Unbreak skinning on low end hardware

This commit is contained in:
Siana Gearz
2013-02-26 20:47:43 +01:00
parent f3b7102034
commit 6ee8cc5798

View File

@@ -26,7 +26,7 @@
ATTRIBUTE vec4 weight4;
uniform mat4 matrixPalette[64];
uniform mat4 matrixPalette[32];
mat4 getObjectSkinnedTransform()
{