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19 Commits

Author SHA1 Message Date
Perttu Ahola
94f1ab4da3 Call this 0.4.dev-20120320 2012-03-20 01:37:28 +02:00
Perttu Ahola
3f75b748cf Fix various things being too fast to break by hand 2012-03-20 01:36:53 +02:00
Perttu Ahola
8181b68531 Remove .hgignore and .hgtags (mercurial isn't used anymore) 2012-03-20 01:28:23 +02:00
Perttu Ahola
2de91f11fb Add mods/mesetint/mods_here.txt to be installed on RUN_IN_PLACE builds 2012-03-20 01:19:47 +02:00
Perttu Ahola
50621ffe85 Fix mod paths 2012-03-20 01:07:02 +02:00
Perttu Ahola
db4911f956 Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt 2012-03-20 01:06:58 +02:00
Perttu Ahola
2a325de7aa Update vc10 build script example in README.txt 2012-03-20 00:37:37 +02:00
Perttu Ahola
b9cc0a7976 Move icon files to misc/ 2012-03-20 00:32:43 +02:00
Perttu Ahola
97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00
Perttu Ahola
19ed3bb193 Move share/builtin.lua to share/builtin/builtin.lua 2012-03-19 21:37:27 +02:00
Perttu Ahola
895b970a10 Move client textures to the correct place 2012-03-19 21:34:21 +02:00
Perttu Ahola
1f56d71f19 Rework directory structure 2012-03-19 20:44:07 +02:00
Perttu Ahola
1ff20da5b6 Add the mod search path user/mods/gameid 2012-03-19 08:34:38 +02:00
Perttu Ahola
5ef78cd815 Make Lua error output in log clearer 2012-03-19 08:23:48 +02:00
Perttu Ahola
9101b680c0 Do not error() on digprop_* calls but print a warning 2012-03-19 08:23:11 +02:00
Perttu Ahola
d24c56fd4b Unknown nodes can be dug 2012-03-19 08:16:17 +02:00
Perttu Ahola
77d09552ae Warn instead of completely removing minetest.digprop_whatever() Lua functions 2012-03-19 00:29:41 +02:00
Perttu Ahola
dbaccff476 Remove minetest.digprop_whatever() Lua functions (because they are useless now) 2012-03-19 00:20:50 +02:00
Perttu Ahola
dc6cf5cdee Update README.txt a bit 2012-03-19 00:12:07 +02:00
136 changed files with 140 additions and 192 deletions

39
.gitignore vendored
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@@ -1,6 +1,27 @@
## Generic ignorable patterns and files
*~
map/*
world/*
.*.swp
*bak*
tags
*.vim
## Non-static Minetest directories
bin/
games/
!games/mesetint
cache/
textures/
sounds/
mods/
!mods/mesetint/mods_here.txt
worlds/
world/
## Configuration/log files
minetest.conf
debug.txt
## Build files
CMakeFiles/*
src/CMakeFiles/*
src/Makefile
@@ -10,19 +31,13 @@ src/jthread/CMakeFiles/*
src/jthread/Makefile
src/jthread/cmake_config.h
src/jthread/cmake_install.cmake
.*.swp
minetest.conf
bin/
src/jthread/libjthread.a
src/lua/build/
src/lua/CMakeFiles/
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake
Makefile
cmake_install.cmake
src/jthread/libjthread.a
debug.txt
bin/debug.txt
minetestmapper/map.png
locale/
src/lua/build/
src/lua/CMakeFiles/
*bak*

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@@ -1,25 +0,0 @@
map/*
world/*
CMakeFiles/*
src/CMakeFiles/*
src/Makefile
src/cmake_config.h
src/cmake_install.cmake
src/jthread/CMakeFiles/*
src/jthread/Makefile
src/jthread/cmake_config.h
src/jthread/cmake_install.cmake
src/.*.swp
src/sqlite/libsqlite3.a
src/session.vim
util/uloste.png
minetest.conf
debug.txt
bin/
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake
Makefile
cmake_install.cmake
src/jthread/libjthread.a
data_temp/*

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@@ -1 +0,0 @@
a519d683251105654d2a146ae7b91d3850b6504c 0.2.20110731_3

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@@ -10,7 +10,7 @@ project(minetest)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH dev-20120318)
set(VERSION_PATCH dev-20120320)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
@@ -49,25 +49,29 @@ find_package(Irrlicht)
#
if(WIN32)
set(SHAREDIR "share")
set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(EXAMPLE_CONF_DIR "user")
set(EXAMPLE_CONF_DIR ".")
set(LOCALEDIR "locale")
elseif(APPLE)
# random placeholders
# Random placeholders; this isn't usually used and may not work
# See https://github.com/toabi/minetest-mac/
set(SHAREDIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(LOCALEDIR "locale")
elseif(UNIX) # Linux, BSD etc
if(RUN_IN_PLACE)
set(SHAREDIR "share")
set(SHAREDIR ".")
set(BINDIR "bin")
set(DOCDIR "doc")
set(MANDIR "share/unix/man")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(XDG_APPS_DIR "share/unix/applications")
set(ICONDIR "share/unix/icons")
set(EXAMPLE_CONF_DIR ".")
set(MANDIR "unix/man")
set(XDG_APPS_DIR "unix/applications")
set(ICONDIR "unix/icons")
set(LOCALEDIR "locale")
else()
set(SHAREDIR "share/${PROJECT_NAME}")
set(BINDIR "bin")
@@ -76,16 +80,27 @@ elseif(UNIX) # Linux, BSD etc
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(XDG_APPS_DIR "share/applications")
set(ICONDIR "share/icons")
set(LOCALEDIR "share/locale")
endif()
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/mesetint" DESTINATION "${SHAREDIR}/games")
if(BUILD_CLIENT)
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
endif()
if(RUN_IN_PLACE)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mesetint/mods_here.txt" DESTINATION "${SHAREDIR}/mods/mesetint")
endif()
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX)
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
install(FILES "minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
endif()
#

