Note: Large groups still don't load?! SimConsole cap is needed for Sim Console, won't work without it, keeping it in! ..But it should work with the new ASync one? Maybe needs tweaks, first? Also switches opening IMs to the gCacheName->getFullName(id, name) system mentioned earlier, my connection has improved! And makes the Avatar Picker show display names! Yay! (Rearranged the includes there, alphabetical~) Also fallback to gCacheName->getFullName(id, name) if getting name fails in the new system.. hopefully this will combat occasional big failures.. but it may not work anyway.. maybe my connection is just awful again
1759 lines
45 KiB
C++
1759 lines
45 KiB
C++
/**
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* @file llfloateravatarlist.cpp
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* @brief Avatar list/radar floater
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*
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* @author Dale Glass <dale@daleglass.net>, (C) 2007
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*/
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/**
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* Rewritten by jcool410
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* Removed usage of globals
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* Removed TrustNET
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* Added utilization of "minimap" data
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* Heavily modified by Henri Beauchamp (the laggy spying tool becomes a true,
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* low lag radar)
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llavatarconstants.h"
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#include "llavatarnamecache.h"
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#include "llfloateravatarlist.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llwindow.h"
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#include "llscrolllistctrl.h"
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#include "llradiogroup.h"
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#include "llviewercontrol.h"
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#include "llnotificationsutil.h"
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#include "llvoavatar.h"
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#include "llimview.h"
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#include "llfloateravatarinfo.h"
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#include "llregionflags.h"
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#include "llfloaterreporter.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llfloaterregioninfo.h"
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#include "llviewerregion.h"
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#include "lltracker.h"
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#include "llviewerstats.h"
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#include "llerror.h"
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#include "llchat.h"
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#include "llfloaterchat.h"
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#include "llviewermessage.h"
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#include "llweb.h"
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#include "llviewerobjectlist.h"
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#include "llmutelist.h"
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#include "llcallbacklist.h"
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#include <time.h>
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#include <string.h>
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#include <map>
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#include "llworld.h"
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#include "llsdutil.h"
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#include "llaudioengine.h"
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#include "llstartup.h"
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#include "llviewermenu.h"
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#include "hippogridmanager.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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// [/RLVa:KB]
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/**
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* @brief How long to keep people who are gone in the list and in memory.
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*/
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const F32 DEAD_KEEP_TIME = 10.0f;
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extern U32 gFrameCount;
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typedef enum e_radar_alert_type
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{
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ALERT_TYPE_SIM = 1,
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ALERT_TYPE_DRAW = 2,
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ALERT_TYPE_SHOUTRANGE = 4,
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ALERT_TYPE_CHATRANGE = 8,
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} ERadarAlertType;
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void chat_avatar_status(std::string name, LLUUID key, ERadarAlertType type, bool entering)
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{
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static LLCachedControl<bool> radar_chat_alerts(gSavedSettings, "RadarChatAlerts");
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if (!radar_chat_alerts) return;
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static LLCachedControl<bool> radar_alert_sim(gSavedSettings, "RadarAlertSim");
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static LLCachedControl<bool> radar_alert_draw(gSavedSettings, "RadarAlertDraw");
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static LLCachedControl<bool> radar_alert_shout_range(gSavedSettings, "RadarAlertShoutRange");
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static LLCachedControl<bool> radar_alert_chat_range(gSavedSettings, "RadarAlertChatRange");
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static LLCachedControl<bool> radar_chat_keys(gSavedSettings, "RadarChatKeys");
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LLFloaterAvatarList* self = LLFloaterAvatarList::getInstance();
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LLStringUtil::format_map_t args;
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switch(type)
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{
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case ALERT_TYPE_SIM:
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if (radar_alert_sim)
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{
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args["[RANGE]"] = self->getString("the_sim");
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}
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break;
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case ALERT_TYPE_DRAW:
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if (radar_alert_draw)
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{
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args["[RANGE]"] = self->getString("draw_distance");
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}
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break;
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case ALERT_TYPE_SHOUTRANGE:
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if (radar_alert_shout_range)
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{
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args["[RANGE]"] = self->getString("shout_range");
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}
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break;
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case ALERT_TYPE_CHATRANGE:
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if (radar_alert_chat_range)
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{
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args["[RANGE]"] = self->getString("chat_range");
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}
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break;
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}
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if (args.find("[RANGE]") != args.end())
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{
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args["[NAME]"] = name;
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args["[ACTION]"] = self->getString(entering ? "has_entered" : "has_left");
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LLChat chat;
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chat.mText = self->getString("template", args);
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chat.mFromName = name;
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chat.mURL = llformat("secondlife:///app/agent/%s/about",key.asString().c_str());
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chat.mSourceType = CHAT_SOURCE_SYSTEM;
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LLFloaterChat::addChat(chat);
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}
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}
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LLAvatarListEntry::LLAvatarListEntry(const LLUUID& id, const std::string &name, const LLVector3d &position) :
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mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(FALSE), mFocused(FALSE),
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mUpdateTimer(), mFrame(gFrameCount), mInSimFrame(U32_MAX), mInDrawFrame(U32_MAX),
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mInChatFrame(U32_MAX), mInShoutFrame(U32_MAX),
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mActivityType(ACTIVITY_NEW), mActivityTimer()
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{
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}
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void LLAvatarListEntry::setPosition(LLVector3d position, bool this_sim, bool drawn, bool chatrange, bool shoutrange)
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{
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if (drawn)
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{
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mDrawPosition = position;
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}
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else if (mInDrawFrame == U32_MAX)
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{
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mDrawPosition.setZero();
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}
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mPosition = position;
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mFrame = gFrameCount;
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if (this_sim)
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{
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if (mInSimFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, true);
