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95
.gitignore
vendored
@@ -1,47 +1,25 @@
|
||||
## Editors and Development environments
|
||||
## Generic ignorable patterns and files
|
||||
*~
|
||||
*.swp
|
||||
*.bak*
|
||||
*.orig
|
||||
# Vim
|
||||
*.vim
|
||||
# Kate
|
||||
.*.kate-swp
|
||||
.swp.*
|
||||
# KDevelop4
|
||||
.kdev4/
|
||||
*.kdev4
|
||||
# Eclipse (CDT and LDT)
|
||||
.project
|
||||
.cproject
|
||||
.settings/
|
||||
.buildpath
|
||||
.metadata
|
||||
# GNU Global
|
||||
.*.swp
|
||||
*bak*
|
||||
tags
|
||||
!tags/
|
||||
gtags.files
|
||||
.idea/*
|
||||
|
||||
## Files related to minetest development cycle
|
||||
/*.patch
|
||||
# GNU Patch reject file
|
||||
*.vim
|
||||
*.orig
|
||||
*.rej
|
||||
|
||||
## Non-static Minetest directories or symlinks to these
|
||||
## Non-static Minetest directories
|
||||
/bin/
|
||||
/games/*
|
||||
!/games/minimal/
|
||||
/cache
|
||||
/cache/
|
||||
/textures/*
|
||||
!/textures/base/
|
||||
/screenshots
|
||||
/sounds
|
||||
/sounds/
|
||||
/mods/*
|
||||
!/mods/minetest/
|
||||
/mods/minetest/*
|
||||
!/mods/minetest/mods_here.txt
|
||||
/worlds
|
||||
/worlds/
|
||||
/world/
|
||||
|
||||
## Configuration/log files
|
||||
@@ -54,36 +32,51 @@ doc/html/
|
||||
doc/doxygen_*
|
||||
|
||||
## Build files
|
||||
CMakeFiles
|
||||
Makefile
|
||||
!build/android/Makefile
|
||||
cmake_install.cmake
|
||||
CMakeFiles/*
|
||||
src/CMakeFiles/*
|
||||
src/Makefile
|
||||
src/cmake_config.h
|
||||
src/cmake_config_githash.h
|
||||
src/cmake_install.cmake
|
||||
src/script/CMakeFiles/*
|
||||
src/script/common/CMakeFiles/*
|
||||
src/script/cpp_api/CMakeFiles/*
|
||||
src/script/lua_api/CMakeFiles/*
|
||||
src/util/CMakeFiles/*
|
||||
src/jthread/CMakeFiles/*
|
||||
src/jthread/Makefile
|
||||
src/jthread/cmake_config.h
|
||||
src/jthread/cmake_install.cmake
|
||||
src/jthread/libjthread.a
|
||||
src/json/libjson.a
|
||||
src/lua/build/
|
||||
src/lua/CMakeFiles/
|
||||
src/cguittfont/CMakeFiles/
|
||||
src/cguittfont/libcguittfont.a
|
||||
src/cguittfont/cmake_install.cmake
|
||||
src/cguittfont/Makefile
|
||||
src/json/CMakeFiles/
|
||||
src/json/libjsoncpp.a
|
||||
src/sqlite/CMakeFiles/*
|
||||
src/sqlite/libsqlite3.a
|
||||
CMakeCache.txt
|
||||
CPackConfig.cmake
|
||||
CPackSourceConfig.cmake
|
||||
src/android_version.h
|
||||
src/android_version_githash.h
|
||||
src/cmake_config.h
|
||||
src/cmake_config_githash.h
|
||||
src/lua/build/
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
locale/
|
||||
.directory
|
||||
*.cbp
|
||||
*.layout
|
||||
*.o
|
||||
*.a
|
||||
*.ninja
|
||||
.ninja*
|
||||
|
||||
## Android build files
|
||||
build/android/src/main/assets
|
||||
build/android/build
|
||||
## Build variants
|
||||
build/android/assets
|
||||
build/android/bin
|
||||
build/android/Debug
|
||||
build/android/deps
|
||||
build/android/gen
|
||||
build/android/jni/src/*
|
||||
build/android/libs
|
||||
build/android/jni/src
|
||||
build/android/src/main/jniLibs
|
||||
build/android/obj
|
||||
build/android/local.properties
|
||||
build/android/.gradle
|
||||
timestamp
|
||||
|
||||
|
||||
32
.travis.yml
@@ -1,31 +1,19 @@
|
||||
language: cpp
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
env:
|
||||
- WINDOWS=32
|
||||
- WINDOWS=64
|
||||
- WINDOWS=no
|
||||
before_install: ./util/travis/before_install.sh
|
||||
script: ./util/travis/script.sh
|
||||
sudo: required
|
||||
notifications:
|
||||
email: false
|
||||
matrix:
|
||||
fast_finish: true
|
||||
include:
|
||||
- env: PLATFORM=Win32
|
||||
compiler: gcc
|
||||
os: linux
|
||||
- env: PLATFORM=Win64
|
||||
compiler: gcc
|
||||
os: linux
|
||||
- env: PLATFORM=Unix COMPILER=clang
|
||||
exclude:
|
||||
- env: WINDOWS=32
|
||||
compiler: clang
|
||||
os: osx
|
||||
- env: PLATFORM=Unix COMPILER=g++
|
||||
compiler: gcc
|
||||
os: linux
|
||||
- env: PLATFORM=Unix COMPILER=clang
|
||||
- env: WINDOWS=64
|
||||
compiler: clang
|
||||
os: linux
|
||||
- env: PLATFORM=Unix COMPILER=g++-6
|
||||
compiler: gcc
|
||||
os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources: &sources
|
||||
- ubuntu-toolchain-r-test
|
||||
|
||||
143
CMakeLists.txt
@@ -1,64 +1,69 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
if(${CMAKE_VERSION} STREQUAL "2.8.2")
|
||||
# Bug http://vtk.org/Bug/view.php?id=11020
|
||||
message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
||||
endif()
|
||||
# bug http://vtk.org/Bug/view.php?id=11020
|
||||
message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
||||
endif(${CMAKE_VERSION} STREQUAL "2.8.2")
|
||||
|
||||
# This can be read from ${PROJECT_NAME} after project() is called
|
||||
project(minetest)
|
||||
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||
|
||||
|
||||
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
|
||||
set(VERSION_MAJOR 0)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_PATCH 15)
|
||||
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
|
||||
|
||||
# Change to false for releases
|
||||
set(DEVELOPMENT_BUILD FALSE)
|
||||
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
|
||||
set(VERSION_MAJOR 0)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_PATCH 12)
|
||||
set(VERSION_PATCH_ORIG ${VERSION_PATCH})
|
||||
|
||||
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
|
||||
if(VERSION_EXTRA)
|
||||
set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
|
||||
elseif(DEVELOPMENT_BUILD)
|
||||
set(VERSION_STRING "${VERSION_STRING}-dev")
|
||||
set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
|
||||
else()
|
||||
# Comment the following line during release
|
||||
#set(VERSION_PATCH ${VERSION_PATCH}-dev)
|
||||
endif()
|
||||
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
|
||||
|
||||
message(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
|
||||
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
|
||||
# Configuration options
|
||||
set(DEFAULT_RUN_IN_PLACE FALSE)
|
||||
|
||||
if(WIN32)
|
||||
set(DEFAULT_RUN_IN_PLACE TRUE)
|
||||
set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
|
||||
else()
|
||||
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
|
||||
endif()
|
||||
set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
|
||||
"Run directly in source directory structure")
|
||||
|
||||
# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
|
||||
if(RUN_IN_PLACE)
|
||||
set(RUN_IN_PLACE 1)
|
||||
else()
|
||||
set(RUN_IN_PLACE 0)
|
||||
endif()
|
||||
|
||||
set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
|
||||
set(BUILD_SERVER FALSE CACHE BOOL "Build server")
|
||||
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
|
||||
if(WIN32)
|
||||
set(BUILD_SERVER 0 CACHE BOOL "Build server")
|
||||
else()
|
||||
set(BUILD_SERVER 1 CACHE BOOL "Build server")
|
||||
endif()
|
||||
|
||||
|
||||
set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
|
||||
set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
# Default to release
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
|
||||
endif()
|
||||
|
||||
|
||||
# Included stuff
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
|
||||
|
||||
|
||||
# This is done here so that relative search paths are more reasonable
|
||||
# This is done here so that relative search paths are more reasnable
|
||||
find_package(Irrlicht)
|
||||
|
||||
|
||||
#
|
||||
# Installation
|
||||
#
|
||||
|
||||
if(WIN32)
|
||||
set(SHAREDIR ".")
|
||||
@@ -67,13 +72,11 @@ if(WIN32)
|
||||
set(EXAMPLE_CONF_DIR ".")
|
||||
set(LOCALEDIR "locale")
|
||||
elseif(APPLE)
|
||||
set(BUNDLE_NAME ${PROJECT_NAME}.app)
|
||||
set(BUNDLE_PATH "${BUNDLE_NAME}")
|
||||
set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
|
||||
set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
|
||||
set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
|
||||
set(SHAREDIR ".")
|
||||
set(BINDIR ".")
|
||||
set(DOCDIR "./doc/${PROJECT_NAME}")
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
set(LOCALEDIR "${SHAREDIR}/locale")
|
||||
set(LOCALEDIR "locale")
|
||||
elseif(UNIX) # Linux, BSD etc
|
||||
if(RUN_IN_PLACE)
|
||||
set(SHAREDIR ".")
|
||||
@@ -103,58 +106,54 @@ if(NOT CUSTOM_SHAREDIR STREQUAL "")
|
||||
set(SHAREDIR "${CUSTOM_SHAREDIR}")
|
||||
message(STATUS "Using SHAREDIR=${SHAREDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
|
||||
if(NOT CUSTOM_BINDIR STREQUAL "")
|
||||
set(BINDIR "${CUSTOM_BINDIR}")
|
||||
message(STATUS "Using BINDIR=${BINDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
|
||||
if(NOT CUSTOM_DOCDIR STREQUAL "")
|
||||
set(DOCDIR "${CUSTOM_DOCDIR}")
|
||||
if(NOT RUN_IN_PLACE)
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
endif()
|
||||
message(STATUS "Using DOCDIR=${DOCDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
|
||||
if(NOT CUSTOM_MANDIR STREQUAL "")
|
||||
set(MANDIR "${CUSTOM_MANDIR}")
|
||||
message(STATUS "Using MANDIR=${MANDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
|
||||
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
|
||||
set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
|
||||
message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
|
||||
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
|
||||
set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
|
||||
message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
|
||||
if(NOT CUSTOM_ICONDIR STREQUAL "")
|
||||
set(ICONDIR "${CUSTOM_ICONDIR}")
|
||||
message(STATUS "Using ICONDIR=${ICONDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
|
||||
if(NOT CUSTOM_LOCALEDIR STREQUAL "")
|
||||
set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
|
||||
message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
|
||||
endif()
|
||||
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
|
||||
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
|
||||
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
|
||||
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
|
||||
install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
|
||||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
|
||||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
|
||||
endif()
|
||||
if(BUILD_CLIENT)
|
||||
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
|
||||
endif()
|
||||
if(RUN_IN_PLACE)
|
||||
@@ -167,32 +166,23 @@ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
|
||||
install(FILES "README.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
|
||||
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
|
||||
install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
|
||||
install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
install(FILES "misc/minetest-xorg-icon-128.png"
|
||||
DESTINATION "${ICONDIR}/hicolor/128x128/apps"
|
||||
RENAME "minetest.png")
|
||||
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
|
||||
install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
|
||||
endif()
|
||||
|
||||
|
||||
#
|
||||
# Subdirectories
|
||||
# Be sure to add all relevant definitions above this
|
||||
#
|
||||
|
||||
add_subdirectory(src)
|
||||
|
||||
|
||||
# CPack
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
|
||||
@@ -203,17 +193,32 @@ set(CPACK_PACKAGE_VENDOR "celeron55")
|
||||
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
|
||||
|
||||
if(WIN32)
|
||||
# For some reason these aren't copied otherwise
|
||||
# NOTE: For some reason now it seems to work without these
|
||||
#if(BUILD_CLIENT)
|
||||
# install(FILES bin/minetest.exe DESTINATION bin)
|
||||
#endif()
|
||||
#if(BUILD_SERVER)
|
||||
# install(FILES bin/minetestserver.exe DESTINATION bin)
|
||||
#endif()
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
|
||||
else()
|
||||
else(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
|
||||
endif()
|
||||
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
|
||||
set(CPACK_GENERATOR ZIP)
|
||||
|
||||
# This might be needed for some installer
|
||||
#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
|
||||
elseif(APPLE)
|
||||
set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
|
||||
set(CPACK_GENERATOR ZIP)
|
||||
set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.icns)
|
||||
set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
|
||||
set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON})
|
||||
set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/Info.plist)
|
||||
set(CPACK_GENERATOR "Bundle")
|
||||
else()
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
|
||||
set(CPACK_GENERATOR TGZ)
|
||||
@@ -222,16 +227,14 @@ endif()
|
||||
|
||||
include(CPack)
|
||||
|
||||
|
||||
# Add a target to generate API documentation with Doxygen
|
||||
find_package(Doxygen)
|
||||
if(DOXYGEN_FOUND)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
|
||||
add_custom_target(doc
|
||||
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
|
||||
COMMENT "Generating API documentation with Doxygen" VERBATIM
|
||||
)
|
||||
endif()
|
||||
endif(DOXYGEN_FOUND)
|
||||
|
||||
|
||||
107
CONTRIBUTING.md
@@ -1,107 +0,0 @@
|
||||
# Contributing
|
||||
|
||||
Contributions are welcome! Here's how you can help:
|
||||
|
||||
- [Contributing code](#code)
|
||||
- [Reporting issues](#issues)
|
||||
- [Requesting features](#feature-requests)
|
||||
- [Translating](#translations)
|
||||
- [Donating](#donations)
|
||||
|
||||
## Code
|
||||
|
||||
If you are planning to start some significant coding, you would benefit from asking first on [our IRC channel](http://www.minetest.net/irc/) before starting.
|
||||
|
||||
1. [Fork](https://help.github.com/articles/fork-a-repo/) the repository and [clone](https://help.github.com/articles/cloning-a-repository/) your fork.
|
||||
|
||||
2. Start coding!
|
||||
- Refer to the [Lua API](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt), [Developer Wiki](http://dev.minetest.net/Main_Page) and other [documentation](https://github.com/minetest/minetest/tree/master/doc).
|
||||
- Follow the [C/C++](http://dev.minetest.net/Code_style_guidelines) and [Lua](http://dev.minetest.net/Lua_code_style_guidelines) code style guidelines.
|
||||
- Check your code works as expected and document any changes to the Lua API.
|
||||
|
||||
3. Commit & [push](https://help.github.com/articles/pushing-to-a-remote/) your changes to a new branch (not `master`, one change per branch)
|
||||
- Commit messages should:
|
||||
- Use the present tense
|
||||
- Have a title which begins with a capital letter
|
||||
- Be descriptive. (e.g. no `Update init.lua` or `Fix a problem`)
|
||||
- Have a first line with less than *80 characters* and have a second line that is *empty*
|
||||
- Do **not** [sign your commits](https://git-scm.com/book/uz/v2/Git-Tools-Signing-Your-Work), as Minetest offers automatically built ppas over launchpad and it [would break](https://bugs.launchpad.net/bzr-git/+bug/1084403) if there were signed commits in master
|
||||
|
||||
4. Once you are happy with your changes, submit a pull request.
|
||||
- Open the [pull-request form](https://github.com/minetest/minetest/pull/new/master)
|
||||
- Add a short description explaining briefly what you've done (or if it's a work-in-progress - what you need to do)
|
||||
|
||||
##### A pull-request is considered merge-able when:
|
||||
|
||||
1. It follows the [roadmap](https://forum.minetest.net/viewtopic.php?t=9177) in some way and fits the whole picture of the project.
|
||||
2. It works.
|
||||
3. It follows the code style for [C/C++](http://dev.minetest.net/Code_style_guidelines) or [Lua](http://dev.minetest.net/Lua_code_style_guidelines).
|
||||
4. The code's interfaces are well designed, regardless of other aspects that might need more work in the future.
|
||||
5. It uses protocols and formats which include the required compatibility.
|
||||
|
||||
## Issues
|
||||
|
||||
If you experience an issue, we would like to know the details - especially when a stable release is on the way.
|
||||
|
||||
1. Do a quick search on GitHub to check if the issue has already been reported.
|
||||
2. Is it an issue with the Minetest *engine*? If not, report it [elsewhere](http://www.minetest.net/development/#reporting-issues).
|
||||
3. [Open an issue](https://github.com/minetest/minetest/issues/new) and describe the issue you are having - you could include:
|
||||
- Error logs (check the bottom of the `debug.txt` file)
|
||||
- Screenshots
|
||||
- Ways you have tried to solve the issue, and whether they worked or not
|
||||
- Your Minetest version and the content (subgames, mods or texture packs) you have installed
|
||||
- Your platform (e.g. Windows 10 or Ubuntu 15.04 x64)
|
||||
|
||||
After reporting you should aim to answer questions or clarifications as this helps pinpoint the cause of the issue (if you don't do this your issue may be closed after 1 month).
|
||||
|
||||
## Feature requests
|
||||
|
||||
Feature requests are welcome but take a moment to see if your idea follows the [roadmap](https://forum.minetest.net/viewtopic.php?t=9177) in some way and fits the whole picture of the project. You should provide a clear explanation with as much detail as possible.
|
||||
|
||||
## Translations
|
||||
|
||||
Translations of Minetest are performed using Weblate. You can access the project page with a list of current languages [here](https://hosted.weblate.org/projects/minetest/minetest/).
|
||||
|
||||
### Donations
|
||||
|
||||
If you'd like to monetarily support Minetest development, you can find donation methods on [our website](http://www.minetest.net/development/#donate).
|
||||
|
||||
# Maintaining
|
||||
|
||||
*This is a concise version of the [Rules & Guidelines](http://dev.minetest.net/Category:Rules_and_Guidelines) on the developer wiki.*
|
||||
|
||||
These notes are for those who have push access Minetest (core developers / maintainers).
|
||||
|
||||
- See the [project organisation](http://dev.minetest.net/Organisation) for the people involved.
|
||||
|
||||
## Reviewing pull requests
|
||||
|
||||
Pull requests should be reviewed and, if appropriate, checked if they achieve their intended purpose. You can show that you are in the process of, or will review the pull request by commenting *"Looks good"* or something similar.
|
||||
|
||||
**If the pull-request is not [merge-able](#a-pull-request-is-considered-merge-able-when):**
|
||||
|
||||
Submit a comment explaining to the author what they need to change to make the pull-request merge-able.
|
||||
|
||||
- If the author comments or makes changes to the pull-request, it can be reviewed again.
|
||||
- If no response is made from the author within 1 month (when improvements are suggested or a question is asked), it can be closed.
|
||||
|
||||
**If the pull-request is [merge-able](#a-pull-request-is-considered-merge-able-when):**
|
||||
|
||||
Submit a :+1: (+1) or "Looks good" comment to show you believe the pull-request should be merged. "Looks good" comments often signify that the patch might require (more) testing.
|
||||
|
||||
- Two core developers must agree to the merge before it is carried out and both should +1 the pull request.
|
||||
- Who intends to merge the pull-request should follow the commit rules:
|
||||
- The title should follow the commit guidelines (title starts with a capital letter, present tense, descriptive).
|
||||
- Don't modify history older than 10 minutes.
|
||||
- Use rebase, not merge to get linear history:
|
||||
- `curl https://github.com/minetest/minetest/pull/1.patch | git am`
|
||||
|
||||
## Reviewing issues and feature requests
|
||||
|
||||
- If an issue does not get a response from its author within 1 month (when requiring more details), it can be closed.
|
||||
- When an issue is a duplicate, refer to the first ones and close the later ones.
|
||||
- Tag issues with the appropriate [labels](https://github.com/minetest/minetest/labels) for devices, platforms etc.
|
||||
|
||||
## Releasing a new version
|
||||
|
||||
*Refer to [dev.minetest.net/Releasing_Minetest](http://dev.minetest.net/Releasing_Minetest)*
|
||||
172
README.txt
@@ -1,4 +1,4 @@
|
||||
Minetest
|
||||
Minetest
|
||||
========
|
||||
|
||||
An InfiniMiner/Minecraft inspired game.
|
||||
@@ -27,47 +27,39 @@ This game is not finished
|
||||
- Don't expect it to work as well as a finished game will.
|
||||
- Please report any bugs. When doing that, debug.txt is useful.
|
||||
|
||||
Default controls
|
||||
Default Controls
|
||||
-----------------
|
||||
- Move mouse: Look around
|
||||
- W, A, S, D: Move
|
||||
- Space: Jump/move up
|
||||
- Shift: Sneak/move down
|
||||
- Q: Drop itemstack
|
||||
- Shift + Q: Drop single item
|
||||
- Left mouse button: Dig/punch/take item
|
||||
- Right mouse button: Place/use
|
||||
- Shift + right mouse button: Build (without using)
|
||||
- I: Inventory menu
|
||||
- Mouse wheel: Select item
|
||||
- 0-9: Select item
|
||||
- Z: Zoom (needs zoom privilege)
|
||||
- T: Chat
|
||||
- /: Commad
|
||||
- WASD: move
|
||||
- Space: jump/climb
|
||||
- Shift: sneak/go down
|
||||
- Q: drop itemstack (+ SHIFT for single item)
|
||||
- I: inventory
|
||||
- Mouse: turn/look
|
||||
- Mouse left: dig/punch
|
||||
- Mouse right: place/use
|
||||
- Mouse wheel: select item
|
||||
- T: chat
|
||||
- 1-8: select item
|
||||
|
||||
- Esc: Pause menu/abort/exit (pauses only singleplayer game)
|
||||
- R: Enable/disable full range view
|
||||
- Esc: pause menu (pauses only singleplayer game)
|
||||
- R: Enable/Disable full range view
|
||||
- +: Increase view range
|
||||
- -: Decrease view range
|
||||
- K: Enable/disable fly mode (needs fly privilege)
|
||||
- J: Enable/disable fast mode (needs fast privilege)
|
||||
- H: Enable/disable noclip mode (needs noclip privilege)
|
||||
- K: Enable/Disable fly (needs fly privilege)
|
||||
- J: Enable/Disable fast (needs fast privilege)
|
||||
- H: Enable/Disable noclip (needs noclip privilege)
|
||||
|
||||
- F1: Hide/show HUD
|
||||
- F2: Hide/show chat
|
||||
- F3: Disable/enable fog
|
||||
- F4: Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds)
|
||||
- F5: Cycle through debug info screens
|
||||
- F6: Cycle through profiler info screens
|
||||
- F7: Cycle through camera modes
|
||||
- F8: Toggle cinematic mode
|
||||
- F9: Cycle through minimap modes
|
||||
- Shift + F9: Change minimap orientation
|
||||
- F10: Show/hide console
|
||||
- F1: Hide/Show HUD
|
||||
- F2: Hide/Show Chat
|
||||
- F3: Disable/Enable Fog
|
||||
- F4: Disable/Enable Camera update (Mapblocks are not updated anymore when disabled)
|
||||
- F5: Toogle through debug info screens
|
||||
- F6: Toogle through output data
|
||||
- F7: Toggle through camera modes
|
||||
- F10: Show/Hide console
|
||||
- F12: Take screenshot
|
||||
- P: Write stack traces into debug.txt
|
||||
|
||||
Most controls are settable in the configuration file, see the section below.
|
||||
- Settable in the configuration file, see the section below.
|
||||
|
||||
Paths
|
||||
------
|
||||
@@ -86,9 +78,9 @@ $share = /usr/share/minetest
|
||||
$user = ~/.minetest
|
||||
|
||||
OS X:
|
||||
$bin = Contents/MacOS
|
||||
$share = Contents/Resources
|
||||
$user = Contents/User OR ~/Library/Application Support/minetest
|
||||
$bin = ?
|
||||
$share = ?
|
||||
$user = ~/Library/Application Support/minetest
|
||||
|
||||
World directory
|
||||
----------------
|
||||
@@ -111,25 +103,21 @@ Compiling on GNU/Linux:
|
||||
-----------------------
|
||||
|
||||
Install dependencies. Here's an example for Debian/Ubuntu:
|
||||
$ sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
For Fedora users:
|
||||
$ sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
||||
$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libjsoncpp-dev
|
||||
|
||||
You can install git for easily keeping your copy up to date.
|
||||
If you dont want git, read below on how to get the source without git.
|
||||
This is an example for installing git on Debian/Ubuntu:
|
||||
$ sudo apt-get install git
|
||||
|
||||
For Fedora users:
|
||||
$ sudo dnf install git
|
||||
$ apt-get install git-core
|
||||
|
||||
Download source (this is the URL to the latest of source repository, which might not work at all times) using git:
|
||||
$ git clone --depth 1 https://github.com/minetest/minetest.git
|
||||
$ cd minetest
|
||||
|
||||
Download minetest_game (otherwise only the "Minimal development test" game is available) using git:
|
||||
$ git clone --depth 1 https://github.com/minetest/minetest_game.git games/minetest_game
|
||||
$ cd games/
|
||||
$ git clone --depth 1 https://github.com/minetest/minetest_game.git
|
||||
$ cd ..
|
||||
|
||||
Download source, without using git:
|
||||
$ wget https://github.com/minetest/minetest/archive/master.tar.gz
|
||||
@@ -144,21 +132,19 @@ $ mv minetest_game-master minetest_game
|
||||
$ cd ..
|
||||
|
||||
Build a version that runs directly from the source directory:
|
||||
$ cmake . -DRUN_IN_PLACE=TRUE
|
||||
$ make -j <number of processors>
|
||||
$ cmake . -DRUN_IN_PLACE=1
|
||||
$ make -j2
|
||||
|
||||
Run it:
|
||||
$ ./bin/minetest
|
||||
$ cd bin
|
||||
$ ./minetest
|
||||
|
||||
- Use cmake . -LH to see all CMake options and their current state
|
||||
- If you want to install it system-wide (or are making a distribution package),
|
||||
you will want to use -DRUN_IN_PLACE=FALSE
|
||||
- You can build a bare server by specifying -DBUILD_SERVER=TRUE
|
||||
- You can disable the client build by specifying -DBUILD_CLIENT=FALSE
|
||||
- If you want to install it system-wide (or are making a distribution package), you will want to use -DRUN_IN_PLACE=0
|
||||
- You can build a bare server or a bare client by specifying -DBUILD_CLIENT=0 or -DBUILD_SERVER=0
|
||||
- You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release>
|
||||
- Debug build is slower, but gives much more useful output in a debugger
|
||||
- If you build a bare server, you don't need to have Irrlicht installed.
|
||||
In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
|
||||
- If you build a bare server, you don't need to have Irrlicht installed. In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
|
||||
|
||||
CMake options
|
||||
-------------
|
||||
@@ -169,21 +155,16 @@ BUILD_SERVER - Build Minetest server
|
||||
CMAKE_BUILD_TYPE - Type of build (Release vs. Debug)
|
||||
Release - Release build
|
||||
Debug - Debug build
|
||||
SemiDebug - Partially optimized debug build
|
||||
RelWithDebInfo - Release build with Debug information
|
||||
MinSizeRel - Release build with -Os passed to compiler to make executable as small as possible
|
||||
ENABLE_CURL - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
|
||||
ENABLE_CURSES - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
|
||||
ENABLE_FREETYPE - Build with FreeType2; Allows using TTF fonts
|
||||
ENABLE_FREETYPE - Build with Freetype2; Allows using TTF fonts
|
||||
ENABLE_GETTEXT - Build with Gettext; Allows using translations
|
||||
ENABLE_GLES - Search for Open GLES headers & libraries and use them
|
||||
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend
|
||||
ENABLE_POSTGRESQL - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater required)
|
||||
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
|
||||
ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
|
||||
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB, which is much faster than SQLite, as map backend
|
||||
ENABLE_REDIS - Build with libhiredis; Enables use of redis map backend
|
||||
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
|
||||
ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua)
|
||||
ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp)
|
||||
DISABLE_LUAJIT - Do not search for LuaJIT headers & library
|
||||
RUN_IN_PLACE - Create a portable install (worlds, settings etc. in current directory)
|
||||
USE_GPROF - Enable profiling using GProf
|
||||
VERSION_EXTRA - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)
|
||||
@@ -196,7 +177,7 @@ CURL_DLL - Only if building with cURL on Windows; path to
|
||||
CURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is located
|
||||
CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib
|
||||
EGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.h
|
||||
EGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so
|
||||
EGL_egl_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so
|
||||
FREETYPE_INCLUDE_DIR_freetype2 - Only if building with Freetype2; directory that contains an freetype directory with files such as ftimage.h in it
|
||||
FREETYPE_INCLUDE_DIR_ft2build - Only if building with Freetype2; directory that contains ft2build.h
|
||||
FREETYPE_LIBRARY - Only if building with Freetype2; path to libfreetype.a/libfreetype.so/freetype.lib
|
||||
@@ -206,18 +187,14 @@ GETTEXT_ICONV_DLL - Only when building with Gettext on Windows; pa
|
||||
GETTEXT_INCLUDE_DIR - Only when building with Gettext; directory that contains iconv.h
|
||||
GETTEXT_LIBRARY - Only when building with Gettext on Windows; path to libintl.dll.a
|
||||
GETTEXT_MSGFMT - Only when building with Gettext; path to msgfmt/msgfmt.exe
|
||||
IRRLICHT_DLL - Only on Windows; path to Irrlicht.dll
|
||||
IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h
|
||||
IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib
|
||||
IRRLICHT_DLL - path to Irrlicht.dll
|
||||
IRRLICHT_INCLUDE_DIR - directory that contains IrrCompileConfig.h
|
||||
IRRLICHT_LIBRARY - path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a
|
||||
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
|
||||
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
|
||||
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
|
||||
POSTGRESQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
|
||||
POSTGRESQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so
|
||||
REDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.h
|
||||
REDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.so
|
||||
SPATIAL_INCLUDE_DIR - Only when building with LibSpatial; directory that contains spatialindex/SpatialIndex.h
|
||||
SPATIAL_LIBRARY - Only when building with LibSpatial; path to libspatialindex_c.so/spatialindex-32.lib
|
||||
REDIS_INCLUDE_DIR - Only when building with redis support; directory that contains hiredis.h
|
||||
REDIS_LIBRARY - Only when building with redis support; path to libhiredis.a/libhiredis.so
|
||||
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
|
||||
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
|
||||
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll
|
||||
@@ -228,9 +205,9 @@ OPENAL_DLL - Only if building with sound on Windows; path t
|
||||
OPENAL_INCLUDE_DIR - Only if building with sound; directory where al.h is located
|
||||
OPENAL_LIBRARY - Only if building with sound; path to libopenal.a/libopenal.so/OpenAL32.lib
|
||||
OPENGLES2_INCLUDE_DIR - Only if building with GLES; directory that contains gl2.h
|
||||
OPENGLES2_LIBRARY - Only if building with GLES; path to libGLESv2.a/libGLESv2.so
|
||||
SQLITE3_INCLUDE_DIR - Directory that contains sqlite3.h
|
||||
SQLITE3_LIBRARY - Path to libsqlite3.a/libsqlite3.so/sqlite3.lib
|
||||
OPENGLES2_gl_LIBRARY - Only if building with GLES; path to libGLESv2.a/libGLESv2.so
|
||||
SQLITE3_INCLUDE_DIR - Only if you want to use SQLite from your OS; directory that contains sqlite3.h
|
||||
SQLITE3_LIBRARY - Only if you want to use the SQLite from your OS; path to libsqlite3.a/libsqlite3.so
|
||||
VORBISFILE_DLL - Only if building with sound on Windows; path to libvorbisfile-3.dll
|
||||
VORBISFILE_LIBRARY - Only if building with sound; path to libvorbisfile.a/libvorbisfile.so/libvorbisfile.dll.a
|
||||
VORBIS_DLL - Only if building with sound on Windows; path to libvorbis-0.dll
|
||||
@@ -239,8 +216,8 @@ VORBIS_LIBRARY - Only if building with sound; path to libvorbis
|
||||
XXF86VM_LIBRARY - Only on Linux; path to libXXf86vm.a/libXXf86vm.so
|
||||
ZLIB_DLL - Only on Windows; path to zlib1.dll
|
||||
ZLIBWAPI_DLL - Only on Windows; path to zlibwapi.dll
|
||||
ZLIB_INCLUDE_DIR - Directory that contains zlib.h
|
||||
ZLIB_LIBRARY - Path to libz.a/libz.so/zlibwapi.lib
|
||||
ZLIB_INCLUDE_DIR - directory where zlib.h is located
|
||||
ZLIB_LIBRARY - path to libz.a/libz.so/zlibwapi.lib
|
||||
|
||||
Compiling on Windows:
|
||||
---------------------
|
||||
@@ -260,8 +237,6 @@ Compiling on Windows:
|
||||
http://www.winimage.com/zLibDll/index.html
|
||||
* Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip):
|
||||
http://www.winimage.com/zLibDll/index.html
|
||||
* SQLite3 headers and library
|
||||
https://www.sqlite.org/download.html
|
||||
* Optional: gettext library and tools:
|
||||
http://gnuwin32.sourceforge.net/downlinks/gettext.php
|
||||
- This is used for other UI languages. Feel free to leave it out.
|
||||
@@ -273,10 +248,6 @@ Compiling on Windows:
|
||||
- Download all the other stuff to DIR and extract them into there.
|
||||
("extract here", not "extract to packagename/")
|
||||
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
|
||||
NOTE: You need to extract sqlite3.h & sqlite3ext.h from sqlite3 source
|
||||
and sqlite3.dll & sqlite3.def from sqlite3 precompiled binaries
|
||||
into "sqlite3" directory, and generate sqlite3.lib using command
|
||||
"LIB /DEF:sqlite3.def /OUT:sqlite3.lib"
|
||||
- All those packages contain a nice base directory in them, which
|
||||
should end up being the direct subdirectories of DIR.
|
||||
- You will end up with a directory structure like this (+=dir, -=file):
|
||||
@@ -284,9 +255,7 @@ Compiling on Windows:
|
||||
+ DIR
|
||||
- zlib-1.2.5.tar.gz
|
||||
- zlib125dll.zip
|
||||
- irrlicht-1.8.3.zip
|
||||
- sqlite-amalgamation-3130000.zip (SQLite3 headers)
|
||||
- sqlite-dll-win32-x86-3130000.zip (SQLite3 library for 32bit system)
|
||||
- irrlicht-1.7.1.zip
|
||||
- 110214175330.zip (or whatever, this is the minetest source)
|
||||
+ zlib-1.2.5
|
||||
- zlib.h
|
||||
@@ -296,15 +265,10 @@ Compiling on Windows:
|
||||
- readme.txt
|
||||
+ dll32
|
||||
...
|
||||
+ irrlicht-1.8.3
|
||||
+ irrlicht-1.7.1
|
||||
+ lib
|
||||
+ include
|
||||
...
|
||||
+ sqlite3
|
||||
sqlite3.h
|
||||
sqlite3ext.h
|
||||
sqlite3.lib
|
||||
sqlite3.dll
|
||||
+ gettext (optional)
|
||||
+bin
|
||||
+include
|
||||
@@ -331,7 +295,7 @@ Compiling on Windows:
|
||||
BUILD_SERVER [ ]
|
||||
CMAKE_BUILD_TYPE Release
|
||||
CMAKE_INSTALL_PREFIX DIR/minetest-install
|
||||
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.8.3
|
||||
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.7.1
|
||||
RUN_IN_PLACE [X]
|
||||
WARN_ALL [ ]
|
||||
ZLIB_DLL DIR/zlib125dll/dll32/zlibwapi.dll
|
||||
@@ -342,11 +306,6 @@ Compiling on Windows:
|
||||
GETTEXT_LIBRARIES DIR/gettext/lib/intl.lib
|
||||
GETTEXT_MSGFMT DIR/gettext/bin/msgfmt
|
||||
-----------------
|
||||
- If CMake complains it couldn't find SQLITE3, choose "Advanced" box on the
|
||||
right top corner, then specify the location of SQLITE3_INCLUDE_DIR and
|
||||
SQLITE3_LIBRARY manually.
|
||||
- If you want to build 64-bit minetest, you will need to build 64-bit version
|
||||
of irrlicht engine manually, as only 32-bit pre-built library is provided.
|
||||
- Hit "Configure"
|
||||
- Hit "Configure" once again 8)
|
||||
- If something is still coloured red, you have a problem.
