 then
return '', nil
elseif itemcount == 1 then
return '', {type=itemtype, name=itemname}
else
return itemtype.." \""..itemname.."\" "..(itemcount-1),
{type=itemtype, name=itemname}
end
elseif stacktype == "tool" then
local itemtype = nil
local itemname = nil
local itemwear = nil
itemtype, itemname, itemwear = string.match(stackstring,
'([%a%d]+) "([^"]*)" (%d+)')
itemwear = tonumber(itemwear)
return '', {type=itemtype, name=itemname, wear=itemwear}
end
end
function stackstring_put_item(stackstring, item)
if item == nil then
return stackstring, false
end
stackstring = stackstring or ''
local stacktype = nil
stacktype = string.match(stackstring,
'([%a%d]+)')
stacktype = stacktype or ''
if stacktype ~= '' and stacktype ~= item.type then
return stackstring, false
end
if item.type == "node" or item.type == "craft" then
local itemtype = nil
local itemname = nil
local itemcount = nil
itemtype, itemname, itemcount = string.match(stackstring,
'([%a%d]+) "([^"]*)" (%d+)')
itemtype = itemtype or item.type
itemname = itemname or item.name
if itemcount == nil then
itemcount = 0
end
itemcount = itemcount + 1
return itemtype.." \""..itemname.."\" "..itemcount, true
elseif item.type == "tool" then
if stacktype ~= nil then
return stackstring, false
end
local itemtype = nil
local itemname = nil
local itemwear = nil
itemtype, itemname, itemwear = string.match(stackstring,
'([%a%d]+) "([^"]*)" (%d+)')
itemwear = tonumber(itemwear)
return itemtype.." \""..itemname.."\" "..itemwear, true
end
return stackstring, false
end
function stackstring_put_stackstring(stackstring, src)
while src ~= '' do
--print("src="..dump(src))
src, item = stackstring_take_item(src)
--print("src="..dump(src).." item="..dump(item))
local success
stackstring, success = stackstring_put_item(stackstring, item)
if not success then
return stackstring, false
end
end
return stackstring, true
end
function test_stackstring()
local stack
local item
local success
stack, item = stackstring_take_item('node "TNT" 3')
assert(stack == 'node "TNT" 2')
assert(item.type == 'node')
assert(item.name == 'TNT')
stack, item = stackstring_take_item('craft "with spaces" 2')
assert(stack == 'craft "with spaces" 1')
assert(item.type == 'craft')
assert(item.name == 'with spaces')
stack, item = stackstring_take_item('craft "with spaces" 1')
assert(stack == '')
assert(item.type == 'craft')
assert(item.name == 'with spaces')
stack, item = stackstring_take_item('craft "s8df2kj3" 0')
assert(stack == '')
assert(item == nil)
stack, item = stackstring_take_item('tool "With Spaces" 32487')
assert(stack == '')
assert(item.type == 'tool')
assert(item.name == 'With Spaces')
assert(item.wear == 32487)
stack, success = stackstring_put_item('node "With Spaces" 40',
{type='node', name='With Spaces'})
assert(stack == 'node "With Spaces" 41')
assert(success == true)
stack, success = stackstring_put_item('craft "With Spaces" 40',
{type='craft', name='With Spaces'})
assert(stack == 'craft "With Spaces" 41')
assert(success == true)
stack, success = stackstring_put_item('tool "With Spaces" 32487',
{type='tool', name='With Spaces'})
assert(stack == 'tool "With Spaces" 32487')
assert(success == false)
stack, success = stackstring_put_item('node "With Spaces" 40',
{type='tool', name='With Spaces'})
assert(stack == 'node "With Spaces" 40')
assert(success == false)
assert(stackstring_put_stackstring('node "With Spaces" 2',
'node "With Spaces" 1') == 'node "With Spaces" 3')
end
test_stackstring()
--
-- NodeItem helpers
--
minetest.inventorycube = function(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
return "[inventorycube"
.. "{" .. img1:gsub("%^", "&")
.. "{" .. img2:gsub("%^", "&")
.. "{" .. img3:gsub("%^", "&")
end
--
-- CraftItem helpers
--
minetest.craftitem_place_item = function(item, placer, pos)
--print("craftitem_place_item")
--print("item: " .. dump(item))
--print("placer: " .. dump(placer))
--print("pos: " .. dump(pos))
minetest.env:add_item(pos, 'craft "' .. item .. '" 1')
return true
end
minetest.craftitem_eat = function(hp_change)
return function(item, user, pointed_thing) -- closure
--print("craftitem_eat(" .. hp_change .. ")")
--print("item: " .. dump(item))
--print("user: " .. dump(user))
--print("pointed_thing: " .. dump(pointed_thing))
user:set_hp(user:get_hp() + hp_change)
return true
end
end
--
-- Default material types
--
function minetest.digprop_constanttime(time)
return {
diggability = "constant",
constant_time = time,
}
end
function minetest.digprop_stonelike(toughness)
return {
diggablity = "normal",
weight = toughness * 5,
crackiness = 1,
crumbliness = -0.1,
cuttability = -0.2,
}
end
function minetest.digprop_dirtlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.2,
crackiness = 0,
crumbliness = 1.2,
cuttability = -0.4,
}
end
function minetest.digprop_gravellike(toughness)
return {
diggablity = "normal",
weight = toughness * 2,
crackiness = 0.2,
crumbliness = 1.5,
cuttability = -1.0,
}
end
function minetest.digprop_woodlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.0,
crackiness = 0.75,
crumbliness = -1.0,
cuttability = 1.5,
}
end
function minetest.digprop_leaveslike(toughness)
return {
diggablity = "normal",
weight = toughness * (-0.5),
crackiness = 0,
crumbliness = 0,
cuttability = 2.0,
}
end
function minetest.digprop_glasslike(toughness)
return {
diggablity = "normal",
weight = toughness * 0.1,
crackiness = 2.0,
crumbliness = -1.0,
cuttability = -1.0,
}
end
--
-- Creative inventory
--
minetest.creative_inventory = {}
minetest.add_to_creative_inventory = function(itemstring)
table.insert(minetest.creative_inventory, itemstring)
end
--
-- Callback registration
--
function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
end
minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
-- END