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}
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mInSimFrame = mFrame;
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}
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if (drawn)
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{
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if (mInDrawFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, true);
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}
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mInDrawFrame = mFrame;
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}
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if (shoutrange)
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{
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if (mInShoutFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, true);
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}
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mInShoutFrame = mFrame;
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}
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if (chatrange)
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{
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if (mInChatFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, true);
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}
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mInChatFrame = mFrame;
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}
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mUpdateTimer.start();
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}
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bool LLAvatarListEntry::getAlive()
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{
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U32 current = gFrameCount;
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if (mInSimFrame != U32_MAX && (current - mInSimFrame) >= 2)
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{
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mInSimFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, false);
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}
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if (mInDrawFrame != U32_MAX && (current - mInDrawFrame) >= 2)
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{
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mInDrawFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, false);
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}
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if (mInShoutFrame != U32_MAX && (current - mInShoutFrame) >= 2)
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{
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mInShoutFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, false);
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}
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if (mInChatFrame != U32_MAX && (current - mInChatFrame) >= 2)
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{
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mInChatFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, false);
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}
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return ((current - mFrame) <= 2);
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}
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F32 LLAvatarListEntry::getEntryAgeSeconds()
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{
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return mUpdateTimer.getElapsedTimeF32();
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}
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BOOL LLAvatarListEntry::isDead()
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{
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return getEntryAgeSeconds() > DEAD_KEEP_TIME;
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}
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const F32 ACTIVITY_TIMEOUT = 1.0f;
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void LLAvatarListEntry::setActivity(ACTIVITY_TYPE activity)
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{
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if ( activity >= mActivityType || mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
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{
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mActivityType = activity;
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mActivityTimer.start();
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}
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}
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LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
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{
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if ( mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
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{
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mActivityType = ACTIVITY_NONE;
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}
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if(isDead())return ACTIVITY_DEAD;
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return mActivityType;
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}
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LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar"))
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_radar.xml");
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mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
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}
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LLFloaterAvatarList::~LLFloaterAvatarList()
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{
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gIdleCallbacks.deleteFunction(LLFloaterAvatarList::callbackIdle);
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}
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//static
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void LLFloaterAvatarList::toggle(void*)
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{
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// [RLVa:KB]
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if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
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{
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if(instanceExists())
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getInstance()->close();
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}
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else
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// [/RLVa:KB]
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if(!instanceExists() || !getInstance()->getVisible())
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{
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showInstance();
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}
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else
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{
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getInstance()->close();
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}
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}
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//static
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void LLFloaterAvatarList::showInstance()
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{
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// [RLVa:KB]
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if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
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return;
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// [/RLVa:KB]
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getInstance()->open();
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}
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void LLFloaterAvatarList::draw()
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{
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LLFloater::draw();
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}
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void LLFloaterAvatarList::onOpen()
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{
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gSavedSettings.setBOOL("ShowRadar", TRUE);
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}
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void LLFloaterAvatarList::onClose(bool app_quitting)
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{
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setVisible(FALSE);
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if (!app_quitting)
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{
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gSavedSettings.setBOOL("ShowRadar", FALSE);
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}
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if (!gSavedSettings.getBOOL("RadarKeepOpen") || app_quitting)
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{
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destroy();
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}
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}
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BOOL LLFloaterAvatarList::postBuild()
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{
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// Default values
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mTracking = FALSE;
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mUpdate = TRUE;
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// Set callbacks
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childSetAction("profile_btn", onClickProfile, this);
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childSetAction("im_btn", onClickIM, this);
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childSetAction("offer_btn", onClickTeleportOffer, this);
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childSetAction("track_btn", onClickTrack, this);
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childSetAction("mark_btn", onClickMark, this);
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childSetAction("focus_btn", onClickFocus, this);
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childSetAction("prev_in_list_btn", onClickPrevInList, this);
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childSetAction("next_in_list_btn", onClickNextInList, this);
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childSetAction("prev_marked_btn", onClickPrevMarked, this);
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childSetAction("next_marked_btn", onClickNextMarked, this);
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childSetAction("get_key_btn", onClickGetKey, this);
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childSetAction("freeze_btn", onClickFreeze, this);
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childSetAction("eject_btn", onClickEject, this);
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childSetAction("mute_btn", onClickMute, this);