|
||||
@@ -380,7 +339,7 @@ set irrlichtpath="C:\tmp\irrlicht-1.7.2"
|
||||
set builddir=%sourcedir%\bvc10
|
||||
mkdir %builddir%
|
||||
pushd %builddir%
|
||||
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=TRUE -DCMAKE_INSTALL_PREFIX=%installpath%
|
||||
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath%
|
||||
if %errorlevel% neq 0 goto fail
|
||||
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
|
||||
if %errorlevel% neq 0 goto fail
|
||||
@@ -411,16 +370,13 @@ Authors of media files
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
ShadowNinja:
|
||||
textures/base/pack/smoke_puff.png
|
||||
|
||||
Paramat:
|
||||
textures/base/pack/menu_header.png
|
||||
BlockMen:
|
||||
textures/base/pack/menuheader.png
|
||||
|
||||
erlehmann:
|
||||
misc/minetest-icon-24x24.png
|
||||
misc/minetest-icon.ico
|
||||
misc/minetest.svg
|
||||
misc/minetest-icon.svg
|
||||
textures/base/pack/logo.png
|
||||
|
||||
License of Minetest source code
|
||||
|
||||
35
build/android/AndroidManifest.xml.template
Normal file
@@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.minetest.minetest"
|
||||
android:versionCode="###ANDROID_VERSION###"
|
||||
android:versionName="###BASE_VERSION###.###ANDROID_VERSION###"
|
||||
android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="9"/>
|
||||
<uses-feature android:glEsVersion="0x00010000" android:required="true"/>
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
###DEBUG_BUILD###
|
||||
<application android:icon="@drawable/irr_icon" android:label="Minetest" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" ###DEBUG_FLAG###>
|
||||
<activity android:name=".MtNativeActivity"
|
||||
android:label="Minetest"
|
||||
android:launchMode="singleTask"
|
||||
android:configChanges="orientation|keyboard|keyboardHidden|navigation"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
android:clearTaskOnLaunch="true">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<meta-data android:name="android.app.lib_name" android:value="minetest" />
|
||||
</activity>
|
||||
<activity android:name=".MinetestTextEntry"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
<activity android:name=".MinetestAssetCopy"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
</application>
|
||||
</manifest>
|
||||
@@ -1,49 +0,0 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath "com.android.tools.build:gradle:1.5.0"
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: "com.android.application"
|
||||
|
||||
android {
|
||||
compileSdkVersion 23
|
||||
buildToolsVersion "23.0.3"
|
||||
|
||||
defaultConfig {
|
||||
versionCode 16
|
||||
versionName "${System.env.VERSION_STR}.${versionCode}"
|
||||
minSdkVersion 9
|
||||
targetSdkVersion 9
|
||||
applicationId "net.minetest.minetest"
|
||||
manifestPlaceholders = [ package: "net.minetest.minetest", project: project.name ]
|
||||
}
|
||||
|
||||
lintOptions {
|
||||
disable "OldTargetApi", "GoogleAppIndexingWarning"
|
||||
}
|
||||
|
||||
Properties props = new Properties()
|
||||
props.load(new FileInputStream(file("local.properties")))
|
||||
|
||||
if (props.getProperty("keystore") != null) {
|
||||
signingConfigs {
|
||||
release {
|
||||
storeFile file(props["keystore"])
|
||||
storePassword props["keystore.password"]
|
||||
keyAlias props["key"]
|
||||
keyPassword props["key.password"]
|
||||
}
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
signingConfig signingConfigs.release
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
16
build/android/build.xml
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="Minetest" default="help">
|
||||
<property file="local.properties" />
|
||||
<property file="ant.properties" />
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
<loadproperties srcFile="project.properties" />
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
<import file="${sdk.dir}/tools/ant/build.xml" />
|
||||
</project>
|
||||
@@ -1,15 +1,14 @@
|
||||
--- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2015-08-29 15:43:09.000000000 +0300
|
||||
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2016-05-13 21:36:22.880388505 +0300
|
||||
@@ -486,7 +486,7 @@
|
||||
event.KeyInput.Char = 0;
|
||||
--- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 20:56:21.289559503 +0200
|
||||
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2014-06-03 20:57:39.281556749 +0200
|
||||
@@ -423,6 +423,7 @@
|
||||
}
|
||||
|
||||
- device->postEventFromUser(event);
|
||||
+ status = device->postEventFromUser(event);
|
||||
|
||||
device->postEventFromUser(event);
|
||||
+ status = 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@@ -543,7 +543,7 @@
|
||||
@@ -479,7 +480,7 @@
|
||||
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT
|
||||
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT
|
||||
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME
|
||||
@@ -24,11 +24,6 @@ LOCAL_MODULE := freetype
|
||||
LOCAL_SRC_FILES := deps/freetype2-android/Android/obj/local/$(TARGET_ARCH_ABI)/libfreetype2-static.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := iconv
|
||||
LOCAL_SRC_FILES := deps/libiconv/lib/.libs/libiconv.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := openal
|
||||
LOCAL_SRC_FILES := deps/openal-soft/libs/$(TARGET_LIBDIR)/libopenal.so
|
||||
@@ -44,11 +39,6 @@ LOCAL_MODULE := vorbis
|
||||
LOCAL_SRC_FILES := deps/libvorbis-libogg-android/libs/$(TARGET_LIBDIR)/libvorbis.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := gmp
|
||||
LOCAL_SRC_FILES := deps/gmp/usr/lib/libgmp.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := ssl
|
||||
LOCAL_SRC_FILES := deps/openssl/libssl.a
|
||||
@@ -59,6 +49,7 @@ LOCAL_MODULE := crypto
|
||||
LOCAL_SRC_FILES := deps/openssl/libcrypto.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := minetest
|
||||
|
||||
@@ -69,18 +60,18 @@ GPROF_DEF=-DGPROF
|
||||
endif
|
||||
|
||||
LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ \
|
||||
-DHAVE_TOUCHSCREENGUI \
|
||||
-DUSE_CURL=1 \
|
||||
-DUSE_SOUND=1 \
|
||||
-DUSE_FREETYPE=1 \
|
||||
-DUSE_LEVELDB=$(HAVE_LEVELDB) \
|
||||
$(GPROF_DEF) \
|
||||
-pipe -fstrict-aliasing
|
||||
-DHAVE_TOUCHSCREENGUI \
|
||||
-DUSE_CURL=1 \
|
||||
-DUSE_SOUND=1 \
|
||||
-DUSE_FREETYPE=1 \
|
||||
-DUSE_LEVELDB=$(HAVE_LEVELDB) \
|
||||
$(GPROF_DEF) \
|
||||
-pipe -fstrict-aliasing
|
||||
|
||||
ifndef NDEBUG
|
||||
LOCAL_CFLAGS += -g -D_DEBUG -O0 -fno-omit-frame-pointer
|
||||
else
|
||||
LOCAL_CFLAGS += -O3
|
||||
LOCAL_CFLAGS += -fexpensive-optimizations -O3
|
||||
endif
|
||||
|
||||
ifdef GPROF
|
||||
@@ -95,24 +86,23 @@ ifeq ($(TARGET_ARCH_ABI),x86)
|
||||
LOCAL_CFLAGS += -fno-stack-protector
|
||||
endif
|
||||
|
||||
LOCAL_C_INCLUDES := \
|
||||
jni/src \
|
||||
LOCAL_C_INCLUDES := \
|
||||
jni/src jni/src/sqlite \
|
||||
jni/src/script \
|
||||
jni/src/lua/src \
|
||||
jni/src/jsoncpp \
|
||||
jni/src/json \
|
||||
jni/src/cguittfont \
|
||||
deps/irrlicht/include \
|
||||
deps/libiconv/include \
|
||||
deps/freetype2-android/include \
|
||||
deps/curl/include \
|
||||
deps/openal-soft/jni/OpenAL/include \
|
||||
deps/libvorbis-libogg-android/jni/include \
|
||||
deps/gmp/usr/include \
|
||||
deps/leveldb/include \
|
||||
deps/sqlite/
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
LOCAL_SRC_FILES := \
|
||||
jni/src/ban.cpp \
|
||||
jni/src/base64.cpp \
|
||||
jni/src/camera.cpp \
|
||||
jni/src/cavegen.cpp \
|
||||
jni/src/chat.cpp \
|
||||
@@ -123,6 +113,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/clientobject.cpp \
|
||||
jni/src/clouds.cpp \
|
||||
jni/src/collision.cpp \
|
||||
jni/src/connection.cpp \
|
||||
jni/src/content_abm.cpp \
|
||||
jni/src/content_cao.cpp \
|
||||
jni/src/content_cso.cpp \
|
||||
@@ -154,12 +145,9 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/guiKeyChangeMenu.cpp \
|
||||
jni/src/guiPasswordChange.cpp \
|
||||
jni/src/guiTable.cpp \
|
||||
jni/src/guiscalingfilter.cpp \
|
||||
jni/src/guiVolumeChange.cpp \
|
||||
jni/src/httpfetch.cpp \
|
||||
jni/src/hud.cpp \
|
||||
jni/src/imagefilters.cpp \
|
||||
jni/src/intlGUIEditBox.cpp \
|
||||
jni/src/inventory.cpp \
|
||||
jni/src/inventorymanager.cpp \
|
||||
jni/src/itemdef.cpp \
|
||||
@@ -169,17 +157,13 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/log.cpp \
|
||||
jni/src/main.cpp \
|
||||
jni/src/map.cpp \
|
||||
jni/src/map_settings_manager.cpp \
|
||||
jni/src/mapblock.cpp \
|
||||
jni/src/mapblock_mesh.cpp \
|
||||
jni/src/mapgen.cpp \
|
||||
jni/src/mapgen_flat.cpp \
|
||||
jni/src/mapgen_fractal.cpp \
|
||||
jni/src/mapgen_singlenode.cpp \
|
||||
jni/src/mapgen_v5.cpp \
|
||||
jni/src/mapgen_v6.cpp \
|
||||
jni/src/mapgen_v7.cpp \
|
||||
jni/src/mapgen_valleys.cpp \
|
||||
jni/src/mapnode.cpp \
|
||||
jni/src/mapsector.cpp \
|
||||
jni/src/mesh.cpp \
|
||||
@@ -187,30 +171,26 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/mg_decoration.cpp \
|
||||
jni/src/mg_ore.cpp \
|
||||
jni/src/mg_schematic.cpp \
|
||||
jni/src/minimap.cpp \
|
||||
jni/src/mods.cpp \
|
||||
jni/src/nameidmapping.cpp \
|
||||
jni/src/nodedef.cpp \
|
||||
jni/src/nodemetadata.cpp \
|
||||
jni/src/nodetimer.cpp \
|
||||
jni/src/noise.cpp \
|
||||
jni/src/objdef.cpp \
|
||||
jni/src/object_properties.cpp \
|
||||
jni/src/particles.cpp \
|
||||
jni/src/pathfinder.cpp \
|
||||
jni/src/player.cpp \
|
||||
jni/src/porting_android.cpp \
|
||||
jni/src/porting.cpp \
|
||||
jni/src/profiler.cpp \
|
||||
jni/src/quicktune.cpp \
|
||||
jni/src/reflowscan.cpp \
|
||||
jni/src/remoteplayer.cpp \
|
||||
jni/src/rollback.cpp \
|
||||
jni/src/rollback_interface.cpp \
|
||||
jni/src/serialization.cpp \
|
||||
jni/src/server.cpp \
|
||||
jni/src/serverlist.cpp \
|
||||
jni/src/serverobject.cpp \
|
||||
jni/src/sha1.cpp \
|
||||
jni/src/shader.cpp \
|
||||
jni/src/sky.cpp \
|
||||
jni/src/socket.cpp \
|
||||
@@ -218,71 +198,30 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/sound_openal.cpp \
|
||||
jni/src/staticobject.cpp \
|
||||
jni/src/subgame.cpp \
|
||||
jni/src/test.cpp \
|
||||
jni/src/tile.cpp \
|
||||
jni/src/tool.cpp \
|
||||
jni/src/treegen.cpp \
|
||||
jni/src/version.cpp \
|
||||
jni/src/voxel.cpp \
|
||||
jni/src/voxelalgorithms.cpp \
|
||||
jni/src/util/areastore.cpp \
|
||||
jni/src/util/auth.cpp \
|
||||
jni/src/util/base64.cpp \
|
||||
jni/src/util/directiontables.cpp \
|
||||
jni/src/util/enriched_string.cpp \
|
||||
jni/src/util/numeric.cpp \
|
||||
jni/src/util/pointedthing.cpp \
|
||||
jni/src/util/serialize.cpp \
|
||||
jni/src/util/sha1.cpp \
|
||||
jni/src/util/string.cpp \
|
||||
jni/src/util/srp.cpp \
|
||||
jni/src/util/timetaker.cpp \
|
||||
jni/src/unittest/test.cpp \
|
||||
jni/src/unittest/test_collision.cpp \
|
||||
jni/src/unittest/test_compression.cpp \
|
||||
jni/src/unittest/test_connection.cpp \
|
||||
jni/src/unittest/test_filepath.cpp \
|
||||
jni/src/unittest/test_inventory.cpp \
|
||||
jni/src/unittest/test_map_settings_manager.cpp \
|
||||
jni/src/unittest/test_mapnode.cpp \
|
||||
jni/src/unittest/test_nodedef.cpp \
|
||||
jni/src/unittest/test_noderesolver.cpp \
|
||||
jni/src/unittest/test_noise.cpp \
|
||||
jni/src/unittest/test_objdef.cpp \
|
||||
jni/src/unittest/test_profiler.cpp \
|
||||
jni/src/unittest/test_random.cpp \
|
||||
jni/src/unittest/test_schematic.cpp \
|
||||
jni/src/unittest/test_serialization.cpp \
|
||||
jni/src/unittest/test_settings.cpp \
|
||||
jni/src/unittest/test_socket.cpp \
|
||||
jni/src/unittest/test_utilities.cpp \
|
||||
jni/src/unittest/test_voxelalgorithms.cpp \
|
||||
jni/src/unittest/test_voxelmanipulator.cpp \
|
||||
jni/src/touchscreengui.cpp \
|
||||
jni/src/database-leveldb.cpp \
|
||||
jni/src/settings.cpp \
|
||||
jni/src/wieldmesh.cpp \
|
||||
jni/src/client/clientlauncher.cpp \
|
||||
jni/src/client/tile.cpp \
|
||||
jni/src/client/joystick_controller.cpp \
|
||||
jni/src/irrlicht_changes/static_text.cpp
|
||||
|
||||
# intentionally kept out (we already build openssl itself): jni/src/util/sha256.c
|
||||
|
||||
# Network
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/network/connection.cpp \
|
||||
jni/src/network/networkpacket.cpp \
|
||||
jni/src/network/clientopcodes.cpp \
|
||||
jni/src/network/clientpackethandler.cpp \
|
||||
jni/src/network/serveropcodes.cpp \
|
||||
jni/src/network/serverpackethandler.cpp \
|
||||
jni/src/wieldmesh.cpp
|
||||
|
||||
# lua api
|
||||
LOCAL_SRC_FILES += \
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/script/common/c_content.cpp \
|
||||
jni/src/script/common/c_converter.cpp \
|
||||
jni/src/script/common/c_internal.cpp \
|
||||
jni/src/script/common/c_types.cpp \
|
||||
jni/src/script/cpp_api/s_async.cpp \
|
||||
jni/src/script/cpp_api/s_base.cpp \
|
||||
jni/src/script/cpp_api/s_entity.cpp \
|
||||
jni/src/script/cpp_api/s_env.cpp \
|
||||
@@ -292,9 +231,8 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/script/cpp_api/s_node.cpp \
|
||||
jni/src/script/cpp_api/s_nodemeta.cpp \
|
||||
jni/src/script/cpp_api/s_player.cpp \
|
||||
jni/src/script/cpp_api/s_security.cpp \
|
||||
jni/src/script/cpp_api/s_server.cpp \
|
||||
jni/src/script/lua_api/l_areastore.cpp \
|
||||
jni/src/script/cpp_api/s_async.cpp \
|
||||
jni/src/script/lua_api/l_base.cpp \
|
||||
jni/src/script/lua_api/l_craft.cpp \
|
||||
jni/src/script/lua_api/l_env.cpp \
|
||||
@@ -310,17 +248,17 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/script/lua_api/l_rollback.cpp \
|
||||
jni/src/script/lua_api/l_server.cpp \
|
||||
jni/src/script/lua_api/l_settings.cpp \
|
||||
jni/src/script/lua_api/l_http.cpp \
|
||||
jni/src/script/lua_api/l_util.cpp \
|
||||
jni/src/script/lua_api/l_vmanip.cpp \
|
||||
jni/src/script/scripting_game.cpp \
|
||||
jni/src/script/scripting_mainmenu.cpp
|
||||
|
||||
|
||||
#freetype2 support
|
||||
LOCAL_SRC_FILES += jni/src/cguittfont/xCGUITTFont.cpp
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/cguittfont/xCGUITTFont.cpp
|
||||
|
||||
# Lua
|
||||
LOCAL_SRC_FILES += \
|
||||
# lua
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/lua/src/lapi.c \
|
||||
jni/src/lua/src/lauxlib.c \
|
||||
jni/src/lua/src/lbaselib.c \
|
||||
@@ -352,20 +290,20 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/lua/src/lzio.c \
|
||||
jni/src/lua/src/print.c
|
||||
|
||||
# SQLite3
|
||||
# sqlite
|
||||
LOCAL_SRC_FILES += deps/sqlite/sqlite3.c
|
||||
|
||||
# Threading
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/threading/event.cpp \
|
||||
jni/src/threading/mutex.cpp \
|
||||
jni/src/threading/semaphore.cpp \
|
||||
jni/src/threading/thread.cpp
|
||||
# jthread
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/jthread/pthread/jevent.cpp \
|
||||
jni/src/jthread/pthread/jmutex.cpp \
|
||||
jni/src/jthread/pthread/jsemaphore.cpp \
|
||||
jni/src/jthread/pthread/jthread.cpp
|
||||
|
||||
# JSONCPP
|
||||
LOCAL_SRC_FILES += jni/src/jsoncpp/json/jsoncpp.cpp
|
||||
# json
|
||||
LOCAL_SRC_FILES += jni/src/json/jsoncpp.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := iconv openal ogg vorbis gmp
|
||||
LOCAL_SHARED_LIBRARIES := openal ogg vorbis
|
||||
LOCAL_STATIC_LIBRARIES := Irrlicht freetype curl ssl crypto android_native_app_glue $(PROFILER_LIBS)
|
||||
|
||||
ifeq ($(HAVE_LEVELDB), 1)
|
||||
@@ -380,4 +318,3 @@ ifdef GPROF
|
||||
$(call import-module,android-ndk-profiler)
|
||||
endif
|
||||
$(call import-module,android/native_app_glue)
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# NDK_TOOLCHAIN_VERSION := clang3.8
|
||||
# NDK_TOOLCHAIN_VERSION := clang3.3
|
||||
|
||||
APP_PLATFORM := android-9
|
||||
APP_MODULES := minetest
|
||||
@@ -6,4 +6,3 @@ APP_STL := gnustl_static
|
||||
|
||||
APP_CPPFLAGS += -fexceptions
|
||||
APP_GNUSTL_FORCE_CPP_FEATURES := rtti
|
||||
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
--- openssl-1.0.2e.orig/Configure 2015-12-03 15:04:23.000000000 +0100
|
||||
+++ openssl-1.0.2e/Configure 2015-12-14 21:01:40.351265968 +0100
|
||||
@@ -464,8 +464,10 @@
|
||||
# Android: linux-* but without pointers to headers and libs.
|
||||
--- openssl-1.0.1j/Configure.orig 2014-10-15 14:53:39.000000000 +0200
|
||||
+++ openssl-1.0.1j/Configure 2015-01-03 22:41:43.505749921 +0100
|
||||
@@ -407,6 +407,8 @@
|
||||
"android","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${no_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"android-x86","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG ${x86_gcc_des} ${x86_gcc_opts}:".eval{my $asm=${x86_elf_asm};$asm=~s/:elf/:android/;$asm}.":dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-arm","gcc:-march=armv4 -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${armv4_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"android-armv7","gcc:-march=armv7-a -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${armv4_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"android-mips","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${mips32_asm}:o32:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-mips32","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${mips32_asm}:o32:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-arm","gcc:-march=armv4 -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${armv4_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-mips32","gcc:-march=mips32 -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${mips32_asm}:o32:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
|
||||
#### *BSD [do see comment about ${BSDthreads} above!]
|
||||
"BSD-generic32","gcc:-O3 -fomit-frame-pointer -Wall::${BSDthreads}:::BN_LLONG RC2_CHAR RC4_INDEX DES_INT DES_UNROLL:${no_asm}:dlfcn:bsd-gcc-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"BSD-generic32","gcc:-DTERMIOS -O3 -fomit-frame-pointer -Wall::${BSDthreads}:::BN_LLONG RC2_CHAR RC4_INDEX DES_INT DES_UNROLL:${no_asm}:dlfcn:bsd-gcc-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
@@ -1,39 +0,0 @@
|
||||
--- a/libcharset/lib/localcharset.c 2015-06-10 11:55:25.933870724 +0200
|
||||
+++ b/libcharset/lib/localcharset.c 2015-06-10 11:55:39.578063493 +0200
|
||||
@@ -47,7 +47,7 @@
|
||||
|
||||
#if !defined WIN32_NATIVE
|
||||
# include <unistd.h>
|
||||
-# if HAVE_LANGINFO_CODESET
|
||||
+# if HAVE_LANGINFO_CODESET && !(defined __ANDROID__)
|
||||
# include <langinfo.h>
|
||||
# else
|
||||
# if 0 /* see comment below */
|
||||
@@ -124,7 +124,7 @@ get_charset_aliases (void)
|
||||
cp = charset_aliases;
|
||||
if (cp == NULL)
|
||||
{
|
||||
-#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__)
|
||||
+#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__ || defined __ANDROID__)
|
||||
const char *dir;
|
||||
const char *base = "charset.alias";
|
||||
char *file_name;
|
||||
@@ -338,6 +338,9 @@ get_charset_aliases (void)
|
||||
"CP54936" "\0" "GB18030" "\0"
|
||||
"CP65001" "\0" "UTF-8" "\0";
|
||||
# endif
|
||||
+# if defined __ANDROID__
|
||||
+ cp = "*" "\0" "UTF-8" "\0";
|
||||
+# endif
|
||||
#endif
|
||||
|
||||
charset_aliases = cp;
|
||||
@@ -361,7 +364,7 @@ locale_charset (void)
|
||||
const char *codeset;
|
||||
const char *aliases;
|
||||
|
||||
-#if !(defined WIN32_NATIVE || defined OS2)
|
||||
+#if !(defined WIN32_NATIVE || defined OS2 || defined __ANDROID__)
|
||||
|
||||
# if HAVE_LANGINFO_CODESET
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
--- a/srclib/stdio.in.h 2011-08-07 15:42:06.000000000 +0200
|
||||
+++ b/srclib/stdio.in.h 2015-06-10 09:27:58.129056262 +0200
|
||||
@@ -695,8 +696,9 @@ _GL_CXXALIASWARN (gets);
|
||||
/* It is very rare that the developer ever has full control of stdin,
|
||||
so any use of gets warrants an unconditional warning. Assume it is
|
||||
always declared, since it is required by C89. */
|
||||
-_GL_WARN_ON_USE (gets, "gets is a security hole - use fgets instead");
|
||||
+/*_GL_WARN_ON_USE (gets, "gets is a security hole - use fgets instead");*/
|
||||
+#define gets(a) fgets( a, sizeof(*(a)), stdin)
|
||||
#endif
|
||||
|
||||
|
||||
#if @GNULIB_OBSTACK_PRINTF@ || @GNULIB_OBSTACK_PRINTF_POSIX@
|
||||
@@ -1,17 +0,0 @@
|
||||
--- sqlite3.c 2016-11-29 02:29:24.000000000 +0000
|
||||
+++ sqlite3.c 2016-12-08 22:54:54.206465377 +0000
|
||||
@@ -30445,7 +30445,14 @@
|
||||
#if OS_VXWORKS
|
||||
struct vxworksFileId *pId; /* Unique file ID for vxworks. */
|
||||
#else
|
||||
- ino_t ino; /* Inode number */
|
||||
+ #ifdef ANDROID
|
||||
+ // Bionic's struct stat has a 64 bit st_ino on both 32 and
|
||||
+ // 64 bit architectures. ino_t remains 32 bits wide on 32 bit
|
||||
+ // architectures and can lead to inode truncation.
|
||||
+ unsigned long long ino; /* Inode number */
|
||||
+ #else
|
||||
+ ino_t ino; /* Inode number */
|
||||
+ #endif
|
||||
#endif
|
||||
};
|
||||
1
build/android/project.properties
Normal file
@@ -0,0 +1 @@
|
||||
target=android-10
|
||||
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 7.4 KiB |
@@ -13,12 +13,10 @@
|
||||
|
||||
<TextView
|
||||
android:id="@+id/textView1"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:ellipsize="middle"
|
||||
android:singleLine="true"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:text="@string/preparing_media"
|
||||
android:text="preparing media ..."
|
||||
android:textAppearance="?android:attr/textAppearanceSmall" />
|
||||
|
||||
</LinearLayout>
|
||||
@@ -1,2 +0,0 @@
|
||||
rootProject.name = "Minetest"
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<uses-permission android:name="android.permission.SET_DEBUG_APP" />
|
||||
</manifest>
|
||||
@@ -1,34 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="net.minetest.minetest"
|
||||
android:installLocation="auto">
|
||||
<uses-feature android:glEsVersion="0x00010000" android:required="true"/>
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<application android:icon="@drawable/irr_icon"
|
||||
android:label="${project}"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:allowBackup="true">
|
||||
<activity android:name=".MtNativeActivity"
|
||||
android:label="${project}"
|
||||
android:launchMode="singleTask"
|
||||
android:configChanges="orientation|keyboard|keyboardHidden|navigation"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
android:clearTaskOnLaunch="true">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<meta-data android:name="android.app.lib_name" android:value="minetest" />
|
||||
</activity>
|
||||
<activity android:name=".MinetestTextEntry"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
<activity android:name=".MinetestAssetCopy"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
</application>
|
||||
</manifest>
|
||||
@@ -1,5 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="preparing_media">Preparing media...</string>
|
||||
</resources>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package net.minetest.minetest;
|
||||
package org.minetest.minetest;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
@@ -254,14 +254,54 @@ public class MinetestAssetCopy extends Activity
|
||||
boolean shortened = false;
|
||||
String todisplay = m_tocopy.get(progress[0]);
|
||||
m_ProgressBar.setProgress(progress[0]);
|
||||
m_Filename.setText(todisplay);
|
||||
|
||||
// make sure our text doesn't exceed our layout width
|
||||
Rect bounds = new Rect();
|
||||
Paint textPaint = m_Filename.getPaint();
|
||||
textPaint.getTextBounds(todisplay, 0, todisplay.length(), bounds);
|
||||
|
||||
while (bounds.width() > getResources().getDisplayMetrics().widthPixels * 0.7) {
|
||||
if (todisplay.length() < 2) {
|
||||
break;
|
||||
}
|
||||
todisplay = todisplay.substring(1);
|
||||
textPaint.getTextBounds(todisplay, 0, todisplay.length(), bounds);
|
||||
shortened = true;
|
||||
}
|
||||
|
||||
if (! shortened) {
|
||||
m_Filename.setText(todisplay);
|
||||
}
|
||||
else {
|
||||
m_Filename.setText(".." + todisplay);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
boolean shortened = false;
|
||||
String todisplay = m_Foldername;
|
||||
String full_text = "scanning " + todisplay + " ...";
|
||||
m_Filename.setText(full_text);
|
||||
// make sure our text doesn't exceed our layout width
|
||||
Rect bounds = new Rect();
|
||||
Paint textPaint = m_Filename.getPaint();
|
||||
textPaint.getTextBounds(full_text, 0, full_text.length(), bounds);
|
||||
|
||||
while (bounds.width() > getResources().getDisplayMetrics().widthPixels * 0.7) {
|
||||
if (todisplay.length() < 2) {
|
||||
break;
|
||||
}
|
||||
todisplay = todisplay.substring(1);
|
||||
full_text = "scanning " + todisplay + " ...";
|
||||
textPaint.getTextBounds(full_text, 0, full_text.length(), bounds);
|
||||
shortened = true;
|
||||
}
|
||||
|
||||
if (! shortened) {
|
||||
m_Filename.setText(full_text);
|
||||
}
|
||||
else {
|
||||
m_Filename.setText("scanning .." + todisplay + " ...");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package net.minetest.minetest;
|
||||
package org.minetest.minetest;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.app.AlertDialog;
|
||||
@@ -1,4 +1,4 @@
|
||||
package net.minetest.minetest;
|
||||
package org.minetest.minetest;
|
||||
|
||||
import android.app.NativeActivity;
|
||||
import android.content.Intent;
|
||||
@@ -12,22 +12,23 @@ public class MtNativeActivity extends NativeActivity {
|
||||
super.onCreate(savedInstanceState);
|
||||
m_MessagReturnCode = -1;
|
||||
m_MessageReturnValue = "";
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDestroy() {
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void copyAssets() {
|
||||
Intent intent = new Intent(this, MinetestAssetCopy.class);
|
||||
startActivity(intent);
|
||||
}
|
||||
|
||||
|
||||
public void showDialog(String acceptButton, String hint, String current,
|
||||
int editType) {
|
||||
|
||||
|
||||
Intent intent = new Intent(this, MinetestTextEntry.class);
|
||||
Bundle params = new Bundle();
|
||||
params.putString("acceptButton", acceptButton);
|
||||
@@ -39,37 +40,37 @@ public class MtNativeActivity extends NativeActivity {
|
||||
m_MessageReturnValue = "";
|
||||
m_MessagReturnCode = -1;
|
||||
}
|
||||
|
||||
|
||||
public static native void putMessageBoxResult(String text);
|
||||
|
||||
|
||||
/* ugly code to workaround putMessageBoxResult not beeing found */
|
||||
public int getDialogState() {
|
||||
return m_MessagReturnCode;
|
||||
}
|
||||
|
||||
|
||||
public String getDialogValue() {
|
||||
m_MessagReturnCode = -1;
|
||||
return m_MessageReturnValue;
|
||||
}
|
||||
|
||||
|
||||
public float getDensity() {
|
||||
return getResources().getDisplayMetrics().density;
|
||||
}
|
||||
|
||||
|
||||
public int getDisplayWidth() {
|
||||
return getResources().getDisplayMetrics().widthPixels;
|
||||
}
|
||||
|
||||
|
||||
public int getDisplayHeight() {
|
||||
return getResources().getDisplayMetrics().heightPixels;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode,
|
||||
Intent data) {
|
||||
if (requestCode == 101) {
|
||||
if (resultCode == RESULT_OK) {
|
||||
String text = data.getStringExtra("text");
|
||||
String text = data.getStringExtra("text");
|
||||
m_MessagReturnCode = 0;
|
||||
m_MessageReturnValue = text;
|
||||
}
|
||||
@@ -78,22 +79,15 @@ public class MtNativeActivity extends NativeActivity {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
System.loadLibrary("openal");
|
||||
System.loadLibrary("ogg");
|
||||
System.loadLibrary("vorbis");
|
||||
System.loadLibrary("ssl");
|
||||
System.loadLibrary("crypto");
|
||||
System.loadLibrary("gmp");
|
||||
System.loadLibrary("iconv");
|
||||
|
||||
// We don't have to load libminetest.so ourselves,
|
||||
// but if we do, we get nicer logcat errors when
|
||||
// loading fails.
|
||||
System.loadLibrary("minetest");
|
||||
}
|
||||
|
||||
|
||||
private int m_MessagReturnCode;
|
||||
private String m_MessageReturnValue;
|
||||
}
|
||||
@@ -189,7 +189,7 @@ function filterlist.process(self)
|
||||
for k,v in pairs(self.m_raw_list) do
|
||||
if self.m_filtercriteria == nil or
|
||||
self.m_filter_fct(v,self.m_filtercriteria) then
|
||||
self.m_processed_list[#self.m_processed_list + 1] = v
|
||||
table.insert(self.m_processed_list,v)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
-- Minetest: builtin/misc_helpers.lua
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Localize functions to avoid table lookups (better performance).
|
||||
local string_sub, string_find = string.sub, string.find
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function basic_dump(o)
|
||||
local tp = type(o)
|
||||
@@ -93,13 +89,13 @@ function dump2(o, name, dumped)
|
||||
-- the form _G["table: 0xFFFFFFF"]
|
||||
keyStr = string.format("_G[%q]", tostring(k))
|
||||
-- Dump key table
|
||||
t[#t + 1] = dump2(k, keyStr, dumped)
|
||||
table.insert(t, dump2(k, keyStr, dumped))
|
||||
end
|
||||
else
|
||||
keyStr = basic_dump(k)
|
||||
end
|
||||
local vname = string.format("%s[%s]", name, keyStr)
|
||||
t[#t + 1] = dump2(v, vname, dumped)
|
||||
table.insert(t, dump2(v, vname, dumped))
|
||||
end
|
||||
return string.format("%s = {}\n%s", name, table.concat(t))
|
||||
end
|
||||
@@ -134,7 +130,7 @@ function dump(o, indent, nested, level)
|
||||
local t = {}
|
||||
local dumped_indexes = {}
|
||||
for i, v in ipairs(o) do
|
||||
t[#t + 1] = dump(v, indent, nested, level + 1)
|
||||
table.insert(t, dump(v, indent, nested, level + 1))
|
||||
dumped_indexes[i] = true
|
||||
end
|
||||
for k, v in pairs(o) do
|
||||
@@ -143,7 +139,7 @@ function dump(o, indent, nested, level)
|
||||
k = "["..dump(k, indent, nested, level + 1).."]"
|
||||
end
|
||||
v = dump(v, indent, nested, level + 1)
|
||||
t[#t + 1] = k.." = "..v
|
||||
table.insert(t, k.." = "..v)
|
||||
end
|
||||
end
|
||||
nested[o] = nil
|
||||
@@ -159,6 +155,9 @@ function dump(o, indent, nested, level)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Localize functions to avoid table lookups (better performance).
|
||||
local table_insert = table.insert
|
||||
local str_sub, str_find = string.sub, string.find
|
||||
function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
delim = delim or ","
|
||||
max_splits = max_splits or -1
|
||||
@@ -167,39 +166,26 @@ function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
local plain = not sep_is_pattern
|
||||
max_splits = max_splits + 1
|
||||
repeat
|
||||
local np, npe = string_find(str, delim, pos, plain)
|
||||
local np, npe = str_find(str, delim, pos, plain)
|
||||
np, npe = (np or (len+1)), (npe or (len+1))
|
||||
if (not np) or (max_splits == 1) then
|
||||
np = len + 1
|
||||
npe = np
|
||||
end
|
||||
local s = string_sub(str, pos, np - 1)
|
||||
local s = str_sub(str, pos, np - 1)
|
||||
if include_empty or (s ~= "") then
|
||||
max_splits = max_splits - 1
|
||||
items[#items + 1] = s
|
||||
table_insert(items, s)
|
||||
end
|
||||
pos = npe + 1
|
||||
until (max_splits == 0) or (pos > (len + 1))
|
||||
return items
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.indexof(list, val)
|
||||
for i, v in ipairs(list) do
|
||||
if v == val then
|
||||
return i
|
||||
end
|
||||
end
|
||||
return -1
|
||||
end
|
||||
|
||||
assert(table.indexof({"foo", "bar"}, "foo") == 1)
|
||||
assert(table.indexof({"foo", "bar"}, "baz") == -1)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function file_exists(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f == nil then
|
||||
if f==nil then
|
||||
return false
|
||||
else
|
||||
f:close()
|
||||
@@ -312,8 +298,8 @@ function core.splittext(text,charlimit)
|
||||
|
||||
local current_idx = 1
|
||||
|
||||
local start,stop = string_find(text, " ", current_idx)
|
||||
local nl_start,nl_stop = string_find(text, "\n", current_idx)
|
||||
local start,stop = string.find(text," ",current_idx)
|
||||
local nl_start,nl_stop = string.find(text,"\n",current_idx)
|
||||
local gotnewline = false
|
||||
if nl_start ~= nil and (start == nil or nl_start < start) then
|
||||
start = nl_start
|
||||
@@ -323,7 +309,7 @@ function core.splittext(text,charlimit)
|
||||
local last_line = ""
|
||||
while start ~= nil do
|
||||
if string.len(last_line) + (stop-start) > charlimit then
|
||||
retval[#retval + 1] = last_line
|
||||
table.insert(retval,last_line)
|
||||
last_line = ""
|
||||
end
|
||||
|
||||
@@ -331,17 +317,17 @@ function core.splittext(text,charlimit)
|
||||
last_line = last_line .. " "
|
||||
end
|
||||
|
||||
last_line = last_line .. string_sub(text, current_idx, stop - 1)
|
||||
last_line = last_line .. string.sub(text,current_idx,stop -1)
|
||||
|
||||
if gotnewline then
|
||||
retval[#retval + 1] = last_line
|
||||
table.insert(retval,last_line)
|
||||
last_line = ""
|
||||
gotnewline = false
|
||||
end
|
||||
current_idx = stop+1
|
||||
|
||||
start,stop = string_find(text, " ", current_idx)
|
||||
nl_start,nl_stop = string_find(text, "\n", current_idx)
|
||||
start,stop = string.find(text," ",current_idx)
|
||||
nl_start,nl_stop = string.find(text,"\n",current_idx)
|
||||
|
||||
if nl_start ~= nil and (start == nil or nl_start < start) then
|
||||
start = nl_start
|
||||
@@ -352,11 +338,11 @@ function core.splittext(text,charlimit)
|
||||
|
||||
--add last part of text
|
||||
if string.len(last_line) + (string.len(text) - current_idx) > charlimit then
|
||||
retval[#retval + 1] = last_line
|
||||
retval[#retval + 1] = string_sub(text, current_idx)
|
||||
table.insert(retval,last_line)
|
||||
table.insert(retval,string.sub(text,current_idx))
|
||||
else
|
||||
last_line = last_line .. " " .. string_sub(text, current_idx)
|
||||
retval[#retval + 1] = last_line
|
||||
last_line = last_line .. " " .. string.sub(text,current_idx)
|
||||
table.insert(retval,last_line)
|
||||
end
|
||||
|
||||
return retval
|
||||
@@ -382,6 +368,7 @@ if INIT == "game" then
|
||||
itemstack, pointed_thing)
|
||||
return
|
||||
end
|
||||
local pitch = placer:get_look_pitch()
|
||||
local fdir = core.dir_to_facedir(placer:get_look_dir())
|
||||
local wield_name = itemstack:get_name()
|
||||
|
||||
@@ -428,14 +415,14 @@ if INIT == "game" then
|
||||
|
||||
if iswall then
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = dirs1[fdir + 1]})
|
||||
param2 = dirs1[fdir+1]})
|
||||
elseif isceiling then
|
||||
if orient_flags.force_facedir then
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = 20})
|
||||
else
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = dirs2[fdir + 1]})
|
||||
param2 = dirs2[fdir+1]})
|
||||
end
|
||||
else -- place right side up
|
||||
if orient_flags.force_facedir then
|
||||
@@ -552,36 +539,6 @@ assert(core.string_to_pos("10.0, 5, -2").x == 10)
|
||||
assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
|
||||
assert(core.string_to_pos("asd, 5, -2)") == nil)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.string_to_area(value)
|
||||
local p1, p2 = unpack(value:split(") ("))
|
||||
if p1 == nil or p2 == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
p1 = core.string_to_pos(p1 .. ")")
|
||||
p2 = core.string_to_pos("(" .. p2)
|
||||
if p1 == nil or p2 == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
|
||||
local function test_string_to_area()
|
||||
local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2, 4, -12.53)")
|
||||
assert(p1.x == 10.0 and p1.y == 5 and p1.z == -2)
|
||||
assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
|
||||
|
||||
p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
|
||||
p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
|
||||
assert(p1 == nil and p2 == nil)
|
||||
end
|
||||
|
||||
test_string_to_area()
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.copy(t, seen)
|
||||
local n = {}
|
||||
|
||||
@@ -104,7 +104,7 @@ function core.serialize(x)
|
||||
local i = local_index
|
||||
local_index = local_index + 1
|
||||
var = "_["..i.."]"
|
||||
local_defs[#local_defs + 1] = var.." = "..val
|
||||
table.insert(local_defs, var.." = "..val)
|
||||
dumped[x] = var
|
||||
return var
|
||||
end
|
||||
@@ -115,35 +115,27 @@ function core.serialize(x)
|
||||
function dump_val(x)
|
||||
local tp = type(x)
|
||||
if x == nil then return "nil"
|
||||
elseif tp == "number" then return string.format("%d", x)
|
||||
elseif tp == "string" then return string.format("%q", x)
|
||||
elseif tp == "boolean" then return x and "true" or "false"
|
||||
elseif tp == "function" then
|
||||
return string.format("loadstring(%q)", string.dump(x))
|
||||
elseif tp == "number" then
|
||||
-- Serialize integers with string.format to prevent
|
||||
-- scientific notation, which doesn't preserve
|
||||
-- precision and breaks things like node position
|
||||
-- hashes. Serialize floats normally.
|
||||
if math.floor(x) == x then
|
||||
return string.format("%d", x)
|
||||
else
|
||||
return tostring(x)
|
||||
end
|
||||
elseif tp == "table" then
|
||||
local vals = {}
|
||||
local idx_dumped = {}
|
||||
local np = nest_points[x]
|
||||
for i, v in ipairs(x) do
|
||||
if not np or not np[i] then
|
||||
vals[#vals + 1] = dump_or_ref_val(v)
|
||||
table.insert(vals, dump_or_ref_val(v))
|
||||
end
|
||||
idx_dumped[i] = true
|
||||
end
|
||||
for k, v in pairs(x) do
|
||||
if (not np or not np[k]) and
|
||||
not idx_dumped[k] then
|
||||
vals[#vals + 1] = "["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v)
|
||||
table.insert(vals,
|
||||
"["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v))
|
||||
end
|
||||
end
|
||||
return "{"..table.concat(vals, ", ").."}"
|
||||
@@ -155,9 +147,9 @@ function core.serialize(x)
|
||||
local function dump_nest_points()
|
||||
for parent, vals in pairs(nest_points) do
|
||||
for k, v in pairs(vals) do
|
||||
local_defs[#local_defs + 1] = dump_or_ref_val(parent)
|
||||
table.insert(local_defs, dump_or_ref_val(parent)
|
||||
.."["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v)
|
||||
..dump_or_ref_val(v))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -4,11 +4,8 @@
|
||||
local WARN_INIT = false
|
||||
|
||||
|
||||
function core.global_exists(name)
|
||||
if type(name) ~= "string" then
|
||||
error("core.global_exists: " .. tostring(name) .. " is not a string")
|
||||
end
|
||||
return rawget(_G, name) ~= nil
|
||||
local function warn(message)
|
||||
print(os.date("%H:%M:%S: WARNING: ")..message)
|
||||
end
|
||||
|
||||
|
||||
@@ -25,7 +22,7 @@ function meta:__newindex(name, value)
|
||||
info.currentline, name)
|
||||
if not warned[warn_key] and info.what ~= "main" and
|
||||
info.what ~= "C" then
|
||||
core.log("warning", ("Assignment to undeclared "..
|
||||
warn(("Assignment to undeclared "..
|
||||
"global %q inside a function at %s.")
|
||||
:format(name, desc))
|
||||
warned[warn_key] = true
|
||||
@@ -33,8 +30,9 @@ function meta:__newindex(name, value)
|
||||
declared[name] = true
|
||||
end
|
||||
-- Ignore mod namespaces
|
||||
if WARN_INIT and name ~= core.get_current_modname() then
|
||||
core.log("warning", ("Global variable %q created at %s.")
|
||||
if WARN_INIT and (not core.get_current_modname or
|
||||
name ~= core.get_current_modname()) then
|
||||
warn(("Global variable %q created at %s.")
|
||||
:format(name, desc))
|
||||
end
|
||||
rawset(self, name, value)
|
||||
@@ -45,7 +43,7 @@ function meta:__index(name)
|
||||
local info = debug.getinfo(2, "Sl")
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
|
||||
if not declared[name] and not warned[warn_key] and info.what ~= "C" then
|
||||
core.log("warning", ("Undeclared global variable %q accessed at %s:%s")
|
||||
warn(("Undeclared global variable %q accessed at %s:%s")
|
||||
:format(name, info.short_src, info.currentline))
|
||||
warned[warn_key] = true
|
||||
end
|
||||
|
||||
@@ -31,14 +31,6 @@ function vector.normalize(v)
|
||||
end
|
||||
end
|
||||
|
||||
function vector.floor(v)
|
||||
return {
|
||||
x = math.floor(v.x),
|
||||
y = math.floor(v.y),
|
||||
z = math.floor(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
function vector.round(v)
|
||||
return {
|
||||
x = math.floor(v.x + 0.5),
|
||||
@@ -138,3 +130,4 @@ function vector.divide(a, b)
|
||||
z = a.z / b}
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
@@ -24,11 +24,11 @@ local function buttonbar_formspec(self)
|
||||
|
||||
local formspec = string.format("box[%f,%f;%f,%f;%s]",
|
||||
self.pos.x,self.pos.y ,self.size.x,self.size.y,self.bgcolor)
|
||||
|
||||
|
||||
for i=self.startbutton,#self.buttons,1 do
|
||||
local btn_name = self.buttons[i].name
|
||||
local btn_pos = {}
|
||||
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_pos.x = self.pos.x + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
@@ -36,7 +36,7 @@ local function buttonbar_formspec(self)
|
||||
else
|
||||
btn_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
end
|
||||
|
||||
|
||||
if self.orientation == "vertical" then
|
||||
btn_pos.y = self.pos.y + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
@@ -44,18 +44,18 @@ local function buttonbar_formspec(self)
|
||||
else
|
||||
btn_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
end
|
||||
|
||||
|
||||
if (self.orientation == "vertical" and
|
||||
(btn_pos.y + self.btn_size <= self.pos.y + self.size.y)) or
|
||||
(self.orientation == "horizontal" and
|
||||
(btn_pos.x + self.btn_size <= self.pos.x + self.size.x)) then
|
||||
|
||||
|
||||
local borders="true"
|
||||
|
||||
|
||||
if self.buttons[i].image ~= nil then
|
||||
borders="false"
|
||||
end
|
||||
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]tooltip[%s;%s]",
|
||||
btn_pos.x, btn_pos.y, self.btn_size, self.btn_size,
|
||||
@@ -75,7 +75,7 @@ local function buttonbar_formspec(self)
|
||||
btn_dec_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
local btn_inc_pos = {}
|
||||
local btn_size = {}
|
||||
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_size.x = 0.5
|
||||
btn_size.y = self.btn_size
|
||||
@@ -87,25 +87,25 @@ local function buttonbar_formspec(self)
|
||||
btn_inc_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
btn_inc_pos.y = self.pos.y + self.size.y - 0.5
|
||||
end
|
||||
|
||||
|
||||
local text_dec = "<"
|
||||
local text_inc = ">"
|
||||
if self.orientation == "vertical" then
|
||||
text_dec = "^"
|
||||
text_inc = "v"
|
||||
end
|
||||
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
|
||||
btn_dec_pos.x, btn_dec_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_dec)
|
||||
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_inc_%s;%s;true;true]",
|
||||
btn_inc_pos.x, btn_inc_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_inc)
|
||||
end
|
||||
|
||||
|
||||
return formspec
|
||||
end
|
||||
|
||||
@@ -113,16 +113,16 @@ local function buttonbar_buttonhandler(self, fields)
|
||||
|
||||
if fields["btnbar_inc_" .. self.name] ~= nil and
|
||||
self.startbutton < #self.buttons then
|
||||
|
||||
|
||||
self.startbutton = self.startbutton + 1
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if fields["btnbar_dec_" .. self.name] ~= nil and self.startbutton > 1 then
|
||||
self.startbutton = self.startbutton - 1
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
for i=1,#self.buttons,1 do
|
||||
if fields[self.buttons[i].name] ~= nil then
|
||||
return self.userbuttonhandler(fields)
|
||||
@@ -134,40 +134,35 @@ local buttonbar_metatable = {
|
||||
handle_buttons = buttonbar_buttonhandler,
|
||||
handle_events = function(self, event) end,
|
||||
get_formspec = buttonbar_formspec,
|
||||
|
||||
|
||||
hide = function(self) self.hidden = true end,
|
||||
show = function(self) self.hidden = false end,
|
||||
|
||||
delete = function(self) ui.delete(self) end,
|
||||
|
||||
|
||||
add_button = function(self, name, caption, image, tooltip)
|
||||
if caption == nil then caption = "" end
|
||||
if image == nil then image = "" end
|
||||
if tooltip == nil then tooltip = "" end
|
||||
|
||||
self.buttons[#self.buttons + 1] = {
|
||||
name = name,
|
||||
caption = caption,
|
||||
image = image,
|
||||
tooltip = tooltip
|
||||
}
|
||||
|
||||
table.insert(self.buttons,{ name=name, caption=caption, image=image, tooltip=tooltip})
|
||||
if self.orientation == "horizontal" then
|
||||
if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.x ) then
|
||||
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
else
|
||||
if ((self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.y ) then
|
||||
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
|
||||
set_bgparams = function(self, bgcolor)
|
||||
if (type(bgcolor) == "string") then
|
||||
self.bgcolor = bgcolor
|
||||
@@ -194,20 +189,20 @@ function buttonbar_create(name, cbf_buttonhandler, pos, orientation, size)
|
||||
self.startbutton = 1
|
||||
self.have_move_buttons = false
|
||||
self.hidden = false
|
||||
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
self.btn_size = self.size.y
|
||||
else
|
||||
self.btn_size = self.size.x
|
||||
end
|
||||
|
||||
|
||||
if (self.btn_initial_offset == nil) then
|
||||
self.btn_initial_offset = self.btn_size * 0.05
|
||||
end
|
||||
|
||||
self.userbuttonhandler = cbf_buttonhandler
|
||||
self.buttons = {}
|
||||
|
||||
|
||||
setmetatable(self,buttonbar_metatable)
|
||||
|
||||
ui.add(self)
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--this program is distributed in the hope that it will be useful,
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function dialog_event_handler(self,event)
|
||||
@@ -61,7 +61,7 @@ function dialog_create(name,get_formspec,buttonhandler,eventhandler)
|
||||
self.formspec = get_formspec
|
||||
self.buttonhandler = buttonhandler
|
||||
self.user_eventhandler = eventhandler
|
||||
|
||||
|
||||
setmetatable(self,dialog_metatable)
|
||||
|
||||
ui.add(self)
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ local function add_tab(self,tab)
|
||||
tabdata = {},
|
||||
}
|
||||
|
||||
self.tablist[#self.tablist + 1] = newtab
|
||||
table.insert(self.tablist,newtab)
|
||||
|
||||
if self.last_tab_index == #self.tablist then
|
||||
self.current_tab = tab.name
|
||||
@@ -61,7 +61,7 @@ local function get_formspec(self)
|
||||
local formspec = ""
|
||||
|
||||
if not self.hidden and (self.parent == nil or not self.parent.hidden) then
|
||||
|
||||
|
||||
if self.parent == nil then
|
||||
local tsize = self.tablist[self.last_tab_index].tabsize or
|
||||
{width=self.width, height=self.height}
|
||||
@@ -87,11 +87,11 @@ local function handle_buttons(self,fields)
|
||||
if self.hidden then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if self:handle_tab_buttons(fields) then
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if self.glb_btn_handler ~= nil and
|
||||
self.glb_btn_handler(self,fields) then
|
||||
return true
|
||||
@@ -112,16 +112,16 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_events(self,event)
|
||||
|
||||
|
||||
if self.hidden then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if self.glb_evt_handler ~= nil and
|
||||
self.glb_evt_handler(self,event) then
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if self.tablist[self.last_tab_index].evt_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].evt_handler(
|
||||
@@ -131,7 +131,7 @@ local function handle_events(self,event)
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
@@ -160,16 +160,16 @@ local function switch_to_tab(self, index)
|
||||
self.tablist[self.last_tab_index].on_change("LEAVE",
|
||||
self.current_tab, self.tablist[index].name)
|
||||
end
|
||||
|
||||
|
||||
--update tabview data
|
||||
self.last_tab_index = index
|
||||
local old_tab = self.current_tab
|
||||
self.current_tab = self.tablist[index].name
|
||||
|
||||
|
||||
if (self.autosave_tab) then
|
||||
core.setting_set(self.name .. "_LAST",self.current_tab)
|
||||
end
|
||||
|
||||
|
||||
-- call for tab to enter
|
||||
if self.tablist[index].on_change ~= nil then
|
||||
self.tablist[index].on_change("ENTER",
|
||||
@@ -197,14 +197,14 @@ local function set_tab_by_name(self, name)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function hide_tabview(self)
|
||||
self.hidden=true
|
||||
|
||||
|
||||
--call on_change as we're not gonna show self tab any longer
|
||||
if self.tablist[self.last_tab_index].on_change ~= nil then
|
||||
self.tablist[self.last_tab_index].on_change("LEAVE",
|
||||
@@ -215,7 +215,7 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
local function show_tabview(self)
|
||||
self.hidden=false
|
||||
|
||||
|
||||
-- call for tab to enter
|
||||
if self.tablist[self.last_tab_index].on_change ~= nil then
|
||||
self.tablist[self.last_tab_index].on_change("ENTER",
|
||||
@@ -265,7 +265,7 @@ function tabview_create(name, size, tabheaderpos)
|
||||
self.current_tab = nil
|
||||
self.last_tab_index = 1
|
||||
self.tablist = {}
|
||||
|
||||
|
||||
self.autosave_tab = false
|
||||
|
||||
ui.add(self)
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
ui = {}
|
||||
@@ -23,7 +23,7 @@ ui.default = nil
|
||||
function ui.add(child)
|
||||
--TODO check child
|
||||
ui.childlist[child.name] = child
|
||||
|
||||
|
||||
return child.name
|
||||
end
|
||||
|
||||
@@ -33,7 +33,7 @@ function ui.delete(child)
|
||||
if ui.childlist[child.name] == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
ui.childlist[child.name] = nil
|
||||
return true
|
||||
end
|
||||
@@ -54,52 +54,17 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local function wordwrap_quickhack(str)
|
||||
local res = ""
|
||||
local ar = str:split("\n")
|
||||
for i = 1, #ar do
|
||||
local text = ar[i]
|
||||
-- Hack to add word wrapping.
