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fcfa488cb57d7c7b19bfb6093f84ebe6b95178bf
SingularityViewer/indra/newview/app_settings/shaders/class1
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Shyotl b3d97b0860 Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
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avatar
Unbreak skinning on low end hardware
2013-02-26 20:47:43 +01:00
deferred
Cheapo sun bloom contribution in deferred.
2012-12-19 02:30:44 -06:00
effects
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
environment
Applied Tofu Linden's water atmospherics improvements.
2012-12-08 16:50:35 -06:00
interface
Dirty patch Intel HD4000 shader-confusion
2013-05-27 06:47:00 +02:00
lighting
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
objects
File mode fixes for some exe, plist, and glsl files.
2013-05-18 11:45:27 -04:00
transform
OSX was choking on transformfeedback shaders. Make failure to load such shaders non-critical to the shader loading process. Also clean up glColorMask state properly in wlsky.
2012-12-24 17:56:32 -06:00
windlight
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
2011-12-09 14:02:29 -06:00
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