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childSetAction("ar_btn", onClickAR, this);
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childSetAction("teleport_btn", onClickTeleport, this);
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childSetAction("estate_eject_btn", onClickEjectFromEstate, this);
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childSetAction("estate_ban_btn", onClickBanFromEstate, this);
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childSetAction("send_keys_btn", onClickSendKeys, this);
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getChild<LLRadioGroup>("update_rate")->setSelectedIndex(gSavedSettings.getU32("RadarUpdateRate"));
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childSetCommitCallback("update_rate", onCommitUpdateRate, this);
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// Get a pointer to the scroll list from the interface
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mAvatarList = getChild<LLScrollListCtrl>("avatar_list");
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mAvatarList->sortByColumn("distance", TRUE);
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mAvatarList->setCommitOnSelectionChange(TRUE);
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mAvatarList->setCallbackUserData(this);
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mAvatarList->setCommitCallback(onSelectName);
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mAvatarList->setDoubleClickCallback(onClickFocus);
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refreshAvatarList();
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gIdleCallbacks.addFunction(LLFloaterAvatarList::callbackIdle);
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if(gHippoGridManager->getConnectedGrid()->isSecondLife()){
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LLScrollListCtrl* list = getChild<LLScrollListCtrl>("avatar_list");
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list->getColumn(LIST_AVATAR_NAME)->setWidth(0);
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list->getColumn(LIST_CLIENT)->setWidth(0);
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list->getColumn(LIST_CLIENT)->mDynamicWidth = FALSE;
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list->getColumn(LIST_CLIENT)->mRelWidth = 0;
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list->getColumn(LIST_AVATAR_NAME)->mDynamicWidth = TRUE;
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list->getColumn(LIST_AVATAR_NAME)->mRelWidth = -1;
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list->updateLayout();
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}
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return TRUE;
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}
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void updateParticleActivity(LLDrawable *drawablep)
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{
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if (LLFloaterAvatarList::instanceExists())
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{
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LLViewerObject *vobj = drawablep->getVObj();
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if (vobj && vobj->isParticleSource())
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{
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LLUUID id = vobj->mPartSourcep->getOwnerUUID();
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LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(id);
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if ( NULL != ent )
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{
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ent->setActivity(LLAvatarListEntry::ACTIVITY_PARTICLES);
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}
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}
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}
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}
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void LLFloaterAvatarList::updateAvatarList()
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{
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//llinfos << "radar refresh: updating map" << llendl;
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// Check whether updates are enabled
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LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
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if (check && !check->getValue())
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{
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mUpdate = FALSE;
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refreshTracker();
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return;
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}
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else
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{
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mUpdate = TRUE;
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}
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//moved to pipeline to prevent a crash
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//gPipeline.forAllVisibleDrawables(updateParticleActivity);
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//todo: make this less of a hacked up copypasta from dales 1.18.
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if(gAudiop != NULL)
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{
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LLAudioEngine::source_map::iterator iter;
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for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
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{
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LLAudioSource *sourcep = iter->second;
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LLUUID uuid = sourcep->getOwnerID();
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LLAvatarListEntry *ent = getAvatarEntry(uuid);
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if ( ent )
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{
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ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
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}
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}
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}
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LLVector3d mypos = gAgent.getPositionGlobal();
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{
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std::vector<LLUUID> avatar_ids;
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std::vector<LLUUID> sorted_avatar_ids;
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std::vector<LLVector3d> positions;
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LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);
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sorted_avatar_ids = avatar_ids;
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std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());
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for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
|
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{
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LLUUID avid = (*iter)->getID();
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if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
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{
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avatar_ids.push_back(avid);
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}
|
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}
|
|
|
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size_t i;
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size_t count = avatar_ids.size();
|
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|
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bool announce = gSavedSettings.getBOOL("RadarChatKeys");
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std::queue<LLUUID> announce_keys;
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|
|
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for (i = 0; i < count; ++i)
|
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{
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std::string name;
|
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const LLUUID &avid = avatar_ids[i];
|
|
|
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LLVector3d position;
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LLVOAvatar* avatarp = gObjectList.findAvatar(avid);
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|
|
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if (avatarp)
|
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{
|
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// Skip if avatar is dead(what's that?)
|
|
// or if the avatar is ourselves.
|
|
// or if the avatar is a dummy
|
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if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Get avatar data
|
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position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
|
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name = avatarp->getFullname();
|
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|
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if (!LLAvatarNameCache::getPNSName(avatarp->getID(), name))
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continue;
|
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|
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//duped for lower section
|
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if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
|
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{
|
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if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::getPNSName above...
|
|
{
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continue;
|
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}
|
|
}
|
|
|
|
if (avid.isNull())
|
|
{
|
|
//llinfos << "Key empty for avatar " << name << llendl;
|
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continue;
|
|
}
|
|
|
|
if (mAvatars.count(avid) > 0)
|
|
{
|
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// Avatar already in list, update position
|
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F32 dist = (F32)(position - mypos).magVec();
|
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mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
|
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if(avatarp->isTyping())mAvatars[avid].setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
|
|
}
|
|
else
|
|
{
|
|
// Avatar not there yet, add it
|
|
LLAvatarListEntry entry(avid, name, position);
|
|
if(announce && avatarp->getRegion() == gAgent.getRegion())
|
|
announce_keys.push(avid);
|
|
mAvatars[avid] = entry;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (i < positions.size())
|
|
{
|
|
position = positions[i];
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (!LLAvatarNameCache::getPNSName(avid, name))
|
|
{
|
|
//name = gCacheName->getDefaultName();
|
|
continue; //prevent (Loading...)