|
||||
-- TODO: Add engine support for wrapping in formspecs
|
||||
while #text > 80 do
|
||||
if res ~= "" then
|
||||
res = res .. ","
|
||||
end
|
||||
res = res .. core.formspec_escape(string.sub(text, 1, 79))
|
||||
text = string.sub(text, 80, #text)
|
||||
end
|
||||
if res ~= "" then
|
||||
res = res .. ","
|
||||
end
|
||||
res = res .. core.formspec_escape(text)
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.update()
|
||||
local formspec = ""
|
||||
|
||||
-- handle errors
|
||||
if gamedata ~= nil and gamedata.reconnect_requested then
|
||||
formspec = wordwrap_quickhack(gamedata.errormessage or "")
|
||||
formspec = "size[12,5]" ..
|
||||
"label[0.5,0;" .. fgettext("The server has requested a reconnect:") ..
|
||||
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
|
||||
"]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Main menu") .. "]" ..
|
||||
"button[3,4.6;3,0.5;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]"
|
||||
elseif gamedata ~= nil and gamedata.errormessage ~= nil then
|
||||
formspec = wordwrap_quickhack(gamedata.errormessage)
|
||||
local error_title
|
||||
if string.find(gamedata.errormessage, "ModError") then
|
||||
error_title = fgettext("An error occured in a Lua script, such as a mod:")
|
||||
else
|
||||
error_title = fgettext("An error occured:")
|
||||
end
|
||||
formspec = "size[12,5]" ..
|
||||
"label[0.5,0;" .. error_title ..
|
||||
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
|
||||
"]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
|
||||
if gamedata ~= nil and gamedata.errormessage ~= nil then
|
||||
formspec = "size[12,3.2]" ..
|
||||
"textarea[1,1;10,2;;ERROR: " ..
|
||||
core.formspec_escape(gamedata.errormessage) ..
|
||||
";]"..
|
||||
"button[4.5,2.5;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
|
||||
else
|
||||
local active_toplevel_ui_elements = 0
|
||||
for key,value in pairs(ui.childlist) do
|
||||
@@ -112,7 +77,7 @@ function ui.update()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- no need to show addons if there ain't a toplevel element
|
||||
if (active_toplevel_ui_elements > 0) then
|
||||
for key,value in pairs(ui.childlist) do
|
||||
@@ -127,13 +92,11 @@ function ui.update()
|
||||
end
|
||||
|
||||
if (active_toplevel_ui_elements > 1) then
|
||||
core.log("warning", "more than one active ui "..
|
||||
"element, self most likely isn't intended")
|
||||
print("WARNING: ui manager detected more then one active ui element, self most likely isn't intended")
|
||||
end
|
||||
|
||||
if (active_toplevel_ui_elements == 0) then
|
||||
core.log("warning", "no toplevel ui element "..
|
||||
"active; switching to default")
|
||||
print("WARNING: not a single toplevel ui element active switching to default")
|
||||
ui.childlist[ui.default]:show()
|
||||
formspec = ui.childlist[ui.default]:get_formspec()
|
||||
end
|
||||
@@ -143,6 +106,13 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.handle_buttons(fields)
|
||||
|
||||
if fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
update_menu()
|
||||
return
|
||||
end
|
||||
|
||||
for key,value in pairs(ui.childlist) do
|
||||
|
||||
local retval = value:handle_buttons(fields)
|
||||
@@ -157,7 +127,7 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.handle_events(event)
|
||||
|
||||
|
||||
for key,value in pairs(ui.childlist) do
|
||||
|
||||
if value.handle_events ~= nil then
|
||||
@@ -176,15 +146,8 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
core.button_handler = function(fields)
|
||||
if fields["btn_reconnect_yes"] then
|
||||
gamedata.reconnect_requested = false
|
||||
if fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
gamedata.do_reconnect = true
|
||||
core.start()
|
||||
return
|
||||
elseif fields["btn_reconnect_no"] or fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
gamedata.reconnect_requested = false
|
||||
ui.update()
|
||||
return
|
||||
end
|
||||
|
||||
@@ -20,7 +20,7 @@ function core.privs_to_string(privs, delim)
|
||||
local list = {}
|
||||
for priv, bool in pairs(privs) do
|
||||
if bool then
|
||||
list[#list + 1] = priv
|
||||
table.insert(list, priv)
|
||||
end
|
||||
end
|
||||
return table.concat(list, delim)
|
||||
@@ -171,7 +171,6 @@ function core.register_authentication_handler(handler)
|
||||
end
|
||||
core.registered_auth_handler = handler
|
||||
core.registered_auth_handler_modname = core.get_current_modname()
|
||||
handler.mod_origin = core.registered_auth_handler_modname
|
||||
end
|
||||
|
||||
function core.get_auth_handler()
|
||||
@@ -199,19 +198,3 @@ core.register_on_joinplayer(function(player)
|
||||
record_login(player:get_player_name())
|
||||
end)
|
||||
|
||||
core.register_on_prejoinplayer(function(name, ip)
|
||||
local auth = core.auth_table
|
||||
if auth[name] ~= nil then
|
||||
return
|
||||
end
|
||||
|
||||
local name_lower = name:lower()
|
||||
for k in pairs(auth) do
|
||||
if k:lower() == name_lower then
|
||||
return string.format("\nCannot create new player called '%s'. "..
|
||||
"Another account called '%s' is already registered. "..
|
||||
"Please check the spelling if it's your account "..
|
||||
"or use a different nickname.", name, k)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -10,10 +10,22 @@ function core.register_chatcommand(cmd, def)
|
||||
def.params = def.params or ""
|
||||
def.description = def.description or ""
|
||||
def.privs = def.privs or {}
|
||||
def.mod_origin = core.get_current_modname() or "??"
|
||||
core.chatcommands[cmd] = def
|
||||
end
|
||||
|
||||
if core.setting_getbool("mod_profiling") then
|
||||
local tracefct = profiling_print_log
|
||||
profiling_print_log = nil
|
||||
core.register_chatcommand("save_mod_profile",
|
||||
{
|
||||
params = "",
|
||||
description = "save mod profiling data to logfile " ..
|
||||
"(depends on default loglevel)",
|
||||
func = tracefct,
|
||||
privs = { server=true }
|
||||
})
|
||||
end
|
||||
|
||||
core.register_on_chat_message(function(name, message)
|
||||
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
|
||||
if not param then
|
||||
@@ -25,7 +37,6 @@ core.register_on_chat_message(function(name, message)
|
||||
end
|
||||
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
|
||||
if has_privs then
|
||||
core.set_last_run_mod(cmd_def.mod_origin)
|
||||
local success, message = cmd_def.func(name, param)
|
||||
if message then
|
||||
core.chat_send_player(name, message)
|
||||
@@ -38,33 +49,6 @@ core.register_on_chat_message(function(name, message)
|
||||
return true -- Handled chat message
|
||||
end)
|
||||
|
||||
if core.setting_getbool("profiler.load") then
|
||||
-- Run after register_chatcommand and its register_on_chat_message
|
||||
-- Before any chattcommands that should be profiled
|
||||
profiler.init_chatcommand()
|
||||
end
|
||||
|
||||
-- Parses a "range" string in the format of "here (number)" or
|
||||
-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
|
||||
local function parse_range_str(player_name, str)
|
||||
local p1, p2
|
||||
local args = str:split(" ")
|
||||
|
||||
if args[1] == "here" then
|
||||
p1, p2 = core.get_player_radius_area(player_name, tonumber(args[2]))
|
||||
if p1 == nil then
|
||||
return false, "Unable to get player " .. player_name .. " position"
|
||||
end
|
||||
else
|
||||
p1, p2 = core.string_to_area(str)
|
||||
if p1 == nil then
|
||||
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
|
||||
end
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
|
||||
--
|
||||
-- Chat commands
|
||||
--
|
||||
@@ -77,25 +61,13 @@ core.register_chatcommand("me", {
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("admin", {
|
||||
description = "Show the name of the server owner",
|
||||
func = function(name)
|
||||
local admin = minetest.setting_get("name")
|
||||
if admin then
|
||||
return true, "The administrator of this server is "..admin.."."
|
||||
else
|
||||
return false, "There's no administrator named in the config file."
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("help", {
|
||||
privs = {},
|
||||
params = "[all/privs/<cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
func = function(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local msg = core.colorize("#00ffff", "/"..cmd)
|
||||
local msg = "/"..cmd
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
@@ -109,7 +81,7 @@ core.register_chatcommand("help", {
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = cmd
|
||||
table.insert(cmds, cmd)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
@@ -120,7 +92,7 @@ core.register_chatcommand("help", {
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = format_help_line(cmd, def)
|
||||
table.insert(cmds, format_help_line(cmd, def))
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
@@ -128,7 +100,7 @@ core.register_chatcommand("help", {
|
||||
elseif param == "privs" then
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privs[#privs + 1] = priv .. ": " .. def.description
|
||||
table.insert(privs, priv .. ": " .. def.description)
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
@@ -147,79 +119,58 @@ core.register_chatcommand("help", {
|
||||
core.register_chatcommand("privs", {
|
||||
params = "<name>",
|
||||
description = "print out privileges of player",
|
||||
func = function(caller, param)
|
||||
param = param:trim()
|
||||
local name = (param ~= "" and param or caller)
|
||||
return true, "Privileges of " .. name .. ": "
|
||||
func = function(name, param)
|
||||
param = (param ~= "" and param or name)
|
||||
return true, "Privileges of " .. param .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(name), ' ')
|
||||
core.get_player_privs(param), ' ')
|
||||
end,
|
||||
})
|
||||
|
||||
local function handle_grant_command(caller, grantname, grantprivstr)
|
||||
local caller_privs = minetest.get_player_privs(caller)
|
||||
if not (caller_privs.privs or caller_privs.basic_privs) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
|
||||
if not core.auth_table[grantname] then
|
||||
return false, "Player " .. grantname .. " does not exist."
|
||||
end
|
||||
local grantprivs = core.string_to_privs(grantprivstr)
|
||||
if grantprivstr == "all" then
|
||||
grantprivs = core.registered_privileges
|
||||
end
|
||||
local privs = core.get_player_privs(grantname)
|
||||
local privs_unknown = ""
|
||||
local basic_privs =
|
||||
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
|
||||
for priv, _ in pairs(grantprivs) do
|
||||
if not basic_privs[priv] and not caller_privs.privs then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
if not core.registered_privileges[priv] then
|
||||
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
|
||||
end
|
||||
privs[priv] = true
|
||||
end
|
||||
if privs_unknown ~= "" then
|
||||
return false, privs_unknown
|
||||
end
|
||||
core.set_player_privs(grantname, privs)
|
||||
core.log("action", caller..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
|
||||
if grantname ~= caller then
|
||||
core.chat_send_player(grantname, caller
|
||||
.. " granted you privileges: "
|
||||
.. core.privs_to_string(grantprivs, ' '))
|
||||
end
|
||||
return true, "Privileges of " .. grantname .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(grantname), ' ')
|
||||
end
|
||||
|
||||
core.register_chatcommand("grant", {
|
||||
params = "<name> <privilege>|all",
|
||||
description = "Give privilege to player",
|
||||
func = function(name, param)
|
||||
if not core.check_player_privs(name, {privs=true}) and
|
||||
not core.check_player_privs(name, {basic_privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
|
||||
if not grantname or not grantprivstr then
|
||||
return false, "Invalid parameters (see /help grant)"
|
||||
end
|
||||
return handle_grant_command(name, grantname, grantprivstr)
|
||||
elseif not core.auth_table[grantname] then
|
||||
return false, "Player " .. grantname .. " does not exist."
|
||||
end
|
||||
local grantprivs = core.string_to_privs(grantprivstr)
|
||||
if grantprivstr == "all" then
|
||||
grantprivs = core.registered_privileges
|
||||
end
|
||||
local privs = core.get_player_privs(grantname)
|
||||
local privs_unknown = ""
|
||||
for priv, _ in pairs(grantprivs) do
|
||||
if priv ~= "interact" and priv ~= "shout" and
|
||||
not core.check_player_privs(name, {privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
if not core.registered_privileges[priv] then
|
||||
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
|
||||
end
|
||||
privs[priv] = true
|
||||
end
|
||||
if privs_unknown ~= "" then
|
||||
return false, privs_unknown
|
||||
end
|
||||
core.set_player_privs(grantname, privs)
|
||||
core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
|
||||
if grantname ~= name then
|
||||
core.chat_send_player(grantname, name
|
||||
.. " granted you privileges: "
|
||||
.. core.privs_to_string(grantprivs, ' '))
|
||||
end
|
||||
return true, "Privileges of " .. grantname .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(grantname), ' ')
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("grantme", {
|
||||
params = "<privilege>|all",
|
||||
description = "Grant privileges to yourself",
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "Invalid parameters (see /help grantme)"
|
||||
end
|
||||
return handle_grant_command(name, name, param)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("revoke", {
|
||||
params = "<name> <privilege>|all",
|
||||
description = "Remove privilege from player",
|
||||
@@ -237,10 +188,8 @@ core.register_chatcommand("revoke", {
|
||||
end
|
||||
local revoke_privs = core.string_to_privs(revoke_priv_str)
|
||||
local privs = core.get_player_privs(revoke_name)
|
||||
local basic_privs =
|
||||
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
|
||||
for priv, _ in pairs(revoke_privs) do
|
||||
if not basic_privs[priv] and
|
||||
if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and
|
||||
not core.check_player_privs(name, {privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
@@ -280,28 +229,21 @@ core.register_chatcommand("setpassword", {
|
||||
if not toname then
|
||||
return false, "Name field required"
|
||||
end
|
||||
local act_str_past = "?"
|
||||
local act_str_pres = "?"
|
||||
local actstr = "?"
|
||||
if not raw_password then
|
||||
core.set_player_password(toname, "")
|
||||
act_str_past = "cleared"
|
||||
act_str_pres = "clears"
|
||||
actstr = "cleared"
|
||||
else
|
||||
core.set_player_password(toname,
|
||||
core.get_password_hash(toname,
|
||||
raw_password))
|
||||
act_str_past = "set"
|
||||
act_str_pres = "sets"
|
||||
actstr = "set"
|
||||
end
|
||||
if toname ~= name then
|
||||
core.chat_send_player(toname, "Your password was "
|
||||
.. act_str_past .. " by " .. name)
|
||||
.. actstr .. " by " .. name)
|
||||
end
|
||||
|
||||
core.log("action", name .. " " .. act_str_pres
|
||||
.. " password of " .. toname .. ".")
|
||||
|
||||
return true, "Password of player \"" .. toname .. "\" " .. act_str_past
|
||||
return true, "Password of player \"" .. toname .. "\" " .. actstr
|
||||
end,
|
||||
})
|
||||
|
||||
@@ -315,9 +257,6 @@ core.register_chatcommand("clearpassword", {
|
||||
return false, "Name field required"
|
||||
end
|
||||
core.set_player_password(toname, '')
|
||||
|
||||
core.log("action", name .. " clears password of " .. toname .. ".")
|
||||
|
||||
return true, "Password of player \"" .. toname .. "\" cleared"
|
||||
end,
|
||||
})
|
||||
@@ -364,18 +303,12 @@ core.register_chatcommand("teleport", {
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
if p.x and p.y and p.z then
|
||||
local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000)
|
||||
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
|
||||
return false, "Cannot teleport out of map bounds!"
|
||||
end
|
||||
teleportee = core.get_player_by_name(name)
|
||||
if teleportee then
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting to "..core.pos_to_string(p)
|
||||
end
|
||||
teleportee = core.get_player_by_name(name)
|
||||
if teleportee and p.x and p.y and p.z then
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting to "..core.pos_to_string(p)
|
||||
end
|
||||
|
||||
|
||||
local teleportee = nil
|
||||
local p = nil
|
||||
local target_name = nil
|
||||
@@ -412,7 +345,7 @@ core.register_chatcommand("teleport", {
|
||||
return true, "Teleporting " .. teleportee_name
|
||||
.. " to " .. core.pos_to_string(p)
|
||||
end
|
||||
|
||||
|
||||
local teleportee = nil
|
||||
local p = nil
|
||||
local teleportee_name = nil
|
||||
@@ -434,7 +367,7 @@ core.register_chatcommand("teleport", {
|
||||
.. " to " .. target_name
|
||||
.. " at " .. core.pos_to_string(p)
|
||||
end
|
||||
|
||||
|
||||
return false, 'Invalid parameters ("' .. param
|
||||
.. '") or player not found (see /help teleport)'
|
||||
end,
|
||||
@@ -470,65 +403,33 @@ core.register_chatcommand("set", {
|
||||
end,
|
||||
})
|
||||
|
||||
local function emergeblocks_callback(pos, action, num_calls_remaining, ctx)
|
||||
if ctx.total_blocks == 0 then
|
||||
ctx.total_blocks = num_calls_remaining + 1
|
||||
ctx.current_blocks = 0
|
||||
end
|
||||
ctx.current_blocks = ctx.current_blocks + 1
|
||||
|
||||
if ctx.current_blocks == ctx.total_blocks then
|
||||
core.chat_send_player(ctx.requestor_name,
|
||||
string.format("Finished emerging %d blocks in %.2fms.",
|
||||
ctx.total_blocks, (os.clock() - ctx.start_time) * 1000))
|
||||
end
|
||||
end
|
||||
|
||||
local function emergeblocks_progress_update(ctx)
|
||||
if ctx.current_blocks ~= ctx.total_blocks then
|
||||
core.chat_send_player(ctx.requestor_name,
|
||||
string.format("emergeblocks update: %d/%d blocks emerged (%.1f%%)",
|
||||
ctx.current_blocks, ctx.total_blocks,
|
||||
(ctx.current_blocks / ctx.total_blocks) * 100))
|
||||
|
||||
core.after(2, emergeblocks_progress_update, ctx)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_chatcommand("emergeblocks", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
description = "starts loading (or generating, if inexistent) map blocks "
|
||||
.. "contained in area pos1 to pos2",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local p1, p2 = parse_range_str(name, param)
|
||||
if p1 == false then
|
||||
return false, p2
|
||||
end
|
||||
|
||||
local context = {
|
||||
current_blocks = 0,
|
||||
total_blocks = 0,
|
||||
start_time = os.clock(),
|
||||
requestor_name = name
|
||||
}
|
||||
|
||||
core.emerge_area(p1, p2, emergeblocks_callback, context)
|
||||
core.after(2, emergeblocks_progress_update, context)
|
||||
|
||||
return true, "Started emerge of area ranging from " ..
|
||||
core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("deleteblocks", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
params = "[here] [<pos1> <pos2>]",
|
||||
description = "delete map blocks contained in area pos1 to pos2",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local p1, p2 = parse_range_str(name, param)
|
||||
if p1 == false then
|
||||
return false, p2
|
||||
local p1 = {}
|
||||
local p2 = {}
|
||||
if param == "here" then
|
||||
local player = core.get_player_by_name(name)
|
||||
if player == nil then
|
||||
core.log("error", "player is nil")
|
||||
return false, "Unable to get current position; player is nil"
|
||||
end
|
||||
p1 = player:getpos()
|
||||
p2 = p1
|
||||
else
|
||||
local pos1, pos2 = unpack(param:split(") ("))
|
||||
if pos1 == nil or pos2 == nil then
|
||||
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
|
||||
end
|
||||
|
||||
p1 = core.string_to_pos(pos1 .. ")")
|
||||
p2 = core.string_to_pos("(" .. pos2)
|
||||
|
||||
if p1 == nil or p2 == nil then
|
||||
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
|
||||
end
|
||||
end
|
||||
|
||||
if core.delete_area(p1, p2) then
|
||||
@@ -612,29 +513,22 @@ core.register_chatcommand("giveme", {
|
||||
})
|
||||
|
||||
core.register_chatcommand("spawnentity", {
|
||||
params = "<EntityName> [<X>,<Y>,<Z>]",
|
||||
description = "Spawn entity at given (or your) position",
|
||||
params = "<EntityName>",
|
||||
description = "Spawn entity at your position",
|
||||
privs = {give=true, interact=true},
|
||||
func = function(name, param)
|
||||
local entityname, p = string.match(param, "^([^ ]+) *(.*)$")
|
||||
local entityname = string.match(param, "(.+)$")
|
||||
if not entityname then
|
||||
return false, "EntityName required"
|
||||
end
|
||||
core.log("action", ("%s invokes /spawnentity, entityname=%q")
|
||||
:format(name, entityname))
|
||||
core.log("action", ("/spawnentity invoked, entityname=%q")
|
||||
:format(entityname))
|
||||
local player = core.get_player_by_name(name)
|
||||
if player == nil then
|
||||
core.log("error", "Unable to spawn entity, player is nil")
|
||||
return false, "Unable to spawn entity, player is nil"
|
||||
end
|
||||
if p == "" then
|
||||
p = player:getpos()
|
||||
else
|
||||
p = core.string_to_pos(p)
|
||||
if p == nil then
|
||||
return false, "Invalid parameters ('" .. param .. "')"
|
||||
end
|
||||
end
|
||||
local p = player:getpos()
|
||||
p.y = p.y + 1
|
||||
core.add_entity(p, entityname)
|
||||
return true, ("%q spawned."):format(entityname)
|
||||
@@ -768,52 +662,23 @@ core.register_chatcommand("status", {
|
||||
})
|
||||
|
||||
core.register_chatcommand("time", {
|
||||
params = "<0..23>:<0..59> | <0..24000>",
|
||||
params = "<0...24000>",
|
||||
description = "set time of day",
|
||||
privs = {},
|
||||
privs = {settime=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
local current_time = math.floor(core.get_timeofday() * 1440)
|
||||
local minutes = current_time % 60
|
||||
local hour = (current_time - minutes) / 60
|
||||
return true, ("Current time is %d:%02d"):format(hour, minutes)
|
||||
return false, "Missing time."
|
||||
end
|
||||
local player_privs = core.get_player_privs(name)
|
||||
if not player_privs.settime then
|
||||
return false, "You don't have permission to run this command " ..
|
||||
"(missing privilege: settime)."
|
||||
local newtime = tonumber(param)
|
||||
if newtime == nil then
|
||||
return false, "Invalid time."
|
||||
end
|
||||
local hour, minute = param:match("^(%d+):(%d+)$")
|
||||
if not hour then
|
||||
local new_time = tonumber(param)
|
||||
if not new_time then
|
||||
return false, "Invalid time."
|
||||
end
|
||||
-- Backward compatibility.
|
||||
core.set_timeofday((new_time % 24000) / 24000)
|
||||
core.log("action", name .. " sets time to " .. new_time)
|
||||
return true, "Time of day changed."
|
||||
end
|
||||
hour = tonumber(hour)
|
||||
minute = tonumber(minute)
|
||||
if hour < 0 or hour > 23 then
|
||||
return false, "Invalid hour (must be between 0 and 23 inclusive)."
|
||||
elseif minute < 0 or minute > 59 then
|
||||
return false, "Invalid minute (must be between 0 and 59 inclusive)."
|
||||
end
|
||||
core.set_timeofday((hour * 60 + minute) / 1440)
|
||||
core.log("action", ("%s sets time to %d:%02d"):format(name, hour, minute))
|
||||
core.set_timeofday((newtime % 24000) / 24000)
|
||||
core.log("action", name .. " sets time " .. newtime)
|
||||
return true, "Time of day changed."
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("days", {
|
||||
description = "Display day count",
|
||||
func = function(name, param)
|
||||
return true, "Current day is " .. core.get_day_count()
|
||||
end
|
||||
})
|
||||
|
||||
core.register_chatcommand("shutdown", {
|
||||
description = "shutdown server",
|
||||
privs = {server=true},
|
||||
@@ -867,35 +732,20 @@ core.register_chatcommand("kick", {
|
||||
if not core.kick_player(tokick, reason) then
|
||||
return false, "Failed to kick player " .. tokick
|
||||
end
|
||||
local log_reason = ""
|
||||
if reason then
|
||||
log_reason = " with reason \"" .. reason .. "\""
|
||||
end
|
||||
core.log("action", name .. " kicks " .. tokick .. log_reason)
|
||||
core.log("action", name .. " kicked " .. tokick)
|
||||
return true, "Kicked " .. tokick
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("clearobjects", {
|
||||
params = "[full|quick]",
|
||||
description = "clear all objects in world",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local options = {}
|
||||
if param == "" or param == "full" then
|
||||
options.mode = "full"
|
||||
elseif param == "quick" then
|
||||
options.mode = "quick"
|
||||
else
|
||||
return false, "Invalid usage, see /help clearobjects."
|
||||
end
|
||||
|
||||
core.log("action", name .. " clears all objects ("
|
||||
.. options.mode .. " mode).")
|
||||
core.log("action", name .. " clears all objects.")
|
||||
core.chat_send_all("Clearing all objects. This may take long."
|
||||
.. " You may experience a timeout. (by "
|
||||
.. name .. ")")
|
||||
core.clear_objects(options)
|
||||
core.clear_objects()
|
||||
core.log("action", "Object clearing done.")
|
||||
core.chat_send_all("*** Cleared all objects.")
|
||||
end,
|
||||
@@ -938,3 +788,4 @@ core.register_chatcommand("last-login", {
|
||||
return false, "Last login time is unknown"
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
-- Minetest: builtin/constants.lua
|
||||
|
||||
--
|
||||
-- Constants values for use with the Lua API
|
||||
--
|
||||
|
||||
-- mapnode.h
|
||||
-- Built-in Content IDs (for use with VoxelManip API)
|
||||
core.CONTENT_UNKNOWN = 125
|
||||
core.CONTENT_AIR = 126
|
||||
core.CONTENT_IGNORE = 127
|
||||
|
||||
-- emerge.h
|
||||
-- Block emerge status constants (for use with core.emerge_area)
|
||||
core.EMERGE_CANCELLED = 0
|
||||
core.EMERGE_ERRORED = 1
|
||||
core.EMERGE_FROM_MEMORY = 2
|
||||
core.EMERGE_FROM_DISK = 3
|
||||
core.EMERGE_GENERATED = 4
|
||||
|
||||
-- constants.h
|
||||
-- Size of mapblocks in nodes
|
||||
core.MAP_BLOCKSIZE = 16
|
||||
|
||||
-- light.h
|
||||
-- Maximum value for node 'light_source' parameter
|
||||
core.LIGHT_MAX = 14
|
||||
@@ -3,8 +3,9 @@
|
||||
--
|
||||
-- Default material types
|
||||
--
|
||||
local function digprop_err()
|
||||
core.log("deprecated", "The core.digprop_* functions are obsolete and need to be replaced by item groups.")
|
||||
function digprop_err()
|
||||
core.log("info", debug.traceback())
|
||||
core.log("info", "WARNING: The core.digprop_* functions are obsolete and need to be replaced by item groups.")
|
||||
end
|
||||
|
||||
core.digprop_constanttime = digprop_err
|
||||
@@ -15,12 +16,12 @@ core.digprop_woodlike = digprop_err
|
||||
core.digprop_leaveslike = digprop_err
|
||||
core.digprop_glasslike = digprop_err
|
||||
|
||||
function core.node_metadata_inventory_move_allow_all()
|
||||
core.log("deprecated", "core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
|
||||
core.node_metadata_inventory_move_allow_all = function()
|
||||
core.log("info", "WARNING: core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
|
||||
end
|
||||
|
||||
function core.add_to_creative_inventory(itemstring)
|
||||
core.log("deprecated", "core.add_to_creative_inventory: This function is deprecated and does nothing.")
|
||||
core.add_to_creative_inventory = function(itemstring)
|
||||
core.log('info', "WARNING: core.add_to_creative_inventory: This function is deprecated and does nothing.")
|
||||
end
|
||||
|
||||
--
|
||||
@@ -31,7 +32,7 @@ local envref_deprecation_message_printed = false
|
||||
setmetatable(core.env, {
|
||||
__index = function(table, key)
|
||||
if not envref_deprecation_message_printed then
|
||||
core.log("deprecated", "core.env:[...] is deprecated and should be replaced with core.[...]")
|
||||
core.log("info", "WARNING: core.env:[...] is deprecated and should be replaced with core.[...]")
|
||||
envref_deprecation_message_printed = true
|
||||
end
|
||||
local func = core[key]
|
||||
@@ -49,3 +50,4 @@ setmetatable(core.env, {
|
||||
function core.rollback_get_last_node_actor(pos, range, seconds)
|
||||
return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
core.detached_inventories = {}
|
||||
|
||||
function core.create_detached_inventory(name, callbacks, player_name)
|
||||
function core.create_detached_inventory(name, callbacks)
|
||||
local stuff = {}
|
||||
stuff.name = name
|
||||
if callbacks then
|
||||
@@ -13,8 +13,7 @@ function core.create_detached_inventory(name, callbacks, player_name)
|
||||
stuff.on_put = callbacks.on_put
|
||||
stuff.on_take = callbacks.on_take
|
||||
end
|
||||
stuff.mod_origin = core.get_current_modname() or "??"
|
||||
core.detached_inventories[name] = stuff
|
||||
return core.create_detached_inventory_raw(name, player_name)
|
||||
return core.create_detached_inventory_raw(name)
|
||||
end
|
||||
|
||||
|
||||
@@ -1,68 +1,68 @@
|
||||
-- Minetest: builtin/item.lua
|
||||
|
||||
local builtin_shared = ...
|
||||
|
||||
--
|
||||
-- Falling stuff
|
||||
--
|
||||
|
||||
core.register_entity(":__builtin:falling_node", {
|
||||
initial_properties = {
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.667, y = 0.667},
|
||||
textures = {},
|
||||
physical = true,
|
||||
is_visible = false,
|
||||
collide_with_objects = false,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "wielditem",
|
||||
textures = {},
|
||||
visual_size = {x=0.667, y=0.667},
|
||||
},
|
||||
|
||||
node = {},
|
||||
|
||||
set_node = function(self, node)
|
||||
self.node = node
|
||||
self.object:set_properties({
|
||||
local stack = ItemStack(node.name)
|
||||
local itemtable = stack:to_table()
|
||||
local itemname = nil
|
||||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if core.registered_items[itemname] then
|
||||
item_texture = core.registered_items[itemname].inventory_image
|
||||
item_type = core.registered_items[itemname].type
|
||||
end
|
||||
local prop = {
|
||||
is_visible = true,
|
||||
textures = {node.name},
|
||||
})
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return core.serialize(self.node)
|
||||
return self.node.name
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
|
||||
local node = core.deserialize(staticdata)
|
||||
if node then
|
||||
self:set_node(node)
|
||||
elseif staticdata ~= "" then
|
||||
self:set_node({name = staticdata})
|
||||
end
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
self:set_node({name=staticdata})
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
-- Set gravity
|
||||
local acceleration = self.object:getacceleration()
|
||||
if not vector.equals(acceleration, {x = 0, y = -10, z = 0}) then
|
||||
self.object:setacceleration({x = 0, y = -10, z = 0})
|
||||
end
|
||||
-- Turn to actual node when colliding with ground, or continue to move
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
-- Turn to actual sand when collides to ground or just move
|
||||
local pos = self.object:getpos()
|
||||
-- Position of bottom center point
|
||||
local bcp = {x = pos.x, y = pos.y - 0.7, z = pos.z}
|
||||
-- Avoid bugs caused by an unloaded node below
|
||||
local bcn = core.get_node_or_nil(bcp)
|
||||
local bcd = bcn and core.registered_nodes[bcn.name]
|
||||
if bcn and
|
||||
(not bcd or bcd.walkable or
|
||||
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
|
||||
local bcn = core.get_node(bcp)
|
||||
local bcd = core.registered_nodes[bcn.name]
|
||||
-- Note: walkable is in the node definition, not in item groups
|
||||
if not bcd or
|
||||
(bcd.walkable or
|
||||
(core.get_item_group(self.node.name, "float") ~= 0 and
|
||||
bcd.liquidtype ~= "none")) then
|
||||
if bcd and bcd.leveled and
|
||||
bcn.name == self.node.name then
|
||||
local addlevel = self.node.level
|
||||
if not addlevel or addlevel <= 0 then
|
||||
if addlevel == nil or addlevel <= 0 then
|
||||
addlevel = bcd.leveled
|
||||
end
|
||||
if core.add_node_level(bcp, addlevel) == 0 then
|
||||
@@ -75,53 +75,51 @@ core.register_entity(":__builtin:falling_node", {
|
||||
core.remove_node(bcp)
|
||||
return
|
||||
end
|
||||
local np = {x = bcp.x, y = bcp.y + 1, z = bcp.z}
|
||||
local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
|
||||
-- Check what's here
|
||||
local n2 = core.get_node(np)
|
||||
local nd = core.registered_nodes[n2.name]
|
||||
-- If it's not air or liquid, remove node and replace it with
|
||||
-- it's drops
|
||||
if n2.name ~= "air" and (not nd or nd.liquidtype == "none") then
|
||||
if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
|
||||
core.registered_nodes[n2.name].liquidtype == "none") then
|
||||
core.remove_node(np)
|
||||
if nd.buildable_to == false then
|
||||
if core.registered_nodes[n2.name].buildable_to == false then
|
||||
-- Add dropped items
|
||||
local drops = core.get_node_drops(n2.name, "")
|
||||
for _, dropped_item in pairs(drops) do
|
||||
local _, dropped_item
|
||||
for _, dropped_item in ipairs(drops) do
|
||||
core.add_item(np, dropped_item)
|
||||
end
|
||||
end
|
||||
-- Run script hook
|
||||
for _, callback in pairs(core.registered_on_dignodes) do
|
||||
callback(np, n2)
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_dignodes) do
|
||||
callback(np, n2, nil)
|
||||
end
|
||||
end
|
||||
-- Create node and remove entity
|
||||
if core.registered_nodes[self.node.name] then
|
||||
core.add_node(np, self.node)
|
||||
end
|
||||
core.add_node(np, self.node)
|
||||
self.object:remove()
|
||||
core.check_for_falling(np)
|
||||
nodeupdate(np)
|
||||
return
|
||||
end
|
||||
local vel = self.object:getvelocity()
|
||||
if vector.equals(vel, {x = 0, y = 0, z = 0}) then
|
||||
if vector.equals(vel, {x=0,y=0,z=0}) then
|
||||
local npos = self.object:getpos()
|
||||
self.object:setpos(vector.round(npos))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function spawn_falling_node(p, node)
|
||||
function spawn_falling_node(p, node)
|
||||
local obj = core.add_entity(p, "__builtin:falling_node")
|
||||
if obj then
|
||||
obj:get_luaentity():set_node(node)
|
||||
end
|
||||
obj:get_luaentity():set_node(node)
|
||||
end
|
||||
|
||||
local function drop_attached_node(p)
|
||||
function drop_attached_node(p)
|
||||
local nn = core.get_node(p).name
|
||||
core.remove_node(p)
|
||||
for _, item in pairs(core.get_node_drops(nn, "")) do
|
||||
for _,item in ipairs(core.get_node_drops(nn, "")) do
|
||||
local pos = {
|
||||
x = p.x + math.random()/2 - 0.25,
|
||||
y = p.y + math.random()/2 - 0.25,
|
||||
@@ -131,19 +129,27 @@ local function drop_attached_node(p)
|
||||
end
|
||||
end
|
||||
|
||||
function builtin_shared.check_attached_node(p, n)
|
||||
function check_attached_node(p, n)
|
||||
local def = core.registered_nodes[n.name]
|
||||
local d = {x = 0, y = 0, z = 0}
|
||||
local d = {x=0, y=0, z=0}
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
-- The fallback vector here is in case 'wallmounted to dir' is nil due
|
||||
-- to voxelmanip placing a wallmounted node without resetting a
|
||||
-- pre-existing param2 value that is out-of-range for wallmounted.
|
||||
-- The fallback vector corresponds to param2 = 0.
|
||||
d = core.wallmounted_to_dir(n.param2) or {x = 0, y = 1, z = 0}
|
||||
if n.param2 == 0 then
|
||||
d.y = 1
|
||||
elseif n.param2 == 1 then
|
||||
d.y = -1
|
||||
elseif n.param2 == 2 then
|
||||
d.x = 1
|
||||
elseif n.param2 == 3 then
|
||||
d.x = -1
|
||||
elseif n.param2 == 4 then
|
||||
d.z = 1
|
||||
elseif n.param2 == 5 then
|
||||
d.z = -1
|
||||
end
|
||||
else
|
||||
d.y = -1
|
||||
end
|
||||
local p2 = vector.add(p, d)
|
||||
local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
|
||||
local nn = core.get_node(p2).name
|
||||
local def2 = core.registered_nodes[nn]
|
||||
if def2 and not def2.walkable then
|
||||
@@ -156,105 +162,50 @@ end
|
||||
-- Some common functions
|
||||
--
|
||||
|
||||
function core.check_single_for_falling(p)
|
||||
function nodeupdate_single(p, delay)
|
||||
local n = core.get_node(p)
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 then
|
||||
local p_bottom = {x = p.x, y = p.y - 1, z = p.z}
|
||||
-- Only spawn falling node if node below is loaded
|
||||
local n_bottom = core.get_node_or_nil(p_bottom)
|
||||
local d_bottom = n_bottom and core.registered_nodes[n_bottom.name]
|
||||
if d_bottom and
|
||||
|
||||
local p_bottom = {x=p.x, y=p.y-1, z=p.z}
|
||||
local n_bottom = core.get_node(p_bottom)
|
||||
-- Note: walkable is in the node definition, not in item groups
|
||||
if core.registered_nodes[n_bottom.name] and
|
||||
(core.get_item_group(n.name, "float") == 0 or
|
||||
d_bottom.liquidtype == "none") and
|
||||
|
||||
(n.name ~= n_bottom.name or (d_bottom.leveled and
|
||||
core.get_node_level(p_bottom) <
|
||||
core.get_node_max_level(p_bottom))) and
|
||||
|
||||
(not d_bottom.walkable or d_bottom.buildable_to) then
|
||||
n.level = core.get_node_level(p)
|
||||
core.remove_node(p)
|
||||
spawn_falling_node(p, n)
|
||||
return true
|
||||
core.registered_nodes[n_bottom.name].liquidtype == "none") and
|
||||
(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
|
||||
core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
|
||||
(not core.registered_nodes[n_bottom.name].walkable or
|
||||
core.registered_nodes[n_bottom.name].buildable_to) then
|
||||
if delay then
|
||||
core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
|
||||
else
|
||||
n.level = core.get_node_level(p)
|
||||
core.remove_node(p)
|
||||
spawn_falling_node(p, n)
|
||||
nodeupdate(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if core.get_item_group(n.name, "attached_node") ~= 0 then
|
||||
if not builtin_shared.check_attached_node(p, n) then
|
||||
if not check_attached_node(p, n) then
|
||||
drop_attached_node(p)
|
||||
return true
|
||||
nodeupdate(p)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- This table is specifically ordered.
|
||||
-- We don't walk diagonals, only our direct neighbors, and self.
|
||||
-- Down first as likely case, but always before self. The same with sides.
|
||||
-- Up must come last, so that things above self will also fall all at once.
|
||||
local check_for_falling_neighbors = {
|
||||
{x = -1, y = -1, z = 0},
|
||||
{x = 1, y = -1, z = 0},
|
||||
{x = 0, y = -1, z = -1},
|
||||
{x = 0, y = -1, z = 1},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 0, y = 0, z = 0},
|
||||
{x = 0, y = 1, z = 0},
|
||||
}
|
||||
function nodeupdate(p, delay)
|
||||
-- Round p to prevent falling entities to get stuck
|
||||
p.x = math.floor(p.x+0.5)
|
||||
p.y = math.floor(p.y+0.5)
|
||||
p.z = math.floor(p.z+0.5)
|
||||
|
||||
function core.check_for_falling(p)
|
||||
-- Round p to prevent falling entities to get stuck.
|
||||
p = vector.round(p)
|
||||
|
||||
-- We make a stack, and manually maintain size for performance.
|
||||
-- Stored in the stack, we will maintain tables with pos, and
|
||||
-- last neighbor visited. This way, when we get back to each
|
||||
-- node, we know which directions we have already walked, and
|
||||
-- which direction is the next to walk.
|
||||
local s = {}
|
||||
local n = 0
|
||||
-- The neighbor order we will visit from our table.
|
||||
local v = 1
|
||||
|
||||
while true do
|
||||
-- Push current pos onto the stack.
|
||||
n = n + 1
|
||||
s[n] = {p = p, v = v}
|
||||
-- Select next node from neighbor list.
|
||||
p = vector.add(p, check_for_falling_neighbors[v])
|
||||
-- Now we check out the node. If it is in need of an update,
|
||||
-- it will let us know in the return value (true = updated).
|
||||
if not core.check_single_for_falling(p) then
|
||||
-- If we don't need to "recurse" (walk) to it then pop
|
||||
-- our previous pos off the stack and continue from there,
|
||||
-- with the v value we were at when we last were at that
|
||||
-- node
|
||||
repeat
|
||||
local pop = s[n]
|
||||
p = pop.p
|
||||
v = pop.v
|
||||
s[n] = nil
|
||||
n = n - 1
|
||||
-- If there's nothing left on the stack, and no
|
||||
-- more sides to walk to, we're done and can exit
|
||||
if n == 0 and v == 11 then
|
||||
return
|
||||
end
|
||||
until v < 11
|
||||
-- The next round walk the next neighbor in list.
|
||||
v = v + 1
|
||||
else
|
||||
-- If we did need to walk the neighbor, then
|
||||
-- start walking it from the walk order start (1),
|
||||
-- and not the order we just pushed up the stack.
