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SingularityViewer/indra/newview/llwearablelist.h
2011-10-09 21:48:01 -05:00

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2.8 KiB
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/**
* @file llwearablelist.h
* @brief LLWearableList class header file
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLWEARABLELIST_H
#define LL_LLWEARABLELIST_H
#include "llwearable.h"
#include "lluuid.h"
#include "llassetstorage.h"
// Globally constructed; be careful that there's no dependency with gAgent.
/*
BUG: mList's system of mapping between assetIDs and wearables is flawed
since LLWearable* has an associated itemID, and you can have multiple
inventory items pointing to the same asset (i.e. more than one ItemID
per assetID). EXT-6252
*/
class LLWearableList : public LLSingleton<LLWearableList>
{
public:
LLWearableList() {}
~LLWearableList();
void cleanup() ;
S32 getLength() { return mList.size(); }
void getAsset(const LLAssetID& assetID,
const std::string& wearable_name,
LLAssetType::EType asset_type,
void(*asset_arrived_callback)(LLWearable*, void* userdata),
void* userdata);
LLWearable* createWearableMatchedToInventoryItem( LLWearable* old_wearable, LLViewerInventoryItem* item );
LLWearable* createCopyFromAvatar( LLWearable* old_wearable, const std::string& new_name = std::string() );
LLWearable* createCopy( LLWearable* old_wearable );
LLWearable* createNewWearable( LLWearableType::EType type );
// Callback
static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status);
protected:
LLWearable* generateNewWearable(); // used for the create... functions
private:
std::map<LLUUID, LLWearable*> mList;
};
#endif // LL_LLWEARABLELIST_H