View File

Before

Width:  |  Height:  |  Size: 17 KiB

After

Width:  |  Height:  |  Size: 17 KiB

View File

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

View File

Before

Width:  |  Height:  |  Size: 498 B

After

Width:  |  Height:  |  Size: 498 B

View File

Before

Width:  |  Height:  |  Size: 582 B

After

Width:  |  Height:  |  Size: 582 B

View File

Before

Width:  |  Height:  |  Size: 489 B

After

Width:  |  Height:  |  Size: 489 B

80
data/mods/bucket/init.lua Normal file
View File

@@ -0,0 +1,80 @@
-- bucket (Minetest 0.4 mod)
-- A bucket, which can pick up water and lava
minetest.alias_craftitem("bucket", "bucket:bucket_empty")
minetest.alias_craftitem("bucket_water", "bucket:bucket_water")
minetest.alias_craftitem("bucket_lava", "bucket:bucket_lava")
minetest.register_craft({
output = 'craft "bucket:bucket_empty" 1',
recipe = {
{'craft "steel_ingot"', '', 'craft "steel_ingot"'},
{'', 'craft "steel_ingot"', ''},
}
})
minetest.register_craftitem("bucket:bucket_empty", {
image = "bucket.png",
stack_max = 1,
liquids_pointable = true,
on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
player:add_to_inventory_later('craft "bucket:bucket_water" 1')
return true
elseif n.name == "default:lava_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
player:add_to_inventory_later('craft "bucket:bucket_lava" 1')
return true
end
end
return false
end,
})
minetest.register_craftitem("bucket:bucket_water", {
image = "bucket_water.png",
stack_max = 1,
liquids_pointable = true,
on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:water_source" then
-- unchanged
elseif n.name == "default:water_flowing" or n.name == "default:lava_source" or n.name == "default:lava_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
else
minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
end
player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true
end
return false
end,
})
minetest.register_craftitem("bucket:bucket_lava", {
image = "bucket_lava.png",
stack_max = 1,
liquids_pointable = true,
on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "default:lava_source" then
-- unchanged
elseif n.name == "default:water_source" or n.name == "default:water_flowing" or n.name == "default:lava_flowing" then
minetest.env:add_node(pointed_thing.under, {name="default:lava_source"})
else
minetest.env:add_node(pointed_thing.above, {name="default:lava_source"})
end
player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true
end
return false
end,
})