|
||||
v = 1
|
||||
end
|
||||
for x = -1,1 do
|
||||
for y = -1,1 do
|
||||
for z = -1,1 do
|
||||
nodeupdate_single({x=p.x+x, y=p.y+y, z=p.z+z}, delay or not (x==0 and y==0 and z==0))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -262,33 +213,12 @@ end
|
||||
-- Global callbacks
|
||||
--
|
||||
|
||||
local function on_placenode(p, node)
|
||||
core.check_for_falling(p)
|
||||
function on_placenode(p, node)
|
||||
nodeupdate(p)
|
||||
end
|
||||
core.register_on_placenode(on_placenode)
|
||||
|
||||
local function on_dignode(p, node)
|
||||
core.check_for_falling(p)
|
||||
function on_dignode(p, node)
|
||||
nodeupdate(p)
|
||||
end
|
||||
core.register_on_dignode(on_dignode)
|
||||
|
||||
local function on_punchnode(p, node)
|
||||
core.check_for_falling(p)
|
||||
end
|
||||
core.register_on_punchnode(on_punchnode)
|
||||
|
||||
--
|
||||
-- Globally exported functions
|
||||
--
|
||||
|
||||
-- TODO remove this function after the 0.4.15 release
|
||||
function nodeupdate(p)
|
||||
core.log("deprecated", "nodeupdate: deprecated, please use core.check_for_falling instead")
|
||||
core.check_for_falling(p)
|
||||
end
|
||||
|
||||
-- TODO remove this function after the 0.4.15 release
|
||||
function nodeupdate_single(p)
|
||||
core.log("deprecated", "nodeupdate_single: deprecated, please use core.check_single_for_falling instead")
|
||||
core.check_single_for_falling(p)
|
||||
end
|
||||
|
||||
@@ -8,14 +8,13 @@ core.features = {
|
||||
use_texture_alpha = true,
|
||||
no_legacy_abms = true,
|
||||
texture_names_parens = true,
|
||||
area_store_custom_ids = true,
|
||||
}
|
||||
|
||||
function core.has_feature(arg)
|
||||
if type(arg) == "table" then
|
||||
local missing_features = {}
|
||||
local result = true
|
||||
for ftr in pairs(arg) do
|
||||
missing_features = {}
|
||||
result = true
|
||||
for ft, _ in pairs(arg) do
|
||||
if not core.features[ftr] then
|
||||
missing_features[ftr] = true
|
||||
result = false
|
||||
|
||||
@@ -5,10 +5,9 @@ core.forceload_block = nil
|
||||
core.forceload_free_block = nil
|
||||
|
||||
local blocks_forceloaded
|
||||
local blocks_temploaded = {}
|
||||
local total_forceloaded = 0
|
||||
|
||||
local BLOCKSIZE = core.MAP_BLOCKSIZE
|
||||
local BLOCKSIZE = 16
|
||||
local function get_blockpos(pos)
|
||||
return {
|
||||
x = math.floor(pos.x/BLOCKSIZE),
|
||||
@@ -16,52 +15,32 @@ local function get_blockpos(pos)
|
||||
z = math.floor(pos.z/BLOCKSIZE)}
|
||||
end
|
||||
|
||||
-- When we create/free a forceload, it's either transient or persistent. We want
|
||||
-- to add to/remove from the table that corresponds to the type of forceload, but
|
||||
-- we also need the other table because whether we forceload a block depends on
|
||||
-- both tables.
|
||||
-- This function returns the "primary" table we are adding to/removing from, and
|
||||
-- the other table.
|
||||
local function get_relevant_tables(transient)
|
||||
if transient then
|
||||
return blocks_temploaded, blocks_forceloaded
|
||||
else
|
||||
return blocks_forceloaded, blocks_temploaded
|
||||
end
|
||||
end
|
||||
|
||||
function core.forceload_block(pos, transient)
|
||||
function core.forceload_block(pos)
|
||||
local blockpos = get_blockpos(pos)
|
||||
local hash = core.hash_node_position(blockpos)
|
||||
local relevant_table, other_table = get_relevant_tables(transient)
|
||||
if relevant_table[hash] ~= nil then
|
||||
relevant_table[hash] = relevant_table[hash] + 1
|
||||
if blocks_forceloaded[hash] ~= nil then
|
||||
blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
|
||||
return true
|
||||
elseif other_table[hash] ~= nil then
|
||||
relevant_table[hash] = 1
|
||||
else
|
||||
if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
|
||||
return false
|
||||
end
|
||||
total_forceloaded = total_forceloaded+1
|
||||
relevant_table[hash] = 1
|
||||
blocks_forceloaded[hash] = 1
|
||||
forceload_block(blockpos)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function core.forceload_free_block(pos, transient)
|
||||
function core.forceload_free_block(pos)
|
||||
local blockpos = get_blockpos(pos)
|
||||
local hash = core.hash_node_position(blockpos)
|
||||
local relevant_table, other_table = get_relevant_tables(transient)
|
||||
if relevant_table[hash] == nil then return end
|
||||
if relevant_table[hash] > 1 then
|
||||
relevant_table[hash] = relevant_table[hash] - 1
|
||||
elseif other_table[hash] ~= nil then
|
||||
relevant_table[hash] = nil
|
||||
if blocks_forceloaded[hash] == nil then return end
|
||||
if blocks_forceloaded[hash] > 1 then
|
||||
blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
|
||||
else
|
||||
total_forceloaded = total_forceloaded-1
|
||||
relevant_table[hash] = nil
|
||||
blocks_forceloaded[hash] = nil
|
||||
forceload_free_block(blockpos)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,20 +1,15 @@
|
||||
|
||||
local scriptpath = core.get_builtin_path()..DIR_DELIM
|
||||
local scriptpath = minetest.get_builtin_path()..DIR_DELIM
|
||||
local commonpath = scriptpath.."common"..DIR_DELIM
|
||||
local gamepath = scriptpath.."game"..DIR_DELIM
|
||||
|
||||
-- Shared between builtin files, but
|
||||
-- not exposed to outer context
|
||||
local builtin_shared = {}
|
||||
|
||||
dofile(commonpath.."vector.lua")
|
||||
|
||||
dofile(gamepath.."constants.lua")
|
||||
assert(loadfile(gamepath.."item.lua"))(builtin_shared)
|
||||
dofile(gamepath.."item.lua")
|
||||
dofile(gamepath.."register.lua")
|
||||
|
||||
if core.setting_getbool("profiler.load") then
|
||||
profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua")
|
||||
if core.setting_getbool("mod_profiling") then
|
||||
dofile(gamepath.."mod_profiling.lua")
|
||||
end
|
||||
|
||||
dofile(gamepath.."item_entity.lua")
|
||||
@@ -25,10 +20,9 @@ dofile(gamepath.."auth.lua")
|
||||
dofile(gamepath.."chatcommands.lua")
|
||||
dofile(gamepath.."static_spawn.lua")
|
||||
dofile(gamepath.."detached_inventory.lua")
|
||||
assert(loadfile(gamepath.."falling.lua"))(builtin_shared)
|
||||
dofile(gamepath.."falling.lua")
|
||||
dofile(gamepath.."features.lua")
|
||||
dofile(gamepath.."voxelarea.lua")
|
||||
dofile(gamepath.."forceloading.lua")
|
||||
dofile(gamepath.."statbars.lua")
|
||||
|
||||
profiler = nil
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
-- Minetest: builtin/item.lua
|
||||
|
||||
local builtin_shared = ...
|
||||
|
||||
local function copy_pointed_thing(pointed_thing)
|
||||
return {
|
||||
type = pointed_thing.type,
|
||||
@@ -29,11 +27,19 @@ function core.get_pointed_thing_position(pointed_thing, above)
|
||||
if above then
|
||||
-- The position where a node would be placed
|
||||
return pointed_thing.above
|
||||
else
|
||||
-- The position where a node would be dug
|
||||
return pointed_thing.under
|
||||
end
|
||||
-- The position where a node would be dug
|
||||
return pointed_thing.under
|
||||
elseif pointed_thing.type == "object" then
|
||||
return pointed_thing.ref and pointed_thing.ref:getpos()
|
||||
obj = pointed_thing.ref
|
||||
if obj ~= nil then
|
||||
return obj:getpos()
|
||||
else
|
||||
return nil
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -90,26 +96,25 @@ function core.dir_to_facedir(dir, is6d)
|
||||
end
|
||||
end
|
||||
|
||||
-- Table of possible dirs
|
||||
local facedir_to_dir = {
|
||||
{x= 0, y=0, z= 1},
|
||||
{x= 1, y=0, z= 0},
|
||||
{x= 0, y=0, z=-1},
|
||||
{x=-1, y=0, z= 0},
|
||||
{x= 0, y=-1, z= 0},
|
||||
{x= 0, y=1, z= 0},
|
||||
}
|
||||
-- Mapping from facedir value to index in facedir_to_dir.
|
||||
local facedir_to_dir_map = {
|
||||
[0]=1, 2, 3, 4,
|
||||
5, 2, 6, 4,
|
||||
6, 2, 5, 4,
|
||||
1, 5, 3, 6,
|
||||
1, 6, 3, 5,
|
||||
1, 4, 3, 2,
|
||||
}
|
||||
function core.facedir_to_dir(facedir)
|
||||
return facedir_to_dir[facedir_to_dir_map[facedir]]
|
||||
--a table of possible dirs
|
||||
return ({{x=0, y=0, z=1},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
{x=0, y=1, z=0}})
|
||||
|
||||
--indexed into by a table of correlating facedirs
|
||||
[({[0]=1, 2, 3, 4,
|
||||
5, 2, 6, 4,
|
||||
6, 2, 5, 4,
|
||||
1, 5, 3, 6,
|
||||
1, 6, 3, 5,
|
||||
1, 4, 3, 2})
|
||||
|
||||
--indexed into by the facedir in question
|
||||
[facedir]]
|
||||
end
|
||||
|
||||
function core.dir_to_wallmounted(dir)
|
||||
@@ -134,19 +139,6 @@ function core.dir_to_wallmounted(dir)
|
||||
end
|
||||
end
|
||||
|
||||
-- table of dirs in wallmounted order
|
||||
local wallmounted_to_dir = {
|
||||
[0] = {x = 0, y = 1, z = 0},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
function core.wallmounted_to_dir(wallmounted)
|
||||
return wallmounted_to_dir[wallmounted]
|
||||
end
|
||||
|
||||
function core.get_node_drops(nodename, toolname)
|
||||
local drop = ItemStack({name=nodename}):get_definition().drop
|
||||
if drop == nil then
|
||||
@@ -235,8 +227,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
place_to = {x = under.x, y = under.y, z = under.z}
|
||||
end
|
||||
|
||||
if core.is_protected(place_to, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
if core.is_protected(place_to, placer:get_player_name()) then
|
||||
core.log("action", placer:get_player_name()
|
||||
.. " tried to place " .. def.name
|
||||
.. " at protected position "
|
||||
@@ -247,14 +238,12 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
|
||||
core.log("action", placer:get_player_name() .. " places node "
|
||||
.. def.name .. " at " .. core.pos_to_string(place_to))
|
||||
|
||||
|
||||
local oldnode = core.get_node(place_to)
|
||||
local newnode = {name = def.name, param1 = 0, param2 = param2}
|
||||
|
||||
-- Calculate direction for wall mounted stuff like torches and signs
|
||||
if def.place_param2 ~= nil then
|
||||
newnode.param2 = def.place_param2
|
||||
elseif def.paramtype2 == 'wallmounted' and not param2 then
|
||||
if def.paramtype2 == 'wallmounted' and not param2 then
|
||||
local dir = {
|
||||
x = under.x - above.x,
|
||||
y = under.y - above.y,
|
||||
@@ -277,7 +266,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
|
||||
-- Check if the node is attached and if it can be placed there
|
||||
if core.get_item_group(def.name, "attached_node") ~= 0 and
|
||||
not builtin_shared.check_attached_node(place_to, newnode) then
|
||||
not check_attached_node(place_to, newnode) then
|
||||
core.log("action", "attached node " .. def.name ..
|
||||
" can not be placed at " .. core.pos_to_string(place_to))
|
||||
return itemstack, false
|
||||
@@ -345,12 +334,8 @@ function core.item_place(itemstack, placer, pointed_thing, param2)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_secondary_use(itemstack, placer)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_drop(itemstack, dropper, pos)
|
||||
if dropper and dropper:is_player() then
|
||||
if dropper.is_player then
|
||||
local v = dropper:get_look_dir()
|
||||
local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
|
||||
local cs = itemstack:get_count()
|
||||
@@ -364,50 +349,27 @@ function core.item_drop(itemstack, dropper, pos)
|
||||
v.y = v.y*2 + 2
|
||||
v.z = v.z*2
|
||||
obj:setvelocity(v)
|
||||
obj:get_luaentity().dropped_by = dropper:get_player_name()
|
||||
return itemstack
|
||||
end
|
||||
|
||||
else
|
||||
if core.add_item(pos, itemstack) then
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
-- If we reach this, adding the object to the
|
||||
-- environment failed
|
||||
end
|
||||
|
||||
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
for _, callback in pairs(core.registered_on_item_eats) do
|
||||
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if result then
|
||||
return result
|
||||
end
|
||||
end
|
||||
if itemstack:take_item() ~= nil then
|
||||
user:set_hp(user:get_hp() + hp_change)
|
||||
|
||||
if replace_with_item then
|
||||
if itemstack:is_empty() then
|
||||
itemstack:add_item(replace_with_item)
|
||||
else
|
||||
local inv = user:get_inventory()
|
||||
if inv:room_for_item("main", {name=replace_with_item}) then
|
||||
inv:add_item("main", replace_with_item)
|
||||
else
|
||||
local pos = user:getpos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
core.add_item(pos, replace_with_item)
|
||||
end
|
||||
end
|
||||
end
|
||||
core.add_item(pos, itemstack)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_eat(hp_change, replace_with_item)
|
||||
return function(itemstack, user, pointed_thing) -- closure
|
||||
return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
for _, callback in pairs(core.registered_on_item_eats) do
|
||||
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if result then
|
||||
return result
|
||||
end
|
||||
end
|
||||
if itemstack:take_item() ~= nil then
|
||||
user:set_hp(user:get_hp() + hp_change)
|
||||
itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
@@ -449,8 +411,7 @@ function core.node_dig(pos, node, digger)
|
||||
return
|
||||
end
|
||||
|
||||
if core.is_protected(pos, digger:get_player_name()) and
|
||||
not minetest.check_player_privs(digger, "protection_bypass") then
|
||||
if core.is_protected(pos, digger:get_player_name()) then
|
||||
core.log("action", digger:get_player_name()
|
||||
.. " tried to dig " .. node.name
|
||||
.. " at protected position "
|
||||
@@ -464,7 +425,7 @@ function core.node_dig(pos, node, digger)
|
||||
|
||||
local wielded = digger:get_wielded_item()
|
||||
local drops = core.get_node_drops(node.name, wielded:get_name())
|
||||
|
||||
|
||||
local wdef = wielded:get_definition()
|
||||
local tp = wielded:get_tool_capabilities()
|
||||
local dp = core.get_dig_params(def.groups, tp)
|
||||
@@ -474,13 +435,10 @@ function core.node_dig(pos, node, digger)
|
||||
-- Wear out tool
|
||||
if not core.setting_getbool("creative_mode") then
|
||||
wielded:add_wear(dp.wear)
|
||||
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
|
||||
end
|
||||
end
|
||||
end
|
||||
digger:set_wielded_item(wielded)
|
||||
|
||||
|
||||
-- Handle drops
|
||||
core.handle_node_drops(pos, drops, digger)
|
||||
|
||||
@@ -491,7 +449,7 @@ function core.node_dig(pos, node, digger)
|
||||
|
||||
-- Remove node and update
|
||||
core.remove_node(pos)
|
||||
|
||||
|
||||
-- Run callback
|
||||
if def.after_dig_node then
|
||||
-- Copy pos and node because callback can modify them
|
||||
@@ -503,15 +461,6 @@ function core.node_dig(pos, node, digger)
|
||||
-- Run script hook
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_dignodes) do
|
||||
local origin = core.callback_origins[callback]
|
||||
if origin then
|
||||
core.set_last_run_mod(origin.mod)
|
||||
--print("Running " .. tostring(callback) ..
|
||||
-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
|
||||
else
|
||||
--print("No data associated with callback")
|
||||
end
|
||||
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
@@ -558,7 +507,7 @@ core.nodedef_default = {
|
||||
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
|
||||
|
||||
on_receive_fields = nil,
|
||||
|
||||
|
||||
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
|
||||
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
|
||||
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
|
||||
@@ -584,7 +533,6 @@ core.nodedef_default = {
|
||||
diggable = true,
|
||||
climbable = false,
|
||||
buildable_to = false,
|
||||
floodable = false,
|
||||
liquidtype = "none",
|
||||
liquid_alternative_flowing = "",
|
||||
liquid_alternative_source = "",
|
||||
@@ -612,7 +560,6 @@ core.craftitemdef_default = {
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
@@ -630,7 +577,6 @@ core.tooldef_default = {
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_use = nil,
|
||||
}
|
||||
@@ -649,7 +595,6 @@ core.noneitemdef_default = { -- This is used for the hand and unknown items
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'),
|
||||
on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
|
||||
on_drop = nil,
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
@@ -4,14 +4,11 @@ function core.spawn_item(pos, item)
|
||||
-- Take item in any format
|
||||
local stack = ItemStack(item)
|
||||
local obj = core.add_entity(pos, "__builtin:item")
|
||||
-- Don't use obj if it couldn't be added to the map.
|
||||
if obj then
|
||||
obj:get_luaentity():set_item(stack:to_string())
|
||||
end
|
||||
obj:get_luaentity():set_item(stack:to_string())
|
||||
return obj
|
||||
end
|
||||
|
||||
-- If item_entity_ttl is not set, enity will have default life time
|
||||
-- If item_entity_ttl is not set, enity will have default life time
|
||||
-- Setting it to -1 disables the feature
|
||||
|
||||
local time_to_live = tonumber(core.setting_get("item_entity_ttl"))
|
||||
@@ -74,8 +71,7 @@ core.register_entity(":__builtin:item", {
|
||||
return core.serialize({
|
||||
itemstring = self.itemstring,
|
||||
always_collect = self.always_collect,
|
||||
age = self.age,
|
||||
dropped_by = self.dropped_by
|
||||
age = self.age
|
||||
})
|
||||
end,
|
||||
|
||||
@@ -85,12 +81,11 @@ core.register_entity(":__builtin:item", {
|
||||
if data and type(data) == "table" then
|
||||
self.itemstring = data.itemstring
|
||||
self.always_collect = data.always_collect
|
||||
if data.age then
|
||||
if data.age then
|
||||
self.age = data.age + dtime_s
|
||||
else
|
||||
self.age = dtime_s
|
||||
end
|
||||
self.dropped_by = data.dropped_by
|
||||
end
|
||||
else
|
||||
self.itemstring = staticdata
|
||||
@@ -101,56 +96,6 @@ core.register_entity(":__builtin:item", {
|
||||
self:set_item(self.itemstring)
|
||||
end,
|
||||
|
||||
try_merge_with = function(self, own_stack, object, obj)
|
||||
local stack = ItemStack(obj.itemstring)
|
||||
if own_stack:get_name() == stack:get_name() and stack:get_free_space() > 0 then
|
||||
local overflow = false
|
||||
local count = stack:get_count() + own_stack:get_count()
|
||||
local max_count = stack:get_stack_max()
|
||||
if count > max_count then
|
||||
overflow = true
|
||||
count = count - max_count
|
||||
else
|
||||
self.itemstring = ''
|
||||
end
|
||||
local pos = object:getpos()
|
||||
pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15
|
||||
object:moveto(pos, false)
|
||||
local s, c
|
||||
local max_count = stack:get_stack_max()
|
||||
local name = stack:get_name()
|
||||
if not overflow then
|
||||
obj.itemstring = name .. " " .. count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.object:remove()
|
||||
-- merging succeeded
|
||||
return true
|
||||
else
|
||||
s = 0.4
|
||||
c = 0.3
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
obj.itemstring = name .. " " .. max_count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
self.object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.itemstring = name .. " " .. count
|
||||
end
|
||||
end
|
||||
-- merging didn't succeed
|
||||
return false
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
self.age = self.age + dtime
|
||||
if time_to_live > 0 and self.age > time_to_live then
|
||||
@@ -160,29 +105,58 @@ core.register_entity(":__builtin:item", {
|
||||
end
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y - 0.5
|
||||
local node = core.get_node_or_nil(p)
|
||||
local in_unloaded = (node == nil)
|
||||
if in_unloaded then
|
||||
-- Don't infinetly fall into unloaded map
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.object:setacceleration({x = 0, y = 0, z = 0})
|
||||
self.physical_state = false
|
||||
self.object:set_properties({physical = false})
|
||||
return
|
||||
end
|
||||
local nn = node.name
|
||||
local nn = core.get_node(p).name
|
||||
-- If node is not registered or node is walkably solid and resting on nodebox
|
||||
local v = self.object:getvelocity()
|
||||
if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
|
||||
if self.physical_state then
|
||||
local own_stack = ItemStack(self.object:get_luaentity().itemstring)
|
||||
-- Merge with close entities of the same item
|
||||
for _, object in ipairs(core.get_objects_inside_radius(p, 0.8)) do
|
||||
for _,object in ipairs(core.get_objects_inside_radius(p, 0.8)) do
|
||||
local obj = object:get_luaentity()
|
||||
if obj and obj.name == "__builtin:item"
|
||||
and obj.physical_state == false then
|
||||
if self:try_merge_with(own_stack, object, obj) then
|
||||
return
|
||||
if obj and obj.name == "__builtin:item" and obj.physical_state == false then
|
||||
local stack = ItemStack(obj.itemstring)
|
||||
if own_stack:get_name() == stack:get_name() and stack:get_free_space() > 0 then
|
||||
local overflow = false
|
||||
local count = stack:get_count() + own_stack:get_count()
|
||||
local max_count = stack:get_stack_max()
|
||||
if count>max_count then
|
||||
overflow = true
|
||||
count = count - max_count
|
||||
else
|
||||
self.itemstring = ''
|
||||
end
|
||||
local pos=object:getpos()
|
||||
pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15
|
||||
object:moveto(pos, false)
|
||||
local s, c
|
||||
local max_count = stack:get_stack_max()
|
||||
local name = stack:get_name()
|
||||
if not overflow then
|
||||
obj.itemstring = name.." "..count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.object:remove()
|
||||
return
|
||||
else
|
||||
s = 0.4
|
||||
c = 0.3
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
obj.itemstring = name.." "..max_count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
self.object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.itemstring = name.." "..count
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -202,10 +176,9 @@ core.register_entity(":__builtin:item", {
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
local inv = hitter:get_inventory()
|
||||
if inv and self.itemstring ~= '' then
|
||||
local left = inv:add_item("main", self.itemstring)
|
||||
if left and not left:is_empty() then
|
||||
if self.itemstring ~= '' then
|
||||
local left = hitter:get_inventory():add_item("main", self.itemstring)
|
||||
if not left:is_empty() then
|
||||
self.itemstring = left:to_string()
|
||||
return
|
||||
end
|
||||
|
||||
@@ -4,135 +4,68 @@
|
||||
-- Misc. API functions
|
||||
--
|
||||
|
||||
local jobs = {}
|
||||
local time = 0.0
|
||||
local last = core.get_us_time() / 1000000
|
||||
|
||||
core.timers_to_add = {}
|
||||
core.timers = {}
|
||||
core.register_globalstep(function(dtime)
|
||||
local new = core.get_us_time() / 1000000
|
||||
if new > last then
|
||||
time = time + (new - last)
|
||||
else
|
||||
-- Overflow, we may lose a little bit of time here but
|
||||
-- only 1 tick max, potentially running timers slightly
|
||||
-- too early.
|
||||
time = time + new
|
||||
for _, timer in ipairs(core.timers_to_add) do
|
||||
table.insert(core.timers, timer)
|
||||
end
|
||||
last = new
|
||||
|
||||
if #jobs < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- Iterate backwards so that we miss any new timers added by
|
||||
-- a timer callback, and so that we don't skip the next timer
|
||||
-- in the list if we remove one.
|
||||
for i = #jobs, 1, -1 do
|
||||
local job = jobs[i]
|
||||
if time >= job.expire then
|
||||
core.set_last_run_mod(job.mod_origin)
|
||||
job.func(unpack(job.arg))
|
||||
table.remove(jobs, i)
|
||||
core.timers_to_add = {}
|
||||
local index = 1
|
||||
while index <= #core.timers do
|
||||
local timer = core.timers[index]
|
||||
timer.time = timer.time - dtime
|
||||
if timer.time <= 0 then
|
||||
timer.func(unpack(timer.args or {}))
|
||||
table.remove(core.timers,index)
|
||||
else
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function core.after(after, func, ...)
|
||||
assert(tonumber(after) and type(func) == "function",
|
||||
function core.after(time, func, ...)
|
||||
assert(tonumber(time) and type(func) == "function",
|
||||
"Invalid core.after invocation")
|
||||
jobs[#jobs + 1] = {
|
||||
func = func,
|
||||
expire = time + after,
|
||||
arg = {...},
|
||||
mod_origin = core.get_last_run_mod()
|
||||
}
|
||||
table.insert(core.timers_to_add, {time=time, func=func, args={...}})
|
||||
end
|
||||
|
||||
function core.check_player_privs(name, ...)
|
||||
local arg_type = type(name)
|
||||
if (arg_type == "userdata" or arg_type == "table") and
|
||||
name.get_player_name then -- If it quacks like a Player...
|
||||
name = name:get_player_name()
|
||||
elseif arg_type ~= "string" then
|
||||
error("Invalid core.check_player_privs argument type: " .. arg_type, 2)
|
||||
end
|
||||
|
||||
local requested_privs = {...}
|
||||
function core.check_player_privs(name, privs)
|
||||
local player_privs = core.get_player_privs(name)
|
||||
local missing_privileges = {}
|
||||
|
||||
if type(requested_privs[1]) == "table" then
|
||||
-- We were provided with a table like { privA = true, privB = true }.
|
||||
for priv, value in pairs(requested_privs[1]) do
|
||||
if value and not player_privs[priv] then
|
||||
missing_privileges[#missing_privileges + 1] = priv
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Only a list, we can process it directly.
|
||||
for key, priv in pairs(requested_privs) do
|
||||
for priv, val in pairs(privs) do
|
||||
if val then
|
||||
if not player_privs[priv] then
|
||||
missing_privileges[#missing_privileges + 1] = priv
|
||||
table.insert(missing_privileges, priv)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #missing_privileges > 0 then
|
||||
return false, missing_privileges
|
||||
end
|
||||
|
||||
return true, ""
|
||||
end
|
||||
|
||||
local player_list = {}
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
player_list[player_name] = player
|
||||
if not minetest.is_singleplayer() then
|
||||
core.chat_send_all("*** " .. player_name .. " joined the game.")
|
||||
end
|
||||
player_list[player:get_player_name()] = player
|
||||
end)
|
||||
|
||||
core.register_on_leaveplayer(function(player, timed_out)
|
||||
local player_name = player:get_player_name()
|
||||
player_list[player_name] = nil
|
||||
local announcement = "*** " .. player_name .. " left the game."
|
||||
if timed_out then
|
||||
announcement = announcement .. " (timed out)"
|
||||
end
|
||||
core.chat_send_all(announcement)
|
||||
core.register_on_leaveplayer(function(player)
|
||||
player_list[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
function core.get_connected_players()
|
||||
local temp_table = {}
|
||||
for index, value in pairs(player_list) do
|
||||
if value:is_player_connected() then
|
||||
temp_table[#temp_table + 1] = value
|
||||
table.insert(temp_table, value)
|
||||
end
|
||||
end
|
||||
return temp_table
|
||||
end
|
||||
|
||||
-- Returns two position vectors representing a box of `radius` in each
|
||||
-- direction centered around the player corresponding to `player_name`
|
||||
function core.get_player_radius_area(player_name, radius)
|
||||
local player = core.get_player_by_name(player_name)
|
||||
if player == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
local p1 = player:getpos()
|
||||
local p2 = p1
|
||||
|
||||
if radius then
|
||||
p1 = vector.subtract(p1, radius)
|
||||
p2 = vector.add(p2, radius)
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
|
||||
function core.hash_node_position(pos)
|
||||
return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
|
||||
end
|
||||
@@ -179,69 +112,3 @@ function core.record_protection_violation(pos, name)
|
||||
end
|
||||
end
|
||||
|
||||
local raillike_ids = {}
|
||||
local raillike_cur_id = 0
|
||||
function core.raillike_group(name)
|
||||
local id = raillike_ids[name]
|
||||
if not id then
|
||||
raillike_cur_id = raillike_cur_id + 1
|
||||
raillike_ids[name] = raillike_cur_id
|
||||
id = raillike_cur_id
|
||||
end
|
||||
return id
|
||||
end
|
||||
|
||||
-- HTTP callback interface
|
||||
function core.http_add_fetch(httpenv)
|
||||
httpenv.fetch = function(req, callback)
|
||||
local handle = httpenv.fetch_async(req)
|
||||
|
||||
local function update_http_status()
|
||||
local res = httpenv.fetch_async_get(handle)
|
||||
if res.completed then
|
||||
callback(res)
|
||||
else
|
||||
core.after(0, update_http_status)
|
||||
end
|
||||
end
|
||||
core.after(0, update_http_status)
|
||||
end
|
||||
|
||||
return httpenv
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("disable_escape_sequences") then
|
||||
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
return message
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
local ESCAPE_CHAR = string.char(0x1b)
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(c@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(b@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
return core.get_color_escape_sequence(color) .. message .. core.get_color_escape_sequence("#ffffff")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function core.close_formspec(player_name, formname)
|
||||
return minetest.show_formspec(player_name, formname, "")
|
||||
end
|
||||
|
||||
|
||||
356
builtin/game/mod_profiling.lua
Normal file
@@ -0,0 +1,356 @@
|
||||
-- Minetest: builtin/game/mod_profiling.lua
|
||||
|
||||
local mod_statistics = {}
|
||||
mod_statistics.step_total = 0
|
||||
mod_statistics.data = {}
|
||||
mod_statistics.stats = {}
|
||||
mod_statistics.stats["total"] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 100,
|
||||
avg_per = 100
|
||||
}
|
||||
|
||||
local replacement_table = {
|
||||
"register_globalstep",
|
||||
"register_on_placenode",
|
||||
"register_on_dignode",
|
||||
"register_on_punchnode",
|
||||
"register_on_generated",
|
||||
"register_on_newplayer",
|
||||
"register_on_dieplayer",
|
||||
"register_on_respawnplayer",
|
||||
"register_on_prejoinplayer",
|
||||
"register_on_joinplayer",
|
||||
"register_on_leaveplayer",
|
||||
"register_on_cheat",
|
||||
"register_on_chat_message",
|
||||
"register_on_player_receive_fields",
|
||||
"register_on_mapgen_init",
|
||||
"register_on_craft",
|
||||
"register_craft_predict",
|
||||
"register_on_item_eat"
|
||||
}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mod_statistics.log_time(type, modname, time_in_us)
|
||||
|
||||
if modname == nil then
|
||||
modname = "builtin"
|
||||
end
|
||||
|
||||
if mod_statistics.data[modname] == nil then
|
||||
mod_statistics.data[modname] = {}
|
||||
end
|
||||
|
||||
if mod_statistics.data[modname][type] == nil then
|
||||
mod_statistics.data[modname][type] = 0
|
||||
end
|
||||
|
||||
mod_statistics.data[modname][type] =
|
||||
mod_statistics.data[modname][type] + time_in_us
|
||||
mod_statistics.step_total = mod_statistics.step_total + time_in_us
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mod_statistics.update_statistics(dtime)
|
||||
for modname,types in pairs(mod_statistics.data) do
|
||||
|
||||
if mod_statistics.stats[modname] == nil then
|
||||
mod_statistics.stats[modname] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 0,
|
||||
avg_per = 0
|
||||
}
|
||||
end
|
||||
|
||||
local modtime = 0
|
||||
for type,time in pairs(types) do
|
||||
modtime = modtime + time
|
||||
if mod_statistics.stats[modname].types == nil then
|
||||
mod_statistics.stats[modname].types = {}
|
||||
end
|
||||
if mod_statistics.stats[modname].types[type] == nil then
|
||||
mod_statistics.stats[modname].types[type] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 0,
|
||||
avg_per = 0
|
||||
}
|
||||
end
|
||||
|
||||
local toupdate = mod_statistics.stats[modname].types[type]
|
||||
|
||||
--update us values
|
||||
toupdate.min_us = math.min(time, toupdate.min_us)
|
||||
toupdate.max_us = math.max(time, toupdate.max_us)
|
||||
--TODO find better algorithm
|
||||
toupdate.avg_us = toupdate.avg_us * 0.99 + modtime * 0.01
|
||||
|
||||
--update percentage values
|
||||
local cur_per = (time/mod_statistics.step_total) * 100
|
||||
toupdate.min_per = math.min(toupdate.min_per, cur_per)
|
||||
|
||||
toupdate.max_per = math.max(toupdate.max_per, cur_per)
|
||||
|
||||
--TODO find better algorithm
|
||||
toupdate.avg_per = toupdate.avg_per * 0.99 + cur_per * 0.01
|
||||
|
||||
mod_statistics.data[modname][type] = 0
|
||||
end
|
||||
|
||||
--per mod statistics
|
||||
--update us values
|
||||
mod_statistics.stats[modname].min_us =
|
||||
math.min(modtime, mod_statistics.stats[modname].min_us)
|
||||
mod_statistics.stats[modname].max_us =
|
||||
math.max(modtime, mod_statistics.stats[modname].max_us)
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats[modname].avg_us =
|
||||
mod_statistics.stats[modname].avg_us * 0.99 + modtime * 0.01
|
||||
|
||||
--update percentage values
|
||||
local cur_per = (modtime/mod_statistics.step_total) * 100
|
||||
mod_statistics.stats[modname].min_per =
|
||||
math.min(mod_statistics.stats[modname].min_per, cur_per)
|
||||
|
||||
mod_statistics.stats[modname].max_per =
|
||||
math.max(mod_statistics.stats[modname].max_per, cur_per)
|
||||
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats[modname].avg_per =
|
||||
mod_statistics.stats[modname].avg_per * 0.99 + cur_per * 0.01
|
||||
end
|
||||
|
||||
--update "total"
|
||||
mod_statistics.stats["total"].min_us =
|
||||
math.min(mod_statistics.step_total, mod_statistics.stats["total"].min_us)
|
||||
mod_statistics.stats["total"].max_us =
|
||||
math.max(mod_statistics.step_total, mod_statistics.stats["total"].max_us)
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats["total"].avg_us =
|
||||
mod_statistics.stats["total"].avg_us * 0.99 +
|
||||
mod_statistics.step_total * 0.01
|
||||
|
||||
mod_statistics.step_total = 0
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function build_callback(log_id, fct)
|
||||
return function( toregister )
|
||||
local modname = core.get_current_modname()
|
||||
|
||||
fct(function(...)
|
||||
local starttime = core.get_us_time()
|
||||
-- note maximum 10 return values are supported unless someone finds
|
||||
-- a way to store a variable lenght return value list
|
||||
local r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 = toregister(...)
|
||||
local delta = core.get_us_time() - starttime
|
||||
mod_statistics.log_time(log_id, modname, delta)
|
||||
return r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function profiling_print_log(cmd, filter)
|
||||
|
||||
print("Filter:" .. dump(filter))
|
||||
|
||||
core.log("action", "Values below show times/percentages per server step.")
|
||||
core.log("action", "Following suffixes are used for entities:")
|
||||
core.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %10s | %10s | %10s | %9s | %9s | %9s",
|
||||
"modname", "type" , "min µs", "max µs", "avg µs", "min %", "max %", "avg %")
|
||||
)
|
||||
core.log("action",
|
||||
"-----------------+---------------------------+-----------+" ..
|
||||
"-----------+-----------+-----------+-----------+-----------")
|
||||
for modname,statistics in pairs(mod_statistics.stats) do
|
||||
if modname ~= "total" then
|
||||
|
||||
if (filter == "") or (modname == filter) then
|
||||
if modname:len() > 16 then
|
||||
modname = "..." .. modname:sub(-13)
|
||||
end
|
||||
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
modname,
|
||||
" ",
|
||||
statistics.min_us,
|
||||
statistics.max_us,
|
||||
statistics.avg_us,
|
||||
statistics.min_per,
|
||||
statistics.max_per,
|
||||
statistics.avg_per)
|
||||
)
|
||||
if core.setting_getbool("detailed_profiling") then
|
||||
if statistics.types ~= nil then
|
||||
for type,typestats in pairs(statistics.types) do
|
||||
|
||||
if type:len() > 25 then
|
||||
type = "..." .. type:sub(-22)
|
||||
end
|
||||
|
||||
core.log("action",
|
||||
string.format(
|
||||
"%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
" ",
|
||||
type,
|
||||
typestats.min_us,
|
||||
typestats.max_us,
|
||||
typestats.avg_us,
|
||||
typestats.min_per,
|
||||
typestats.max_per,
|
||||
typestats.avg_per)
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
core.log("action",
|
||||
"-----------------+---------------------------+-----------+" ..
|
||||
"-----------+-----------+-----------+-----------+-----------")
|
||||
|
||||
if filter == "" then
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
"total",
|
||||
" ",
|
||||
mod_statistics.stats["total"].min_us,
|
||||
mod_statistics.stats["total"].max_us,
|
||||
mod_statistics.stats["total"].avg_us,
|
||||
mod_statistics.stats["total"].min_per,
|
||||
mod_statistics.stats["total"].max_per,
|
||||
mod_statistics.stats["total"].avg_per)
|
||||
)
|
||||
end
|
||||
core.log("action", " ")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function initialize_profiling()
|
||||
core.log("action", "Initialize tracing")
|
||||
|
||||
mod_statistics.entity_callbacks = {}
|
||||
|
||||
-- first register our own globalstep handler
|
||||
core.register_globalstep(mod_statistics.update_statistics)
|
||||
|
||||
local rp_register_entity = core.register_entity
|
||||
core.register_entity = function(name, prototype)
|
||||
local modname = core.get_current_modname()
|
||||
local new_on_activate = nil
|
||||
local new_on_step = nil
|
||||
local new_on_punch = nil
|
||||
local new_rightclick = nil
|
||||
local new_get_staticdata = nil
|
||||
|
||||
if prototype.on_activate ~= nil then
|
||||
local cbid = name .. "#oa"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_activate
|
||||
new_on_activate = function(self, staticdata, dtime_s)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, staticdata, dtime_s)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.on_step ~= nil then
|
||||
local cbid = name .. "#os"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_step
|
||||
new_on_step = function(self, dtime)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, dtime)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.on_punch ~= nil then
|
||||
local cbid = name .. "#op"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_punch
|
||||
new_on_punch = function(self, hitter)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, hitter)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.rightclick ~= nil then
|
||||
local cbid = name .. "#rc"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.rightclick
|
||||
new_rightclick = function(self, clicker)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, clicker)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.get_staticdata ~= nil then
|
||||
local cbid = name .. "#gs"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.get_staticdata
|
||||
new_get_staticdata = function(self)
|
||||
local starttime = core.get_us_time()
|
||||
local retval = mod_statistics.entity_callbacks[cbid](self)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
return retval
|
||||
end
|
||||
end
|
||||
|
||||
prototype.on_activate = new_on_activate
|
||||
prototype.on_step = new_on_step
|
||||
prototype.on_punch = new_on_punch
|
||||
prototype.rightclick = new_rightclick
|
||||
prototype.get_staticdata = new_get_staticdata
|
||||
|
||||
rp_register_entity(name,prototype)
|
||||
end
|
||||
|
||||
for i,v in ipairs(replacement_table) do
|
||||
local to_replace = core[v]
|
||||
core[v] = build_callback(v, to_replace)
|
||||
end
|
||||
|
||||
local rp_register_abm = core.register_abm
|
||||
core.register_abm = function(spec)
|
||||
|
||||
local modname = core.get_current_modname()
|
||||
|
||||
local replacement_spec = {
|
||||
nodenames = spec.nodenames,
|
||||
neighbors = spec.neighbors,
|
||||
interval = spec.interval,
|
||||
chance = spec.chance,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local starttime = core.get_us_time()
|
||||
spec.action(pos, node, active_object_count, active_object_count_wider)
|
||||
local delta = core.get_us_time() - starttime
|
||||
mod_statistics.log_time("abm", modname, delta)
|
||||
end
|
||||
}
|
||||
rp_register_abm(replacement_spec)
|
||||
end
|
||||
|
||||
core.log("action", "Mod profiling initialized")
|
||||
end
|
||||
|
||||
initialize_profiling()
|
||||
@@ -26,46 +26,17 @@ function core.register_privilege(name, param)
|
||||
end
|
||||
|
||||
core.register_privilege("interact", "Can interact with things and modify the world")
|
||||
core.register_privilege("shout", "Can speak in chat")
|
||||
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
|
||||
core.register_privilege("teleport", "Can use /teleport command")
|
||||
core.register_privilege("bring", "Can teleport other players")
|
||||
core.register_privilege("settime", "Can use /time")
|
||||
core.register_privilege("privs", "Can modify privileges")
|
||||
|
||||
core.register_privilege("teleport", {
|
||||
description = "Can use /teleport command",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("bring", {
|
||||
description = "Can teleport other players",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("settime", {
|
||||
description = "Can use /time",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("server", {
|
||||
description = "Can do server maintenance stuff",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("protection_bypass", {
|
||||
description = "Can bypass node protection in the world",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("ban", {
|
||||
description = "Can ban and unban players",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("kick", {
|
||||
description = "Can kick players",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("give", {
|
||||
description = "Can use /give and /giveme",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("password", {
|
||||
description = "Can use /setpassword and /clearpassword",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
|
||||
core.register_privilege("server", "Can do server maintenance stuff")
|
||||
core.register_privilege("shout", "Can speak in chat")
|
||||
core.register_privilege("ban", "Can ban and unban players")
|
||||
core.register_privilege("kick", "Can kick players")
|
||||
core.register_privilege("give", "Can use /give and /giveme")
|
||||
core.register_privilege("password", "Can use /setpassword and /clearpassword")
|
||||
core.register_privilege("fly", {
|
||||
description = "Can fly using the free_move mode",
|
||||
give_to_singleplayer = false,
|
||||
@@ -78,15 +49,5 @@ core.register_privilege("noclip", {
|
||||
description = "Can fly through walls",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("rollback", {
|
||||
description = "Can use the rollback functionality",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("zoom", {
|
||||
description = "Can zoom the camera",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("debug", {
|
||||
description = "Allows enabling various debug options that may affect gameplay",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("rollback", "Can use the rollback functionality")
|
||||
|
||||
|
||||
@@ -7,18 +7,14 @@
|
||||
local register_item_raw = core.register_item_raw
|
||||
core.register_item_raw = nil
|
||||
|
||||
local unregister_item_raw = core.unregister_item_raw
|
||||
core.unregister_item_raw = nil
|
||||
|
||||
local register_alias_raw = core.register_alias_raw
|
||||
core.register_alias_raw = nil
|
||||
|
||||
--
|
||||
-- Item / entity / ABM / LBM registration functions
|
||||
-- Item / entity / ABM registration functions
|
||||
--
|
||||
|
||||
core.registered_abms = {}
|
||||
core.registered_lbms = {}
|
||||
core.registered_entities = {}
|
||||
core.registered_items = {}
|
||||
core.registered_nodes = {}
|
||||
@@ -55,39 +51,27 @@ local forbidden_item_names = {
|
||||
|
||||
local function check_modname_prefix(name)
|
||||
if name:sub(1,1) == ":" then
|
||||
-- If the name starts with a colon, we can skip the modname prefix
|
||||
-- mechanism.
|
||||
-- Escape the modname prefix enforcement mechanism
|
||||
return name:sub(2)
|
||||
else
|
||||
-- Enforce that the name starts with the correct mod name.
|
||||
-- Modname prefix enforcement
|
||||
local expected_prefix = core.get_current_modname() .. ":"
|
||||
if name:sub(1, #expected_prefix) ~= expected_prefix then
|
||||
error("Name " .. name .. " does not follow naming conventions: " ..