|
|
}
|
|
|
|
if (mAvatars.count(avid) > 0)
|
|
{
|
|
// Avatar already in list, update position
|
|
F32 dist = (F32)(position - mypos).magVec();
|
|
mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
|
|
}
|
|
else
|
|
{
|
|
LLAvatarListEntry entry(avid, name, position);
|
|
if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
|
|
announce_keys.push(avid);
|
|
mAvatars[avid] = entry;
|
|
}
|
|
}
|
|
}
|
|
//let us send the keys in a more timely fashion
|
|
if(announce && !announce_keys.empty())
|
|
{
|
|
std::ostringstream ids;
|
|
int transact_num = (int)gFrameCount;
|
|
int num_ids = 0;
|
|
while(!announce_keys.empty())
|
|
{
|
|
LLUUID id = announce_keys.front();
|
|
announce_keys.pop();
|
|
|
|
ids << "," << id.asString();
|
|
++num_ids;
|
|
|
|
if(ids.tellp() > 200)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if(num_ids > 0)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
}
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
expireAvatarList();
|
|
refreshAvatarList();
|
|
refreshTracker();
|
|
}
|
|
|
|
void LLFloaterAvatarList::expireAvatarList()
|
|
{
|
|
// llinfos << "radar: expiring" << llendl;
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
std::queue<LLUUID> delete_queue;
|
|
bool alive;
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLAvatarListEntry *entry = &iter->second;
|
|
|
|
alive = entry->getAlive();
|
|
|
|
if (entry->isDead())
|
|
{
|
|
//llinfos << "radar: expiring avatar " << entry->getName() << llendl;
|
|
LLUUID av_id = entry->getID();
|
|
delete_queue.push(av_id);
|
|
}
|
|
}
|
|
|
|
while (!delete_queue.empty())
|
|
{
|
|
mAvatars.erase(delete_queue.front());
|
|
delete_queue.pop();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Redraws the avatar list
|
|
* Only does anything if the avatar list is visible.
|
|
* @author Dale Glass
|
|
*/
|
|
void LLFloaterAvatarList::refreshAvatarList()
|
|
{
|
|
// Don't update list when interface is hidden
|
|
if (!getVisible()) return;
|
|
|
|
// We rebuild the list fully each time it's refreshed
|
|
// The assumption is that it's faster to refill it and sort than
|
|
// to rebuild the whole list.
|
|
LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs();
|
|
S32 scrollpos = mAvatarList->getScrollPos();
|
|
|
|
mAvatarList->deleteAllItems();
|
|
|
|
LLVector3d mypos = gAgent.getPositionGlobal();
|
|
LLVector3d posagent;
|
|
posagent.setVec(gAgent.getPositionAgent());
|
|
LLVector3d simpos = mypos - posagent;
|
|
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLSD element;
|
|
LLUUID av_id;
|
|
std::string av_name;
|
|
|
|
LLAvatarListEntry* entry = &iter->second;
|
|
|
|
// Skip if avatar hasn't been around
|
|
if (entry->isDead())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
av_id = entry->getID();
|
|
av_name = entry->getName().c_str();
|
|
|
|
LLVector3d position = entry->getPosition();
|
|
BOOL UnknownAltitude = false;
|
|
|
|
LLVector3d delta = position - mypos;
|
|
F32 distance = (F32)delta.magVec();
|
|
F32 unknownAlt = (gHippoGridManager->getConnectedGrid()->isSecondLife()) ? 1020.f : 0.f;
|
|
if (position.mdV[VZ] == unknownAlt)
|
|
{
|
|
UnknownAltitude = true;
|
|
distance = 9000.0;
|
|
}
|
|
delta.mdV[2] = 0.0f;
|
|
F32 side_distance = (F32)delta.magVec();
|
|
|
|
// HACK: Workaround for an apparent bug:
|
|
// sometimes avatar entries get stuck, and are registered
|
|
// by the client as perpetually moving in the same direction.
|
|
// this makes sure they get removed from the visible list eventually
|
|
|
|
//jcool410 -- this fucks up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
|
|
//aka 8 sims
|
|
if (side_distance > 2048.0f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (av_id.isNull())
|
|
{
|
|
//llwarns << "Avatar with null key somehow got into the list!" << llendl;
|
|
continue;
|
|
}
|
|
|
|
element["id"] = av_id;
|
|
|
|
element["columns"][LIST_MARK]["column"] = "marked";
|
|
element["columns"][LIST_MARK]["type"] = "text";
|
|
if (entry->isMarked())
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "X";
|
|
element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
|
|
element["columns"][LIST_MARK]["font-style"] = "BOLD";
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "";
|
|
}
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
|
|
element["columns"][LIST_AVATAR_NAME]["type"] = "text";
|
|
element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
|
|
if (entry->isFocused())
|
|
{
|
|
element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
|
|
}
|
|
|
|
//<edit> custom colors for certain types of avatars!
