Bulldozer Teleport History from Henri's
This commit is contained in:
@@ -39,25 +39,24 @@
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#include "lleventpoll.h"
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#include "llagent.h"
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//mk
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#include "llappviewer.h"
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#include "llfloaterteleporthistory.h"
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#include "llfloaterworldmap.h"
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#include "lltimer.h"
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#include "lluictrlfactory.h"
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#include "llurldispatcher.h"
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#include "llurlsimstring.h"
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#include "llviewercontrol.h" // gSavedSettings
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llweb.h"
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#include "apr_time.h"
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// globals
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LLFloaterTeleportHistory* gFloaterTeleportHistory;
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LLFloaterTeleportHistory::LLFloaterTeleportHistory()
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: LLFloater(std::string("teleporthistory")),
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mPlacesList(NULL),
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id(0)
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mID(0)
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_teleport_history.xml", NULL);
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}
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@@ -71,7 +70,7 @@ LLFloaterTeleportHistory::~LLFloaterTeleportHistory()
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void LLFloaterTeleportHistory::onFocusReceived()
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{
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// take care to enable or disable buttons depending on the selection in the places list
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if(mPlacesList->getFirstSelected())
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if (mPlacesList->getFirstSelected())
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{
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setButtonsEnabled(TRUE);
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}
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@@ -86,7 +85,7 @@ BOOL LLFloaterTeleportHistory::postBuild()
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{
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// make sure the cached pointer to the scroll list is valid
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mPlacesList=getChild<LLScrollListCtrl>("places_list");
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if(!mPlacesList)
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if (!mPlacesList)
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{
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llwarns << "coud not get pointer to places list" << llendl;
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return FALSE;
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@@ -102,7 +101,7 @@ BOOL LLFloaterTeleportHistory::postBuild()
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return TRUE;
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}
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void LLFloaterTeleportHistory::addEntry(std::string regionName, S16 x, S16 y, S16 z)
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void LLFloaterTeleportHistory::addPendingEntry(std::string regionName, S16 x, S16 y, S16 z)
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{
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShowloc)
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@@ -110,51 +109,79 @@ void LLFloaterTeleportHistory::addEntry(std::string regionName, S16 x, S16 y, S1
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return;
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}
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#endif //mk
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// only if the cached scroll list pointer is valid
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if(mPlacesList)
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// Set pending entry timestamp
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U32 utc_time;
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utc_time = time_corrected();
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struct tm* internal_time;
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internal_time = utc_to_pacific_time(utc_time, gPacificDaylightTime);
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// check if we are in daylight savings time
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std::string timeZone = " PST";
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if (gPacificDaylightTime)
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{
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// prepare display of position
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std::string position=llformat("%d, %d, %d", x, y, z);
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// prepare simstring for later parsing
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std::string simString = regionName + llformat("/%d/%d/%d", x, y, z);
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simString = LLWeb::escapeURL(simString);
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timeZone = " PDT";
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}
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#ifdef LOCALIZED_TIME
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timeStructToFormattedString(internal_time, gSavedSettings.getString("LongTimeFormat"), mPendingTimeString);
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mPendingTimeString += timeZone;
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#else
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mPendingTimeString = llformat("%02d:%02d:%02d", internal_time->tm_hour, internal_time->tm_min, internal_time->tm_sec) + timeZone;
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#endif
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// check if we are in daylight savings time
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std::string timeZone = "PST";
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if(is_daylight_savings()) timeZone = "PDT";
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// Set pending region name
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mPendingRegionName = regionName;
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// do all time related stuff as closely together as possible, because every other operation
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// might change the internal tm* buffer
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struct tm* internal_time;
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internal_time = utc_to_pacific_time(time_corrected(), is_daylight_savings());
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std::string timeString=llformat("%02d:%02d:%02d ", internal_time->tm_hour, internal_time->tm_min, internal_time->tm_sec)+timeZone;
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// Set pending position
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mPendingPosition = llformat("%d, %d, %d", x, y, z);
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// prepare simstring for later parsing