|
||||
"\"" .. expected_prefix .. "\" or \":\" prefix required")
|
||||
"\"modname:\" or \":\" prefix required")
|
||||
end
|
||||
|
||||
-- Enforce that the name only contains letters, numbers and underscores.
|
||||
local subname = name:sub(#expected_prefix+1)
|
||||
if subname:find("[^%w_]") then
|
||||
if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
|
||||
error("Name " .. name .. " does not follow naming conventions: " ..
|
||||
"contains unallowed characters")
|
||||
end
|
||||
|
||||
return name
|
||||
end
|
||||
end
|
||||
|
||||
function core.register_abm(spec)
|
||||
-- Add to core.registered_abms
|
||||
core.registered_abms[#core.registered_abms + 1] = spec
|
||||
spec.mod_origin = core.get_current_modname() or "??"
|
||||
end
|
||||
|
||||
function core.register_lbm(spec)
|
||||
-- Add to core.registered_lbms
|
||||
check_modname_prefix(spec.name)
|
||||
core.registered_lbms[#core.registered_lbms + 1] = spec
|
||||
spec.mod_origin = core.get_current_modname() or "??"
|
||||
core.registered_abms[#core.registered_abms+1] = spec
|
||||
end
|
||||
|
||||
function core.register_entity(name, prototype)
|
||||
@@ -102,7 +86,6 @@ function core.register_entity(name, prototype)
|
||||
|
||||
-- Add to core.registered_entities
|
||||
core.registered_entities[name] = prototype
|
||||
prototype.mod_origin = core.get_current_modname() or "??"
|
||||
end
|
||||
|
||||
function core.register_item(name, itemdef)
|
||||
@@ -127,11 +110,6 @@ function core.register_item(name, itemdef)
|
||||
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
|
||||
}
|
||||
end
|
||||
if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then
|
||||
itemdef.light_source = core.LIGHT_MAX
|
||||
core.log("warning", "Node 'light_source' value exceeds maximum," ..
|
||||
" limiting to maximum: " ..name)
|
||||
end
|
||||
setmetatable(itemdef, {__index = core.nodedef_default})
|
||||
core.registered_nodes[itemdef.name] = itemdef
|
||||
elseif itemdef.type == "craft" then
|
||||
@@ -169,8 +147,6 @@ function core.register_item(name, itemdef)
|
||||
end
|
||||
-- END Legacy stuff
|
||||
|
||||
itemdef.mod_origin = core.get_current_modname() or "??"
|
||||
|
||||
-- Disable all further modifications
|
||||
getmetatable(itemdef).__newindex = {}
|
||||
|
||||
@@ -180,27 +156,6 @@ function core.register_item(name, itemdef)
|
||||
register_item_raw(itemdef)
|
||||
end
|
||||
|
||||
function core.unregister_item(name)
|
||||
if not core.registered_items[name] then
|
||||
core.log("warning", "Not unregistering item " ..name..
|
||||
" because it doesn't exist.")
|
||||
return
|
||||
end
|
||||
-- Erase from registered_* table
|
||||
local type = core.registered_items[name].type
|
||||
if type == "node" then
|
||||
core.registered_nodes[name] = nil
|
||||
elseif type == "craft" then
|
||||
core.registered_craftitems[name] = nil
|
||||
elseif type == "tool" then
|
||||
core.registered_tools[name] = nil
|
||||
end
|
||||
core.registered_items[name] = nil
|
||||
|
||||
|
||||
unregister_item_raw(name)
|
||||
end
|
||||
|
||||
function core.register_node(name, nodedef)
|
||||
nodedef.type = "node"
|
||||
core.register_item(name, nodedef)
|
||||
@@ -262,7 +217,7 @@ function core.register_alias(name, convert_to)
|
||||
error("Unable to register alias: Name is forbidden: " .. name)
|
||||
end
|
||||
if core.registered_items[name] ~= nil then
|
||||
core.log("warning", "Not registering alias, item with same name" ..
|
||||
core.log("WARNING: Not registering alias, item with same name" ..
|
||||
" is already defined: " .. name .. " -> " .. convert_to)
|
||||
else
|
||||
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
|
||||
@@ -271,20 +226,6 @@ function core.register_alias(name, convert_to)
|
||||
end
|
||||
end
|
||||
|
||||
function core.register_alias_force(name, convert_to)
|
||||
if forbidden_item_names[name] then
|
||||
error("Unable to register alias: Name is forbidden: " .. name)
|
||||
end
|
||||
if core.registered_items[name] ~= nil then
|
||||
core.unregister_item(name)
|
||||
core.log("info", "Removed item " ..name..
|
||||
" while attempting to force add an alias")
|
||||
end
|
||||
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
|
||||
core.registered_aliases[name] = convert_to
|
||||
register_alias_raw(name, convert_to)
|
||||
end
|
||||
|
||||
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
|
||||
for _, func in ipairs(core.registered_on_crafts) do
|
||||
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
|
||||
@@ -323,7 +264,6 @@ core.register_item(":unknown", {
|
||||
description = "Unknown Item",
|
||||
inventory_image = "unknown_item.png",
|
||||
on_place = core.item_place,
|
||||
on_secondary_use = core.item_secondary_use,
|
||||
on_drop = core.item_drop,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
diggable = true,
|
||||
@@ -340,7 +280,6 @@ core.register_node(":air", {
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
@@ -387,8 +326,6 @@ function core.override_item(name, redefinition)
|
||||
end
|
||||
|
||||
|
||||
core.callback_origins = {}
|
||||
|
||||
function core.run_callbacks(callbacks, mode, ...)
|
||||
assert(type(callbacks) == "table")
|
||||
local cb_len = #callbacks
|
||||
@@ -401,14 +338,6 @@ function core.run_callbacks(callbacks, mode, ...)
|
||||
end
|
||||
local ret = nil
|
||||
for i = 1, cb_len do
|
||||
local origin = core.callback_origins[callbacks[i]]
|
||||
if origin then
|
||||
core.set_last_run_mod(origin.mod)
|
||||
--print("Running " .. tostring(callbacks[i]) ..
|
||||
-- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
|
||||
else
|
||||
--print("No data associated with callback")
|
||||
end
|
||||
local cb_ret = callbacks[i](...)
|
||||
|
||||
if mode == 0 and i == 1 then
|
||||
@@ -441,29 +370,13 @@ end
|
||||
|
||||
local function make_registration()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
t[#t + 1] = func
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
--local origin = core.callback_origins[func]
|
||||
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
|
||||
end
|
||||
local registerfunc = function(func) table.insert(t, func) end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
local function make_registration_reverse()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
table.insert(t, 1, func)
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
--local origin = core.callback_origins[func]
|
||||
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
|
||||
end
|
||||
local registerfunc = function(func) table.insert(t, 1, func) end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
@@ -485,49 +398,13 @@ local function make_registration_wrap(reg_fn_name, clear_fn_name)
|
||||
|
||||
local orig_clear_fn = core[clear_fn_name]
|
||||
core[clear_fn_name] = function()
|
||||
for k in pairs(list) do
|
||||
list[k] = nil
|
||||
end
|
||||
list = {}
|
||||
return orig_clear_fn()
|
||||
end
|
||||
|
||||
return list
|
||||
end
|
||||
|
||||
core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
|
||||
|
||||
function core.registered_on_player_hpchange(player, hp_change)
|
||||
local last = false
|
||||
for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
|
||||
local func = core.registered_on_player_hpchanges.modifiers[i]
|
||||
hp_change, last = func(player, hp_change)
|
||||
if type(hp_change) ~= "number" then
|
||||
local debuginfo = debug.getinfo(func)
|
||||
error("The register_on_hp_changes function has to return a number at " ..
|
||||
debuginfo.short_src .. " line " .. debuginfo.linedefined)
|
||||
end
|
||||
if last then
|
||||
break
|
||||
end
|
||||
end
|
||||
for i, func in ipairs(core.registered_on_player_hpchanges.loggers) do
|
||||
func(player, hp_change)
|
||||
end
|
||||
return hp_change
|
||||
end
|
||||
|
||||
function core.register_on_player_hpchange(func, modifier)
|
||||
if modifier then
|
||||
core.registered_on_player_hpchanges.modifiers[#core.registered_on_player_hpchanges.modifiers + 1] = func
|
||||
else
|
||||
core.registered_on_player_hpchanges.loggers[#core.registered_on_player_hpchanges.loggers + 1] = func
|
||||
end
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = debug.getinfo(1, "n").name or "??"
|
||||
}
|
||||
end
|
||||
|
||||
core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")
|
||||
core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
|
||||
core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
|
||||
@@ -552,7 +429,6 @@ core.registered_on_crafts, core.register_on_craft = make_registration()
|
||||
core.registered_craft_predicts, core.register_craft_predict = make_registration()
|
||||
core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
|
||||
core.registered_on_item_eats, core.register_on_item_eat = make_registration()
|
||||
core.registered_on_punchplayers, core.register_on_punchplayer = make_registration()
|
||||
|
||||
--
|
||||
-- Compatibility for on_mapgen_init()
|
||||
|
||||
@@ -3,23 +3,31 @@
|
||||
local function warn_invalid_static_spawnpoint()
|
||||
if core.setting_get("static_spawnpoint") and
|
||||
not core.setting_get_pos("static_spawnpoint") then
|
||||
core.log("error", "The static_spawnpoint setting is invalid: \""..
|
||||
core.log('error', "The static_spawnpoint setting is invalid: \""..
|
||||
core.setting_get("static_spawnpoint").."\"")
|
||||
end
|
||||
end
|
||||
|
||||
warn_invalid_static_spawnpoint()
|
||||
|
||||
local function put_player_in_spawn(player_obj)
|
||||
local function put_player_in_spawn(obj)
|
||||
warn_invalid_static_spawnpoint()
|
||||
local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
|
||||
if not static_spawnpoint then
|
||||
return false
|
||||
end
|
||||
core.log("action", "Moving " .. player_obj:get_player_name() ..
|
||||
" to static spawnpoint at " .. core.pos_to_string(static_spawnpoint))
|
||||
player_obj:setpos(static_spawnpoint)
|
||||
core.log('action', "Moving "..obj:get_player_name()..
|
||||
" to static spawnpoint at "..
|
||||
core.pos_to_string(static_spawnpoint))
|
||||
obj:setpos(static_spawnpoint)
|
||||
return true
|
||||
end
|
||||
|
||||
core.register_on_newplayer(put_player_in_spawn)
|
||||
core.register_on_respawnplayer(put_player_in_spawn)
|
||||
core.register_on_newplayer(function(obj)
|
||||
put_player_in_spawn(obj)
|
||||
end)
|
||||
|
||||
core.register_on_respawnplayer(function(obj)
|
||||
return put_player_in_spawn(obj)
|
||||
end)
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ end
|
||||
function VoxelArea:position(i)
|
||||
local p = {}
|
||||
local MinEdge = self.MinEdge
|
||||
|
||||
|
||||
i = i - 1
|
||||
|
||||
p.z = math.floor(i / self.zstride) + MinEdge.z
|
||||
@@ -84,46 +84,23 @@ end
|
||||
|
||||
function VoxelArea:iter(minx, miny, minz, maxx, maxy, maxz)
|
||||
local i = self:index(minx, miny, minz) - 1
|
||||
local xrange = maxx - minx + 1
|
||||
local nextaction = i + 1 + xrange
|
||||
|
||||
local y = 0
|
||||
local yrange = maxy - miny + 1
|
||||
local yreqstride = self.ystride - xrange
|
||||
|
||||
local z = 0
|
||||
local zrange = maxz - minz + 1
|
||||
local multistride = self.zstride - ((yrange - 1) * self.ystride + xrange)
|
||||
|
||||
local last = self:index(maxx, maxy, maxz)
|
||||
local ystride = self.ystride
|
||||
local zstride = self.zstride
|
||||
local yoff = (last+1) % ystride
|
||||
local zoff = (last+1) % zstride
|
||||
local ystridediff = (i - last) % ystride
|
||||
local zstridediff = (i - last) % zstride
|
||||
return function()
|
||||
-- continue i until it needs to jump
|
||||
i = i + 1
|
||||
if i ~= nextaction then
|
||||
if i % zstride == zoff then
|
||||
i = i + zstridediff
|
||||
elseif i % ystride == yoff then
|
||||
i = i + ystridediff
|
||||
end
|
||||
if i <= last then
|
||||
return i
|
||||
end
|
||||
|
||||
-- continue y until maxy is exceeded
|
||||
y = y + 1
|
||||
if y ~= yrange then
|
||||
-- set i to index(minx, miny + y, minz + z) - 1
|
||||
i = i + yreqstride
|
||||
nextaction = i + xrange
|
||||
return i
|
||||
end
|
||||
|
||||
-- continue z until maxz is exceeded
|
||||
z = z + 1
|
||||
if z == zrange then
|
||||
-- cuboid finished, return nil
|
||||
return
|
||||
end
|
||||
|
||||
-- set i to index(minx, miny, minz + z) - 1
|
||||
i = i + multistride
|
||||
|
||||
y = 0
|
||||
nextaction = i + xrange
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -6,45 +6,32 @@
|
||||
--
|
||||
|
||||
-- Initialize some very basic things
|
||||
function core.debug(...) core.log(table.concat({...}, "\t")) end
|
||||
if core.print then
|
||||
local core_print = core.print
|
||||
-- Override native print and use
|
||||
-- terminal if that's turned on
|
||||
function print(...)
|
||||
local n, t = select("#", ...), {...}
|
||||
for i = 1, n do
|
||||
t[i] = tostring(t[i])
|
||||
end
|
||||
core_print(table.concat(t, "\t"))
|
||||
end
|
||||
core.print = nil -- don't pollute our namespace
|
||||
end
|
||||
print = core.debug
|
||||
math.randomseed(os.time())
|
||||
os.setlocale("C", "numeric")
|
||||
minetest = core
|
||||
|
||||
-- Load other files
|
||||
local scriptdir = core.get_builtin_path() .. DIR_DELIM
|
||||
local gamepath = scriptdir .. "game" .. DIR_DELIM
|
||||
local commonpath = scriptdir .. "common" .. DIR_DELIM
|
||||
local asyncpath = scriptdir .. "async" .. DIR_DELIM
|
||||
local scriptdir = core.get_builtin_path()..DIR_DELIM
|
||||
local gamepath = scriptdir.."game"..DIR_DELIM
|
||||
local commonpath = scriptdir.."common"..DIR_DELIM
|
||||
local asyncpath = scriptdir.."async"..DIR_DELIM
|
||||
|
||||
dofile(commonpath .. "strict.lua")
|
||||
dofile(commonpath .. "serialize.lua")
|
||||
dofile(commonpath .. "misc_helpers.lua")
|
||||
dofile(commonpath.."strict.lua")
|
||||
dofile(commonpath.."serialize.lua")
|
||||
dofile(commonpath.."misc_helpers.lua")
|
||||
|
||||
if INIT == "game" then
|
||||
dofile(gamepath .. "init.lua")
|
||||
dofile(gamepath.."init.lua")
|
||||
elseif INIT == "mainmenu" then
|
||||
local mainmenuscript = core.setting_get("main_menu_script")
|
||||
if mainmenuscript ~= nil and mainmenuscript ~= "" then
|
||||
dofile(mainmenuscript)
|
||||
else
|
||||
dofile(core.get_mainmenu_path() .. DIR_DELIM .. "init.lua")
|
||||
dofile(core.get_mainmenu_path()..DIR_DELIM.."init.lua")
|
||||
end
|
||||
elseif INIT == "async" then
|
||||
dofile(asyncpath .. "init.lua")
|
||||
dofile(asyncpath.."init.lua")
|
||||
else
|
||||
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
|
||||
end
|
||||
|
||||
@@ -22,37 +22,28 @@ menudata = {}
|
||||
--------------------------------------------------------------------------------
|
||||
-- Local cached values
|
||||
--------------------------------------------------------------------------------
|
||||
local min_supp_proto, max_supp_proto
|
||||
local min_supp_proto = core.get_min_supp_proto()
|
||||
local max_supp_proto = core.get_max_supp_proto()
|
||||
|
||||
function common_update_cached_supp_proto()
|
||||
min_supp_proto = core.get_min_supp_proto()
|
||||
max_supp_proto = core.get_max_supp_proto()
|
||||
end
|
||||
common_update_cached_supp_proto()
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function render_client_count(n)
|
||||
if n > 99 then return '99+'
|
||||
elseif n >= 0 then return tostring(n)
|
||||
else return '?' end
|
||||
end
|
||||
|
||||
local function configure_selected_world_params(idx)
|
||||
local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
|
||||
if worldconfig.creative_mode then
|
||||
core.setting_set("creative_mode", worldconfig.creative_mode)
|
||||
end
|
||||
if worldconfig.enable_damage then
|
||||
core.setting_set("enable_damage", worldconfig.enable_damage)
|
||||
if n > 99 then
|
||||
return '99+'
|
||||
elseif n >= 0 then
|
||||
return tostring(n)
|
||||
else
|
||||
return '?'
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function image_column(tooltip, flagname)
|
||||
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
return "image," ..
|
||||
"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
|
||||
end
|
||||
@@ -61,60 +52,76 @@ end
|
||||
function order_favorite_list(list)
|
||||
local res = {}
|
||||
--orders the favorite list after support
|
||||
for i = 1, #list do
|
||||
for i=1,#list,1 do
|
||||
local fav = list[i]
|
||||
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
table.insert(res, fav)
|
||||
end
|
||||
end
|
||||
for i = 1, #list do
|
||||
for i=1,#list,1 do
|
||||
local fav = list[i]
|
||||
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
table.insert(res, fav)
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function render_favorite(spec, is_favorite)
|
||||
function render_favorite(spec,render_details)
|
||||
local text = ""
|
||||
if spec.name then
|
||||
|
||||
if spec.name ~= nil then
|
||||
text = text .. core.formspec_escape(spec.name:trim())
|
||||
elseif spec.address then
|
||||
text = text .. spec.address:trim()
|
||||
if spec.port then
|
||||
text = text .. ":" .. spec.port
|
||||
|
||||
-- if spec.description ~= nil and
|
||||
-- core.formspec_escape(spec.description):trim() ~= "" then
|
||||
-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
|
||||
-- end
|
||||
else
|
||||
if spec.address ~= nil then
|
||||
text = text .. spec.address:trim()
|
||||
|
||||
if spec.port ~= nil then
|
||||
text = text .. ":" .. spec.port
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local details = ""
|
||||
local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
|
||||
|
||||
if is_favorite then
|
||||
details = "1,"
|
||||
else
|
||||
details = "0,"
|
||||
if not render_details then
|
||||
return text
|
||||
end
|
||||
|
||||
if spec.clients and spec.clients_max then
|
||||
local details = ""
|
||||
local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
|
||||
|
||||
if spec.clients ~= nil and spec.clients_max ~= nil then
|
||||
local clients_color = ''
|
||||
local clients_percent = 100 * spec.clients / spec.clients_max
|
||||
|
||||
-- Choose a color depending on how many clients are connected
|
||||
-- (relatively to clients_max)
|
||||
if grey_out then clients_color = '#aaaaaa'
|
||||
elseif spec.clients == 0 then clients_color = '' -- 0 players: default/white
|
||||
elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
|
||||
elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
|
||||
elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
|
||||
else clients_color = '#ffba97' -- 90-100%: orange
|
||||
if spec.clients == 0 then
|
||||
clients_color = '' -- 0 players: default/white
|
||||
elseif spec.clients == spec.clients_max then
|
||||
clients_color = '#dd5b5b' -- full server: red (darker)
|
||||
elseif clients_percent <= 60 then
|
||||
clients_color = '#a1e587' -- 0-60%: green
|
||||
elseif clients_percent <= 90 then
|
||||
clients_color = '#ffdc97' -- 60-90%: yellow
|
||||
else
|
||||
clients_color = '#ffba97' -- 90-100%: orange
|
||||
end
|
||||
|
||||
details = details .. clients_color .. ',' ..
|
||||
render_client_count(spec.clients) .. ',/,' ..
|
||||
render_client_count(spec.clients_max) .. ','
|
||||
if grey_out then
|
||||
clients_color = '#aaaaaa'
|
||||
end
|
||||
|
||||
details = details ..
|
||||
clients_color .. ',' ..
|
||||
render_client_count(spec.clients) .. ',' ..
|
||||
'/,' ..
|
||||
render_client_count(spec.clients_max) .. ','
|
||||
elseif grey_out then
|
||||
details = details .. '#aaaaaa,?,/,?,'
|
||||
else
|
||||
@@ -165,152 +172,106 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_render_worldlist()
|
||||
local retval = ""
|
||||
|
||||
local current_worldlist = menudata.worldlist:get_list()
|
||||
|
||||
for i, v in ipairs(current_worldlist) do
|
||||
if retval ~= "" then retval = retval .. "," end
|
||||
for i,v in ipairs(current_worldlist) do
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
retval = retval .. core.formspec_escape(v.name) ..
|
||||
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
|
||||
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
local oldidx, newidx = core.get_textlist_index(textlist), 1
|
||||
if fields.key_up or fields.key_down then
|
||||
if fields.key_up and oldidx and oldidx > 1 then
|
||||
newidx = oldidx - 1
|
||||
elseif fields.key_down and oldidx and
|
||||
oldidx < menudata.worldlist:size() then
|
||||
newidx = oldidx + 1
|
||||
function menu_handle_key_up_down(fields,textlist,settingname)
|
||||
|
||||
if fields["key_up"] then
|
||||
local oldidx = core.get_textlist_index(textlist)
|
||||
|
||||
if oldidx ~= nil and oldidx > 1 then
|
||||
local newidx = oldidx -1
|
||||
core.setting_set(settingname,
|
||||
menudata.worldlist:get_raw_index(newidx))
|
||||
end
|
||||
core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
|
||||
configure_selected_world_params(newidx)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["key_down"] then
|
||||
local oldidx = core.get_textlist_index(textlist)
|
||||
|
||||
if oldidx ~= nil and oldidx < menudata.worldlist:size() then
|
||||
local newidx = oldidx + 1
|
||||
core.setting_set(settingname,
|
||||
menudata.worldlist:get_raw_index(newidx))
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function asyncOnlineFavourites()
|
||||
if not menudata.public_known then
|
||||
menudata.public_known = {{
|
||||
name = fgettext("Loading..."),
|
||||
description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
|
||||
}}
|
||||
end
|
||||
menudata.favorites = menudata.public_known
|
||||
menudata.favorites_is_public = true
|
||||
|
||||
if not menudata.public_downloading then
|
||||
menudata.public_downloading = true
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
menudata.favorites = {}
|
||||
core.handle_async(
|
||||
function(param)
|
||||
return core.get_favorites("online")
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
menudata.public_downloading = nil
|
||||
local favs = order_favorite_list(result)
|
||||
if favs[1] then
|
||||
menudata.public_known = favs
|
||||
menudata.favorites = menudata.public_known
|
||||
menudata.favorites_is_public = true
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
menudata.favorites = order_favorite_list(result)
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
|
||||
local textlines = core.splittext(text, textlen)
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
|
||||
"," .. height .. ";" .. tl_name .. ";"
|
||||
|
||||
for i = 1, #textlines do
|
||||
textlines[i] = textlines[i]:gsub("\r", "")
|
||||
function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
|
||||
local textlines = core.splittext(text,textlen)
|
||||
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
|
||||
.. width .. "," .. height .. ";"
|
||||
.. tl_name .. ";"
|
||||
|
||||
for i=1, #textlines, 1 do
|
||||
textlines[i] = textlines[i]:gsub("\r","")
|
||||
retval = retval .. core.formspec_escape(textlines[i]) .. ","
|
||||
end
|
||||
|
||||
|
||||
retval = retval .. ";0;"
|
||||
if transparency then retval = retval .. "true" end
|
||||
|
||||
if transparency then
|
||||
retval = retval .. "true"
|
||||
end
|
||||
|
||||
retval = retval .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat(server_proto_min, server_proto_max)
|
||||
if (not server_proto_min) or (not server_proto_max) then
|
||||
-- There is no info. Assume the best and act as if we would be compatible.
|
||||
return true
|
||||
end
|
||||
return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
|
||||
function is_server_protocol_compat(proto_min, proto_max)
|
||||
return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
|
||||
if not is_server_protocol_compat(server_proto_min, server_proto_max) then
|
||||
local server_prot_ver_info, client_prot_ver_info
|
||||
local s_p_min = server_proto_min
|
||||
local s_p_max = server_proto_max
|
||||
|
||||
if s_p_min ~= s_p_max then
|
||||
server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
|
||||
s_p_min, s_p_max)
|
||||
else
|
||||
server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
|
||||
s_p_min)
|
||||
end
|
||||
if min_supp_proto ~= max_supp_proto then
|
||||
client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
|
||||
min_supp_proto, max_supp_proto)
|
||||
else
|
||||
client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
|
||||
end
|
||||
gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
|
||||
.. server_prot_ver_info
|
||||
.. client_prot_ver_info
|
||||
function is_server_protocol_compat_or_error(proto_min, proto_max)
|
||||
if not is_server_protocol_compat(proto_min, proto_max) then
|
||||
gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
|
||||
((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
|
||||
", we " ..
|
||||
((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
|
||||
proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_worldmt(selected, setting, value)
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world then
|
||||
local filename = world.path .. DIR_DELIM .. "world.mt"
|
||||
local world_conf = Settings(filename)
|
||||
|
||||
if value then
|
||||
if not world_conf:write() then
|
||||
core.log("error", "Failed to write world config file")
|
||||
end
|
||||
world_conf:set(setting, value)
|
||||
world_conf:write()
|
||||
else
|
||||
return world_conf:get(setting)
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
function menu_worldmt_legacy(selected)
|
||||
local modes_names = {"creative_mode", "enable_damage", "server_announce"}
|
||||
for _, mode_name in pairs(modes_names) do
|
||||
local mode_val = menu_worldmt(selected, mode_name)
|
||||
if mode_val then
|
||||
core.setting_set(mode_name, mode_val)
|
||||
else
|
||||
menu_worldmt(selected, mode_name, core.setting_get(mode_name))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -16,9 +16,6 @@
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local enabled_all = false
|
||||
|
||||
local function modname_valid(name)
|
||||
return not name:find("[^a-z0-9_]")
|
||||
end
|
||||
@@ -28,39 +25,34 @@ local function get_formspec(data)
|
||||
local mod = data.list:get_list()[data.selected_mod]
|
||||
|
||||
local retval =
|
||||
"size[11.5,7.5,true]" ..
|
||||
"label[0.5,0;" .. fgettext("World:") .. "]" ..
|
||||
"label[1.75,0;" .. data.worldspec.name .. "]"
|
||||
"size[11,6.5,true]" ..
|
||||
"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
|
||||
"label[1.75,-0.25;" .. data.worldspec.name .. "]"
|
||||
|
||||
if data.hide_gamemods then
|
||||
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
|
||||
end
|
||||
|
||||
if data.hide_modpackcontents then
|
||||
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
|
||||
end
|
||||
|
||||
if mod == nil then
|
||||
mod = {name=""}
|
||||
end
|
||||
|
||||
local hard_deps, soft_deps = modmgr.get_dependencies(mod.path)
|
||||
|
||||
retval = retval ..
|
||||
"label[0,0.7;" .. fgettext("Mod:") .. "]" ..
|
||||
"label[0.75,0.7;" .. mod.name .. "]" ..
|
||||
"label[0,1.25;" .. fgettext("Dependencies:") .. "]" ..
|
||||
"textlist[0,1.75;5,2.125;world_config_depends;" ..
|
||||
hard_deps .. ";0]" ..
|
||||
"label[0,3.875;" .. fgettext("Optional dependencies:") .. "]" ..
|
||||
"textlist[0,4.375;5,1.8;world_config_optdepends;" ..
|
||||
soft_deps .. ";0]" ..
|
||||
"button[3.25,7;2.5,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
|
||||
"button[5.75,7;2.5,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
|
||||
"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
|
||||
"label[0.75,0.45;" .. mod.name .. "]" ..
|
||||
"label[0,1;" .. fgettext("Depends:") .. "]" ..
|
||||
"textlist[0,1.5;5,4.25;world_config_depends;" ..
|
||||
modmgr.get_dependencies(mod.path) .. ";0]" ..
|
||||
"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
|
||||
"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
|
||||
if mod.is_modpack then
|
||||
@@ -76,27 +68,23 @@ local function get_formspec(data)
|
||||
end
|
||||
|
||||
if all_enabled == false then
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
|
||||
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
|
||||
else
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
|
||||
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
|
||||
end
|
||||
else
|
||||
if mod.enabled then
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
|
||||
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
|
||||
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
|
||||
end
|
||||
end
|
||||
end
|
||||
if enabled_all then
|
||||
retval = retval ..
|
||||
"button[8.75,0.125;2.5,0.5;btn_disable_all_mods;" .. fgettext("Disable all") .. "]" ..
|
||||
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
|
||||
else
|
||||
retval = retval ..
|
||||
"button[8.75,0.125;2.5,0.5;btn_enable_all_mods;" .. fgettext("Enable all") .. "]" ..
|
||||
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
|
||||
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
|
||||
|
||||
retval = retval .. modmgr.render_modlist(data.list)
|
||||
retval = retval .. ";" .. data.selected_mod .."]"
|
||||
|
||||
@@ -241,27 +229,15 @@ local function handle_buttons(this, fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_enable_all_mods then
|
||||
if fields["btn_all_mods"] then
|
||||
local list = this.data.list:get_raw_list()
|
||||
|
||||
for i = 1, #list do
|
||||
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
|
||||
for i=1,#list,1 do
|
||||
if list[i].typ ~= "game_mod" and
|
||||
not list[i].is_modpack then
|
||||
list[i].enabled = true
|
||||
end
|
||||
end
|
||||
enabled_all = true
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_disable_all_mods then
|
||||
local list = this.data.list:get_raw_list()
|
||||
|
||||
for i = 1, #list do
|
||||
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
|
||||
list[i].enabled = false
|
||||
end
|
||||
end
|
||||
enabled_all = false
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ local function create_world_formspec(dialogdata)
|
||||
|
||||
current_seed = core.formspec_escape(current_seed)
|
||||
local retval =
|
||||
"size[11.5,6.5,true]" ..
|
||||
"size[12,6,true]" ..
|
||||
"label[2,0;" .. fgettext("World name") .. "]"..
|
||||
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
|
||||
|
||||
@@ -60,8 +60,8 @@ local function create_world_formspec(dialogdata)
|
||||
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
|
||||
";" .. gameidx .. ";true]" ..
|
||||
|
||||
"button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
|
||||
"button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
|
||||
"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
|
||||
"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
if #gamemgr.games == 0 then
|
||||
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
|
||||
|
||||
@@ -22,11 +22,10 @@ local function delete_mod_formspec(dialogdata)
|
||||
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
|
||||
|
||||
local retval =
|
||||
"size[11.5,4.5,true]" ..
|
||||
"label[2,2;" ..
|
||||
fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. "]"..
|
||||
"button[3.25,3.5;2.5,0.5;dlg_delete_mod_confirm;" .. fgettext("Delete") .. "]" ..
|
||||
"button[5.75,3.5;2.5,0.5;dlg_delete_mod_cancel;" .. fgettext("Cancel") .. "]"
|
||||
"size[12.4,5,true]" ..
|
||||
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. ";]"..
|
||||
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
@@ -19,11 +19,11 @@
|
||||
local function delete_world_formspec(dialogdata)
|
||||
|
||||
local retval =
|
||||
"size[11.5,4.5,true]" ..
|
||||
"size[12,6,true]" ..
|
||||
"label[2,2;" ..
|
||||
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]" ..
|
||||
"button[3.25,3.5;2.5,0.5;world_delete_confirm;" .. fgettext("Delete") .. "]" ..
|
||||
"button[5.75,3.5;2.5,0.5;world_delete_cancel;" .. fgettext("Cancel") .. "]"
|
||||
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]"..
|
||||
"button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
|
||||
"button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
@@ -22,12 +22,14 @@ local function rename_modpack_formspec(dialogdata)
|
||||
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
|
||||
|
||||
local retval =
|
||||
"size[11.5,4.5,true]" ..
|
||||
"field[2.5,2;7,0.5;te_modpack_name;".. fgettext("Rename Modpack:") .. ";" ..
|
||||
dialogdata.mod.name .. "]" ..
|
||||
"button[3.25,3.5;2.5,0.5;dlg_rename_modpack_confirm;"..
|
||||
"size[12.4,5,true]" ..
|
||||
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
|
||||
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
|
||||
dialogdata.mod.name ..
|
||||
"]" ..
|
||||
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
|
||||
fgettext("Accept") .. "]" ..
|
||||
"button[5.75,3.5;2.5,0.5;dlg_rename_modpack_cancel;"..
|
||||
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
|
||||
fgettext("Cancel") .. "]"
|
||||
|
||||
return retval
|
||||
|
||||
@@ -1,670 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2015 PilzAdam
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local FILENAME = "settingtypes.txt"
|
||||
|
||||
local CHAR_CLASSES = {
|
||||
SPACE = "[%s]",
|
||||
VARIABLE = "[%w_%-%.]",
|
||||
INTEGER = "[+-]?[%d]",
|
||||
FLOAT = "[+-]?[%d%.]",
|
||||
FLAGS = "[%w_%-%.,]",
|
||||
}
|
||||
|
||||
-- returns error message, or nil
|
||||
local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
|
||||
-- comment
|
||||
local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
|
||||
if comment then
|
||||
if settings.current_comment == "" then
|
||||
settings.current_comment = comment
|
||||
else
|
||||
settings.current_comment = settings.current_comment .. "\n" .. comment
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- clear current_comment so only comments directly above a setting are bound to it
|
||||
-- but keep a local reference to it for variables in the current line
|
||||
local current_comment = settings.current_comment
|
||||
settings.current_comment = ""
|
||||
|
||||
-- empty lines
|
||||
if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
|
||||
return
|
||||
end
|
||||
|
||||
-- category
|
||||
local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
|
||||
if category then
|
||||
table.insert(settings, {
|
||||
name = category,
|
||||
level = stars:len() + base_level,
|
||||
type = "category",
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
-- settings
|
||||
local first_part, name, readable_name, setting_type = line:match("^"
|
||||
-- this first capture group matches the whole first part,
|
||||
-- so we can later strip it from the rest of the line
|
||||
.. "("
|
||||
.. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
|
||||
.. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "%(([^%)]*)%)" -- readable name
|
||||
.. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
|
||||
.. CHAR_CLASSES.SPACE .. "*"
|
||||
.. ")")
|
||||
|
||||
if not first_part then
|
||||
return "Invalid line"
|
||||
end
|
||||
|
||||
if name:match("secure%.[.]*") and not allow_secure then
|
||||
return "Tried to add \"secure.\" setting"
|
||||
end
|
||||
|
||||
if readable_name == "" then
|
||||
readable_name = nil
|
||||
end
|
||||
local remaining_line = line:sub(first_part:len() + 1)
|
||||
|
||||
if setting_type == "int" then
|
||||
local default, min, max = remaining_line:match("^"
|
||||
-- first int is required, the last 2 are optional
|
||||
.. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.INTEGER .. "*)"
|
||||
.. "$")
|
||||
|
||||
if not default or not tonumber(default) then
|
||||
return "Invalid integer setting"
|
||||
end
|
||||
|
||||
min = tonumber(min)
|
||||
max = tonumber(max)
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "int",
|
||||
default = default,
|
||||
min = min,
|
||||
max = max,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "string" or setting_type == "noise_params"
|
||||
or setting_type == "key" or setting_type == "v3f" then
|
||||
local default = remaining_line:match("^(.*)$")
|
||||
|
||||
if not default then
|
||||
return "Invalid string setting"
|
||||
end
|
||||
if setting_type == "key" and not read_all then
|
||||
-- ignore key type if read_all is false
|
||||
return
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = setting_type,
|
||||
default = default,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "bool" then
|
||||
if remaining_line ~= "false" and remaining_line ~= "true" then
|
||||
return "Invalid boolean setting"
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "bool",
|
||||
default = remaining_line,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "float" then
|
||||
local default, min, max = remaining_line:match("^"
|
||||
-- first float is required, the last 2 are optional
|
||||
.. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.FLOAT .. "*)"
|
||||
.."$")
|
||||
|
||||
if not default or not tonumber(default) then
|
||||
return "Invalid float setting"
|
||||
end
|
||||
|
||||
min = tonumber(min)
|
||||
max = tonumber(max)
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "float",
|
||||
default = default,
|
||||
min = min,
|
||||
max = max,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "enum" then
|
||||
local default, values = remaining_line:match("^"
|
||||
-- first value (default) may be empty (i.e. is optional)
|
||||
.. "(" .. CHAR_CLASSES.VARIABLE .. "*)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.FLAGS .. "+)"
|
||||
.. "$")
|
||||
|
||||
if not default or values == "" then
|
||||
return "Invalid enum setting"
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "enum",
|
||||
default = default,
|
||||
values = values:split(",", true),
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "path" then
|
||||
local default = remaining_line:match("^(.*)$")
|
||||
|
||||
if not default then
|
||||
return "Invalid path setting"
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "path",
|
||||
default = default,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if setting_type == "flags" then
|
||||
local default, possible = remaining_line:match("^"
|
||||
-- first value (default) may be empty (i.e. is optional)
|
||||
-- this is implemented by making the last value optional, and
|
||||
-- swapping them around if it turns out empty.
|
||||
.. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. "*"
|
||||
.. "(" .. CHAR_CLASSES.FLAGS .. "*)"
|
||||
.. "$")
|
||||
|
||||
if not default or not possible then
|
||||
return "Invalid flags setting"
|
||||
end
|
||||
|
||||
if possible == "" then
|
||||
possible = default
|
||||
default = ""
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = name,
|
||||
readable_name = readable_name,
|
||||
type = "flags",
|
||||
default = default,
|
||||
possible = possible,
|
||||
comment = current_comment,
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
return "Invalid setting type \"" .. setting_type .. "\""
|
||||
end
|
||||
|
||||
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
|
||||
-- store this helper variable in the table so it's easier to pass to parse_setting_line()
|
||||
result.current_comment = ""
|
||||
|
||||
local line = file:read("*line")
|
||||
while line do
|
||||
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
|
||||
if error_msg then
|
||||
core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
|
||||
end
|
||||
line = file:read("*line")
|
||||
end
|
||||
|
||||
result.current_comment = nil
|
||||
end
|
||||
|
||||
-- read_all: whether to ignore certain setting types for GUI or not
|
||||
-- parse_mods: whether to parse settingtypes.txt in mods and games
|
||||
local function parse_config_file(read_all, parse_mods)
|
||||
local builtin_path = core.get_builtin_path() .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(builtin_path, "r")
|
||||
local settings = {}
|
||||
if not file then
|
||||
core.log("error", "Can't load " .. FILENAME)
|
||||
return settings
|
||||
end
|
||||
|
||||
parse_single_file(file, builtin_path, read_all, settings, 0, true)
|
||||
|
||||
file:close()
|
||||
|
||||
if parse_mods then
|
||||
-- Parse games
|
||||
local games_category_initialized = false
|
||||
local index = 1
|
||||
local game = gamemgr.get_game(index)
|
||||
while game do
|
||||
local path = game.path .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(path, "r")
|
||||
if file then
|
||||
if not games_category_initialized then
|
||||
local translation = fgettext_ne("Games"), -- not used, but needed for xgettext
|
||||
table.insert(settings, {
|
||||
name = "Games",
|
||||
level = 0,
|
||||
type = "category",
|
||||
})
|
||||
games_category_initialized = true
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = game.name,
|
||||
level = 1,
|
||||
type = "category",
|
||||
})
|
||||
|
||||
parse_single_file(file, path, read_all, settings, 2, false)
|
||||
|
||||
file:close()
|
||||
end
|
||||
|
||||
index = index + 1
|
||||
game = gamemgr.get_game(index)
|
||||
end
|
||||
|
||||
-- Parse mods
|
||||
local mods_category_initialized = false
|
||||
local mods = {}
|
||||
get_mods(core.get_modpath(), mods)
|
||||
for _, mod in ipairs(mods) do
|
||||
local path = mod.path .. DIR_DELIM .. FILENAME
|
||||
local file = io.open(path, "r")
|
||||
if file then
|
||||
if not mods_category_initialized then
|
||||
local translation = fgettext_ne("Mods"), -- not used, but needed for xgettext
|
||||
table.insert(settings, {
|
||||
name = "Mods",
|
||||
level = 0,
|
||||
type = "category",
|
||||
})
|
||||
mods_category_initialized = true
|
||||
end
|
||||
|
||||
table.insert(settings, {
|
||||
name = mod.name,
|
||||
level = 1,
|
||||
type = "category",
|
||||
})
|
||||
|
||||
parse_single_file(file, path, read_all, settings, 2, false)
|
||||
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return settings
|
||||
end
|
||||
|
||||
local settings = parse_config_file(false, true)
|
||||
local selected_setting = 1
|
||||
|
||||
local function get_current_value(setting)
|
||||
local value = core.setting_get(setting.name)
|
||||
if value == nil then
|
||||
value = setting.default
|
||||
end
|
||||
return value
|
||||
end
|
||||
|
||||
local function create_change_setting_formspec(dialogdata)
|
||||
local setting = settings[selected_setting]
|
||||
local formspec = "size[10,5.2,true]" ..
|
||||
"button[5,4.5;2,1;btn_done;" .. fgettext("Save") .. "]" ..
|
||||
"button[3,4.5;2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[0,0;10,3;info;"
|
||||
|
||||
if setting.readable_name then
|
||||
formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
|
||||
.. " (" .. core.formspec_escape(setting.name) .. "),"
|
||||
else
|
||||
formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
|
||||
end
|
||||
|
||||
formspec = formspec .. ",,"
|
||||
|
||||
local comment_text = ""
|
||||
|
||||
if setting.comment == "" then
|
||||
comment_text = fgettext_ne("(No description of setting given)")
|
||||
else
|
||||
comment_text = fgettext_ne(setting.comment)
|
||||
end
|
||||
for _, comment_line in ipairs(comment_text:split("\n", true)) do
|
||||
formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
|
||||
end
|
||||
|
||||
if setting.type == "flags" then
|
||||
formspec = formspec .. ",,"
|
||||
.. "," .. fgettext("Please enter a comma seperated list of flags.") .. ","
|
||||
.. "," .. fgettext("Possible values are: ")
|
||||
.. core.formspec_escape(setting.possible:gsub(",", ", ")) .. ","
|
||||
elseif setting.type == "noise_params" then
|
||||
formspec = formspec .. ",,"
|
||||
.. "," .. fgettext("Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistence>") .. ","
|
||||
.. "," .. fgettext("Optionally the lacunarity can be appended with a leading comma.") .. ","
|
||||
elseif setting.type == "v3f" then
|
||||
formspec = formspec .. ",,"
|
||||
.. "," .. fgettext_ne("Format is 3 numbers separated by commas and inside brackets.") .. ","
|
||||
end
|
||||
|
||||
formspec = formspec:sub(1, -2) -- remove trailing comma
|
||||
|
||||
formspec = formspec .. ";1]"
|
||||
|
||||
if setting.type == "bool" then
|
||||
local selected_index
|
||||
if core.is_yes(get_current_value(setting)) then
|
||||
selected_index = 2
|
||||
else
|
||||
selected_index = 1
|
||||
end
|
||||
formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
|
||||
.. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";"
|
||||
.. selected_index .. "]"
|
||||
|
||||
elseif setting.type == "enum" then
|
||||
local selected_index = 0
|
||||
formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
|
||||
for index, value in ipairs(setting.values) do
|
||||
-- translating value is not possible, since it's the value
|
||||
-- that we set the setting to
|
||||
formspec = formspec .. core.formspec_escape(value) .. ","
|
||||
if get_current_value(setting) == value then
|
||||
selected_index = index
|
||||
end
|
||||
end
|
||||
if #setting.values > 0 then
|
||||
formspec = formspec:sub(1, -2) -- remove trailing comma
|
||||
end
|
||||
formspec = formspec .. ";" .. selected_index .. "]"
|
||||
|
||||
elseif setting.type == "path" then
|
||||
local current_value = dialogdata.selected_path
|
||||
if not current_value then
|
||||
current_value = get_current_value(setting)
|
||||
end
|
||||
formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
|
||||
.. core.formspec_escape(current_value) .. "]"
|
||||
.. "button[8,3.75;2,1;btn_browser_path;" .. fgettext("Browse") .. "]"
|
||||
|
||||
else
|
||||
-- TODO: fancy input for float, int, flags, noise_params, v3f
|
||||
local width = 10
|
||||
local text = get_current_value(setting)
|
||||
if dialogdata.error_message then
|
||||
formspec = formspec .. "tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[5,3.9;5,0.6;error_message;#FF0000,"
|
||||
.. core.formspec_escape(dialogdata.error_message) .. ";0]"
|
||||
width = 5
|
||||
if dialogdata.entered_text then
|
||||
text = dialogdata.entered_text
|
||||
end
|
||||
end
|
||||
formspec = formspec .. "field[0.5,4;" .. width .. ",1;te_setting_value;;"
|
||||
.. core.formspec_escape(text) .. "]"
|
||||
end
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function handle_change_setting_buttons(this, fields)
|
||||
if fields["btn_done"] or fields["key_enter"] then
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type == "bool" then
|
||||
local new_value = fields["dd_setting_value"]
|
||||
-- Note: new_value is the actual (translated) value shown in the dropdown
|
||||
core.setting_setbool(setting.name, new_value == fgettext("Enabled"))
|
||||
|
||||
elseif setting.type == "enum" then
|
||||
local new_value = fields["dd_setting_value"]
|
||||
core.setting_set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "int" then
|
||||
local new_value = tonumber(fields["te_setting_value"])
|
||||
if not new_value or math.floor(new_value) ~= new_value then
|
||||
this.data.error_message = fgettext_ne("Please enter a valid integer.")