|
|
//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
|
|
//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
|
|
LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
|
|
LLUUID estate_owner = LLUUID::null;
|
|
if(parent_estate && parent_estate->isAlive())
|
|
{
|
|
estate_owner = parent_estate->getOwner();
|
|
}
|
|
|
|
static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(0.f, 0.f, 0.f, 0.8f));
|
|
|
|
static LLCachedControl<LLColor4> sDefaultListText(gColors, "DefaultListText");
|
|
static LLCachedControl<LLColor4> sRadarTextChatRange(gColors, "RadarTextChatRange");
|
|
static LLCachedControl<LLColor4> sRadarTextShoutRange(gColors, "RadarTextShoutRange");
|
|
static LLCachedControl<LLColor4> sRadarTextDrawDist(gColors, "RadarTextDrawDist");
|
|
LLColor4 name_color = sDefaultListText;
|
|
|
|
//Lindens are always more Linden than your friend, make that take precedence
|
|
if(LLMuteList::getInstance()->isLinden(av_name))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
|
|
name_color = ascent_linden_color;
|
|
}
|
|
//check if they are an estate owner at their current position
|
|
else if(estate_owner.notNull() && av_id == estate_owner)
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
|
|
name_color = ascent_estate_owner_color;
|
|
}
|
|
//without these dots, SL would suck.
|
|
else if(is_agent_friend(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
|
|
name_color = ascent_friend_color;
|
|
}
|
|
//big fat jerkface who is probably a jerk, display them as such.
|
|
else if(LLMuteList::getInstance()->isMuted(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f));
|
|
name_color = ascent_muted_color;
|
|
}
|
|
|
|
name_color = name_color*0.5f + unselected_color*0.5f;
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue();
|
|
|
|
char temp[32];
|
|
LLColor4 color = sDefaultListText;
|
|
element["columns"][LIST_DISTANCE]["column"] = "distance";
|
|
element["columns"][LIST_DISTANCE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
if (entry->isDrawn())
|
|
{
|
|
color = sRadarTextDrawDist;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (distance <= 96.0)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%.1f", distance);
|
|
if (distance > 20.0f)
|
|
{
|
|
color = sRadarTextShoutRange;
|
|
}
|
|
else
|
|
{
|
|
color = sRadarTextChatRange;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (entry->isDrawn())
|
|
{
|
|
color = sRadarTextDrawDist;
|
|
}
|
|
snprintf(temp, sizeof(temp), "%d", (S32)distance);
|
|
}
|
|
}
|
|
element["columns"][LIST_DISTANCE]["value"] = temp;
|
|
element["columns"][LIST_DISTANCE]["color"] = color.getValue();
|
|
|
|
position = position - simpos;
|
|
|
|
S32 x = (S32)position.mdV[VX];
|
|
S32 y = (S32)position.mdV[VY];
|
|
if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d, %d", x, y);
|
|
}
|
|
else
|
|
{
|
|
temp[0] = '\0';
|
|
if (y < 0)
|
|
{
|
|
strcat(temp, "S");
|
|
}
|
|
else if (y > 256)
|
|
{
|
|
strcat(temp, "N");
|
|
}
|
|
if (x < 0)
|
|
{
|
|
strcat(temp, "W");
|
|
}
|
|
else if (x > 256)
|
|
{
|
|
strcat(temp, "E");
|
|
}
|
|
}
|
|
element["columns"][LIST_POSITION]["column"] = "position";
|
|
element["columns"][LIST_POSITION]["type"] = "text";
|
|
element["columns"][LIST_POSITION]["value"] = temp;
|
|
|
|
element["columns"][LIST_ALTITUDE]["column"] = "altitude";
|
|
element["columns"][LIST_ALTITUDE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
}
|
|
else
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
|
|
}
|
|
element["columns"][LIST_ALTITUDE]["value"] = temp;
|
|
|
|
element["columns"][LIST_ACTIVITY]["column"] = "activity";
|
|
element["columns"][LIST_ACTIVITY]["type"] = "icon";
|
|
|
|
std::string activity_icon = "";
|
|
switch(entry->getActivity())
|
|
{
|
|
case LLAvatarListEntry::ACTIVITY_MOVING:
|
|
activity_icon = "inv_item_animation.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_GESTURING:
|
|
activity_icon = "inv_item_gesture.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_SOUND:
|
|
activity_icon = "inv_item_sound.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_REZZING:
|
|
activity_icon = "ff_edit_theirs.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_PARTICLES:
|
|
activity_icon = "particles_scan.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_NEW:
|
|
activity_icon = "avatar_new.tga";
|
|
break;
|
|
case LLAvatarListEntry::ACTIVITY_TYPING:
|
|
activity_icon = "avatar_typing.tga";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
element["columns"][LIST_ACTIVITY]["value"] = activity_icon;//icon_image_id; //"icn_active-speakers-dot-lvl0.tga";
|
|
//element["columns"][LIST_AVATAR_ACTIVITY]["color"] = icon_color.getValue();
|
|
|
|
element["columns"][LIST_CLIENT]["column"] = "client";
|
|
element["columns"][LIST_CLIENT]["type"] = "text";
|
|
|
|
//element["columns"][LIST_METADATA]["column"] = "metadata";
|
|
//element["columns"][LIST_METADATA]["type"] = "text";
|
|
|
|
static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(0.98f, 0.69f, 0.36f, 1.f));
|
|
LLColor4 client_color(avatar_name_color);
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(av_id);
|
|
if(avatarp)
|
|
{
|
|
std::string client = SHClientTagMgr::instance().getClientName(avatarp, false);
|
|
SHClientTagMgr::instance().getClientColor(avatarp, false, client_color);
|
|
if(client == "")
|
|
{
|
|
client_color = unselected_color;
|
|
client = "?";
|
|
}
|
|
element["columns"][LIST_CLIENT]["value"] = client.c_str();
|
|
|
|
// <dogmode>
|
|
// Don't expose Emerald's metadata.