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mPendingSimString = regionName + llformat("/%d/%d/%d", x, y, z);
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mPendingSimString = LLWeb::escapeURL(mPendingSimString);
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// Prepare the SLURL
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mPendingSLURL = LLURLDispatcher::buildSLURL(regionName, x, y, z);
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}
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void LLFloaterTeleportHistory::addEntry(std::string parcelName)
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{
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if (mPendingRegionName.empty())
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{
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return;
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}
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// only if the cached scroll list pointer is valid
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if (mPlacesList)
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{
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// build the list entry
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LLSD value;
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value["id"] = id;
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value["columns"][0]["column"] = "region";
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value["columns"][0]["value"] = regionName;
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value["columns"][1]["column"] = "position";
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value["columns"][1]["value"] = position;
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value["columns"][2]["column"] = "visited";
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value["columns"][2]["value"] = timeString;
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value["id"] = mID;
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value["columns"][LIST_PARCEL]["column"] = "parcel";
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value["columns"][LIST_PARCEL]["value"] = parcelName;
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value["columns"][LIST_REGION]["column"] = "region";
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value["columns"][LIST_REGION]["value"] = mPendingRegionName;
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value["columns"][LIST_POSITION]["column"] = "position";
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value["columns"][LIST_POSITION]["value"] = mPendingPosition;
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value["columns"][LIST_VISITED]["column"] = "visited";
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value["columns"][LIST_VISITED]["value"] = mPendingTimeString;
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// these columns are hidden and serve as data storage for simstring and SLURL
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value["columns"][3]["column"] = "slurl";
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value["columns"][3]["value"] = LLURLDispatcher::buildSLURL(regionName, x, y, z);
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value["columns"][4]["column"] = "simstring";
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value["columns"][4]["value"] = simString;
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value["columns"][LIST_SLURL]["column"] = "slurl";
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value["columns"][LIST_SLURL]["value"] = mPendingSLURL;
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value["columns"][LIST_SIMSTRING]["column"] = "simstring";
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value["columns"][LIST_SIMSTRING]["value"] = mPendingSimString;
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// add the new list entry on top of the list, deselect all and disable the buttons
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mPlacesList->addElement(value, ADD_TOP);
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mPlacesList->deselectAllItems(TRUE);
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setButtonsEnabled(FALSE);
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id++;
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mID++;
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}
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else
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{
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llwarns << "pointer to places list is NULL" << llendl;
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}
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mPendingRegionName.clear();
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}
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void LLFloaterTeleportHistory::setButtonsEnabled(BOOL on)
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@@ -185,7 +212,7 @@ void LLFloaterTeleportHistory::onPlacesSelected(LLUICtrl* /* ctrl */, void* data
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// on selection change check if we need to enable or disable buttons
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if(self->mPlacesList->getFirstSelected())
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if (self->mPlacesList->getFirstSelected())
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{
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self->setButtonsEnabled(TRUE);
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}
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@@ -201,7 +228,7 @@ void LLFloaterTeleportHistory::onTeleport(void* data)
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// build secondlife::/app link from simstring for instant teleport to destination
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std::string slapp="secondlife:///app/teleport/" + self->mPlacesList->getFirstSelected()->getColumn(4)->getValue().asString();
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std::string slapp = "secondlife:///app/teleport/" + self->mPlacesList->getFirstSelected()->getColumn(LIST_SIMSTRING)->getValue().asString();
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LLMediaCtrl* web = NULL;
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LLURLDispatcher::dispatch(slapp, web, TRUE);
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}
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@@ -212,7 +239,7 @@ void LLFloaterTeleportHistory::onShowOnMap(void* data)
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// get simstring from selected entry and parse it for its components
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std::string simString = self->mPlacesList->getFirstSelected()->getColumn(4)->getValue().asString();
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std::string simString = self->mPlacesList->getFirstSelected()->getColumn(LIST_SIMSTRING)->getValue().asString();
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std::string region = "";
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S32 x = 128;
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S32 y = 128;
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@@ -231,6 +258,6 @@ void LLFloaterTeleportHistory::onCopySLURL(void* data)
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LLFloaterTeleportHistory* self = (LLFloaterTeleportHistory*) data;
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// get SLURL of the selected entry and copy it to the clipboard
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std::string SLURL=self->mPlacesList->getFirstSelected()->getColumn(3)->getValue().asString();
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std::string SLURL = self->mPlacesList->getFirstSelected()->getColumn(LIST_SLURL)->getValue().asString();