|
||||
this.data.entered_text = fields["te_setting_value"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
if setting.min and new_value < setting.min then
|
||||
this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min)
|
||||
this.data.entered_text = fields["te_setting_value"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
if setting.max and new_value > setting.max then
|
||||
this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max)
|
||||
this.data.entered_text = fields["te_setting_value"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "float" then
|
||||
local new_value = tonumber(fields["te_setting_value"])
|
||||
if not new_value then
|
||||
this.data.error_message = fgettext_ne("Please enter a valid number.")
|
||||
this.data.entered_text = fields["te_setting_value"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "flags" then
|
||||
local new_value = fields["te_setting_value"]
|
||||
for _,value in ipairs(new_value:split(",", true)) do
|
||||
value = value:trim()
|
||||
local possible = "," .. setting.possible .. ","
|
||||
if not possible:find("," .. value .. ",", 0, true) then
|
||||
this.data.error_message = fgettext_ne("\"$1\" is not a valid flag.", value)
|
||||
this.data.entered_text = fields["te_setting_value"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
|
||||
else
|
||||
local new_value = fields["te_setting_value"]
|
||||
core.setting_set(setting.name, new_value)
|
||||
end
|
||||
core.setting_save()
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_browser_path"] then
|
||||
core.show_file_open_dialog("dlg_browse_path", fgettext_ne("Select path"))
|
||||
end
|
||||
|
||||
if fields["dlg_browse_path_accepted"] then
|
||||
this.data.selected_path = fields["dlg_browse_path_accepted"]
|
||||
core.update_formspec(this:get_formspec())
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function create_settings_formspec(tabview, name, tabdata)
|
||||
local formspec = "size[12,6.5;true]" ..
|
||||
"tablecolumns[color;tree;text;text]" ..
|
||||
"tableoptions[background=#00000000;border=false]" ..
|
||||
"table[0,0;12,5.5;list_settings;"
|
||||
|
||||
local current_level = 0
|
||||
for _, entry in ipairs(settings) do
|
||||
local name
|
||||
if not core.setting_getbool("main_menu_technical_settings") and entry.readable_name then
|
||||
name = fgettext_ne(entry.readable_name)
|
||||
else
|
||||
name = entry.name
|
||||
end
|
||||
|
||||
if entry.type == "category" then
|
||||
current_level = entry.level
|
||||
formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",,"
|
||||
|
||||
elseif entry.type == "bool" then
|
||||
local value = get_current_value(entry)
|
||||
if core.is_yes(value) then
|
||||
value = fgettext("Enabled")
|
||||
else
|
||||
value = fgettext("Disabled")
|
||||
end
|
||||
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
|
||||
.. value .. ","
|
||||
|
||||
elseif entry.type == "key" then
|
||||
-- ignore key settings, since we have a special dialog for them
|
||||
|
||||
else
|
||||
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
|
||||
.. core.formspec_escape(get_current_value(entry)) .. ","
|
||||
end
|
||||
end
|
||||
|
||||
if #settings > 0 then
|
||||
formspec = formspec:sub(1, -2) -- remove trailing comma
|
||||
end
|
||||
formspec = formspec .. ";" .. selected_setting .. "]" ..
|
||||
"button[0,6;4,1;btn_back;".. fgettext("< Back to Settings page") .. "]" ..
|
||||
"button[10,6;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
|
||||
"button[7,6;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
|
||||
"checkbox[0,5.3;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
|
||||
.. dump(core.setting_getbool("main_menu_technical_settings")) .. "]"
|
||||
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
local list_enter = false
|
||||
if fields["list_settings"] then
|
||||
selected_setting = core.get_table_index("list_settings")
|
||||
if core.explode_table_event(fields["list_settings"]).type == "DCL" then
|
||||
-- Directly toggle booleans
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type == "bool" then
|
||||
local current_value = get_current_value(setting)
|
||||
core.setting_setbool(setting.name, not core.is_yes(current_value))
|
||||
core.setting_save()
|
||||
return true
|
||||
else
|
||||
list_enter = true
|
||||
end
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields["btn_edit"] or list_enter then
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type ~= "category" then
|
||||
local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
|
||||
handle_change_setting_buttons)
|
||||
edit_dialog:set_parent(this)
|
||||
this:hide()
|
||||
edit_dialog:show()
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_restore"] then
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type ~= "category" then
|
||||
core.setting_set(setting.name, setting.default)
|
||||
core.setting_save()
|
||||
core.update_formspec(this:get_formspec())
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_back"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_tech_settings"] then
|
||||
core.setting_set("main_menu_technical_settings", fields["cb_tech_settings"])
|
||||
core.setting_save()
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function create_adv_settings_dlg()
|
||||
local dlg = dialog_create("settings_advanced",
|
||||
create_settings_formspec,
|
||||
handle_settings_buttons,
|
||||
nil)
|
||||
|
||||
return dlg
|
||||
end
|
||||
|
||||
-- Generate minetest.conf.example and settings_translation_file.cpp
|
||||
|
||||
-- *** Please note ***
|
||||
-- There is text in minetest.conf.example that will not be generated from
|
||||
-- settingtypes.txt but must be preserved:
|
||||
-- The documentation of mapgen noise parameter formats (title plus 16 lines)
|
||||
-- Noise parameter 'mgv5_np_ground' in group format (13 lines)
|
||||
|
||||
--assert(loadfile(core.get_mainmenu_path()..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))
|
||||
@@ -1,99 +0,0 @@
|
||||
local settings = ...
|
||||
|
||||
local concat = table.concat
|
||||
local insert = table.insert
|
||||
local sprintf = string.format
|
||||
local rep = string.rep
|
||||
|
||||
local minetest_example_header = [[
|
||||
# This file contains a list of all available settings and their default value for minetest.conf
|
||||
|
||||
# By default, all the settings are commented and not functional.
|
||||
# Uncomment settings by removing the preceding #.
|
||||
|
||||
# minetest.conf is read by default from:
|
||||
# ../minetest.conf
|
||||
# ../../minetest.conf
|
||||
# Any other path can be chosen by passing the path as a parameter
|
||||
# to the program, eg. "minetest.exe --config ../minetest.conf.example".
|
||||
|
||||
# Further documentation:
|
||||
# http://wiki.minetest.net/
|
||||
|
||||
]]
|
||||
|
||||
local function create_minetest_conf_example()
|
||||
local result = { minetest_example_header }
|
||||
for _, entry in ipairs(settings) do
|
||||
if entry.type == "category" then
|
||||
if entry.level == 0 then
|
||||
insert(result, "#\n# " .. entry.name .. "\n#\n\n")
|
||||
else
|
||||
insert(result, rep("#", entry.level))
|
||||
insert(result, "# " .. entry.name .. "\n\n")
|
||||
end
|
||||
else
|
||||
if entry.comment ~= "" then
|
||||
for _, comment_line in ipairs(entry.comment:split("\n", true)) do
|
||||
insert(result, "# " .. comment_line .. "\n")
|
||||
end
|
||||
end
|
||||
insert(result, "# type: " .. entry.type)
|
||||
if entry.min then
|
||||
insert(result, " min: " .. entry.min)
|
||||
end
|
||||
if entry.max then
|
||||
insert(result, " max: " .. entry.max)
|
||||
end
|
||||
if entry.values then
|
||||
insert(result, " values: " .. concat(entry.values, ", "))
|
||||
end
|
||||
if entry.possible then
|
||||
insert(result, " possible values: " .. entry.possible:gsub(",", ", "))
|
||||
end
|
||||
insert(result, "\n")
|
||||
local append
|
||||
if entry.default ~= "" then
|
||||
append = " " .. entry.default
|
||||
end
|
||||
insert(result, sprintf("# %s =%s\n\n", entry.name, append or ""))
|
||||
end
|
||||
end
|
||||
return concat(result)
|
||||
end
|
||||
|
||||
local translation_file_header = [[
|
||||
// This file is automatically generated
|
||||
// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
|
||||
// To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
|
||||
|
||||
fake_function() {]]
|
||||
|
||||
local function create_translation_file()
|
||||
local result = { translation_file_header }
|
||||
for _, entry in ipairs(settings) do
|
||||
if entry.type == "category" then
|
||||
insert(result, sprintf("\tgettext(%q);", entry.name))
|
||||
else
|
||||
if entry.readable_name then
|
||||
insert(result, sprintf("\tgettext(%q);", entry.readable_name))
|
||||
end
|
||||
if entry.comment ~= "" then
|
||||
local comment_escaped = entry.comment:gsub("\n", "\\n")
|
||||
comment_escaped = comment_escaped:gsub("\"", "\\\"")
|
||||
insert(result, "\tgettext(\"" .. comment_escaped .. "\");")
|
||||
end
|
||||
end
|
||||
end
|
||||
insert(result, "}\n")
|
||||
return concat(result, "\n")
|
||||
end
|
||||
|
||||
local file = assert(io.open("minetest.conf.example", "w"))
|
||||
file:write(create_minetest_conf_example())
|
||||
file:close()
|
||||
|
||||
file = assert(io.open("src/settings_translation_file.cpp", "w"))
|
||||
file:write(create_translation_file())
|
||||
file:close()
|
||||
|
||||
@@ -37,29 +37,22 @@ dofile(menupath .. DIR_DELIM .. "common.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "store.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||
if PLATFORM ~= "Android" then
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
||||
end
|
||||
|
||||
local tabs = {}
|
||||
|
||||
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
||||
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||
if PLATFORM == "Android" then
|
||||
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||
else
|
||||
tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
||||
tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
||||
tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
||||
tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -75,34 +68,8 @@ local function init_globals()
|
||||
-- Init gamedata
|
||||
gamedata.worldindex = 0
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
local world_list = core.get_worlds()
|
||||
local world_index
|
||||
|
||||
local found_singleplayerworld = false
|
||||
for i, world in ipairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
world_index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not found_singleplayerworld then
|
||||
core.create_world("singleplayerworld", 1)
|
||||
|
||||
world_list = core.get_worlds()
|
||||
|
||||
for i, world in ipairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
world_index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
gamedata.worldindex = world_index
|
||||
else
|
||||
if PLATFORM ~= "Android" then
|
||||
menudata.worldlist = filterlist.create(
|
||||
core.get_worlds,
|
||||
compare_worlds,
|
||||
@@ -121,34 +88,64 @@ local function init_globals()
|
||||
|
||||
if not core.setting_get("menu_last_game") then
|
||||
local default_game = core.setting_get("default_game") or "minetest"
|
||||
core.setting_set("menu_last_game", default_game)
|
||||
core.setting_set("menu_last_game", default_game )
|
||||
end
|
||||
|
||||
mm_texture.init()
|
||||
else
|
||||
local world_list = core.get_worlds()
|
||||
|
||||
local found_singleplayerworld = false
|
||||
|
||||
for i,world in pairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not found_singleplayerworld then
|
||||
core.create_world("singleplayerworld", 1)
|
||||
|
||||
local world_list = core.get_worlds()
|
||||
|
||||
for i,world in pairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
gamedata.worldindex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create main tabview
|
||||
local tv_main = tabview_create("maintab", {x = 12, y = 5.2}, {x = 0, y = 0})
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
tv_main:add(tabs.simple_main)
|
||||
tv_main:add(tabs.settings)
|
||||
else
|
||||
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:set_autosave_tab(true)
|
||||
tv_main:add(tabs.singleplayer)
|
||||
tv_main:add(tabs.multiplayer)
|
||||
tv_main:add(tabs.server)
|
||||
tv_main:add(tabs.settings)
|
||||
tv_main:add(tabs.texturepacks)
|
||||
end
|
||||
|
||||
tv_main:add(tabs.mods)
|
||||
tv_main:add(tabs.credits)
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:add(tab_singleplayer)
|
||||
tv_main:add(tab_multiplayer)
|
||||
tv_main:add(tab_server)
|
||||
else
|
||||
tv_main:add(tab_simple_main)
|
||||
end
|
||||
tv_main:add(tab_settings)
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:add(tab_texturepacks)
|
||||
end
|
||||
tv_main:add(tab_mods)
|
||||
tv_main:add(tab_credits)
|
||||
|
||||
tv_main:set_global_event_handler(main_event_handler)
|
||||
tv_main:set_fixed_size(false)
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:set_fixed_size(true)
|
||||
else
|
||||
tv_main:set_fixed_size(false)
|
||||
end
|
||||
|
||||
if not (PLATFORM == "Android") then
|
||||
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
||||
end
|
||||
ui.set_default("maintab")
|
||||
@@ -156,9 +153,9 @@ local function init_globals()
|
||||
|
||||
-- Create modstore ui
|
||||
if PLATFORM == "Android" then
|
||||
modstore.init({x = 12, y = 6}, 3, 2)
|
||||
modstore.init({x=12, y=6}, 3, 2)
|
||||
else
|
||||
modstore.init({x = 12, y = 8}, 4, 3)
|
||||
modstore.init({x=12, y=8}, 4, 3)
|
||||
end
|
||||
|
||||
ui.update()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
-- helper file to be able to debug the simple menu on PC
|
||||
-- without messing around with actual menu code!
|
||||
PLATFORM = "Android"
|
||||
PLATFORM="Android"
|
||||
dofile("builtin/mainmenu/init.lua")
|
||||
|
||||
@@ -17,31 +17,31 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function get_mods(path,retval,modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
local mods = core.get_dirlist(path, true)
|
||||
|
||||
for _, name in ipairs(mods) do
|
||||
if name:sub(1, 1) ~= "." then
|
||||
local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
|
||||
for i=1, #mods, 1 do
|
||||
if mods[i]:sub(1,1) ~= "." then
|
||||
local toadd = {}
|
||||
retval[#retval + 1] = toadd
|
||||
local modpackfile = nil
|
||||
|
||||
local mod_conf = Settings(prefix .. "mod.conf"):to_table()
|
||||
if mod_conf.name then
|
||||
name = mod_conf.name
|
||||
end
|
||||
|
||||
toadd.name = name
|
||||
toadd.path = prefix
|
||||
|
||||
if modpack ~= nil and modpack ~= "" then
|
||||
toadd.name = mods[i]
|
||||
toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
|
||||
if modpack ~= nil and
|
||||
modpack ~= "" then
|
||||
toadd.modpack = modpack
|
||||
else
|
||||
local modpackfile = io.open(prefix .. "modpack.txt")
|
||||
if modpackfile then
|
||||
modpackfile:close()
|
||||
toadd.is_modpack = true
|
||||
get_mods(prefix, retval, name)
|
||||
end
|
||||
local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
|
||||
local error = nil
|
||||
modpackfile,error = io.open(filename,"r")
|
||||
end
|
||||
|
||||
if modpackfile ~= nil then
|
||||
modpackfile:close()
|
||||
toadd.is_modpack = true
|
||||
table.insert(retval,toadd)
|
||||
get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
|
||||
else
|
||||
table.insert(retval,toadd)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -94,7 +94,7 @@ function modmgr.getbasefolder(temppath)
|
||||
}
|
||||
end
|
||||
|
||||
local subdirs = core.get_dir_list(temppath, true)
|
||||
local subdirs = core.get_dirlist(temppath,true)
|
||||
|
||||
--only single mod or modpack allowed
|
||||
if #subdirs ~= 1 then
|
||||
@@ -284,33 +284,27 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.get_dependencies(modfolder)
|
||||
local toadd_hard = ""
|
||||
local toadd_soft = ""
|
||||
local toadd = ""
|
||||
if modfolder ~= nil then
|
||||
local filename = modfolder ..
|
||||
DIR_DELIM .. "depends.txt"
|
||||
|
||||
local hard_dependencies = {}
|
||||
local soft_dependencies = {}
|
||||
local dependencyfile = io.open(filename,"r")
|
||||
|
||||
if dependencyfile then
|
||||
local dependency = dependencyfile:read("*l")
|
||||
while dependency do
|
||||
dependency = dependency:gsub("\r", "")
|
||||
if string.sub(dependency, -1, -1) == "?" then
|
||||
table.insert(soft_dependencies, string.sub(dependency, 1, -2))
|
||||
else
|
||||
table.insert(hard_dependencies, dependency)
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
toadd = toadd .. dependency
|
||||
dependency = dependencyfile:read()
|
||||
end
|
||||
dependencyfile:close()
|
||||
end
|
||||
toadd_hard = table.concat(hard_dependencies, ",")
|
||||
toadd_soft = table.concat(soft_dependencies, ",")
|
||||
end
|
||||
|
||||
return toadd_hard, toadd_soft
|
||||
return toadd
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -327,10 +321,8 @@ function modmgr.get_worldconfig(worldpath)
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key == "gameid" then
|
||||
worldconfig.id = value
|
||||
elseif key:sub(0, 9) == "load_mod_" then
|
||||
worldconfig.global_mods[key] = core.is_yes(value)
|
||||
else
|
||||
worldconfig[key] = value
|
||||
worldconfig.global_mods[key] = core.is_yes(value)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -418,7 +410,7 @@ function modmgr.preparemodlist(data)
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
global_mods[i].typ = "global_mod"
|
||||
retval[#retval + 1] = global_mods[i]
|
||||
table.insert(retval,global_mods[i])
|
||||
end
|
||||
|
||||
--read game mods
|
||||
@@ -427,7 +419,7 @@ function modmgr.preparemodlist(data)
|
||||
|
||||
for i=1,#game_mods,1 do
|
||||
game_mods[i].typ = "game_mod"
|
||||
retval[#retval + 1] = game_mods[i]
|
||||
table.insert(retval,game_mods[i])
|
||||
end
|
||||
|
||||
if data.worldpath == nil then
|
||||
|
||||
@@ -122,36 +122,35 @@ end
|
||||
function modstore.showdownloading(title)
|
||||
local new_dlg = dialog_create("store_downloading",
|
||||
function(data)
|
||||
return "size[6,2]label[0.25,0.75;" ..
|
||||
fgettext("Downloading $1, please wait...", data.title) .. "]"
|
||||
return "size[6,2]label[0.25,0.75;" .. fgettext("Downloading") ..
|
||||
" " .. data.title .. " " ..
|
||||
fgettext("please wait...") .. "]"
|
||||
end,
|
||||
function(this,fields)
|
||||
if fields["btn_hidden_close_download"] ~= nil then
|
||||
if fields["btn_hidden_close_download"].successfull then
|
||||
modstore.lastmodentry = fields["btn_hidden_close_download"]
|
||||
modstore.successfulldialog(this)
|
||||
modstore.successfulldialog()
|
||||
else
|
||||
this.parent:show()
|
||||
this:delete()
|
||||
modstore.lastmodtitle = ""
|
||||
end
|
||||
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end,
|
||||
nil)
|
||||
nil,
|
||||
modstore.tv_store)
|
||||
|
||||
new_dlg:set_parent(modstore.tv_store)
|
||||
modstore.tv_store:hide()
|
||||
new_dlg.data.title = title
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] successfulldialog
|
||||
function modstore.successfulldialog(downloading_dlg)
|
||||
function modstore.successfulldialog()
|
||||
local new_dlg = dialog_create("store_downloading",
|
||||
function(data)
|
||||
local retval = ""
|
||||
@@ -159,16 +158,18 @@ function modstore.successfulldialog(downloading_dlg)
|
||||
if modstore.lastmodentry ~= nil then
|
||||
retval = retval .. "label[0,0.25;" .. fgettext("Successfully installed:") .. "]"
|
||||
retval = retval .. "label[3,0.25;" .. modstore.lastmodentry.moddetails.title .. "]"
|
||||
|
||||
|
||||
retval = retval .. "label[0,0.75;" .. fgettext("Shortname:") .. "]"
|
||||
retval = retval .. "label[3,0.75;" .. core.formspec_escape(modstore.lastmodentry.moddetails.basename) .. "]"
|
||||
|
||||
end
|
||||
retval = retval .. "button[2.2,1.5;1.5,0.5;btn_confirm_mod_successfull;" .. fgettext("Ok") .. "]"
|
||||
return retval
|
||||
retval = retval .. "button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;" .. fgettext("ok") .. "]"
|
||||
end,
|
||||
function(this,fields)
|
||||
if fields["btn_confirm_mod_successfull"] ~= nil then
|
||||
this.parent:show()
|
||||
downloading_dlg:delete()
|
||||
this:hide()
|
||||
this:delete()
|
||||
|
||||
return true
|
||||
@@ -176,10 +177,10 @@ function modstore.successfulldialog(downloading_dlg)
|
||||
|
||||
return false
|
||||
end,
|
||||
nil)
|
||||
nil,
|
||||
modstore.tv_store)
|
||||
|
||||
new_dlg:set_parent(modstore.tv_store)
|
||||
modstore.tv_store:hide()
|
||||
new_dlg.data.title = title
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
@@ -216,9 +217,7 @@ function modstore.handle_buttons(parent, fields, name, data)
|
||||
end
|
||||
|
||||
if fields["btn_modstore_close"] then
|
||||
local maintab = ui.find_by_name("maintab")
|
||||
parent:hide()
|
||||
maintab:show()
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -229,7 +228,12 @@ function modstore.handle_buttons(parent, fields, name, data)
|
||||
for i=1,#modstore.modlist_unsorted.data,1 do
|
||||
if modstore.modlist_unsorted.data[i].id == modid then
|
||||
local moddetails = modstore.modlist_unsorted.data[i].details
|
||||
modstore.lastmodtitle = moddetails.title
|
||||
|
||||
if modstore.lastmodtitle ~= "" then
|
||||
modstore.lastmodtitle = modstore.lastmodtitle .. ", "
|
||||
end
|
||||
|
||||
modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
|
||||
|
||||
if not core.handle_async(
|
||||
function(param)
|
||||
@@ -277,7 +281,7 @@ function modstore.handle_buttons(parent, fields, name, data)
|
||||
texturename = modstore.modlist_unsorted.data[i].texturename
|
||||
},
|
||||
function(result)
|
||||
--print("Result from async: " .. dump(result.successfull))
|
||||
print("Result from async: " .. dump(result.successfull))
|
||||
if result.successfull then
|
||||
modmgr.installmod(result.filename,result.moddetails.basename)
|
||||
os.remove(result.filename)
|
||||
@@ -295,7 +299,7 @@ function modstore.handle_buttons(parent, fields, name, data)
|
||||
print("ERROR: async event failed")
|
||||
gamedata.errormessage = "Failed to download " .. modstore.lastmodtitle
|
||||
end
|
||||
|
||||
parent:hide()
|
||||
modstore.showdownloading(modstore.lastmodtitle)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -17,83 +17,49 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local core_developers = {
|
||||
"Perttu Ahola (celeron55) <celeron55@gmail.com>",
|
||||
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>",
|
||||
"PilzAdam <pilzadam@minetest.net>",
|
||||
"sfan5 <sfan5@live.de>",
|
||||
"kahrl <kahrl@gmx.net>",
|
||||
"sapier",
|
||||
"ShadowNinja <shadowninja@minetest.net>",
|
||||
"Nathanaël Courant (Nore/Ekdohibs) <nore@mesecons.net>",
|
||||
"Loic Blot (nerzhul/nrz) <loic.blot@unix-experience.fr>",
|
||||
"Matt Gregory (paramat)",
|
||||
"est31 <MTest31@outlook.com>",
|
||||
"Craig Robbins (Zeno) <craig.d.robbins@gmail.com>",
|
||||
"Auke Kok (sofar) <sofar@foo-projects.org>",
|
||||
"Andrew Ward (rubenwardy) <rubenwardy@gmail.com>",
|
||||
}
|
||||
|
||||
local active_contributors = {
|
||||
"Duane Robertson <duane@duanerobertson.com>",
|
||||
"SmallJoker <mk939@ymail.com>",
|
||||
"Lars Hofhansl <larsh@apache.org>",
|
||||
"Jeija <jeija@mesecons.net>",
|
||||
"Gregory Currie (gregorycu)",
|
||||
"Sokomine <wegwerf@anarres.dyndns.org>",
|
||||
"TeTpaAka",
|
||||
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com>",
|
||||
"Diego Martínez (kaeza) <kaeza@users.sf.net>",
|
||||
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
|
||||
"Rogier <rogier777@gmail.com>",
|
||||
}
|
||||
|
||||
local previous_core_developers = {
|
||||
"BlockMen",
|
||||
"Maciej Kasatkin (RealBadAngel) <maciej.kasatkin@o2.pl>",
|
||||
"Lisa Milne (darkrose) <lisa@ltmnet.com>",
|
||||
"proller",
|
||||
"Ilya Zhuravlev (xyz) <xyz@minetest.net>",
|
||||
}
|
||||
|
||||
local previous_contributors = {
|
||||
"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>",
|
||||
"Jurgen Doser (doserj) <jurgen.doser@gmail.com>",
|
||||
"MirceaKitsune <mirceakitsune@gmail.com>",
|
||||
"dannydark <the_skeleton_of_a_child@yahoo.co.uk>",
|
||||
"0gb.us <0gb.us@0gb.us>",
|
||||
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>",
|
||||
"Jonathan Neuschafer <j.neuschaefer@gmx.net>",
|
||||
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>",
|
||||
"Břetislav Štec (t0suj4/TBC_x)",
|
||||
"Aaron Suen <warr1024@gmail.com>",
|
||||
"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>",
|
||||
"matttpt <matttpt@gmail.com>",
|
||||
"JacobF <queatz@gmail.com>",
|
||||
"TriBlade9 <triblade9@mail.com>",
|
||||
"Zefram <zefram@fysh.org>",
|
||||
}
|
||||
|
||||
return {
|
||||
tab_credits = {
|
||||
name = "credits",
|
||||
caption = fgettext("Credits"),
|
||||
cbf_formspec = function(tabview, name, tabdata)
|
||||
local logofile = defaulttexturedir .. "logo.png"
|
||||
local version = core.get_version()
|
||||
return "image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
|
||||
"label[0.5,3.2;" .. version.project .. " " .. version.string .. "]" ..
|
||||
"label[0.5,3.5;http://minetest.net]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"#FFFF00," .. fgettext("Core Developers") .. ",," ..
|
||||
table.concat(core_developers, ",,") .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Active Contributors") .. ",," ..
|
||||
table.concat(active_contributors, ",,") .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Previous Core Developers") ..",," ..
|
||||
table.concat(previous_core_developers, ",,") .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Previous Contributors") .. ",," ..
|
||||
table.concat(previous_contributors, ",,") .. "," ..
|
||||
";1]"
|
||||
end
|
||||
}
|
||||
cbf_formspec = function (tabview, name, tabdata)
|
||||
local logofile = defaulttexturedir .. "logo.png"
|
||||
return "label[0.5,3.2;Minetest " .. core.get_version() .. "]" ..
|
||||
"label[0.5,3.5;http://minetest.net]" ..
|
||||
"image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
|
||||
"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"#FFFF00" .. fgettext("Core Developers") .."," ..
|
||||
"Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
|
||||
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
|
||||
"PilzAdam <pilzadam@minetest.net>," ..
|
||||
"Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
|
||||
"Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
|
||||
"sfan5 <sfan5@live.de>,"..
|
||||
"kahrl <kahrl@gmx.net>,"..
|
||||
"sapier,"..
|
||||
"ShadowNinja <shadowninja@minetest.net>,"..
|
||||
"Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
|
||||
"BlockMen,"..
|
||||
"Craig Robbins (Zeno),"..
|
||||
","..
|
||||
"#FFFF00" .. fgettext("Active Contributors") .. "," ..
|
||||
"TriBlade9 <triblade9@mail.com>,"..
|
||||
"SmallJoker <mk939@ymail.com>,"..
|
||||
"Zefram <zefram@fysh.org>,"..
|
||||
"," ..
|
||||
"#FFFF00" .. fgettext("Previous Contributors") .. "," ..
|
||||
"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
|
||||
"Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
|
||||
"Jeija <jeija@mesecons.net>,"..
|
||||
"MirceaKitsune <mirceakitsune@gmail.com>,"..
|
||||
"dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
|
||||
"0gb.us <0gb.us@0gb.us>,"..
|
||||
"proller <proler@gmail.com>,"..
|
||||
"Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
|
||||
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
|
||||
"Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
|
||||
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
|
||||
"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
|
||||
"matttpt <matttpt@gmail.com>,"..
|
||||
"JacobF <queatz@gmail.com>,"..
|
||||
";0;true]"
|
||||
end
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local retval =
|
||||
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
|
||||
"textlist[0,0.25;5.1,5;modlist;" ..
|
||||
"textlist[0,0.25;5.1,4.35;modlist;" ..
|
||||
modmgr.render_modlist(modmgr.global_mods) ..
|
||||
";" .. tabdata.selected_mod .. "]"
|
||||
|
||||
@@ -36,10 +36,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
-- "label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
|
||||
-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
|
||||
-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
|
||||
|
||||
-- TODO Disabled due to service being offline, and not likely to come online again, in this form
|
||||
-- "button[0,4.85;5.25,0.5;btn_modstore;".. fgettext("Online mod repository") .. "]"
|
||||
""
|
||||
"button[0,4.85;5.25,0.5;btn_modstore;".. fgettext("Online mod repository") .. "]"
|
||||
|
||||
local selected_mod = nil
|
||||
|
||||
@@ -78,7 +75,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
descriptionfile:close()
|
||||
else
|
||||
descriptionlines = {}
|
||||
descriptionlines[#descriptionlines + 1] = fgettext("No mod description available")
|
||||
table.insert(descriptionlines,fgettext("No mod description available"))
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
@@ -98,24 +95,12 @@ local function get_formspec(tabview, name, tabdata)
|
||||
.. fgettext("Uninstall selected modpack") .. "]"
|
||||
else
|
||||
--show dependencies
|
||||
local toadd_hard, toadd_soft = modmgr.get_dependencies(selected_mod.path)
|
||||
if toadd_hard == "" and toadd_soft == "" then
|
||||
retval = retval .. "," .. fgettext("No dependencies.")
|
||||
else
|
||||
if toadd_hard ~= "" then
|
||||
retval = retval .. "," .. fgettext("Dependencies:") .. ","
|
||||
retval = retval .. toadd_hard
|
||||
end
|
||||
if toadd_soft ~= "" then
|
||||
if toadd_hard ~= "" then
|
||||
retval = retval .. ","
|
||||
end
|
||||
retval = retval .. "," .. fgettext("Optional dependencies:") .. ","
|
||||
retval = retval .. toadd_soft
|
||||
end
|
||||
end
|
||||
|
||||
retval = retval .. ";0]"
|
||||
retval = retval .. "," .. fgettext("Depends:") .. ","
|
||||
|
||||
local toadd = modmgr.get_dependencies(selected_mod.path)
|
||||
|
||||
retval = retval .. toadd .. ";0]"
|
||||
|
||||
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
|
||||
.. fgettext("Uninstall selected mod") .. "]"
|
||||
@@ -175,7 +160,7 @@ local function handle_buttons(tabview, fields, tabname, tabdata)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_mods = {
|
||||
name = "mods",
|
||||
caption = fgettext("Mods"),
|
||||
cbf_formspec = get_formspec,
|
||||
|
||||
@@ -17,71 +17,68 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
-- Update the cached supported proto info,
|
||||
-- it may have changed after a change by the settings menu.
|
||||
common_update_cached_supp_proto()
|
||||
local fav_selected = menudata.favorites[tabdata.fav_selected]
|
||||
|
||||
local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
|
||||
|
||||
local retval =
|
||||
"label[7.75,-0.15;" .. fgettext("Address / Port") .. "]" ..
|
||||
"label[7.75,1.05;" .. fgettext("Name / Password") .. "]" ..
|
||||
"field[8,0.75;3.3,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .. "]" ..
|
||||
"field[11.15,0.75;1.4,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
|
||||
"button[10.1,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
|
||||
"field[8,1.95;2.95,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
|
||||
"box[7.73,2.35;4.3,2.28;#999999]"
|
||||
"label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
|
||||
"label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
|
||||
"field[8,0.75;3.4,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .. "]" ..
|
||||
"field[11.25,0.75;1.3,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
|
||||
"checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
|
||||
dump(core.setting_getbool("public_serverlist")) .. "]"
|
||||
|
||||
if tabdata.fav_selected and fav_selected then
|
||||
if gamedata.fav then
|
||||
retval = retval .. "button[7.85,4.9;2.3,0.5;btn_delete_favorite;" ..
|
||||
fgettext("Del. Favorite") .. "]"
|
||||
end
|
||||
if fav_selected.description then
|
||||
retval = retval .. "textarea[8.1,2.4;4.26,2.6;;" ..
|
||||
core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
|
||||
end
|
||||
if not core.setting_getbool("public_serverlist") then
|
||||
retval = retval ..
|
||||
"button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
|
||||
"field[8,1.95;2.95,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
|
||||
"box[7.73,2.35;4.3,2.28;#999999]" ..
|
||||
"textarea[8.1,2.4;4.26,2.6;;"
|
||||
|
||||
if tabdata.fav_selected ~= nil and
|
||||
menudata.favorites[tabdata.fav_selected] ~= nil and
|
||||
menudata.favorites[tabdata.fav_selected].description ~= nil then
|
||||
retval = retval ..
|
||||
core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
";]"
|
||||
|
||||
--favourites
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
image_column(fgettext("Favorite"), "favorite") .. ";" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" ..
|
||||
"table[-0.15,-0.1;7.75,5.5;favourites;"
|
||||
if render_details then
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" -- name
|
||||
else
|
||||
retval = retval .. "tablecolumns[text]"
|
||||
end
|
||||
retval = retval ..
|
||||
"table[-0.15,-0.1;7.75,5;favourites;"
|
||||
|
||||
if #menudata.favorites > 0 then
|
||||
local favs = core.get_favorites("local")
|
||||
if #favs > 0 then
|
||||
for i = 1, #favs do
|
||||
for j = 1, #menudata.favorites do
|
||||
if menudata.favorites[j].address == favs[i].address and
|
||||
menudata.favorites[j].port == favs[i].port then
|
||||
table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
|
||||
end
|
||||
end
|
||||
if favs[i].address ~= menudata.favorites[i].address then
|
||||
table.insert(menudata.favorites, i, favs[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
|
||||
for i = 2, #menudata.favorites do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
|
||||
retval = retval .. render_favorite(menudata.favorites[1],render_details)
|
||||
|
||||
for i=2,#menudata.favorites,1 do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
|
||||
end
|
||||
end
|
||||
|
||||
if tabdata.fav_selected then
|
||||
if tabdata.fav_selected ~= nil then
|
||||
retval = retval .. ";" .. tabdata.fav_selected .. "]"
|
||||
else
|
||||
retval = retval .. ";0]"
|
||||
@@ -92,38 +89,36 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields.te_name then
|
||||
gamedata.playername = fields.te_name
|
||||
core.setting_set("name", fields.te_name)
|
||||
if fields["te_name"] ~= nil then
|
||||
gamedata.playername = fields["te_name"]
|
||||
core.setting_set("name", fields["te_name"])
|
||||
end
|
||||
|
||||
if fields.favourites then
|
||||
local event = core.explode_table_event(fields.favourites)
|
||||
local fav = menudata.favorites[event.row]
|
||||
|
||||
if fields["favourites"] ~= nil then
|
||||
local event = core.explode_table_event(fields["favourites"])
|
||||
if event.type == "DCL" then
|
||||
if event.row <= #menudata.favorites then
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min,
|
||||
menudata.favorites[event.row].proto_max) then
|
||||
return true
|
||||
end
|
||||
|
||||
gamedata.address = fav.address
|
||||
gamedata.port = fav.port
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.address = menudata.favorites[event.row].address
|
||||
gamedata.port = menudata.favorites[event.row].port
|
||||
gamedata.playername = fields["te_name"]
|
||||
if fields["te_pwd"] ~= nil then
|
||||
gamedata.password = fields["te_pwd"]
|
||||
end
|
||||
gamedata.selected_world = 0
|
||||
|
||||
if fields.te_pwd then
|
||||
gamedata.password = fields.te_pwd
|
||||
if menudata.favorites ~= nil then
|
||||
gamedata.servername = menudata.favorites[event.row].name
|
||||
gamedata.serverdescription = menudata.favorites[event.row].description
|
||||
end
|
||||
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
|
||||
if gamedata.address and gamedata.port then
|
||||
core.setting_set("address", gamedata.address)
|
||||
core.setting_set("remote_port", gamedata.port)
|
||||
if gamedata.address ~= nil and
|
||||
gamedata.port ~= nil then
|
||||
core.setting_set("address",gamedata.address)
|
||||
core.setting_set("remote_port",gamedata.port)
|
||||
core.start()
|
||||
end
|
||||
end
|
||||
@@ -132,92 +127,100 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #menudata.favorites then
|
||||
gamedata.fav = false
|
||||
local favs = core.get_favorites("local")
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
gamedata.serverdescription = fav.description
|
||||
local address = menudata.favorites[event.row].address
|
||||
local port = menudata.favorites[event.row].port
|
||||
|
||||
for i = 1, #favs do
|
||||
if fav.address == favs[i].address and
|
||||
fav.port == favs[i].port then
|
||||
gamedata.fav = true
|
||||
end
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
end
|
||||
tabdata.fav_selected = event.row
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields.key_up or fields.key_down then
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = menudata.favorites[fav_idx]
|
||||
if fields["key_up"] ~= nil or
|
||||
fields["key_down"] ~= nil then
|
||||
|
||||
if fav_idx then
|
||||
if fields.key_up and fav_idx > 1 then
|
||||
fav_idx = fav_idx - 1
|
||||
elseif fields.key_down and fav_idx < #menudata.favorites then
|
||||
fav_idx = fav_idx + 1
|
||||
end
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
|
||||
if fav_idx ~= nil then
|
||||
if fields["key_up"] ~= nil and fav_idx > 1 then
|
||||
fav_idx = fav_idx -1
|
||||
else if fields["key_down"] and fav_idx < #menudata.favorites then
|
||||
fav_idx = fav_idx +1
|
||||
end end
|
||||
else
|
||||
fav_idx = 1
|
||||
end
|
||||
|
||||
if not menudata.favorites or not fav then
|
||||
|
||||
if menudata.favorites == nil or
|
||||
menudata.favorites[fav_idx] == nil then
|
||||
tabdata.fav_selected = 0
|
||||
return true
|
||||
end
|
||||
|
||||
local address = menudata.favorites[fav_idx].address
|
||||
local port = menudata.favorites[fav_idx].port
|
||||
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = fav_idx
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_delete_favorite then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if not current_favourite then return end
|
||||
if fields["cb_public_serverlist"] ~= nil then
|
||||
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
|
||||
|
||||
core.delete_favorite(current_favourite)
|
||||
asyncOnlineFavourites()
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address", "")
|
||||
core.setting_set("remote_port", "30000")
|
||||
return true
|
||||
end
|
||||
|
||||
if (fields.btn_mp_connect or fields.key_enter) and fields.te_address and fields.te_port then
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = fields.te_port
|
||||
gamedata.selected_world = 0
|
||||
if fields["btn_delete_favorite"] ~= nil then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if current_favourite == nil then return end
|
||||
core.delete_favorite(current_favourite)
|
||||
menudata.favorites = order_favorite_list(core.get_favorites())
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address","")
|
||||
core.setting_set("remote_port","30000")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mp_connect"] ~= nil or
|
||||
fields["key_enter"] ~= nil then
|
||||
|
||||
gamedata.playername = fields["te_name"]
|
||||
gamedata.password = fields["te_pwd"]
|
||||
gamedata.address = fields["te_address"]
|
||||
gamedata.port = fields["te_port"]
|
||||
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = menudata.favorites[fav_idx]
|
||||
|
||||
if fav_idx and fav_idx <= #menudata.favorites and
|
||||
fav.address == fields.te_address and
|
||||
fav.port == fields.te_port then
|
||||
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
|
||||
menudata.favorites[fav_idx].address == fields["te_address"] and
|
||||
menudata.favorites[fav_idx].port == fields["te_port"] then
|
||||
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
gamedata.servername = menudata.favorites[fav_idx].name
|
||||
gamedata.serverdescription = menudata.favorites[fav_idx].description
|
||||
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
|
||||
menudata.favorites[fav_idx].proto_max)then
|
||||
return true
|
||||
end
|
||||
else
|
||||
@@ -225,8 +228,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
gamedata.serverdescription = ""
|
||||
end
|
||||
|
||||
core.setting_set("address", fields.te_address)
|
||||
core.setting_set("remote_port", fields.te_port)
|
||||
gamedata.selected_world = 0
|
||||
|
||||
core.setting_set("address", fields["te_address"])
|
||||
core.setting_set("remote_port",fields["te_port"])
|
||||
|
||||
core.start()
|
||||
return true
|
||||
@@ -234,16 +239,22 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
return false
|
||||
end
|
||||
|
||||
local function on_change(type, old_tab, new_tab)
|
||||
if type == "LEAVE" then return end
|
||||
asyncOnlineFavourites()
|
||||
local function on_change(type,old_tab,new_tab)
|
||||
if type == "LEAVE" then
|
||||
return
|
||||
end
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_multiplayer = {
|
||||
name = "multiplayer",
|
||||
caption = fgettext("Client"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,9 +67,6 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
if fields["srv_worlds"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["srv_worlds"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
|
||||
menu_worldmt_legacy(selected)
|
||||
|
||||
if event.type == "DCL" then
|
||||
world_doubleclick = true
|
||||
@@ -87,25 +84,16 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_server_announce"] then
|
||||
core.setting_set("server_announce", fields["cb_server_announce"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -113,12 +101,12 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
if selected ~= nil then
|
||||
gamedata.playername = fields["te_playername"]
|
||||
gamedata.password = fields["te_passwd"]
|
||||
gamedata.port = fields["te_serverport"]
|
||||
gamedata.address = ""
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
core.setting_set("port",gamedata.port)
|
||||
if fields["te_serveraddr"] ~= nil then
|
||||
@@ -127,17 +115,12 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
--update last game
|
||||
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
|
||||
if world then
|
||||
local game, index = gamemgr.find_by_gameid(world.gameid)
|
||||
core.setting_set("menu_last_game", game.id)
|
||||
end
|
||||
|
||||
local game,index = gamemgr.find_by_gameid(world.gameid)
|
||||
core.setting_set("menu_last_game",game.id)
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
@@ -186,10 +169,10 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_server = {
|
||||
name = "server",
|
||||
caption = fgettext("Server"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = nil
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,115 +17,69 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local labels = {
|
||||
leaves = {
|
||||
fgettext("Opaque Leaves"),
|
||||
fgettext("Simple Leaves"),
|
||||
fgettext("Fancy Leaves")
|
||||
},
|
||||
node_highlighting = {
|
||||
fgettext("Node Outlining"),
|
||||
fgettext("Node Highlighting")
|
||||
},
|
||||
filters = {
|
||||
fgettext("No Filter"),
|
||||
fgettext("Bilinear Filter"),
|
||||
fgettext("Trilinear Filter")
|
||||
},
|
||||
mipmap = {
|
||||
fgettext("No Mipmap"),
|
||||
fgettext("Mipmap"),
|
||||
fgettext("Mipmap + Aniso. Filter")
|
||||
},
|
||||
antialiasing = {
|
||||
fgettext("None"),
|
||||
fgettext("2x"),
|
||||
fgettext("4x"),
|
||||
fgettext("8x")
|
||||
}
|
||||
local dd_filter_labels = {
|
||||
fgettext("No Filter"),
|
||||
fgettext("Bilinear Filter"),
|
||||
fgettext("Trilinear Filter")
|
||||
}
|
||||
|
||||
local dd_options = {
|
||||
leaves = {
|
||||
table.concat(labels.leaves, ","),
|
||||
{"opaque", "simple", "fancy"}
|
||||
},
|
||||
node_highlighting = {
|
||||
table.concat(labels.node_highlighting, ","),
|
||||
{"box", "halo"}
|
||||
},
|
||||
filters = {
|
||||
table.concat(labels.filters, ","),
|
||||
{"", "bilinear_filter", "trilinear_filter"}
|
||||
},
|
||||
mipmap = {
|
||||
table.concat(labels.mipmap, ","),
|
||||
{"", "mip_map", "anisotropic_filter"}
|
||||
},
|
||||
antialiasing = {
|
||||
table.concat(labels.antialiasing, ","),
|
||||
{"0", "2", "4", "8"}
|
||||
}
|
||||
local filters = {
|
||||
{dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
|
||||
{"", "bilinear_filter", "trilinear_filter"},
|
||||
}
|
||||
|
||||
local getSettingIndex = {
|
||||
Leaves = function()
|
||||
local style = core.setting_get("leaves_style")
|
||||
for idx, name in pairs(dd_options.leaves[2]) do
|
||||
if style == name then return idx end
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
NodeHighlighting = function()
|
||||
local style = core.setting_get("node_highlighting")
|
||||
for idx, name in pairs(dd_options.node_highlighting[2]) do
|
||||
if style == name then return idx end
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Filter = function()
|
||||
if core.setting_get(dd_options.filters[2][3]) == "true" then
|
||||
return 3
|
||||
elseif core.setting_get(dd_options.filters[2][3]) == "false" and
|
||||
core.setting_get(dd_options.filters[2][2]) == "true" then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Mipmap = function()
|
||||
if core.setting_get(dd_options.mipmap[2][3]) == "true" then
|
||||
return 3
|
||||
elseif core.setting_get(dd_options.mipmap[2][3]) == "false" and
|
||||
core.setting_get(dd_options.mipmap[2][2]) == "true" then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Antialiasing = function()
|
||||
local antialiasing_setting = core.setting_get("fsaa")
|
||||
for i = 1, #dd_options.antialiasing[2] do
|
||||
if antialiasing_setting == dd_options.antialiasing[2][i] then
|
||||
return i
|
||||
end
|
||||
end
|
||||
return 1
|
||||
local dd_mipmap_labels = {
|
||||
fgettext("No Mipmap"),
|
||||
fgettext("Mipmap"),
|
||||
fgettext("Mipmap + Aniso. Filter")
|
||||
}
|
||||
|
||||
local mipmap = {
|
||||
{dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
|
||||
{"", "mip_map", "anisotropic_filter"},
|
||||
}
|
||||
|
||||
local function getFilterSettingIndex()
|
||||
if (core.setting_get(filters[2][3]) == "true") then
|
||||
return 3
|
||||
end
|
||||
}
|
||||
if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end
|
||||
|
||||
local function antialiasing_fname_to_name(fname)
|
||||
for i = 1, #labels.antialiasing do
|
||||
if fname == labels.antialiasing[i] then
|
||||
return dd_options.antialiasing[2][i]
|
||||
local function getMipmapSettingIndex()
|
||||
if (core.setting_get(mipmap[2][3]) == "true") then
|
||||
return 3
|
||||
end
|
||||
if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end
|
||||
|
||||
local function video_driver_fname_to_name(selected_driver)
|
||||
local video_drivers = core.get_video_drivers()
|
||||
|
||||
for i=1, #video_drivers do
|
||||
if selected_driver == video_drivers[i].friendly_name then
|
||||
return video_drivers[i].name:lower()
|
||||
end
|
||||
end
|
||||
return 0
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
local function dlg_confirm_reset_formspec(data)
|
||||
return "size[8,3]" ..