|
|
|
|
//if(avatarp->extraMetadata.length())
|
|
//{
|
|
// element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str();
|
|
//}
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_CLIENT]["value"] = "Out Of Range";
|
|
}
|
|
//Blend to make the color show up better
|
|
client_color = client_color *.5f + unselected_color * .5f;
|
|
|
|
element["columns"][LIST_CLIENT]["color"] = client_color.getValue();
|
|
|
|
// Add to list
|
|
mAvatarList->addElement(element, ADD_BOTTOM);
|
|
}
|
|
|
|
// finish
|
|
mAvatarList->sortItems();
|
|
mAvatarList->selectMultiple(selected);
|
|
mAvatarList->setScrollPos(scrollpos);
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
}
|
|
|
|
// static
|
|
void LLFloaterAvatarList::onClickIM(void* userdata)
|
|
{
|
|
//llinfos << "LLFloaterFriends::onClickIM()" << llendl;
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
if (ids.size() == 1)
|
|
{
|
|
// Single avatar
|
|
LLUUID agent_id = ids[0];
|
|
|
|
std::string avatar_name;
|
|
if (gCacheName->getFullName(agent_id, avatar_name))
|
|
{
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession(avatar_name,IM_NOTHING_SPECIAL,agent_id);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Group IM
|
|
LLUUID session_id;
|
|
session_id.generate();
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTeleportOffer(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
handle_lure(ids);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTrack(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if (!item) return;
|
|
|
|
LLUUID agent_id = item->getUUID();
|
|
|
|
if (self->mTracking && self->mTrackedAvatar == agent_id) {
|
|
LLTracker::stopTracking(NULL);
|
|
self->mTracking = FALSE;
|
|
}
|
|
else
|
|
{
|
|
self->mTracking = TRUE;
|
|
self->mTrackedAvatar = agent_id;
|
|
// trackAvatar only works for friends allowing you to see them on map...
|
|
// LLTracker::trackAvatar(agent_id, self->mAvatars[agent_id].getName());
|
|
std::string name = self->mAvatars[agent_id].getName();
|
|
if (!self->mUpdate)
|
|
{
|
|
name += "\n(last known position)";
|
|
}
|
|
LLTracker::trackLocation(self->mAvatars[agent_id].getPosition(), name, name);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::refreshTracker()
|
|
{
|
|
if (!mTracking) return;
|
|
|
|
if (LLTracker::isTracking(NULL))
|
|
{
|
|
LLVector3d pos = mAvatars[mTrackedAvatar].getPosition();
|
|
if (pos != LLTracker::getTrackedPositionGlobal())
|
|
{
|
|
std::string name = mAvatars[mTrackedAvatar].getName();
|
|
if (!mUpdate)
|
|
{
|
|
name += "\n(last known position)";
|
|
}
|
|
LLTracker::trackLocation(pos, name, name);
|
|
}
|
|
}
|
|
else
|
|
{ // Tracker stopped.
|
|
LLTracker::stopTracking(NULL);
|
|
mTracking = FALSE;
|
|
// llinfos << "Tracking stopped." << llendl;
|
|
}
|
|
}
|
|
|
|
LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
|
|
{
|
|
if (avatar.isNull())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
|
|
iter = mAvatars.find(avatar);
|
|
if (iter == mAvatars.end())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return &iter->second;
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickMark(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry* entry = self->getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
entry->toggleMark();
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
LLFloaterAvatarList* self = getInstance();
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if(item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
if (( KEY_RETURN == key ) && (MASK_NONE == mask))
|
|
{
|
|
self->mFocusedAvatar = agent_id;
|
|
self->focusOnCurrent();
|
|
return TRUE;
|
|
}
|
|
else if (( KEY_RETURN == key ) && (MASK_CONTROL == mask))
|
|
{
|
|
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
|
|
gAgent.teleportViaLocation(entry->getPosition());
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (( KEY_RETURN == key ) && (MASK_SHIFT == mask))
|
|
{
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
if (ids.size() == 1)
|
|
{
|
|
// Single avatar
|
|
LLUUID agent_id = ids[0];
|
|
|
|
std::string avatar_name;
|
|
if (gCacheName->getFullName(agent_id, avatar_name))
|
|
{
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession(avatar_name,IM_NOTHING_SPECIAL,agent_id);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Group IM
|
|
LLUUID session_id;
|
|
session_id.generate();
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids);
|
|
}
|
|
}
|
|
}
|
|
return LLPanel::handleKeyHere(key, mask);
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFocus(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
self->mFocusedAvatar = item->getUUID();
|
|
self->focusOnCurrent();
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::removeFocusFromAll()
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLAvatarListEntry* entry = &iter->second;
|
|
entry->setFocus(FALSE);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnCurrent()
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
LLAvatarListEntry* entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (entry->getID() == mFocusedAvatar)
|
|
{
|
|
removeFocusFromAll();
|
|
entry->setFocus(TRUE);
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
LLAvatarListEntry* prev = NULL;
|
|
LLAvatarListEntry* entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (prev != NULL && entry->getID() == mFocusedAvatar)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if ((!marked_only && entry->isDrawn()) || entry->isMarked())