View File

Before

Width:  |  Height:  |  Size: 329 B

After

Width:  |  Height:  |  Size: 329 B

View File

Before

Width:  |  Height:  |  Size: 363 B

After

Width:  |  Height:  |  Size: 363 B

View File

Before

Width:  |  Height:  |  Size: 369 B

After

Width:  |  Height:  |  Size: 369 B

View File

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

Before

Width:  |  Height:  |  Size: 203 B

After

Width:  |  Height:  |  Size: 203 B

View File

Before

Width:  |  Height:  |  Size: 292 B

After

Width:  |  Height:  |  Size: 292 B

View File

Before

Width:  |  Height:  |  Size: 597 B

After

Width:  |  Height:  |  Size: 597 B

View File

Before

Width:  |  Height:  |  Size: 604 B

After

Width:  |  Height:  |  Size: 604 B

View File

Before

Width:  |  Height:  |  Size: 279 B

After

Width:  |  Height:  |  Size: 279 B

View File

Before

Width:  |  Height:  |  Size: 236 B

After

Width:  |  Height:  |  Size: 236 B

View File

Before

Width:  |  Height:  |  Size: 167 B

After

Width:  |  Height:  |  Size: 167 B

View File

Before

Width:  |  Height:  |  Size: 224 B

After

Width:  |  Height:  |  Size: 224 B

View File

Before

Width:  |  Height:  |  Size: 151 B

After

Width:  |  Height:  |  Size: 151 B

View File

Before

Width:  |  Height:  |  Size: 142 B

After

Width:  |  Height:  |  Size: 142 B

View File

Before

Width:  |  Height:  |  Size: 613 B

After

Width:  |  Height:  |  Size: 613 B

View File

Before

Width:  |  Height:  |  Size: 249 B

After

Width:  |  Height:  |  Size: 249 B

View File

Before

Width:  |  Height:  |  Size: 210 B

After

Width:  |  Height:  |  Size: 210 B

View File

Before

Width:  |  Height:  |  Size: 118 B

After

Width:  |  Height:  |  Size: 118 B

View File

Before

Width:  |  Height:  |  Size: 933 B

After

Width:  |  Height:  |  Size: 933 B

View File

Before

Width:  |  Height:  |  Size: 830 B

After

Width:  |  Height:  |  Size: 830 B

View File

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

View File

Before

Width:  |  Height:  |  Size: 539 B

After

Width:  |  Height:  |  Size: 539 B

View File

Before

Width:  |  Height:  |  Size: 246 B

After

Width:  |  Height:  |  Size: 246 B

View File

Before

Width:  |  Height:  |  Size: 236 B

After

Width:  |  Height:  |  Size: 236 B

View File

Before

Width:  |  Height:  |  Size: 978 B

After

Width:  |  Height:  |  Size: 978 B

View File

Before

Width:  |  Height:  |  Size: 874 B

After

Width:  |  Height:  |  Size: 874 B

View File

Before

Width:  |  Height:  |  Size: 856 B

After

Width:  |  Height:  |  Size: 856 B

View File

Before

Width:  |  Height:  |  Size: 878 B

After

Width:  |  Height:  |  Size: 878 B

View File

Before

Width:  |  Height:  |  Size: 591 B

After

Width:  |  Height:  |  Size: 591 B

View File

Before

Width:  |  Height:  |  Size: 936 B

After

Width:  |  Height:  |  Size: 936 B

View File

Before

Width:  |  Height:  |  Size: 672 B

After

Width:  |  Height:  |  Size: 672 B

View File

Before

Width:  |  Height:  |  Size: 502 B

After

Width:  |  Height:  |  Size: 502 B

View File

Before

Width:  |  Height:  |  Size: 507 B

After

Width:  |  Height:  |  Size: 507 B

View File

Before

Width:  |  Height:  |  Size: 395 B

After

Width:  |  Height:  |  Size: 395 B

View File

Before

Width:  |  Height:  |  Size: 357 B

After

Width:  |  Height:  |  Size: 357 B

View File

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

Before

Width:  |  Height:  |  Size: 203 B

After

Width:  |  Height:  |  Size: 203 B

View File

Before

Width:  |  Height:  |  Size: 965 B

After

Width:  |  Height:  |  Size: 965 B

View File

Before

Width:  |  Height:  |  Size: 303 B

After

Width:  |  Height:  |  Size: 303 B

View File

Before

Width:  |  Height:  |  Size: 410 B

After

Width:  |  Height:  |  Size: 410 B

View File

Before

Width:  |  Height:  |  Size: 203 B

After

Width:  |  Height:  |  Size: 203 B

View File

Before

Width:  |  Height:  |  Size: 260 B