|
||||
"label[1,1;" .. fgettext("Are you sure to reset your singleplayer world?") .. "]" ..
|
||||
"button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;" .. fgettext("No") .. "]"
|
||||
local retval =
|
||||
"size[8,3]" ..
|
||||
"label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
|
||||
"button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
|
||||
fgettext("Yes") .. "]" ..
|
||||
"button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
|
||||
fgettext("No!!!") .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
|
||||
@@ -134,7 +88,7 @@ local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
|
||||
local worldlist = core.get_worlds()
|
||||
local found_singleplayerworld = false
|
||||
|
||||
for i = 1, #worldlist do
|
||||
for i=1,#worldlist,1 do
|
||||
if worldlist[i].name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
@@ -146,10 +100,12 @@ local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
|
||||
end
|
||||
|
||||
core.create_world("singleplayerworld", 1)
|
||||
|
||||
worldlist = core.get_worlds()
|
||||
|
||||
found_singleplayerworld = false
|
||||
|
||||
for i = 1, #worldlist do
|
||||
for i=1,#worldlist,1 do
|
||||
if worldlist[i].name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
@@ -173,111 +129,150 @@ local function showconfirm_reset(tabview)
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
local function gui_scale_to_scrollbar()
|
||||
local current_value = tonumber(core.setting_get("gui_scaling"))
|
||||
|
||||
if (current_value == nil) or current_value < 0.25 then
|
||||
return 0
|
||||
end
|
||||
if current_value <= 1.25 then
|
||||
return ((current_value - 0.25)/ 1.0) * 700
|
||||
end
|
||||
if current_value <= 6 then
|
||||
return ((current_value -1.25) * 100) + 700
|
||||
end
|
||||
|
||||
return 1000
|
||||
end
|
||||
|
||||
local function scrollbar_to_gui_scale(value)
|
||||
value = tonumber(value)
|
||||
|
||||
if (value <= 700) then
|
||||
return ((value / 700) * 1.0) + 0.25
|
||||
end
|
||||
if (value <=1000) then
|
||||
return ((value - 700) / 100) + 1.25
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function formspec(tabview, name, tabdata)
|
||||
local video_drivers = core.get_video_drivers()
|
||||
local current_video_driver = core.setting_get("video_driver"):lower()
|
||||
|
||||
local driver_formspec_string = ""
|
||||
local driver_current_idx = 0
|
||||
|
||||
for i=2, #video_drivers do
|
||||
driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
|
||||
if i ~= #video_drivers then
|
||||
driver_formspec_string = driver_formspec_string .. ","
|
||||
end
|
||||
|
||||
if current_video_driver == video_drivers[i].name:lower() then
|
||||
driver_current_idx = i - 1
|
||||
end
|
||||
end
|
||||
|
||||
local tab_string =
|
||||
"box[0,0;3.5,4.5;#999999]" ..
|
||||
"checkbox[0.25,0;cb_smooth_lighting;" .. fgettext("Smooth Lighting") .. ";"
|
||||
.. dump(core.setting_getbool("smooth_lighting")) .. "]" ..
|
||||
"checkbox[0.25,0.5;cb_particles;" .. fgettext("Particles") .. ";"
|
||||
.. dump(core.setting_getbool("enable_particles")) .. "]" ..
|
||||
"checkbox[0.25,1;cb_3d_clouds;" .. fgettext("3D Clouds") .. ";"
|
||||
.. dump(core.setting_getbool("enable_3d_clouds")) .. "]" ..
|
||||
"checkbox[0.25,1.5;cb_opaque_water;" .. fgettext("Opaque Water") .. ";"
|
||||
.. dump(core.setting_getbool("opaque_water")) .. "]" ..
|
||||
"checkbox[0.25,2.0;cb_connected_glass;" .. fgettext("Connected Glass") .. ";"
|
||||
.. dump(core.setting_getbool("connected_glass")) .. "]" ..
|
||||
"dropdown[0.25,2.8;3.3;dd_node_highlighting;" .. dd_options.node_highlighting[1] .. ";"
|
||||
.. getSettingIndex.NodeHighlighting() .. "]" ..
|
||||
"dropdown[0.25,3.6;3.3;dd_leaves_style;" .. dd_options.leaves[1] .. ";"
|
||||
.. getSettingIndex.Leaves() .. "]" ..
|
||||
"box[0,0;3.5,3.9;#999999]" ..
|
||||
"checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
|
||||
.. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
|
||||
"checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
|
||||
.. dump(core.setting_getbool("enable_particles")) .. "]"..
|
||||
"checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
|
||||
.. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
|
||||
"checkbox[0.25,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
|
||||
.. dump(core.setting_getbool("new_style_leaves")) .. "]"..
|
||||
"checkbox[0.25,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
|
||||
.. dump(core.setting_getbool("opaque_water")) .. "]"..
|
||||
"checkbox[0.25,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
|
||||
.. dump(core.setting_getbool("connected_glass")) .. "]"..
|
||||
"checkbox[0.25,3.0;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
|
||||
.. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
|
||||
"box[3.75,0;3.75,3.45;#999999]" ..
|
||||
"label[3.85,0.1;" .. fgettext("Texturing:") .. "]" ..
|
||||
"dropdown[3.85,0.55;3.85;dd_filters;" .. dd_options.filters[1] .. ";"
|
||||
.. getSettingIndex.Filter() .. "]" ..
|
||||
"dropdown[3.85,1.35;3.85;dd_mipmap;" .. dd_options.mipmap[1] .. ";"
|
||||
.. getSettingIndex.Mipmap() .. "]" ..
|
||||
"label[3.85,2.15;" .. fgettext("Antialiasing:") .. "]" ..
|
||||
"dropdown[3.85,2.6;3.85;dd_antialiasing;" .. dd_options.antialiasing[1] .. ";"
|
||||
.. getSettingIndex.Antialiasing() .. "]" ..
|
||||
"box[7.75,0;4,4.4;#999999]" ..
|
||||
"checkbox[8,0;cb_shaders;" .. fgettext("Shaders") .. ";"
|
||||
"label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
|
||||
"dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
|
||||
.. getFilterSettingIndex() .. "]" ..
|
||||
"dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
|
||||
.. getMipmapSettingIndex() .. "]" ..
|
||||
"label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
|
||||
"dropdown[3.85,2.6;3.85;dd_video_driver;"
|
||||
.. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
|
||||
"tooltip[dd_video_driver;" ..
|
||||
fgettext("Restart minetest for driver change to take effect") .. "]" ..
|
||||
"box[7.75,0;4,4;#999999]" ..
|
||||
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
|
||||
.. dump(core.setting_getbool("enable_shaders")) .. "]"
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
|
||||
end
|
||||
tab_string = tab_string ..
|
||||
"box[0,4.25;3.5,1.1;#999999]" ..
|
||||
"label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
|
||||
"scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
|
||||
gui_scale_to_scrollbar() .. "]" ..
|
||||
"tooltip[sb_gui_scaling;" ..
|
||||
fgettext("Scaling factor applied to menu elements: ") ..
|
||||
dump(core.setting_get("gui_scaling")) .. "]"
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_reset_singleplayer;"
|
||||
.. fgettext("Reset singleplayer world") .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_change_keys;"
|
||||
.. fgettext("Change keys") .. "]"
|
||||
"box[3.75,3.55;3.75,1.8;#999999]" ..
|
||||
"checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
|
||||
.. dump(core.setting_getbool("touchtarget")) .. "]"
|
||||
end
|
||||
|
||||
tab_string = tab_string ..
|
||||
"button[0,4.75;3.75,0.5;btn_advanced_settings;"
|
||||
.. fgettext("Advanced Settings") .. "]"
|
||||
|
||||
|
||||
if core.setting_get("touchscreen_threshold") ~= nil then
|
||||
tab_string = tab_string ..
|
||||
"label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
|
||||
"dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
|
||||
((tonumber(core.setting_get("touchscreen_threshold")) / 10) + 1) .. "]"
|
||||
"label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
|
||||
"dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
|
||||
((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
|
||||
end
|
||||
|
||||
if core.setting_getbool("enable_shaders") then
|
||||
tab_string = tab_string ..
|
||||
"checkbox[8,0.5;cb_bumpmapping;" .. fgettext("Bump Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("enable_bumpmapping")) .. "]" ..
|
||||
"checkbox[8,1;cb_tonemapping;" .. fgettext("Tone Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("tone_mapping")) .. "]" ..
|
||||
"checkbox[8,1.5;cb_generate_normalmaps;" .. fgettext("Normal Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("generate_normalmaps")) .. "]" ..
|
||||
"checkbox[8,2;cb_parallax;" .. fgettext("Parallax Occlusion") .. ";"
|
||||
.. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]" ..
|
||||
"checkbox[8,2.5;cb_waving_water;" .. fgettext("Waving Water") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_water")) .. "]" ..
|
||||
"checkbox[8,3;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_leaves")) .. "]" ..
|
||||
"checkbox[8,3.5;cb_waving_plants;" .. fgettext("Waving Plants") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_plants")) .. "]"
|
||||
"checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
|
||||
.. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
|
||||
"checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
|
||||
.. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
|
||||
"checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
|
||||
.. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
|
||||
"checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_water")) .. "]"..
|
||||
"checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
|
||||
"checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_plants")) .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[8.33,0.7;3.5,4;shaders;" ..
|
||||
"#888888," .. fgettext("Bump Mapping") .. "," ..
|
||||
"#888888," .. fgettext("Tone Mapping") .. "," ..
|
||||
"#888888," .. fgettext("Normal Mapping") .. "," ..
|
||||
"#888888," .. fgettext("Parallax Occlusion") .. "," ..
|
||||
"#888888," .. fgettext("Waving Water") .. "," ..
|
||||
"#888888," .. fgettext("Waving Leaves") .. "," ..
|
||||
"#888888," .. fgettext("Waving Plants") .. "," ..
|
||||
";1]"
|
||||
end
|
||||
|
||||
"textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
|
||||
"textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
|
||||
"textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
|
||||
"textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
|
||||
"textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
|
||||
"textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
|
||||
end
|
||||
return tab_string
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
|
||||
if fields["btn_advanced_settings"] ~= nil then
|
||||
local adv_settings_dlg = create_adv_settings_dlg()
|
||||
adv_settings_dlg:set_parent(this)
|
||||
this:hide()
|
||||
adv_settings_dlg:show()
|
||||
--mm_texture.update("singleplayer", current_game())
|
||||
if fields["cb_fancy_trees"] then
|
||||
core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_smooth_lighting"] then
|
||||
core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_particles"] then
|
||||
core.setting_set("enable_particles", fields["cb_particles"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_3d_clouds"] then
|
||||
core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
|
||||
return true
|
||||
@@ -286,13 +281,8 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
core.setting_set("opaque_water", fields["cb_opaque_water"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_connected_glass"] then
|
||||
core.setting_set("connected_glass", fields["cb_connected_glass"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_shaders"] then
|
||||
if (core.setting_get("video_driver") == "direct3d8" or
|
||||
core.setting_get("video_driver") == "direct3d9") then
|
||||
if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
|
||||
core.setting_set("enable_shaders", "false")
|
||||
gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
|
||||
else
|
||||
@@ -300,17 +290,23 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
end
|
||||
return true
|
||||
end
|
||||
if fields["cb_bumpmapping"] then
|
||||
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
|
||||
if fields["cb_connected_glass"] then
|
||||
core.setting_set("connected_glass", fields["cb_connected_glass"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_tonemapping"] then
|
||||
core.setting_set("tone_mapping", fields["cb_tonemapping"])
|
||||
if fields["cb_node_highlighting"] then
|
||||
core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_particles"] then
|
||||
core.setting_set("enable_particles", fields["cb_particles"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_bumpmapping"] then
|
||||
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
|
||||
end
|
||||
if fields["cb_generate_normalmaps"] then
|
||||
core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_parallax"] then
|
||||
core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
|
||||
@@ -327,10 +323,20 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
|
||||
return true
|
||||
end
|
||||
if fields["btn_change_keys"] then
|
||||
if fields["btn_change_keys"] ~= nil then
|
||||
core.show_keys_menu()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["sb_gui_scaling"] then
|
||||
local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
|
||||
|
||||
if event.type == "CHG" then
|
||||
local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
|
||||
core.setting_set("gui_scaling",tosave)
|
||||
return true
|
||||
end
|
||||
end
|
||||
if fields["cb_touchscreen_target"] then
|
||||
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
|
||||
return true
|
||||
@@ -343,58 +349,51 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
--Note dropdowns have to be handled LAST!
|
||||
local ddhandled = false
|
||||
|
||||
for i = 1, #labels.leaves do
|
||||
if fields["dd_leaves_style"] == labels.leaves[i] then
|
||||
core.setting_set("leaves_style", dd_options.leaves[2][i])
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_touchthreshold"] then
|
||||
core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
|
||||
ddhandled = true
|
||||
end
|
||||
for i = 1, #labels.node_highlighting do
|
||||
if fields["dd_node_highlighting"] == labels.node_highlighting[i] then
|
||||
core.setting_set("node_highlighting", dd_options.node_highlighting[2][i])
|
||||
ddhandled = true
|
||||
end
|
||||
|
||||
if fields["dd_video_driver"] then
|
||||
core.setting_set("video_driver",
|
||||
video_driver_fname_to_name(fields["dd_video_driver"]))
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_filters"] == labels.filters[1] then
|
||||
if fields["dd_filters"] == dd_filter_labels[1] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_filters"] == labels.filters[2] then
|
||||
end
|
||||
if fields["dd_filters"] == dd_filter_labels[2] then
|
||||
core.setting_set("bilinear_filter", "true")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_filters"] == labels.filters[3] then
|
||||
end
|
||||
if fields["dd_filters"] == dd_filter_labels[3] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_mipmap"] == labels.mipmap[1] then
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[1] then
|
||||
core.setting_set("mip_map", "false")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_mipmap"] == labels.mipmap[2] then
|
||||
end
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[2] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_mipmap"] == labels.mipmap[3] then
|
||||
end
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[3] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_antialiasing"] then
|
||||
core.setting_set("fsaa",
|
||||
antialiasing_fname_to_name(fields["dd_antialiasing"]))
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_touchthreshold"] then
|
||||
core.setting_set("touchscreen_threshold", fields["dd_touchthreshold"])
|
||||
ddhandled = true
|
||||
end
|
||||
|
||||
return ddhandled
|
||||
end
|
||||
|
||||
return {
|
||||
tab_settings = {
|
||||
name = "settings",
|
||||
caption = fgettext("Settings"),
|
||||
cbf_formspec = formspec,
|
||||
|
||||
@@ -17,184 +17,171 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
-- Update the cached supported proto info,
|
||||
-- it may have changed after a change by the settings menu.
|
||||
common_update_cached_supp_proto()
|
||||
local fav_selected = menudata.favorites[tabdata.fav_selected]
|
||||
local retval = ""
|
||||
|
||||
local retval =
|
||||
"label[9.5,0;".. fgettext("Name / Password") .. "]" ..
|
||||
"field[0.25,3.35;5.5,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .."]" ..
|
||||
"field[5.75,3.35;2.25,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .."]" ..
|
||||
"button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
|
||||
"field[9.8,1;2.6,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .."]" ..
|
||||
"pwdfield[9.8,2;2.6,0.5;te_pwd;]"
|
||||
local render_details = dump(core.setting_getbool("public_serverlist"))
|
||||
|
||||
retval = retval ..
|
||||
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
|
||||
"field[0.25,3.25;5.5,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .."]" ..
|
||||
"field[5.75,3.25;2.25,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .."]" ..
|
||||
"checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
|
||||
render_details .. "]"
|
||||
|
||||
if tabdata.fav_selected and fav_selected then
|
||||
if gamedata.fav then
|
||||
retval = retval .. "button[7.7,2.6;2.3,1.5;btn_delete_favorite;" ..
|
||||
fgettext("Del. Favorite") .. "]"
|
||||
end
|
||||
retval = retval ..
|
||||
"button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
|
||||
"field[8.75,1.5;3.5,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .."]" ..
|
||||
"pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
|
||||
|
||||
if render_details then
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" -- name
|
||||
else
|
||||
retval = retval .. "tablecolumns[text]"
|
||||
end
|
||||
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
image_column(fgettext("Favorite"), "favorite") .. ";" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" .. -- name
|
||||
"table[-0.05,0;9.2,2.75;favourites;"
|
||||
retval = retval ..
|
||||
"table[-0.05,0;7.55,2.75;favourites;"
|
||||
|
||||
if #menudata.favorites > 0 then
|
||||
local favs = core.get_favorites("local")
|
||||
if #favs > 0 then
|
||||
for i = 1, #favs do
|
||||
for j = 1, #menudata.favorites do
|
||||
if menudata.favorites[j].address == favs[i].address and
|
||||
menudata.favorites[j].port == favs[i].port then
|
||||
table.insert(menudata.favorites, i,
|
||||
table.remove(menudata.favorites, j))
|
||||
end
|
||||
end
|
||||
if favs[i].address ~= menudata.favorites[i].address then
|
||||
table.insert(menudata.favorites, i, favs[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
|
||||
for i = 2, #menudata.favorites do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
|
||||
retval = retval .. render_favorite(menudata.favorites[1],render_details)
|
||||
|
||||
for i=2,#menudata.favorites,1 do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
|
||||
end
|
||||
end
|
||||
|
||||
if tabdata.fav_selected then
|
||||
if tabdata.fav_selected ~= nil then
|
||||
retval = retval .. ";" .. tabdata.fav_selected .. "]"
|
||||
else
|
||||
retval = retval .. ";0]"
|
||||
end
|
||||
|
||||
-- separator
|
||||
retval = retval .. "box[-0.28,3.75;12.4,0.1;#FFFFFF]"
|
||||
retval = retval ..
|
||||
"box[-0.3,3.75;12.4,0.1;#FFFFFF]"
|
||||
|
||||
-- checkboxes
|
||||
retval = retval ..
|
||||
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]"
|
||||
"checkbox[1.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
"checkbox[5.0,3.9;cb_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]" ..
|
||||
"checkbox[8,3.9;cb_fly_mode;".. fgettext("Fly mode") .. ";" ..
|
||||
dump(core.setting_getbool("free_move")) .. "]"
|
||||
-- buttons
|
||||
retval = retval ..
|
||||
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
|
||||
"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
|
||||
"button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
|
||||
"button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields.btn_start_singleplayer then
|
||||
|
||||
if fields["btn_start_singleplayer"] then
|
||||
gamedata.selected_world = gamedata.worldindex
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.favourites then
|
||||
local event = core.explode_table_event(fields.favourites)
|
||||
if fields["favourites"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["favourites"])
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #menudata.favorites then
|
||||
gamedata.fav = false
|
||||
local favs = core.get_favorites("local")
|
||||
local fav = menudata.favorites[event.row]
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
gamedata.serverdescription = fav.description
|
||||
if event.index <= #menudata.favorites then
|
||||
local address = menudata.favorites[event.index].address
|
||||
local port = menudata.favorites[event.index].port
|
||||
|
||||
for i = 1, #favs do
|
||||
if fav.address == favs[i].address and
|
||||
fav.port == favs[i].port then
|
||||
gamedata.fav = true
|
||||
end
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
end
|
||||
tabdata.fav_selected = event.row
|
||||
tabdata.fav_selected = event.index
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields.btn_delete_favorite then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if not current_favourite then return end
|
||||
|
||||
core.delete_favorite(current_favourite)
|
||||
asyncOnlineFavourites()
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address", "")
|
||||
core.setting_set("remote_port", "30000")
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.cb_creative then
|
||||
core.setting_set("creative_mode", fields.cb_creative)
|
||||
if fields["cb_public_serverlist"] ~= nil then
|
||||
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
|
||||
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.cb_damage then
|
||||
core.setting_set("enable_damage", fields.cb_damage)
|
||||
if fields["cb_creative"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative"])
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_mp_connect or fields.key_enter then
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = fields.te_port
|
||||
if fields["cb_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_damage"])
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_fly_mode"] then
|
||||
core.setting_set("free_move", fields["cb_fly_mode"])
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mp_connect"] ~= nil or
|
||||
fields["key_enter"] ~= nil then
|
||||
|
||||
gamedata.playername = fields["te_name"]
|
||||
gamedata.password = fields["te_pwd"]
|
||||
gamedata.address = fields["te_address"]
|
||||
gamedata.port = fields["te_port"]
|
||||
|
||||
local fav_idx = core.get_textlist_index("favourites")
|
||||
|
||||
if fav_idx and fav_idx <= #menudata.favorites and
|
||||
menudata.favorites[fav_idx].address == fields.te_address and
|
||||
menudata.favorites[fav_idx].port == fields.te_port then
|
||||
local fav = menudata.favorites[fav_idx]
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
|
||||
menudata.favorites[fav_idx].address == fields["te_address"] and
|
||||
menudata.favorites[fav_idx].port == fields["te_port"] then
|
||||
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
gamedata.servername = menudata.favorites[fav_idx].name
|
||||
gamedata.serverdescription = menudata.favorites[fav_idx].description
|
||||
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
|
||||
menudata.favorites[fav_idx].proto_max) then
|
||||
return true
|
||||
end
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
end
|
||||
|
||||
gamedata.selected_world = 0
|
||||
|
||||
core.setting_set("address", fields.te_address)
|
||||
core.setting_set("remote_port", fields.te_port)
|
||||
core.setting_set("address",fields["te_address"])
|
||||
core.setting_set("remote_port",fields["te_port"])
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_config_sp_world then
|
||||
if fields["btn_config_sp_world"] ~= nil then
|
||||
local configdialog = create_configure_world_dlg(1)
|
||||
if configdialog then
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(tabview)
|
||||
tabview:hide()
|
||||
configdialog:show()
|
||||
@@ -205,15 +192,21 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function on_activate(type,old_tab,new_tab)
|
||||
if type == "LEAVE" then return end
|
||||
asyncOnlineFavourites()
|
||||
if type == "LEAVE" then
|
||||
return
|
||||
end
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_simple_main = {
|
||||
name = "main",
|
||||
caption = fgettext("Main"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_activate
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,9 +23,9 @@ local function current_game()
|
||||
end
|
||||
|
||||
local function singleplayer_refresh_gamebar()
|
||||
|
||||
|
||||
local old_bar = ui.find_by_name("game_button_bar")
|
||||
|
||||
|
||||
if old_bar ~= nil then
|
||||
old_bar:delete()
|
||||
end
|
||||
@@ -38,17 +38,6 @@ local function singleplayer_refresh_gamebar()
|
||||
core.set_topleft_text(gamemgr.games[j].name)
|
||||
core.setting_set("menu_last_game",gamemgr.games[j].id)
|
||||
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world")))
|
||||
if not index or index < 1 then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
if selected ~= nil and selected < #menudata.worldlist:get_list() then
|
||||
index = selected
|
||||
else
|
||||
index = #menudata.worldlist:get_list()
|
||||
end
|
||||
end
|
||||
menu_worldmt_legacy(index)
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -87,7 +76,7 @@ end
|
||||
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
local retval = ""
|
||||
|
||||
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
@@ -116,17 +105,14 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
if fields["sp_worlds"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["sp_worlds"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
|
||||
menu_worldmt_legacy(selected)
|
||||
|
||||
if event.type == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
|
||||
if event.type == "CHG" and selected ~= nil then
|
||||
if event.type == "CHG" then
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
menudata.worldlist:get_raw_index(core.get_textlist_index("sp_worlds")))
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -137,17 +123,11 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -155,14 +135,12 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.singleplayer = true
|
||||
if selected ~= nil then
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
gamedata.singleplayer = true
|
||||
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
return true
|
||||
end
|
||||
@@ -241,10 +219,10 @@ local function on_change(type, old_tab, new_tab)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_singleplayer = {
|
||||
name = "singleplayer",
|
||||
caption = fgettext("Singleplayer"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,17 +17,12 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function filter_texture_pack_list(list)
|
||||
local retval = {}
|
||||
|
||||
local retval = {"None"}
|
||||
for _, item in ipairs(list) do
|
||||
if item ~= "base" then
|
||||
retval[#retval + 1] = item
|
||||
table.insert(retval, item)
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(retval)
|
||||
table.insert(retval, 1, fgettext("None"))
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
@@ -36,9 +31,9 @@ local function render_texture_pack_list(list)
|
||||
local retval = ""
|
||||
|
||||
for i, v in ipairs(list) do
|
||||
if v:sub(1, 1) ~= "." then
|
||||
if v:sub(1,1) ~= "." then
|
||||
if retval ~= "" then
|
||||
retval = retval .. ","
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
retval = retval .. core.formspec_escape(v)
|
||||
@@ -50,15 +45,15 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local retval = "label[4,-0.25;" .. fgettext("Select texture pack:") .. "]" ..
|
||||
|
||||
local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
|
||||
"textlist[4,0.25;7.5,5.0;TPs;"
|
||||
|
||||
local current_texture_path = core.setting_get("texture_path")
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
local list = filter_texture_pack_list(core.get_dirlist(core.get_texturepath(), true))
|
||||
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))
|
||||
|
||||
if not index then index = 1 end
|
||||
if index == nil then index = 1 end
|
||||
|
||||
if current_texture_path == "" then
|
||||
retval = retval ..
|
||||
@@ -67,27 +62,18 @@ local function get_formspec(tabview, name, tabdata)
|
||||
return retval
|
||||
end
|
||||
|
||||
local infofile = current_texture_path .. DIR_DELIM .. "description.txt"
|
||||
-- This adds backwards compatibility for old texture pack description files named
|
||||
-- "info.txt", and should be removed once all such texture packs have been updated
|
||||
if not file_exists(infofile) then
|
||||
infofile = current_texture_path .. DIR_DELIM .. "info.txt"
|
||||
if file_exists(infofile) then
|
||||
core.log("deprecated", "info.txt is deprecated. description.txt should be used instead.")
|
||||
end
|
||||
end
|
||||
|
||||
local infofile = current_texture_path ..DIR_DELIM.."info.txt"
|
||||
local infotext = ""
|
||||
local f = io.open(infofile, "r")
|
||||
if not f then
|
||||
if f==nil then
|
||||
infotext = fgettext("No information available")
|
||||
else
|
||||
infotext = f:read("*all")
|
||||
f:close()
|
||||
end
|
||||
|
||||
local screenfile = current_texture_path .. DIR_DELIM .. "screenshot.png"
|
||||
local no_screenshot
|
||||
local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
|
||||
local no_screenshot = nil
|
||||
if not file_exists(screenfile) then
|
||||
screenfile = nil
|
||||
no_screenshot = defaulttexturedir .. "no_screenshot.png"
|
||||
@@ -96,24 +82,24 @@ local function get_formspec(tabview, name, tabdata)
|
||||
return retval ..
|
||||
render_texture_pack_list(list) ..
|
||||
";" .. index .. "]" ..
|
||||
"image[0.25,0.25;4.05,2.7;" .. core.formspec_escape(screenfile or no_screenshot) .. "]" ..
|
||||
"textarea[0.6,2.85;3.7,1.5;;" .. core.formspec_escape(infotext or "") .. ";]"
|
||||
"image[0.25,0.25;4.0,3.7;"..core.formspec_escape(screenfile or no_screenshot).."]"..
|
||||
"textarea[0.6,3.25;3.7,1.5;;"..core.formspec_escape(infotext or "")..";]"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields["TPs"] then
|
||||
if fields["TPs"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["TPs"])
|
||||
if event.type == "CHG" or event.type == "DCL" then
|
||||
local index = core.get_textlist_index("TPs")
|
||||
core.setting_set("mainmenu_last_selected_TP", index)
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
core.setting_set("mainmenu_last_selected_TP",
|
||||
index)
|
||||
local list = filter_texture_pack_list(core.get_dirlist(core.get_texturepath(), true))
|
||||
local current_index = core.get_textlist_index("TPs")
|
||||
if current_index and #list >= current_index then
|
||||
local new_path = core.get_texturepath() .. DIR_DELIM .. list[current_index]
|
||||
if list[current_index] == fgettext("None") then
|
||||
new_path = ""
|
||||
end
|
||||
if current_index ~= nil and #list >= current_index then
|
||||
local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
|
||||
if list[current_index] == "None" then new_path = "" end
|
||||
|
||||
core.setting_set("texture_path", new_path)
|
||||
end
|
||||
end
|
||||
@@ -123,10 +109,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
tab_texturepacks = {
|
||||
name = "texturepacks",
|
||||
caption = fgettext("Texturepacks"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = nil
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,7 +129,7 @@ function mm_texture.set_generic(identifier)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.set_game(identifier, gamedetails)
|
||||
function mm_texture.set_game(identifier,gamedetails)
|
||||
|
||||
if gamedetails == nil then
|
||||
return false
|
||||
@@ -137,34 +137,15 @@ function mm_texture.set_game(identifier, gamedetails)
|
||||
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM ..
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier, path) then
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Find out how many randomized textures the subgame provides
|
||||
local n = 0
|
||||
local filename
|
||||
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
|
||||
for i = 1, #menu_files do
|
||||
filename = identifier .. "." .. i .. ".png"
|
||||
if table.indexof(menu_files, filename) == -1 then
|
||||
n = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
-- Select random texture, 0 means standard texture
|
||||
n = math.random(0, n)
|
||||
if n == 0 then
|
||||
filename = identifier .. ".png"
|
||||
else
|
||||
filename = identifier .. "." .. n .. ".png"
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .. "menu" ..
|
||||
DIR_DELIM .. filename
|
||||
if core.set_background(identifier, path) then
|
||||
local path = gamedetails.path .. DIR_DELIM .."menu" ..
|
||||
DIR_DELIM .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -179,7 +160,7 @@ function mm_texture.set_dirt_bg()
|
||||
end
|
||||
end
|
||||
|
||||
-- Use universal fallback texture in textures/base/pack
|
||||
local minimalpath = defaulttexturedir .. "menu_bg.png"
|
||||
--use base pack
|
||||
local minimalpath = defaulttexturedir .. "dirt_bg.png"
|
||||
core.set_background("background", minimalpath, true, 128)
|
||||
end
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2016 T4im
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local profiler_path = core.get_builtin_path()..DIR_DELIM.."profiler"..DIR_DELIM
|
||||
local profiler = {}
|
||||
local sampler = assert(loadfile(profiler_path .. "sampling.lua"))(profiler)
|
||||
local instrumentation = assert(loadfile(profiler_path .. "instrumentation.lua"))(profiler, sampler)
|
||||
local reporter = dofile(profiler_path .. "reporter.lua")
|
||||
profiler.instrument = instrumentation.instrument
|
||||
|
||||
---
|
||||
-- Delayed registration of the /profiler chat command
|
||||
-- Is called later, after `core.register_chatcommand` was set up.
|
||||
--
|
||||
function profiler.init_chatcommand()
|
||||
local instrument_profiler = core.setting_getbool("instrument.profiler") or false
|
||||
if instrument_profiler then
|
||||
instrumentation.init_chatcommand()
|
||||
end
|
||||
|
||||
local param_usage = "print [filter] | dump [filter] | save [format [filter]] | reset"
|
||||
core.register_chatcommand("profiler", {
|
||||
description = "handle the profiler and profiling data",
|
||||
params = param_usage,
|
||||
privs = { server=true },
|
||||
func = function(name, param)
|
||||
local command, arg0 = string.match(param, "([^ ]+) ?(.*)")
|
||||
local args = arg0 and string.split(arg0, " ")
|
||||
|
||||
if command == "dump" then
|
||||
core.log("action", reporter.print(sampler.profile, arg0))
|
||||
return true, "Statistics written to action log"
|
||||
elseif command == "print" then
|
||||
return true, reporter.print(sampler.profile, arg0)
|
||||
elseif command == "save" then
|
||||
return reporter.save(sampler.profile, args[1] or "txt", args[2])
|
||||
elseif command == "reset" then
|
||||
sampler.reset()
|
||||
return true, "Statistics were reset"
|
||||
end
|
||||
|
||||
return false, string.format(
|
||||
"Usage: %s\n" ..
|
||||
"Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).",
|
||||
param_usage
|
||||
)
|
||||
end
|
||||
})
|
||||
|
||||
if not instrument_profiler then
|
||||
instrumentation.init_chatcommand()
|
||||
end
|
||||
end
|
||||
|
||||
sampler.init()
|
||||
instrumentation.init()
|
||||
|
||||
return profiler
|
||||
@@ -1,232 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2016 T4im
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local format, pairs, type = string.format, pairs, type
|
||||
local core, get_current_modname = core, core.get_current_modname
|
||||
local profiler, sampler = ...
|
||||
local instrument_builtin = core.setting_getbool("instrument.builtin") or false
|
||||
|
||||
local register_functions = {
|
||||
register_globalstep = 0,
|
||||
register_playerevent = 0,
|
||||
register_on_placenode = 0,
|
||||
register_on_dignode = 0,
|
||||
register_on_punchnode = 0,
|
||||
register_on_generated = 0,
|
||||
register_on_newplayer = 0,
|
||||
register_on_dieplayer = 0,
|
||||
register_on_respawnplayer = 0,
|
||||
register_on_prejoinplayer = 0,
|
||||
register_on_joinplayer = 0,
|
||||
register_on_leaveplayer = 0,
|
||||
register_on_cheat = 0,
|
||||
register_on_chat_message = 0,
|
||||
register_on_player_receive_fields = 0,
|
||||
register_on_craft = 0,
|
||||
register_craft_predict = 0,
|
||||
register_on_protection_violation = 0,
|
||||
register_on_item_eat = 0,
|
||||
register_on_punchplayer = 0,
|
||||
register_on_player_hpchange = 0,
|
||||
}
|
||||
|
||||
---
|
||||
-- Create an unique instrument name.
|
||||
-- Generate a missing label with a running index number.
|
||||
--
|
||||
local counts = {}
|
||||
local function generate_name(def)
|
||||
local class, label, func_name = def.class, def.label, def.func_name
|
||||
if label then
|
||||
if class or func_name then
|
||||
return format("%s '%s' %s", class or "", label, func_name or ""):trim()
|
||||
end
|
||||
return format("%s", label):trim()
|
||||
elseif label == false then
|
||||
return format("%s", class or func_name):trim()
|
||||
end
|
||||
|
||||
local index_id = def.mod .. (class or func_name)
|
||||
local index = counts[index_id] or 1
|
||||
counts[index_id] = index + 1
|
||||
return format("%s[%d] %s", class or func_name, index, class and func_name or ""):trim()
|
||||
end
|
||||
|
||||
---
|
||||
-- Keep `measure` and the closure in `instrument` lean, as these, and their
|
||||
-- directly called functions are the overhead that is caused by instrumentation.
|
||||
--
|
||||
local time, log = core.get_us_time, sampler.log
|
||||
local function measure(modname, instrument_name, start, ...)
|
||||
log(modname, instrument_name, time() - start)
|
||||
return ...
|
||||
end
|
||||
--- Automatically instrument a function to measure and log to the sampler.
|
||||
-- def = {
|
||||
-- mod = "",
|
||||
-- class = "",
|
||||
-- func_name = "",
|
||||
-- -- if nil, will create a label based on registration order
|
||||
-- label = "" | false,
|
||||
-- }
|
||||
local function instrument(def)
|
||||
if not def or not def.func then
|
||||
return
|
||||
end
|
||||
def.mod = def.mod or get_current_modname()
|
||||
local modname = def.mod
|
||||
local instrument_name = generate_name(def)
|
||||
local func = def.func
|
||||
|
||||
if not instrument_builtin and modname == "*builtin*" then
|
||||
return func
|
||||
end
|
||||
|
||||
return function(...)
|
||||
-- This tail-call allows passing all return values of `func`
|
||||
-- also called https://en.wikipedia.org/wiki/Continuation_passing_style
|
||||
-- Compared to table creation and unpacking it won't lose `nil` returns
|
||||
-- and is expected to be faster
|
||||
-- `measure` will be executed after time() and func(...)
|
||||
return measure(modname, instrument_name, time(), func(...))
|
||||
end
|
||||
end
|
||||
|
||||
local function can_be_called(func)
|
||||
-- It has to be a function or callable table
|
||||
return type(func) == "function" or
|
||||
((type(func) == "table" or type(func) == "userdata") and
|
||||
getmetatable(func) and getmetatable(func).__call)
|
||||
end
|
||||
|
||||
local function assert_can_be_called(func, func_name, level)
|
||||
if not can_be_called(func) then
|
||||
-- Then throw an *helpful* error, by pointing on our caller instead of us.
|
||||
error(format("Invalid argument to %s. Expected function-like type instead of '%s'.", func_name, type(func)), level + 1)
|
||||
end
|
||||
end
|
||||
|
||||
---
|
||||
-- Wraps a registration function `func` in such a way,
|
||||
-- that it will automatically instrument any callback function passed as first argument.
|
||||
--
|
||||
local function instrument_register(func, func_name)
|
||||
local register_name = func_name:gsub("^register_", "", 1)
|
||||
return function(callback, ...)
|
||||
assert_can_be_called(callback, func_name, 2)
|
||||
register_functions[func_name] = register_functions[func_name] + 1
|
||||
return func(instrument {
|
||||
func = callback,
|
||||
func_name = register_name
|
||||
}), ...
|
||||
end
|
||||
end
|
||||
|
||||
local function init_chatcommand()
|
||||
if core.setting_getbool("instrument.chatcommand") or true then
|
||||
local orig_register_chatcommand = core.register_chatcommand
|
||||
core.register_chatcommand = function(cmd, def)
|
||||
def.func = instrument {
|
||||
func = def.func,
|
||||
label = "/" .. cmd,
|
||||
}
|
||||
orig_register_chatcommand(cmd, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---
|
||||
-- Start instrumenting selected functions
|
||||
--
|
||||
local function init()
|
||||
local is_set = core.setting_getbool
|
||||
if is_set("instrument.entity") or true then
|
||||
-- Explicitly declare entity api-methods.
|
||||
-- Simple iteration would ignore lookup via __index.
|
||||
local entity_instrumentation = {
|
||||
"on_activate",
|
||||
"on_step",
|
||||
"on_punch",
|
||||
"rightclick",
|
||||
"get_staticdata",
|
||||
}
|
||||
-- Wrap register_entity() to instrument them on registration.
|
||||
local orig_register_entity = core.register_entity
|
||||
core.register_entity = function(name, prototype)
|
||||
local modname = get_current_modname()
|
||||
for _, func_name in pairs(entity_instrumentation) do
|
||||
prototype[func_name] = instrument {
|
||||
func = prototype[func_name],
|
||||
mod = modname,
|
||||
func_name = func_name,
|
||||
label = prototype.label,
|
||||
}
|
||||
end
|
||||
orig_register_entity(name,prototype)
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.abm") or true then
|
||||
-- Wrap register_abm() to automatically instrument abms.
|
||||
local orig_register_abm = core.register_abm
|
||||
core.register_abm = function(spec)
|
||||
spec.action = instrument {
|
||||
func = spec.action,
|
||||
class = "ABM",
|
||||
label = spec.label,
|
||||
}
|
||||
orig_register_abm(spec)
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.lbm") or true then
|
||||
-- Wrap register_lbm() to automatically instrument lbms.
|
||||
local orig_register_lbm = core.register_lbm
|
||||
core.register_lbm = function(spec)
|
||||
spec.action = instrument {
|
||||
func = spec.action,
|
||||
class = "LBM",
|
||||
label = spec.label or spec.name,
|
||||
}
|
||||
orig_register_lbm(spec)
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.global_callback") or true then
|
||||
for func_name, _ in pairs(register_functions) do
|
||||
core[func_name] = instrument_register(core[func_name], func_name)
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.profiler") or false then
|
||||
-- Measure overhead of instrumentation, but keep it down for functions
|
||||
-- So keep the `return` for better optimization.