|
|
{
|
|
prev = entry;
|
|
}
|
|
}
|
|
|
|
if (prev != NULL)
|
|
{
|
|
removeFocusFromAll();
|
|
prev->setFocus(TRUE);
|
|
mFocusedAvatar = prev->getID();
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
BOOL found = FALSE;
|
|
LLAvatarListEntry* next = NULL;
|
|
LLAvatarListEntry* entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (next == NULL && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
|
{
|
|
next = entry;
|
|
}
|
|
|
|
if (found && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
|
{
|
|
next = entry;
|
|
break;
|
|
}
|
|
|
|
if (entry->getID() == mFocusedAvatar)
|
|
{
|
|
found = TRUE;
|
|
}
|
|
}
|
|
|
|
if (next != NULL)
|
|
{
|
|
removeFocusFromAll();
|
|
next->setFocus(TRUE);
|
|
mFocusedAvatar = next->getID();
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, false);
|
|
}
|
|
}
|
|
|
|
/*static*/
|
|
void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
|
|
{ // twisted laws
|
|
LLViewerObject* voavatar = gObjectList.findObject(uuid);
|
|
if(voavatar && voavatar->isAvatar())
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
|
gAgentCamera.changeCameraToThirdPerson();
|
|
gAgentCamera.setFocusGlobal(voavatar->getPositionGlobal(),uuid);
|
|
gAgentCamera.setCameraPosAndFocusGlobal(voavatar->getPositionGlobal()
|
|
+ LLVector3d(3.5,1.35,0.75) * voavatar->getRotation(),
|
|
voavatar->getPositionGlobal(),
|
|
uuid );
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickPrevInList(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnPrev(FALSE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickNextInList(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnNext(FALSE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickPrevMarked(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnPrev(TRUE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickNextMarked(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnNext(TRUE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickGetKey(void *userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
|
|
if (NULL == item) return;
|
|
|
|
LLUUID agent_id = item->getUUID();
|
|
|
|
char buffer[UUID_STR_LENGTH]; /*Flawfinder: ignore*/
|
|
agent_id.toString(buffer);
|
|
|
|
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::sendKeys()
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if(!regionp)return;//ALWAYS VALIDATE DATA
|
|
std::ostringstream ids;
|
|
static int last_transact_num = 0;
|
|
int transact_num = (int)gFrameCount;
|
|
int num_ids = 0;
|
|
|
|
if(!gSavedSettings.getBOOL("RadarChatKeys"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(transact_num > last_transact_num)
|
|
{
|
|
last_transact_num = transact_num;
|
|
}
|
|
else
|
|
{
|
|
//on purpose, avatar IDs on map don't change until the next frame.
|
|
//no need to send more than once a frame.
|
|
return;
|
|
}
|
|
|
|
if (!regionp) return; // caused crash if logged out/connection lost
|
|
for (int i = 0; i < regionp->mMapAvatarIDs.count(); i++)
|
|
{
|
|
const LLUUID &id = regionp->mMapAvatarIDs.get(i);
|
|
|
|
ids << "," << id.asString();
|
|
++num_ids;
|
|
|
|
|
|
if(ids.tellp() > 200)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if(num_ids > 0)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::sound_trigger_hook(LLMessageSystem* msg,void **)
|
|
{
|
|
LLUUID sound_id,owner_id;
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
|
|
if(owner_id == gAgent.getID() && sound_id == LLUUID("76c78607-93f9-f55a-5238-e19b1a181389"))
|
|
{
|
|
//let's ask if they want to turn it on.
|
|
if(gSavedSettings.getBOOL("RadarChatKeys"))
|
|
{
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}else
|
|
{
|
|
LLSD args;
|
|
args["MESSAGE"] = "An object owned by you has request the keys from your radar.\nWould you like to enable announcing keys to objects in the sim?";
|
|
LLNotificationsUtil::add("GenericAlertYesCancel", args, LLSD(), onConfirmRadarChatKeys);
|
|
}
|
|
}
|
|
}
|
|
// static
|
|
bool LLFloaterAvatarList::onConfirmRadarChatKeys(const LLSD& notification, const LLSD& response )
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
if(option == 0) // yes
|
|
{
|
|
gSavedSettings.setBOOL("RadarChatKeys",TRUE);
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}
|
|
return false;
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::onClickSendKeys(void *userdata)
|
|
{
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}
|
|
|
|
static void send_freeze(const LLUUID& avatar_id, bool freeze)
|
|
{
|
|
U32 flags = 0x0;
|
|
if (!freeze)
|
|
{
|
|
// unfreeze
|
|
flags |= 0x1;
|
|
}
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
msg->newMessage("FreezeUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable( avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_eject(const LLUUID& avatar_id, bool ban)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
U32 flags = 0x0;
|
|
if (ban)
|
|
{
|
|
// eject and add to ban list
|
|
flags |= 0x1;
|
|
}
|
|
|
|
msg->newMessage("EjectUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable(avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_estate_message(
|
|
const char* request,
|
|
const LLUUID& target)
|
|
{
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLUUID invoice;
|
|
|
|
// This seems to provide an ID so that the sim can say which request it's
|
|
// replying to. I think this can be ignored for now.
