259 lines
9.0 KiB
C++
259 lines
9.0 KiB
C++
/**
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* @file llwindowwin32.h
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* @brief Windows implementation of LLWindow class
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLWINDOWWIN32_H
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#define LL_LLWINDOWWIN32_H
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#include "llwin32headerslean.h"
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#include "llwindow.h"
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#include "llwindowcallbacks.h"
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#include "lldragdropwin32.h"
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// Hack for async host by name
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#define LL_WM_HOST_RESOLVED (WM_APP + 1)
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typedef void (*LLW32MsgCallback)(const MSG &msg);
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class LLWindowWin32 : public LLWindow
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{
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public:
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/*virtual*/ void postInitialized();
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/*virtual*/ void show(bool focus = true);
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/*virtual*/ void hide();
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/*virtual*/ void close();
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/*virtual*/ BOOL getVisible();
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/*virtual*/ BOOL getMinimized();
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/*virtual*/ BOOL getMaximized();
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/*virtual*/ BOOL maximize();
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/*virtual*/ void minimize();
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/*virtual*/ void restore();
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/*virtual*/ BOOL getFullscreen();
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/*virtual*/ BOOL getPosition(LLCoordScreen *position);
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/*virtual*/ BOOL getSize(LLCoordScreen *size);
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/*virtual*/ BOOL getSize(LLCoordWindow *size);
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/*virtual*/ BOOL setPosition(LLCoordScreen position);
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/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
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/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
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/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, const S32 vsync_mode, std::function<void()> stopFn, std::function<void(bool)> restoreFn, const LLCoordScreen * const posp = NULL);
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/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
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/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
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/*virtual*/ void showCursor();
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/*virtual*/ void hideCursor();
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/*virtual*/ void showCursorFromMouseMove();
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/*virtual*/ void hideCursorUntilMouseMove();
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/*virtual*/ BOOL isCursorHidden();
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/*virtual*/ void updateCursor();
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/*virtual*/ ECursorType getCursor() const;
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/*virtual*/ void captureMouse();
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/*virtual*/ void releaseMouse();
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/*virtual*/ void setMouseClipping( BOOL b );
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/*virtual*/ BOOL isClipboardTextAvailable();
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/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst);
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/*virtual*/ BOOL copyTextToClipboard(const LLWString &src);
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/*virtual*/ void flashIcon(F32 seconds);
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/*virtual*/ F32 getGamma();
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/*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma
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/*virtual*/ void setFSAASamples(const U32 fsaa_samples);
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/*virtual*/ U32 getFSAASamples();
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/*virtual*/ void setVsyncMode(const S32 vsync_mode);
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/*virtual*/ S32 getVsyncMode();
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/*virtual*/ BOOL restoreGamma(); // Restore original gamma table (before updating gamma)
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/*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
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/*virtual*/ void gatherInput();
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/*virtual*/ void delayInputProcessing();
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/*virtual*/ void swapBuffers();
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// handy coordinate space conversion routines
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to);
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to);
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to);
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to);
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to);
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to);
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/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
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/*virtual*/ F32 getNativeAspectRatio();
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/*virtual*/ F32 getPixelAspectRatio();
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/*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
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/*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b );
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/*virtual*/ void *getPlatformWindow();
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/*virtual*/ void bringToFront();
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/*virtual*/ void focusClient();
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/*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b);
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/*virtual*/ void setLanguageTextInput( const LLCoordGL & pos );
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/*virtual*/ void updateLanguageTextInputArea();
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/*virtual*/ void interruptLanguageTextInput();
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/*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
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/*virtual*/ void setTitle(const std::string &title);
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LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url );
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static std::vector<std::string> getDynamicFallbackFontList();
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protected:
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LLWindowWin32(LLWindowCallbacks* callbacks,
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const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
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BOOL fullscreen, BOOL clearBg, const S32 vsync_mode,
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BOOL ignore_pixel_depth, U32 fsaa_samples);
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~LLWindowWin32();
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void initCursors();
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void initInputDevices();
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void initDPIAwareness();
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void getDPIScales(float& xDPIScale, float& yDPIScale);
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HCURSOR loadColorCursor(LPCTSTR name);
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BOOL isValid();
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void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
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virtual LLSD getNativeKeyData();
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// Changes display resolution. Returns true if successful
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BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
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// Go back to last fullscreen display resolution.