|
||||
profiler.empty_instrument = instrument {
|
||||
func = function() return end,
|
||||
mod = "*profiler*",
|
||||
class = "Instrumentation overhead",
|
||||
label = false,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
register_functions = register_functions,
|
||||
instrument = instrument,
|
||||
init = init,
|
||||
init_chatcommand = init_chatcommand,
|
||||
}
|
||||
@@ -1,277 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2016 T4im
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local DIR_DELIM, LINE_DELIM = DIR_DELIM, "\n"
|
||||
local table, unpack, string, pairs, io, os = table, unpack, string, pairs, io, os
|
||||
local rep, sprintf, tonumber = string.rep, string.format, tonumber
|
||||
local core, setting_get = core, core.setting_get
|
||||
local reporter = {}
|
||||
|
||||
---
|
||||
-- Shorten a string. End on an ellipsis if shortened.
|
||||
--
|
||||
local function shorten(str, length)
|
||||
if str and str:len() > length then
|
||||
return "..." .. str:sub(-(length-3))
|
||||
end
|
||||
return str
|
||||
end
|
||||
|
||||
local function filter_matches(filter, text)
|
||||
return not filter or string.match(text, filter)
|
||||
end
|
||||
|
||||
local function format_number(number, fmt)
|
||||
number = tonumber(number)
|
||||
if not number then
|
||||
return "N/A"
|
||||
end
|
||||
return sprintf(fmt or "%d", number)
|
||||
end
|
||||
|
||||
local Formatter = {
|
||||
new = function(self, object)
|
||||
object = object or {}
|
||||
object.out = {} -- output buffer
|
||||
self.__index = self
|
||||
return setmetatable(object, self)
|
||||
end,
|
||||
__tostring = function (self)
|
||||
return table.concat(self.out, LINE_DELIM)
|
||||
end,
|
||||
print = function(self, text, ...)
|
||||
if (...) then
|
||||
text = sprintf(text, ...)
|
||||
end
|
||||
|
||||
if text then
|
||||
-- Avoid format unicode issues.
|
||||
text = text:gsub("Ms", "µs")
|
||||
end
|
||||
|
||||
table.insert(self.out, text or LINE_DELIM)
|
||||
end,
|
||||
flush = function(self)
|
||||
table.insert(self.out, LINE_DELIM)
|
||||
local text = table.concat(self.out, LINE_DELIM)
|
||||
self.out = {}
|
||||
return text
|
||||
end
|
||||
}
|
||||
|
||||
local widths = { 55, 9, 9, 9, 5, 5, 5 }
|
||||
local txt_row_format = sprintf(" %%-%ds | %%%ds | %%%ds | %%%ds | %%%ds | %%%ds | %%%ds", unpack(widths))
|
||||
|
||||
local HR = {}
|
||||
for i=1, #widths do
|
||||
HR[i]= rep("-", widths[i])
|
||||
end
|
||||
-- ' | ' should break less with github than '-+-', when people are pasting there
|
||||
HR = sprintf("-%s-", table.concat(HR, " | "))
|
||||
|
||||
local TxtFormatter = Formatter:new {
|
||||
format_row = function(self, modname, instrument_name, statistics)
|
||||
local label
|
||||
if instrument_name then
|
||||
label = shorten(instrument_name, widths[1] - 5)
|
||||
label = sprintf(" - %s %s", label, rep(".", widths[1] - 5 - label:len()))
|
||||
else -- Print mod_stats
|
||||
label = shorten(modname, widths[1] - 2) .. ":"
|
||||
end
|
||||
|
||||
self:print(txt_row_format, label,
|
||||
format_number(statistics.time_min),
|
||||
format_number(statistics.time_max),
|
||||
format_number(statistics:get_time_avg()),
|
||||
format_number(statistics.part_min, "%.1f"),
|
||||
format_number(statistics.part_max, "%.1f"),
|
||||
format_number(statistics:get_part_avg(), "%.1f")
|
||||
)
|
||||
end,
|
||||
format = function(self, filter)
|
||||
local profile = self.profile
|
||||
self:print("Values below show absolute/relative times spend per server step by the instrumented function.")
|
||||
self:print("A total of %d samples were taken", profile.stats_total.samples)
|
||||
|
||||
if filter then
|
||||
self:print("The output is limited to '%s'", filter)
|
||||
end
|
||||
|
||||
self:print()
|
||||
self:print(
|
||||
txt_row_format,
|
||||
"instrumentation", "min Ms", "max Ms", "avg Ms", "min %", "max %", "avg %"
|
||||
)
|
||||
self:print(HR)
|
||||
for modname,mod_stats in pairs(profile.stats) do
|
||||
if filter_matches(filter, modname) then
|
||||
self:format_row(modname, nil, mod_stats)
|
||||
|
||||
if mod_stats.instruments ~= nil then
|
||||
for instrument_name, instrument_stats in pairs(mod_stats.instruments) do
|
||||
self:format_row(nil, instrument_name, instrument_stats)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:print(HR)
|
||||
if not filter then
|
||||
self:format_row("total", nil, profile.stats_total)
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
local CsvFormatter = Formatter:new {
|
||||
format_row = function(self, modname, instrument_name, statistics)
|
||||
self:print(
|
||||
"%q,%q,%d,%d,%d,%d,%d,%f,%f,%f",
|
||||
modname, instrument_name,
|
||||
statistics.samples,
|
||||
statistics.time_min,
|
||||
statistics.time_max,
|
||||
statistics:get_time_avg(),
|
||||
statistics.time_all,
|
||||
statistics.part_min,
|
||||
statistics.part_max,
|
||||
statistics:get_part_avg()
|
||||
)
|
||||
end,
|
||||
format = function(self, filter)
|
||||
self:print(
|
||||
"%q,%q,%q,%q,%q,%q,%q,%q,%q,%q",
|
||||
"modname", "instrumentation",
|
||||
"samples",
|
||||
"time min µs",
|
||||
"time max µs",
|
||||
"time avg µs",
|
||||
"time all µs",
|
||||
"part min %",
|
||||
"part max %",
|
||||
"part avg %"
|
||||
)
|
||||
for modname, mod_stats in pairs(self.profile.stats) do
|
||||
if filter_matches(filter, modname) then
|
||||
self:format_row(modname, "*", mod_stats)
|
||||
|
||||
if mod_stats.instruments ~= nil then
|
||||
for instrument_name, instrument_stats in pairs(mod_stats.instruments) do
|
||||
self:format_row(modname, instrument_name, instrument_stats)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
local function format_statistics(profile, format, filter)
|
||||
local formatter
|
||||
if format == "csv" then
|
||||
formatter = CsvFormatter:new {
|
||||
profile = profile
|
||||
}
|
||||
else
|
||||
formatter = TxtFormatter:new {
|
||||
profile = profile
|
||||
}
|
||||
end
|
||||
formatter:format(filter)
|
||||
return formatter:flush()
|
||||
end
|
||||
|
||||
---
|
||||
-- Format the profile ready for display and
|
||||
-- @return string to be printed to the console
|
||||
--
|
||||
function reporter.print(profile, filter)
|
||||
if filter == "" then filter = nil end
|
||||
return format_statistics(profile, "txt", filter)
|
||||
end
|
||||
|
||||
---
|
||||
-- Serialize the profile data and
|
||||
-- @return serialized data to be saved to a file
|
||||
--
|
||||
local function serialize_profile(profile, format, filter)
|
||||
if format == "lua" or format == "json" or format == "json_pretty" then
|
||||
local stats = filter and {} or profile.stats
|
||||
if filter then
|
||||
for modname, mod_stats in pairs(profile.stats) do
|
||||
if filter_matches(filter, modname) then
|
||||
stats[modname] = mod_stats
|
||||
end
|
||||
end
|
||||
end
|
||||
if format == "lua" then
|
||||
return core.serialize(stats)
|
||||
elseif format == "json" then
|
||||
return core.write_json(stats)
|
||||
elseif format == "json_pretty" then
|
||||
return core.write_json(stats, true)
|
||||
end
|
||||
end
|
||||
-- Fall back to textual formats.
|
||||
return format_statistics(profile, format, filter)
|
||||
end
|
||||
|
||||
local worldpath = core.get_worldpath()
|
||||
local function get_save_path(format, filter)
|
||||
local report_path = setting_get("profiler.report_path") or ""
|
||||
if report_path ~= "" then
|
||||
core.mkdir(sprintf("%s%s%s", worldpath, DIR_DELIM, report_path))
|
||||
end
|
||||
return (sprintf(
|
||||
"%s/%s/profile-%s%s.%s",
|
||||
worldpath,
|
||||
report_path,
|
||||
os.date("%Y%m%dT%H%M%S"),
|
||||
filter and ("-" .. filter) or "",
|
||||
format
|
||||
):gsub("[/\\]+", DIR_DELIM))-- Clean up delims
|
||||
end
|
||||
|
||||
---
|
||||
-- Save the profile to the world path.
|
||||
-- @return success, log message
|
||||
--
|
||||
function reporter.save(profile, format, filter)
|
||||
if not format or format == "" then
|
||||
format = setting_get("profiler.default_report_format") or "txt"
|
||||
end
|
||||
if filter == "" then
|
||||
filter = nil
|
||||
end
|
||||
|
||||
local path = get_save_path(format, filter)
|
||||
|
||||
local output, io_err = io.open(path, "w")
|
||||
if not output then
|
||||
return false, "Saving of profile failed with: " .. io_err
|
||||
end
|
||||
local content, err = serialize_profile(profile, format, filter)
|
||||
if not content then
|
||||
output:close()
|
||||
return false, "Saving of profile failed with: " .. err
|
||||
end
|
||||
output:write(content)
|
||||
output:close()
|
||||
|
||||
local logmessage = "Profile saved to " .. path
|
||||
core.log("action", logmessage)
|
||||
return true, logmessage
|
||||
end
|
||||
|
||||
return reporter
|
||||
@@ -1,206 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2016 T4im
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
local setmetatable = setmetatable
|
||||
local pairs, format = pairs, string.format
|
||||
local min, max, huge = math.min, math.max, math.huge
|
||||
local core = core
|
||||
|
||||
local profiler = ...
|
||||
-- Split sampler and profile up, to possibly allow for rotation later.
|
||||
local sampler = {}
|
||||
local profile
|
||||
local stats_total
|
||||
local logged_time, logged_data
|
||||
|
||||
local _stat_mt = {
|
||||
get_time_avg = function(self)
|
||||
return self.time_all/self.samples
|
||||
end,
|
||||
get_part_avg = function(self)
|
||||
if not self.part_all then
|
||||
return 100 -- Extra handling for "total"
|
||||
end
|
||||
return self.part_all/self.samples
|
||||
end,
|
||||
}
|
||||
_stat_mt.__index = _stat_mt
|
||||
|
||||
function sampler.reset()
|
||||
-- Accumulated logged time since last sample.
|
||||
-- This helps determining, the relative time a mod used up.
|
||||
logged_time = 0
|
||||
-- The measurements taken through instrumentation since last sample.
|
||||
logged_data = {}
|
||||
|
||||
profile = {
|
||||
-- Current mod statistics (max/min over the entire mod lifespan)
|
||||
-- Mod specific instrumentation statistics are nested within.
|
||||
stats = {},
|
||||
-- Current stats over all mods.
|
||||
stats_total = setmetatable({
|
||||
samples = 0,
|
||||
time_min = huge,
|
||||
time_max = 0,
|
||||
time_all = 0,
|
||||
part_min = 100,
|
||||
part_max = 100
|
||||
}, _stat_mt)
|
||||
}
|
||||
stats_total = profile.stats_total
|
||||
|
||||
-- Provide access to the most recent profile.
|
||||
sampler.profile = profile
|
||||
end
|
||||
|
||||
---
|
||||
-- Log a measurement for the sampler to pick up later.
|
||||
-- Keep `log` and its often called functions lean.
|
||||
-- It will directly add to the instrumentation overhead.
|
||||
--
|
||||
function sampler.log(modname, instrument_name, time_diff)
|
||||
if time_diff <= 0 then
|
||||
if time_diff < 0 then
|
||||
-- This **might** have happened on a semi-regular basis with huge mods,
|
||||
-- resulting in negative statistics (perhaps midnight time jumps or ntp corrections?).
|
||||
core.log("warning", format(
|
||||
"Time travel of %s::%s by %dµs.",
|
||||
modname, instrument_name, time_diff
|
||||
))
|
||||
end
|
||||
-- Throwing these away is better, than having them mess with the overall result.
|
||||
return
|
||||
end
|
||||
|
||||
local mod_data = logged_data[modname]
|
||||
if mod_data == nil then
|
||||
mod_data = {}
|
||||
logged_data[modname] = mod_data
|
||||
end
|
||||
|
||||
mod_data[instrument_name] = (mod_data[instrument_name] or 0) + time_diff
|
||||
-- Update logged time since last sample.
|
||||
logged_time = logged_time + time_diff
|
||||
end
|
||||
|
||||
---
|
||||
-- Return a requested statistic.
|
||||
-- Initialize if necessary.
|
||||
--
|
||||
local function get_statistic(stats_table, name)
|
||||
local statistic = stats_table[name]
|
||||
if statistic == nil then
|
||||
statistic = setmetatable({
|
||||
samples = 0,
|
||||
time_min = huge,
|
||||
time_max = 0,
|
||||
time_all = 0,
|
||||
part_min = 100,
|
||||
part_max = 0,
|
||||
part_all = 0,
|
||||
}, _stat_mt)
|
||||
stats_table[name] = statistic
|
||||
end
|
||||
return statistic
|
||||
end
|
||||
|
||||
---
|
||||
-- Update a statistic table
|
||||
--
|
||||
local function update_statistic(stats_table, time)
|
||||
stats_table.samples = stats_table.samples + 1
|
||||
|
||||
-- Update absolute time (µs) spend by the subject
|
||||
stats_table.time_min = min(stats_table.time_min, time)
|
||||
stats_table.time_max = max(stats_table.time_max, time)
|
||||
stats_table.time_all = stats_table.time_all + time
|
||||
|
||||
-- Update relative time (%) of this sample spend by the subject
|
||||
local current_part = (time/logged_time) * 100
|
||||
stats_table.part_min = min(stats_table.part_min, current_part)
|
||||
stats_table.part_max = max(stats_table.part_max, current_part)
|
||||
stats_table.part_all = stats_table.part_all + current_part
|
||||
end
|
||||
|
||||
---
|
||||
-- Sample all logged measurements each server step.
|
||||
-- Like any globalstep function, this should not be too heavy,
|
||||
-- but does not add to the instrumentation overhead.
|
||||
--
|
||||
local function sample(dtime)
|
||||
-- Rare, but happens and is currently of no informational value.
|
||||
if logged_time == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
for modname, instruments in pairs(logged_data) do
|
||||
local mod_stats = get_statistic(profile.stats, modname)
|
||||
if mod_stats.instruments == nil then
|
||||
-- Current statistics for each instrumentation component
|
||||
mod_stats.instruments = {}
|
||||
end
|
||||
|
||||
local mod_time = 0
|
||||
for instrument_name, time in pairs(instruments) do
|
||||
if time > 0 then
|
||||
mod_time = mod_time + time
|
||||
local instrument_stats = get_statistic(mod_stats.instruments, instrument_name)
|
||||
|
||||
-- Update time of this sample spend by the instrumented function.
|
||||
update_statistic(instrument_stats, time)
|
||||
-- Reset logged data for the next sample.
|
||||
instruments[instrument_name] = 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Update time of this sample spend by this mod.
|
||||
update_statistic(mod_stats, mod_time)
|
||||
end
|
||||
|
||||
-- Update the total time spend over all mods.
|
||||
stats_total.time_min = min(stats_total.time_min, logged_time)
|
||||
stats_total.time_max = max(stats_total.time_max, logged_time)
|
||||
stats_total.time_all = stats_total.time_all + logged_time
|
||||
|
||||
stats_total.samples = stats_total.samples + 1
|
||||
logged_time = 0
|
||||
end
|
||||
|
||||
---
|
||||
-- Setup empty profile and register the sampling function
|
||||
--
|
||||
function sampler.init()
|
||||
sampler.reset()
|
||||
|
||||
if core.setting_getbool("instrument.profiler") then
|
||||
core.register_globalstep(function()
|
||||
if logged_time == 0 then
|
||||
return
|
||||
end
|
||||
return profiler.empty_instrument()
|
||||
end)
|
||||
core.register_globalstep(profiler.instrument {
|
||||
func = sample,
|
||||
mod = "*profiler*",
|
||||
class = "Sampler (update stats)",
|
||||
label = false,
|
||||
})
|
||||
else
|
||||
core.register_globalstep(sample)
|
||||
end
|
||||
end
|
||||
|
||||
return sampler
|
||||
@@ -1,4 +0,0 @@
|
||||
void main(void)
|
||||
{
|
||||
gl_FragColor = gl_Color;
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
|
||||
gl_FrontColor = gl_BackColor = gl_Color;
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform vec3 yawVec;
|
||||
|
||||
void main (void)
|
||||
{
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
|
||||
//texture sampling rate
|
||||
const float step = 1.0 / 256.0;
|
||||
float tl = texture2D(normalTexture, vec2(uv.x - step, uv.y + step)).r;
|
||||
float t = texture2D(normalTexture, vec2(uv.x - step, uv.y - step)).r;
|
||||
float tr = texture2D(normalTexture, vec2(uv.x + step, uv.y + step)).r;
|
||||
float r = texture2D(normalTexture, vec2(uv.x + step, uv.y)).r;
|
||||
float br = texture2D(normalTexture, vec2(uv.x + step, uv.y - step)).r;
|
||||
float b = texture2D(normalTexture, vec2(uv.x, uv.y - step)).r;
|
||||
float bl = texture2D(normalTexture, vec2(uv.x - step, uv.y - step)).r;
|
||||
float l = texture2D(normalTexture, vec2(uv.x - step, uv.y)).r;
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
vec4 bump = vec4 (normalize(vec3 (dX, dY, 0.1)),1.0);
|
||||
float height = 2.0 * texture2D(normalTexture, vec2(uv.x, uv.y)).r - 1.0;
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
vec3 L = normalize(vec3(0.0, 0.75, 1.0));
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), yawVec), 0.0, 1.0), 1.0);
|
||||
float diffuse = dot(yawVec, bump.xyz);
|
||||
|
||||
vec3 color = (1.1 * diffuse + 0.05 * height + 0.5 * specular) * base.rgb;
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
gl_FrontColor = gl_BackColor = gl_Color;
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D textureFlags;
|
||||
uniform sampler2D useNormalmap;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
@@ -8,185 +8,91 @@ uniform vec3 eyePosition;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
varying float area_enable_parallax;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
bool normalTexturePresent = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1 / ( 1 - fogStart);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
|
||||
/* Hable's UC2 Tone mapping parameters
|
||||
A = 0.22;
|
||||
B = 0.30;
|
||||
C = 0.10;
|
||||
D = 0.20;
|
||||
E = 0.01;
|
||||
F = 0.30;
|
||||
W = 11.2;
|
||||
equation used: ((x * (A * x + C * B) + D * E) / (x * (A * x + B) + D * F)) - E / F
|
||||
*/
|
||||
|
||||
vec3 uncharted2Tonemap(vec3 x)
|
||||
{
|
||||
return ((x * (0.22 * x + 0.03) + 0.002) / (x * (0.22 * x + 0.3) + 0.06)) - 0.03334;
|
||||
}
|
||||
|
||||
vec4 applyToneMapping(vec4 color)
|
||||
{
|
||||
color = vec4(pow(color.rgb, vec3(2.2)), color.a);
|
||||
const float gamma = 1.6;
|
||||
const float exposureBias = 5.5;
|
||||
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
|
||||
// Precalculated white_scale from
|
||||
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
|
||||
vec3 whiteScale = vec3(1.036015346);
|
||||
color.rgb *= whiteScale;
|
||||
return vec4(pow(color.rgb, vec3(1.0 / gamma)), color.a);
|
||||
}
|
||||
#endif
|
||||
|
||||
void get_texture_flags()
|
||||
{
|
||||
vec4 flags = texture2D(textureFlags, vec2(0.0, 0.0));
|
||||
if (flags.r > 0.5) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
}
|
||||
|
||||
float intensity(vec3 color)
|
||||
{
|
||||
|
||||
float intensity (vec3 color){
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height(vec2 uv)
|
||||
{
|
||||
return intensity(texture2D(baseTexture, uv).rgb);
|
||||
float get_rgb_height (vec2 uv){
|
||||
return intensity(texture2D(baseTexture,uv).rgb);
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv)
|
||||
{
|
||||
vec4 get_normal_map(vec2 uv){
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 - 1.0);
|
||||
bump.xyz = normalize(bump.xyz * 2.0 -1.0);
|
||||
bump.y = -bump.y;
|
||||
return bump;
|
||||
}
|
||||
|
||||
float find_intersection(vec2 dp, vec2 ds)
|
||||
{
|
||||
float depth = 1.0;
|
||||
float best_depth = 0.0;
|
||||
float size = 0.0625;
|
||||
for (int i = 0; i < 15; i++) {
|
||||
depth -= size;
|
||||
float h = texture2D(normalTexture, dp + ds * depth).a;
|
||||
if (depth <= h) {
|
||||
best_depth = depth;
|
||||
break;
|
||||
}
|
||||
}
|
||||
depth = best_depth;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
size *= 0.5;
|
||||
float h = texture2D(normalTexture,dp + ds * depth).a;
|
||||
if (depth <= h) {
|
||||
best_depth = depth;
|
||||
depth += size;
|
||||
} else {
|
||||
depth -= size;
|
||||
}
|
||||
}
|
||||
return best_depth;
|
||||
}
|
||||
|
||||
float find_intersectionRGB(vec2 dp, vec2 ds)
|
||||
{
|
||||
const float depth_step = 1.0 / 24.0;
|
||||
float depth = 1.0;
|
||||
for (int i = 0 ; i < 24 ; i++) {
|
||||
float h = get_rgb_height(dp + ds * depth);
|
||||
if (h >= depth)
|
||||
break;
|
||||
depth -= depth_step;
|
||||
}
|
||||
return depth;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
void main (void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
get_texture_flags();
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (texture2D(useNormalmap,vec2(1.0,1.0)).r > 0.0){
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PARALLAX_OCCLUSION
|
||||
vec2 eyeRay = vec2 (tsEyeVec.x, -tsEyeVec.y);
|
||||
const float scale = PARALLAX_OCCLUSION_SCALE / PARALLAX_OCCLUSION_ITERATIONS;
|
||||
const float bias = PARALLAX_OCCLUSION_BIAS / PARALLAX_OCCLUSION_ITERATIONS;
|
||||
|
||||
#if PARALLAX_OCCLUSION_MODE == 0
|
||||
// Parallax occlusion with slope information
|
||||
if (normalTexturePresent && area_enable_parallax > 0.0) {
|
||||
for (int i = 0; i < PARALLAX_OCCLUSION_ITERATIONS; i++) {
|
||||
vec4 normal = texture2D(normalTexture, uv.xy);
|
||||
float h = normal.a * scale - bias;
|
||||
uv += h * normal.z * eyeRay;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if PARALLAX_OCCLUSION_MODE == 1
|
||||
// Relief mapping
|
||||
if (normalTexturePresent && area_enable_parallax > 0.0) {
|
||||
vec2 ds = eyeRay * PARALLAX_OCCLUSION_SCALE;
|
||||
float dist = find_intersection(uv, ds);
|
||||
uv += dist * ds;
|
||||
#endif
|
||||
} else if (GENERATE_NORMALMAPS == 1 && area_enable_parallax > 0.0) {
|
||||
vec2 ds = eyeRay * PARALLAX_OCCLUSION_SCALE;
|
||||
float dist = find_intersectionRGB(uv, ds);
|
||||
uv += dist * ds;
|
||||
if (normalTexturePresent){
|
||||
vec3 tsEye = normalize(tsEyeVec);
|
||||
float height = PARALLAX_OCCLUSION_SCALE * texture2D(normalTexture, uv).a - PARALLAX_OCCLUSION_BIAS;
|
||||
uv = uv + texture2D(normalTexture, uv).z * height * vec2(tsEye.x,-tsEye.y);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if USE_NORMALMAPS == 1
|
||||
if (normalTexturePresent) {
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (normalTexturePresent){
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef GENERATE_NORMALMAPS
|
||||
if (use_normalmap == false){
|
||||
float tl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float t = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float tr = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float r = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y));
|
||||
float br = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float b = get_rgb_height (vec2(uv.x,uv.y-SAMPLE_STEP));
|
||||
float bl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float l = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4 (normalize(vec3 (dX, -dY, NORMALMAPS_STRENGTH)),1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && normalTexturePresent == false) {
|
||||
float tl = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float t = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float tr = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float r = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y));
|
||||
float br = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float b = get_rgb_height(vec2(uv.x, uv.y - SAMPLE_STEP));
|
||||
float bl = get_rgb_height(vec2(uv.x -SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float l = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4(normalize(vec3 (dX, dY, NORMALMAPS_STRENGTH)), 1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
if (use_normalmap){
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0), 1.0);
|
||||
float diffuse = dot(-E,bump.xyz);
|
||||
color = (diffuse + 0.1 * specular) * base.rgb;
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0),0.5);
|
||||
float diffuse = dot(E,bump.xyz);
|
||||
/* Mathematic optimization
|
||||
* Original: color = 0.05*base.rgb + diffuse*base.rgb + 0.2*specular*base.rgb;
|
||||
* This optimization save 2 multiplications (orig: 4 multiplications + 3 additions
|
||||
* end: 2 multiplications + 3 additions)
|
||||
*/
|
||||
color = (0.05 + diffuse + 0.2 * specular) * base.rgb;
|
||||
} else {
|
||||
color = base.rgb;
|
||||
}
|
||||
@@ -194,27 +100,22 @@ void main(void)
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
vec4 col = vec4(color.rgb * gl_Color.rgb, 1.0);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
|
||||
float alpha = gl_Color.a;
|
||||
vec4 col = vec4(color.rgb, alpha);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
alpha = mix(alpha, 0.0, d);
|
||||
}
|
||||
col = vec4(col.rgb, base.a);
|
||||
|
||||
gl_FragColor = col;
|
||||
gl_FragColor = vec4(col.rgb, alpha);
|
||||
#else
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
col = mix(col, skyBgColor, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,149 +1,144 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
varying float area_enable_parallax;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
|
||||
float smoothCurve(float x)
|
||||
{
|
||||
return x * x * (3.0 - 2.0 * x);
|
||||
}
|
||||
|
||||
|
||||
float triangleWave(float x)
|
||||
{
|
||||
return abs(fract(x + 0.5) * 2.0 - 1.0);
|
||||
}
|
||||
|
||||
|
||||
float smoothTriangleWave(float x)
|
||||
{
|
||||
return smoothCurve(triangleWave(x)) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
//TODO: make offset depending on view angle and parallax uv displacement
|
||||
//thats for textures that doesnt align vertically, like dirt with grass
|
||||
//gl_TexCoord[0].y += 0.008;
|
||||
|
||||
//Allow parallax/relief mapping only for certain kind of nodes
|
||||
//Variable is also used to control area of the effect
|
||||
#if (DRAW_TYPE == NDT_NORMAL || DRAW_TYPE == NDT_LIQUID || DRAW_TYPE == NDT_FLOWINGLIQUID)
|
||||
area_enable_parallax = 1.0;
|
||||
#else
|
||||
area_enable_parallax = 0.0;
|
||||
#endif
|
||||
|
||||
|
||||
float disp_x;
|
||||
float disp_z;
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES) || (MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS)
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
float tOffset = (pos2.x + pos2.y) * 0.001 + pos2.z * 0.002;
|
||||
disp_x = (smoothTriangleWave(animationTimer * 23.0 + tOffset) +
|
||||
smoothTriangleWave(animationTimer * 11.0 + tOffset)) * 0.4;
|
||||
disp_z = (smoothTriangleWave(animationTimer * 31.0 + tOffset) +
|
||||
smoothTriangleWave(animationTimer * 29.0 + tOffset) +
|
||||
smoothTriangleWave(animationTimer * 13.0 + tOffset)) * 0.5;
|
||||
#endif
|
||||
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.x += disp_x;
|
||||
pos.y += disp_z * 0.1;
|
||||
pos.z += disp_z;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
pos.x += disp_x;
|
||||
pos.z += disp_z;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
|
||||
// Don't generate heightmaps when too far from the eye
|
||||
float dist = distance (vec3(0.0, 0.0, 0.0), vPosition);
|
||||
if (dist > 150.0) {
|
||||
area_enable_parallax = 0.0;
|
||||
}
|
||||
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
tangent = normalize(gl_NormalMatrix * gl_MultiTexCoord1.xyz);
|
||||
binormal = normalize(gl_NormalMatrix * gl_MultiTexCoord2.xyz);
|
||||
|
||||
vec3 v;
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
v.x = dot(lightVec, tangent);
|
||||
v.y = dot(lightVec, binormal);
|
||||
v.z = dot(lightVec, normal);
|
||||
tsLightVec = normalize (v);
|
||||
|
||||
eyeVec = -(gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
v.x = dot(eyeVec, tangent);
|
||||
v.y = dot(eyeVec, binormal);
|
||||
v.z = dot(eyeVec, normal);
|
||||
tsEyeVec = normalize (v);
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13) / 0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85) / 0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color, 0.0, 1.0);
|
||||
}
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve( float x ) {
|
||||
return x * x *( 3.0 - 2.0 * x );
|
||||
}
|
||||
float triangleWave( float x ) {
|
||||
return abs( fract( x + 0.5 ) * 2.0 - 1.0 );
|
||||
}
|
||||
float smoothTriangleWave( float x ) {
|
||||
return smoothCurve( triangleWave( x ) ) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
if (gl_Normal.x > 0.5) {
|
||||
// 1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, -1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.x < -0.5) {
|
||||
// -1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.y > 0.5) {
|
||||
// 0.0, 1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.y < -0.5) {
|
||||
// 0.0, -1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.z > 0.5) {
|
||||
// 0.0, 0.0, 1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.z < -0.5) {
|
||||
// 0.0, 0.0, -1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3(-1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
}
|
||||
mat3 tbnMatrix = mat3( tangent.x, binormal.x, normal.x,
|
||||
tangent.y, binormal.y, normal.y,
|
||||
tangent.z, binormal.z, normal.z);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
tsLightVec = lightVec * tbnMatrix;
|
||||
eyeVec = (gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
tsEyeVec = eyeVec * tbnMatrix;
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
uniform sampler2D baseTexture;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
vec4 color = texture2D(baseTexture, uv);
|
||||
color.rgb *= gl_Color.rgb;
|
||||
gl_FragColor = color;
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
|
||||
gl_FrontColor = gl_BackColor = gl_Color;
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D textureFlags;
|
||||
uniform sampler2D useNormalmap;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
@@ -14,93 +14,41 @@ varying vec3 tsEyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
bool texTileableHorizontal = false;
|
||||
bool texTileableVertical = false;
|
||||
bool texSeamless = false;
|
||||
bool normalTexturePresent = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1 / ( 1 - fogStart);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
|
||||
/* Hable's UC2 Tone mapping parameters
|
||||
A = 0.22;
|
||||
B = 0.30;
|
||||
C = 0.10;
|
||||
D = 0.20;
|
||||
E = 0.01;
|
||||
F = 0.30;
|
||||
W = 11.2;
|
||||
equation used: ((x * (A * x + C * B) + D * E) / (x * (A * x + B) + D * F)) - E / F
|
||||
*/
|
||||
|
||||
vec3 uncharted2Tonemap(vec3 x)
|
||||
{
|
||||
return ((x * (0.22 * x + 0.03) + 0.002) / (x * (0.22 * x + 0.3) + 0.06)) - 0.03334;
|
||||
}
|
||||
|
||||
vec4 applyToneMapping(vec4 color)
|
||||
{
|
||||
color = vec4(pow(color.rgb, vec3(2.2)), color.a);
|
||||
const float gamma = 1.6;
|
||||
const float exposureBias = 5.5;
|
||||
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
|
||||
// Precalculated white_scale from
|
||||
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
|
||||
vec3 whiteScale = vec3(1.036015346);
|
||||
color.rgb *= whiteScale;
|
||||
return vec4(pow(color.rgb, vec3(1.0 / gamma)), color.a);
|
||||
}
|
||||
#endif
|
||||
|
||||
void get_texture_flags()
|
||||
{
|
||||
vec4 flags = texture2D(textureFlags, vec2(0.0, 0.0));
|
||||
if (flags.r > 0.5) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
if (flags.g > 0.5) {
|
||||
texTileableHorizontal = true;
|
||||
}
|
||||
if (flags.b > 0.5) {
|
||||
texTileableVertical = true;
|
||||
}
|
||||
if (texTileableHorizontal && texTileableVertical) {
|
||||
texSeamless = true;
|
||||
}
|
||||
}
|
||||
|
||||
float intensity(vec3 color)
|
||||
{
|
||||
|
||||
float intensity (vec3 color){
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height(vec2 uv)
|
||||
{
|
||||
float get_rgb_height (vec2 uv){
|
||||
return intensity(texture2D(baseTexture,uv).rgb);
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv)
|
||||
{
|
||||
vec4 get_normal_map(vec2 uv){
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 -1.0);
|
||||
bump.y = -bump.y;
|
||||
return bump;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
void main (void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
get_texture_flags();
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (texture2D(useNormalmap,vec2(1.0,1.0)).r > 0.0){
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PARALLAX_OCCLUSION
|
||||
if (normalTexturePresent) {
|
||||
if (normalTexturePresent){
|
||||
vec3 tsEye = normalize(tsEyeVec);
|
||||
float height = PARALLAX_OCCLUSION_SCALE * texture2D(normalTexture, uv).a - PARALLAX_OCCLUSION_BIAS;
|
||||
uv = uv + texture2D(normalTexture, uv).z * height * vec2(tsEye.x,-tsEye.y);
|
||||
@@ -108,13 +56,14 @@ void main(void)
|
||||
#endif
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (normalTexturePresent) {
|
||||
if (normalTexturePresent){
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && use_normalmap == false) {
|
||||
|
||||
#ifdef GENERATE_NORMALMAPS
|
||||
if (use_normalmap == false){
|
||||
float tl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float t = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float tr = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
@@ -128,15 +77,16 @@ void main(void)
|
||||
bump = vec4 (normalize(vec3 (dX, -dY, NORMALMAPS_STRENGTH)),1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
if (use_normalmap){
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0),0.5);
|
||||
float diffuse = dot(E,bump.xyz);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0),0.5);
|
||||
float diffuse = dot(E,bump.xyz);
|
||||
/* Mathematic optimization
|
||||
* Original: color = 0.05*base.rgb + diffuse*base.rgb + 0.2*specular*base.rgb;
|
||||
* This optimization save 2 multiplications (orig: 4 multiplications + 3 additions
|
||||
@@ -150,27 +100,22 @@ vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
vec4 col = vec4(color.rgb * gl_Color.rgb, 1.0);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
|
||||
float alpha = gl_Color.a;
|
||||
vec4 col = vec4(color.rgb, alpha);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
alpha = mix(alpha, 0.0, d);
|
||||
}
|
||||
col = vec4(col.rgb, base.a);
|
||||
|
||||
gl_FragColor = col;
|
||||
gl_FragColor = vec4(col.rgb, alpha);
|
||||
#else
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
col = mix(col, skyBgColor, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,142 +1,141 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve(float x)
|
||||
{
|
||||
return x * x * (3.0 - 2.0 * x);
|
||||
}
|
||||
float triangleWave(float x)
|
||||
{
|
||||
return abs(fract( x + 0.5 ) * 2.0 - 1.0);
|
||||
}
|
||||
float smoothTriangleWave(float x)
|
||||
{
|
||||
return smoothCurve(triangleWave( x )) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
if (gl_Normal.x > 0.5) {
|
||||
// 1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, -1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.x < -0.5) {
|
||||
// -1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.y > 0.5) {
|
||||
// 0.0, 1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.y < -0.5) {
|
||||
// 0.0, -1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.z > 0.5) {
|
||||
// 0.0, 0.0, 1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.z < -0.5) {
|
||||
// 0.0, 0.0, -1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3(-1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
}
|
||||
mat3 tbnMatrix = mat3(tangent.x, binormal.x, normal.x,
|
||||
tangent.y, binormal.y, normal.y,
|
||||
tangent.z, binormal.z, normal.z);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
tsLightVec = lightVec * tbnMatrix;
|
||||
eyeVec = (gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
tsEyeVec = eyeVec * tbnMatrix;
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve( float x ) {
|
||||
return x * x *( 3.0 - 2.0 * x );
|
||||
}
|
||||
float triangleWave( float x ) {
|
||||
return abs( fract( x + 0.5 ) * 2.0 - 1.0 );
|
||||
}
|
||||
float smoothTriangleWave( float x ) {
|
||||
return smoothCurve( triangleWave( x ) ) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
if (gl_Normal.x > 0.5) {
|
||||
// 1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, -1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.x < -0.5) {
|
||||
// -1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.y > 0.5) {
|
||||
// 0.0, 1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.y < -0.5) {
|
||||
// 0.0, -1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.z > 0.5) {
|
||||
// 0.0, 0.0, 1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.z < -0.5) {
|
||||
// 0.0, 0.0, -1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3(-1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
}
|
||||
mat3 tbnMatrix = mat3(tangent.x, binormal.x, normal.x,
|
||||
tangent.y, binormal.y, normal.y,
|
||||
tangent.z, binormal.z, normal.z);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
tsLightVec = lightVec * tbnMatrix;
|
||||
eyeVec = (gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
tsEyeVec = eyeVec * tbnMatrix;
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D textureFlags;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
uniform vec3 eyePosition;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
bool texTileableHorizontal = false;
|
||||
bool texTileableVertical = false;
|
||||
bool texSeamless = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1 / ( 1 - fogStart);
|
||||
|
||||
void get_texture_flags()
|
||||
{
|
||||
vec4 flags = texture2D(textureFlags, vec2(0.0, 0.0));
|
||||
if (flags.r > 0.5) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
if (flags.g > 0.5) {
|
||||
texTileableHorizontal = true;
|
||||
}
|
||||
if (flags.b > 0.5) {
|
||||
texTileableVertical = true;
|
||||
}
|
||||
if (texTileableHorizontal && texTileableVertical) {
|
||||
texSeamless = true;
|
||||
}
|
||||
}
|
||||
|
||||
float intensity(vec3 color)
|
||||
{
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height(vec2 uv)
|
||||
{
|
||||
if (texSeamless) {
|
||||
return intensity(texture2D(baseTexture, uv).rgb);
|
||||
} else {
|
||||
return intensity(texture2D(baseTexture, clamp(uv, 0.0, 0.999)).rgb);
|
||||
}
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv)
|
||||
{
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 - 1.0);
|
||||
return bump;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
get_texture_flags();
|
||||
|
||||
#if USE_NORMALMAPS == 1
|
||||
if (normalTexturePresent) {
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && normalTexturePresent == false) {
|
||||
float tl = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float t = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float tr = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float r = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y));
|
||||
float br = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float b = get_rgb_height(vec2(uv.x, uv.y - SAMPLE_STEP));
|
||||
float bl = get_rgb_height(vec2(uv.x -SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float l = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4(normalize(vec3 (dX, dY, NORMALMAPS_STRENGTH)), 1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0), 1.0);
|
||||
float diffuse = dot(-E,bump.xyz);
|
||||
color = (diffuse + 0.1 * specular) * base.rgb;
|
||||
} else {
|
||||
color = base.rgb;
|
||||
}
|
||||
#else
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
eyeVec = -(gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
|
||||
gl_FrontColor = gl_BackColor = gl_Color;
|
||||
}
|
||||
@@ -1,19 +1,47 @@
|
||||
mark_as_advanced(CURL_LIBRARY CURL_INCLUDE_DIR)
|
||||
# - Find curl
|
||||
# Find the native CURL headers and libraries.
|
||||
#
|
||||
# CURL_INCLUDE_DIR - where to find curl/curl.h, etc.
|
||||
# CURL_LIBRARY - List of libraries when using curl.
|
||||
# CURL_FOUND - True if curl found.
|
||||
|
||||
find_library(CURL_LIBRARY NAMES curl)
|
||||
find_path(CURL_INCLUDE_DIR NAMES curl/curl.h)
|
||||
if( UNIX )
|
||||
FIND_PATH(CURL_INCLUDE_DIR NAMES curl.h
|
||||
PATHS
|
||||
/usr/local/include/curl
|
||||
/usr/include/curl
|
||||
)
|
||||
|
||||
set(CURL_REQUIRED_VARS CURL_LIBRARY CURL_INCLUDE_DIR)
|
||||
FIND_LIBRARY(CURL_LIBRARY NAMES curl
|
||||
PATHS
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
)
|
||||
else( UNIX )
|
||||
FIND_PATH(CURL_INCLUDE_DIR NAMES curl/curl.h) # Look for the header file.
|
||||
FIND_LIBRARY(CURL_LIBRARY NAMES curl) # Look for the library.
|
||||
FIND_FILE(CURL_DLL NAMES libcurl.dll
|
||||
PATHS
|
||||
"c:/windows/system32"
|
||||
DOC "Path of the cURL dll (for installation)")
|
||||
INCLUDE(FindPackageHandleStandardArgs) # handle the QUIETLY and REQUIRED arguments and set CURL_FOUND to TRUE if
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(CURL DEFAULT_MSG CURL_LIBRARY CURL_INCLUDE_DIR) # all listed variables are TRUE
|
||||
endif( UNIX )
|
||||
|
||||
if(WIN32)
|
||||
find_file(CURL_DLL NAMES libcurl-4.dll
|
||||
PATHS
|
||||
"C:/Windows/System32"
|
||||
DOC "Path to the cURL DLL (for installation)")
|
||||
mark_as_advanced(CURL_DLL)
|
||||
set(CURL_REQUIRED_VARS ${CURL_REQUIRED_VARS} CURL_DLL)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(CURL DEFAULT_MSG ${CURL_REQUIRED_VARS})
|
||||
if( WIN32 )
|
||||
if( CURL_LIBRARY AND CURL_INCLUDE_DIR AND CURL_DLL ) # libcurl.dll is required on Windows
|
||||
SET(CURL_FOUND TRUE)
|
||||
else( CURL_LIBRARY AND CURL_INCLUDE_DIR AND CURL_DLL )
|
||||
SET(CURL_FOUND FALSE)
|
||||
endif( CURL_LIBRARY AND CURL_INCLUDE_DIR AND CURL_DLL )
|
||||
else ( WIN32 )
|
||||
if( CURL_LIBRARY AND CURL_INCLUDE_DIR )
|
||||
SET(CURL_FOUND TRUE)
|
||||
else( CURL_LIBRARY AND CURL_INCLUDE_DIR )
|
||||
SET(CURL_FOUND FALSE)
|
||||
endif( CURL_LIBRARY AND CURL_INCLUDE_DIR )
|
||||
endif ( WIN32 )
|
||||
|
||||
MESSAGE(STATUS "CURL_INCLUDE_DIR = ${CURL_INCLUDE_DIR}")
|
||||
MESSAGE(STATUS "CURL_LIBRARY = ${CURL_LIBRARY}")
|
||||
MESSAGE(STATUS "CURL_DLL = ${CURL_DLL}")
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
|
||||
option(ENABLE_SYSTEM_GMP "Use GMP from system" TRUE)
|
||||
mark_as_advanced(GMP_LIBRARY GMP_INCLUDE_DIR)
|
||||
set(USE_SYSTEM_GMP FALSE)
|
||||
|
||||
if(ENABLE_SYSTEM_GMP)
|
||||
find_library(GMP_LIBRARY NAMES libgmp.so)
|
||||
find_path(GMP_INCLUDE_DIR NAMES gmp.h)
|
||||
|
||||
if(GMP_LIBRARY AND GMP_INCLUDE_DIR)
|
||||
message (STATUS "Using GMP provided by system.")
|
||||
set(USE_SYSTEM_GMP TRUE)
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system failed.")
|
||||
endif()
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system disabled! (ENABLE_SYSTEM_GMP=0)")
|
||||
endif()
|
||||
|
||||
if(NOT USE_SYSTEM_GMP)
|
||||
message(STATUS "Using bundled mini-gmp library.")
|
||||
set(GMP_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/gmp)
|
||||
set(GMP_LIBRARY gmp)
|
||||
add_subdirectory(gmp)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(GMP DEFAULT_MSG GMP_LIBRARY GMP_INCLUDE_DIR)
|
||||