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@@ -1,7 +1,7 @@
Minetest-c55
---------------
An InfiniMiner/Minecraft inspired game.
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
Copyright (c) 2010-2012 Perttu Ahola <celeron55@gmail.com>
(see source files for other contributors)
Further documentation:
@@ -100,6 +100,7 @@ Compiling on Windows:
- Make sure you have CMake and a compiler installed.
- Download all the other stuff to DIR and extract them into there.
("extract here", not "extract to packagename/")
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
- All those packages contain a nice base directory in them, which
should end up being the direct subdirectories of DIR.
- You will end up with a directory structure like this (+=dir, -=file):
@@ -176,24 +177,37 @@ Compiling on Windows:
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
(or mingw32-make or whatever it happens to be)
- You may need to copy some of the downloaded DLLs into bin/, see what
running the produced executable tells you it doesn't have.
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe
Windows releases of minetest are built using a bat script like this:
--------------------------------------------------------------------
set sourcedir=%CD%
set installpath="C:\tmp\minetest_install"
set irrlichtpath="C:\tmp\irrlicht-1.7.2"
set sourcedir=%CD%
set builddir=%sourcedir%\bvc10
mkdir %builddir%
pushd %builddir%
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath%
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release
if %errorlevel% neq 0 goto fail
popd
echo Finished.
exit /b 0
:fail
popd
echo Failed.
exit /b 1
License of Minetest-c55 textures and sounds
-------------------------------------------

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@@ -752,73 +752,18 @@ minetest.register_item(":", {
--
-- Default material types
--
function minetest.digprop_constanttime(time)
return {
diggability = "constant",
constant_time = time,
}
function digprop_err()
minetest.log("info", debug.traceback())
minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.")
end
function minetest.digprop_stonelike(toughness)
return {
diggablity = "normal",
weight = toughness * 5,
crackiness = 1,
crumbliness = -0.1,
cuttability = -0.2,
}
end
function minetest.digprop_dirtlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.2,
crackiness = 0,
crumbliness = 1.2,
cuttability = -0.4,
}
end
function minetest.digprop_gravellike(toughness)
return {
diggablity = "normal",
weight = toughness * 2,
crackiness = 0.2,
crumbliness = 1.5,
cuttability = -1.0,
}
end
function minetest.digprop_woodlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.0,
crackiness = 0.75,
crumbliness = -1.0,
cuttability = 1.5,
}
end
function minetest.digprop_leaveslike(toughness)
return {
diggablity = "normal",
weight = toughness * (-0.5),
crackiness = 0,
crumbliness = 0,
cuttability = 2.0,
}
end
function minetest.digprop_glasslike(toughness)
return {
diggablity = "normal",
weight = toughness * 0.1,
crackiness = 2.0,
crumbliness = -1.0,
cuttability = -1.0,
}
end
minetest.digprop_constanttime = digprop_err
minetest.digprop_stonelike = digprop_err
minetest.digprop_dirtlike = digprop_err
minetest.digprop_gravellike = digprop_err
minetest.digprop_woodlike = digprop_err
minetest.digprop_leaveslike = digprop_err
minetest.digprop_glasslike = digprop_err
--
-- Creative inventory

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@@ -59,7 +59,7 @@ ENDIF()
IF(GETTEXT_FOUND)
SET(GETTEXT_PO_PATH ${CMAKE_SOURCE_DIR}/po)
SET(GETTEXT_MO_BUILD_PATH ${CMAKE_BINARY_DIR}/locale/<locale>/LC_MESSAGES)
SET(GETTEXT_MO_DEST_PATH ${DATADIR}/../locale/<locale>/LC_MESSAGES)
SET(GETTEXT_MO_DEST_PATH ${LOCALEDIR}/<locale>/LC_MESSAGES)
FILE(GLOB GETTEXT_AVAILABLE_LOCALES RELATIVE ${GETTEXT_PO_PATH} "${GETTEXT_PO_PATH}/*")
LIST(REMOVE_ITEM GETTEXT_AVAILABLE_LOCALES minetest.pot)
MACRO(SET_MO_PATHS _buildvar _destvar _locale)

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@@ -466,7 +466,7 @@ minetest.register_item(":", {
fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=1.50,[2]=1.00,[3]=0.70}, maxwear=0, maxlevel=3},
oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3},
}
}
})
@@ -550,7 +550,7 @@ minetest.register_tool("default:axe_wood", {
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1},
choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1},
fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
}
},
@@ -1152,14 +1152,14 @@ minetest.register_node("default:tree", {
description = "Tree",
tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
})
minetest.register_node("default:jungletree", {
description = "Jungle Tree",
tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
})
minetest.register_node("default:junglegrass", {
@@ -1221,7 +1221,7 @@ minetest.register_node("default:bookshelf", {
description = "Bookshelf",
tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
is_ground_content = true,
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3},
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
})
minetest.register_node("default:glass", {
@@ -1247,7 +1247,7 @@ minetest.register_node("default:fence_wood", {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
minetest.register_node("default:rail", {
@@ -1291,7 +1291,7 @@ minetest.register_node("default:wood", {
description = "Wood",
tile_images = {"default_wood.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
minetest.register_node("default:mese", {

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