264 lines
7.6 KiB
C++
264 lines
7.6 KiB
C++
/**
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* @file llfloaterteleporthistory.cpp
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* @author Zi Ree
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* @brief LLFloaterTeleportHistory class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2008, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "linden_common.h"
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//MK
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#include "llworld.h"
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#include "lleventpoll.h"
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#include "llagent.h"
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//mk
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#include "llappviewer.h"
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#include "llfloaterteleporthistory.h"
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#include "llfloaterworldmap.h"
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#include "lltimer.h"
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#include "lluictrlfactory.h"
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#include "llurldispatcher.h"
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#include "llurlsimstring.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llweb.h"
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// globals
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LLFloaterTeleportHistory* gFloaterTeleportHistory;
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LLFloaterTeleportHistory::LLFloaterTeleportHistory()
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: LLFloater(std::string("teleporthistory")),
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mPlacesList(NULL),
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mID(0)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_teleport_history.xml", NULL);
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}
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// virtual
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LLFloaterTeleportHistory::~LLFloaterTeleportHistory()
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{
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}
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// virtual
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void LLFloaterTeleportHistory::onFocusReceived()
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{
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// take care to enable or disable buttons depending on the selection in the places list
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if (mPlacesList->getFirstSelected())
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{
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setButtonsEnabled(TRUE);
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}
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else
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{
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setButtonsEnabled(FALSE);
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}
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LLFloater::onFocusReceived();
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}
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BOOL LLFloaterTeleportHistory::postBuild()
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{
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// make sure the cached pointer to the scroll list is valid
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mPlacesList=getChild<LLScrollListCtrl>("places_list");
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if (!mPlacesList)
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{
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llwarns << "coud not get pointer to places list" << llendl;
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return FALSE;
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}
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// setup callbacks for the scroll list
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mPlacesList->setDoubleClickCallback(onTeleport);
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childSetCommitCallback("places_list", onPlacesSelected, this);
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childSetAction("teleport", onTeleport, this);
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childSetAction("show_on_map", onShowOnMap, this);
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childSetAction("copy_slurl", onCopySLURL, this);
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return TRUE;
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}
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void LLFloaterTeleportHistory::addPendingEntry(std::string regionName, S16 x, S16 y, S16 z)
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{
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShowloc)
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{
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return;
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}
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#endif //mk
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// Set pending entry timestamp
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U32 utc_time;
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utc_time = time_corrected();
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struct tm* internal_time;
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internal_time = utc_to_pacific_time(utc_time, gPacificDaylightTime);
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// check if we are in daylight savings time
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std::string timeZone = " PST";
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if (gPacificDaylightTime)
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{
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timeZone = " PDT";
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}
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#ifdef LOCALIZED_TIME
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timeStructToFormattedString(internal_time, gSavedSettings.getString("LongTimeFormat"), mPendingTimeString);
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mPendingTimeString += timeZone;
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#else
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mPendingTimeString = llformat("%02d:%02d:%02d", internal_time->tm_hour, internal_time->tm_min, internal_time->tm_sec) + timeZone;
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#endif
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// Set pending region name
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mPendingRegionName = regionName;
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// Set pending position
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mPendingPosition = llformat("%d, %d, %d", x, y, z);
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// prepare simstring for later parsing
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mPendingSimString = regionName + llformat("/%d/%d/%d", x, y, z);
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mPendingSimString = LLWeb::escapeURL(mPendingSimString);
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// Prepare the SLURL
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mPendingSLURL = LLURLDispatcher::buildSLURL(regionName, x, y, z);
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}
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void LLFloaterTeleportHistory::addEntry(std::string parcelName)
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{
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if (mPendingRegionName.empty())
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{
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return;
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}
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// only if the cached scroll list pointer is valid
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if (mPlacesList)
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{
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// build the list entry
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LLSD value;
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value["id"] = mID;
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value["columns"][LIST_PARCEL]["column"] = "parcel";
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value["columns"][LIST_PARCEL]["value"] = parcelName;
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value["columns"][LIST_REGION]["column"] = "region";
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value["columns"][LIST_REGION]["value"] = mPendingRegionName;
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value["columns"][LIST_POSITION]["column"] = "position";
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value["columns"][LIST_POSITION]["value"] = mPendingPosition;
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value["columns"][LIST_VISITED]["column"] = "visited";
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value["columns"][LIST_VISITED]["value"] = mPendingTimeString;
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// these columns are hidden and serve as data storage for simstring and SLURL
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value["columns"][LIST_SLURL]["column"] = "slurl";
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value["columns"][LIST_SLURL]["value"] = mPendingSLURL;
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value["columns"][LIST_SIMSTRING]["column"] = "simstring";
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value["columns"][LIST_SIMSTRING]["value"] = mPendingSimString;
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// add the new list entry on top of the list, deselect all and disable the buttons
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mPlacesList->addElement(value, ADD_TOP);
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mPlacesList->deselectAllItems(TRUE);
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setButtonsEnabled(FALSE);
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mID++;
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}
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else
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{
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llwarns << "pointer to places list is NULL" << llendl;
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}
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mPendingRegionName.clear();
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}
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void LLFloaterTeleportHistory::setButtonsEnabled(BOOL on)
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{
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// enable or disable buttons
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childSetEnabled("teleport", on);
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childSetEnabled("show_on_map", on);
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childSetEnabled("copy_slurl", on);
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}
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// virtual
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void LLFloaterTeleportHistory::onClose(bool app_quitting)
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{
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LLFloater::setVisible(FALSE);
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}
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// virtual
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BOOL LLFloaterTeleportHistory::canClose()
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{
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return !LLApp::isExiting();
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}
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// callbacks
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// static
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void LLFloaterTeleportHistory::onPlacesSelected(LLUICtrl* /* ctrl */, void* data)
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{
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// on selection change check if we need to enable or disable buttons
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if (self->mPlacesList->getFirstSelected())
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{
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self->setButtonsEnabled(TRUE);
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}
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else
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{
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self->setButtonsEnabled(FALSE);
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}
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}
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// static
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void LLFloaterTeleportHistory::onTeleport(void* data)
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{
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// build secondlife::/app link from simstring for instant teleport to destination
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std::string slapp = "secondlife:///app/teleport/" + self->mPlacesList->getFirstSelected()->getColumn(LIST_SIMSTRING)->getValue().asString();
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LLMediaCtrl* web = NULL;
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LLURLDispatcher::dispatch(slapp, web, TRUE);
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}
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// static
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void LLFloaterTeleportHistory::onShowOnMap(void* data)
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{
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// get simstring from selected entry and parse it for its components
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std::string simString = self->mPlacesList->getFirstSelected()->getColumn(LIST_SIMSTRING)->getValue().asString();
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std::string region = "";
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S32 x = 128;
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S32 y = 128;
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S32 z = 20;
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LLURLSimString::parse(simString, ®ion, &x, &y, &z);
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// point world map at position
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gFloaterWorldMap->trackURL(region, x, y, z);
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LLFloaterWorldMap::show(NULL, TRUE);
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}
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// static
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void LLFloaterTeleportHistory::onCopySLURL(void* data)
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{
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// get SLURL of the selected entry and copy it to the clipboard
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std::string SLURL = self->mPlacesList->getFirstSelected()->getColumn(LIST_SLURL)->getValue().asString();
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gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(SLURL));
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}
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