|
|
invoice.generate();
|
|
|
|
llinfos << "Sending estate request '" << request << "'" << llendl;
|
|
msg->newMessage("EstateOwnerMessage");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
|
|
msg->nextBlock("MethodData");
|
|
msg->addString("Method", request);
|
|
msg->addUUID("Invoice", invoice);
|
|
|
|
// Agent id
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", gAgent.getID().asString().c_str());
|
|
|
|
// Target
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", target.asString().c_str());
|
|
|
|
msg->sendReliable(gAgent.getRegion()->getHost());
|
|
}
|
|
|
|
static void cmd_freeze(const LLUUID& avatar, const std::string& name) { send_freeze(avatar, true); }
|
|
static void cmd_unfreeze(const LLUUID& avatar, const std::string& name) { send_freeze(avatar, false); }
|
|
static void cmd_eject(const LLUUID& avatar, const std::string& name) { send_eject(avatar, false); }
|
|
static void cmd_ban(const LLUUID& avatar, const std::string& name) { send_eject(avatar, true); }
|
|
static void cmd_profile(const LLUUID& avatar, const std::string& name) { LLFloaterAvatarInfo::showFromDirectory(avatar); }
|
|
static void cmd_estate_eject(const LLUUID& avatar, const std::string& name){ send_estate_message("teleporthomeuser", avatar); }
|
|
static void cmd_estate_ban(const LLUUID &avatar, const std::string &name) { LLPanelEstateInfo::sendEstateAccessDelta(ESTATE_ACCESS_BANNED_AGENT_ADD | ESTATE_ACCESS_ALLOWED_AGENT_REMOVE | ESTATE_ACCESS_NO_REPLY, avatar); }
|
|
|
|
void LLFloaterAvatarList::doCommand(void (*func)(const LLUUID& avatar, const std::string& name))
|
|
{
|
|
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
|
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
llinfos << "Executing command on " << entry->getName() << llendl;
|
|
func(avid, entry->getName());
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
|
|
{
|
|
std::string ret = "";
|
|
|
|
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry* entry = getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
if (!ret.empty()) ret += separator;
|
|
ret += entry->getName();
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedName()
|
|
{
|
|
LLUUID id = getSelectedID();
|
|
LLAvatarListEntry* entry = getAvatarEntry(id);
|
|
if (entry)
|
|
{
|
|
return entry->getName();
|
|
}
|
|
return "";
|
|
}
|
|
|
|
LLUUID LLFloaterAvatarList::getSelectedID()
|
|
{
|
|
LLScrollListItem* item = mAvatarList->getFirstSelected();
|
|
if (item) return item->getUUID();
|
|
return LLUUID::null;
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_freeze);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
getInstance()->doCommand(cmd_unfreeze);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_eject);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
getInstance()->doCommand(cmd_ban);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_estate_eject);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackBanFromEstate(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
if (option == 0)
|
|
{
|
|
getInstance()->doCommand(cmd_estate_eject); //Eject first, just in case.
|
|
getInstance()->doCommand(cmd_estate_ban);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackIdle(void* userdata)
|
|
{
|
|
if (instanceExists())
|
|
{
|
|
// Do not update at every frame: this would be insane!
|
|
if (gFrameCount % getInstance()->mUpdateRate == 0)
|
|
{
|
|
getInstance()->updateAvatarList();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFreeze(void* userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callbackFreeze);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickEject(void* userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callbackEject);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickMute(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID agent_id = *itr;
|
|
|
|
std::string agent_name;
|
|
if (gCacheName->getFullName(agent_id, agent_name))
|
|
{
|
|
if (LLMuteList::getInstance()->isMuted(agent_id))
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->remove(mute);
|
|
}
|
|
else
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->add(mute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickEjectFromEstate(void* userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotificationsUtil::add("EstateKickUser", args, payload, callbackEjectFromEstate);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickBanFromEstate(void* userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotificationsUtil::add("EstateBanUser", args, payload, callbackBanFromEstate);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickAR(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
LLFloaterReporter::showFromObject(entry->getID());
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLFloaterAvatarList::onClickProfile(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
self->doCommand(cmd_profile);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickTeleport(void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
|
|
gAgent.teleportViaLocation(entry->getPosition());
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onSelectName(LLUICtrl*, void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem* item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
BOOL enabled = entry->isDrawn();
|
|
self->childSetEnabled("focus_btn", enabled);
|
|
self->childSetEnabled("prev_in_list_btn", enabled);
|
|
self->childSetEnabled("next_in_list_btn", enabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onCommitUpdateRate(LLUICtrl*, void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
self->mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
|
|
}
|