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BOOL setFullscreenResolution();
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// Restore the display resolution to its value before we ran the app.
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BOOL resetDisplayResolution();
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BOOL shouldPostQuit() { return mPostQuit; }
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void fillCompositionForm(const LLRect& bounds, COMPOSITIONFORM *form);
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void fillCandidateForm(const LLCoordGL& caret, const LLRect& bounds, CANDIDATEFORM *form);
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void fillCharPosition(const LLCoordGL& caret, const LLRect& bounds, const LLRect& control, IMECHARPOSITION *char_position);
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void fillCompositionLogfont(LOGFONT *logfont);
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U32 fillReconvertString(const LLWString &text, S32 focus, S32 focus_length, RECONVERTSTRING *reconvert_string);
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void handleStartCompositionMessage();
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void handleCompositionMessage(U32 indexes);
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BOOL handleImeRequests(WPARAM request, LPARAM param, LRESULT *result);
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protected:
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//
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// Platform specific methods
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//
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BOOL getClientRectInScreenSpace(RECT* rectp);
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void updateJoystick( );
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static LRESULT CALLBACK mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param);
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static BOOL CALLBACK enumChildWindows(HWND h_wnd, LPARAM l_param);
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//
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// Platform specific variables
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//
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WCHAR *mWindowTitle;
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WCHAR *mWindowClassName;
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HWND mWindowHandle; // window handle
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HGLRC mhRC; // OpenGL rendering context
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HDC mhDC; // Windows Device context handle
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HINSTANCE mhInstance; // handle to application instance
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WNDPROC mWndProc; // user-installable window proc
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RECT mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse()
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WPARAM mLastSizeWParam;
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F32 mOverrideAspectRatio;
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F32 mNativeAspectRatio;
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HCURSOR mCursor[ UI_CURSOR_COUNT ]; // Array of all mouse cursors
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static BOOL sIsClassRegistered; // has the window class been registered?
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F32 mCurrentGamma;
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U32 mFSAASamples;
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S32 mVsyncMode;
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WORD mPrevGammaRamp[3][256];
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WORD mCurrentGammaRamp[3][256];
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BOOL mCustomGammaSet;
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LPWSTR mIconResource;
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BOOL mMousePositionModified;
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BOOL mInputProcessingPaused;
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// The following variables are for Language Text Input control.
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// They are all static, since one context is shared by all LLWindowWin32
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// instances.
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static BOOL sLanguageTextInputAllowed;
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static BOOL sWinIMEOpened;
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static HKL sWinInputLocale;
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static DWORD sWinIMEConversionMode;
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static DWORD sWinIMESentenceMode;
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static LLCoordWindow sWinIMEWindowPosition;
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LLCoordGL mLanguageTextInputPointGL;
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LLRect mLanguageTextInputAreaGL;
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LLPreeditor *mPreeditor;
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LLDragDropWin32* mDragDrop;
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U32 mKeyCharCode;
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U32 mKeyScanCode;
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U32 mKeyVirtualKey;
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U32 mRawMsg;
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U32 mRawWParam;
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U32 mRawLParam;
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HMODULE mUser32Lib;
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HMODULE mSHCoreLib;
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HMONITOR(WINAPI *MonitorFromWindowFn)(HWND, DWORD);
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HRESULT(WINAPI *GetDpiForMonitorFn)(HMONITOR, INT, UINT *, UINT *);
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friend class LLWindowManager;
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};
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class LLSplashScreenWin32 : public LLSplashScreen
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{
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public:
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LLSplashScreenWin32();
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virtual ~LLSplashScreenWin32();
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/*virtual*/ void showImpl();
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/*virtual*/ void updateImpl(const std::string& mesg);
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/*virtual*/ void hideImpl();
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#if LL_WINDOWS
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static LRESULT CALLBACK windowProc(HWND h_wnd, UINT u_msg,
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WPARAM w_param, LPARAM l_param);
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#endif
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private:
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#if LL_WINDOWS
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HWND mWindow;
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#endif
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};
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extern LLW32MsgCallback gAsyncMsgCallback;
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extern LPWSTR gIconResource;
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static void handleMessage( const MSG& msg );
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S32 OSMessageBoxWin32(const std::string& text, const std::string& caption, U32 type);
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#endif //LL_LLWINDOWWIN32_H
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