After

Width:  |  Height:  |  Size: 260 B

View File

Before

Width:  |  Height:  |  Size: 242 B

After

Width:  |  Height:  |  Size: 242 B

View File

Before

Width:  |  Height:  |  Size: 366 B

After

Width:  |  Height:  |  Size: 366 B

View File

Before

Width:  |  Height:  |  Size: 507 B

After

Width:  |  Height:  |  Size: 507 B

View File

Before

Width:  |  Height:  |  Size: 555 B

After

Width:  |  Height:  |  Size: 555 B

View File

Before

Width:  |  Height:  |  Size: 545 B

After

Width:  |  Height:  |  Size: 545 B

View File

Before

Width:  |  Height:  |  Size: 542 B

After

Width:  |  Height:  |  Size: 542 B

View File

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

Before

Width:  |  Height:  |  Size: 772 B

After

Width:  |  Height:  |  Size: 772 B

View File

Before

Width:  |  Height:  |  Size: 502 B

After

Width:  |  Height:  |  Size: 502 B

View File

Before

Width:  |  Height:  |  Size: 233 B

After

Width:  |  Height:  |  Size: 233 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

Before

Width:  |  Height:  |  Size: 489 B

After

Width:  |  Height:  |  Size: 489 B

View File

Before

Width:  |  Height:  |  Size: 219 B

After

Width:  |  Height:  |  Size: 219 B

View File

Before

Width:  |  Height:  |  Size: 207 B

After

Width:  |  Height:  |  Size: 207 B

View File

Before

Width:  |  Height:  |  Size: 182 B

After

Width:  |  Height:  |  Size: 182 B

View File

Before

Width:  |  Height:  |  Size: 806 B

After

Width:  |  Height:  |  Size: 806 B

View File

Before

Width:  |  Height:  |  Size: 161 B

After

Width:  |  Height:  |  Size: 161 B

View File

Before

Width:  |  Height:  |  Size: 186 B

After

Width:  |  Height:  |  Size: 186 B

View File

Before

Width:  |  Height:  |  Size: 264 B

After

Width:  |  Height:  |  Size: 264 B

View File

Before

Width:  |  Height:  |  Size: 252 B

After

Width:  |  Height:  |  Size: 252 B

View File

Before

Width:  |  Height:  |  Size: 927 B

After

Width:  |  Height:  |  Size: 927 B

View File

Before

Width:  |  Height:  |  Size: 271 B

After

Width:  |  Height:  |  Size: 271 B

View File

Before

Width:  |  Height:  |  Size: 216 B

After

Width:  |  Height:  |  Size: 216 B

View File

Before

Width:  |  Height:  |  Size: 291 B

After

Width:  |  Height:  |  Size: 291 B

View File

Before

Width:  |  Height:  |  Size: 931 B

After

Width:  |  Height:  |  Size: 931 B

View File

Before

Width:  |  Height:  |  Size: 262 B

After

Width:  |  Height:  |  Size: 262 B

View File

Before

Width:  |  Height:  |  Size: 203 B

After

Width:  |  Height:  |  Size: 203 B

View File

Before

Width:  |  Height:  |  Size: 301 B

After

Width:  |  Height:  |  Size: 301 B

View File

Before

Width:  |  Height:  |  Size: 927 B

After

Width:  |  Height:  |  Size: 927 B

View File

Before

Width:  |  Height:  |  Size: 245 B

After

Width:  |  Height:  |  Size: 245 B

View File

Before

Width:  |  Height:  |  Size: 203 B

After

Width:  |  Height:  |  Size: 203 B

View File

Before

Width:  |  Height:  |  Size: 255 B

After

Width:  |  Height:  |  Size: 255 B

View File

Before

Width:  |  Height:  |  Size: 925 B

After

Width:  |  Height:  |  Size: 925 B

View File

Before

Width:  |  Height:  |  Size: 913 B

After

Width:  |  Height:  |  Size: 913 B

View File

Before

Width:  |  Height:  |  Size: 917 B

After

Width:  |  Height:  |  Size: 917 B

View File

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

View File

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

Before

Width:  |  Height:  |  Size: 518 B

After

Width:  |  Height:  |  Size: 518 B

View File

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

View File

Before

Width:  |  Height:  |  Size: 308 B

After

Width:  |  Height:  |  Size: 308 B

View File

Before

Width:  |  Height:  |  Size: 212 B

After

Width:  |  Height:  |  Size: 212 B

Some files were not shown because too many files have changed in this diff Show More