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gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(SLURL));
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}
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@@ -45,39 +45,54 @@
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class LLFloaterTeleportHistory : public LLFloater
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{
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public:
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LLFloaterTeleportHistory();
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virtual ~LLFloaterTeleportHistory();
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public:
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LLFloaterTeleportHistory();
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virtual ~LLFloaterTeleportHistory();
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/// @brief: reimplemented to check for selection changes in the places list scrolllist
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virtual void onFocusReceived();
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/// @brief: reimplemented to check for selection changes in the places list scrolllist
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virtual void onFocusReceived();
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/// @brief: reimplemented to make the menu toggle work
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virtual void onClose(bool app_quitting);
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/// @brief: reimplemented to make the menu toggle work
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virtual void onClose(bool app_quitting);
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/// @brief: reimplemented to prevent this floater from closing while the viewer is shutting down
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virtual BOOL canClose();
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/// @brief: reimplemented to prevent this floater from closing while the viewer is shutting down
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virtual BOOL canClose();
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BOOL postBuild();
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BOOL postBuild();
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/// @brief: adds a teleport destination to the list of visited places
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void addEntry(std::string regionName, S16 x, S16 y, S16 z);
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/// @brief: adds the pending teleport destination
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void addPendingEntry(std::string regionName, S16 x, S16 y, S16 z);
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/// @brief: adds the destination to the list of visited places
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void addEntry(std::string parcelName);
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protected:
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static void onPlacesSelected(LLUICtrl* ctrl, void* data);
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static void onTeleport(void* data);
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static void onShowOnMap(void* data);
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static void onCopySLURL(void* data);
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private:
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enum HISTORY_COLUMN_ORDER
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{
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LIST_PARCEL,
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LIST_REGION,
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LIST_POSITION,
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LIST_VISITED,
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LIST_SLURL,
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LIST_SIMSTRING
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};
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/// @brief: enables or disables the "Teleport", "Show On Map" and "Copy To SLURL" buttons **/
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void setButtonsEnabled(BOOL on);
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static void onPlacesSelected(LLUICtrl* ctrl, void* data);
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static void onTeleport(void* data);
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static void onShowOnMap(void* data);
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static void onCopySLURL(void* data);
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LLScrollListCtrl* mPlacesList;
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/// @brief: enables or disables the "Teleport", "Show On Map" and "Copy To SLURL" buttons **/
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void setButtonsEnabled(BOOL on);
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S32 id;
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LLScrollListCtrl* mPlacesList;
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/// @brief: to see if this was the first time setVisible() was called (at program startup)
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BOOL firstRun;
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S32 mID;
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std::string mPendingRegionName;
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std::string mPendingPosition;
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std::string mPendingSimString;
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std::string mPendingTimeString;
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std::string mPendingSLURL;
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};
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// globals
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@@ -3748,7 +3748,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
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}
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// add teleport destination to the list of visited places
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gFloaterTeleportHistory->addEntry(regionp->getName(),(S16)agent_pos.mV[0],(S16)agent_pos.mV[1],(S16)agent_pos.mV[2]);
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gFloaterTeleportHistory->addPendingEntry(regionp->getName(), (S16)agent_pos.mV[VX], (S16)agent_pos.mV[VY], (S16)agent_pos.mV[VZ]);
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}
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else
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{
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@@ -53,6 +53,7 @@
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#include "llfloatergroups.h"
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//#include "llfloaterhtml.h"
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#include "llfloatersellland.h"
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#include "llfloaterteleporthistory.h"
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#include "llfloatertools.h"
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#include "llnotify.h"
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#include "llparcelselection.h"
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@@ -1518,6 +1519,9 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
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}
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}
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// Add any pending entry to the TP history now that we got the *new* parcel name.
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gFloaterTeleportHistory->addEntry(LLViewerParcelMgr::getInstance()->getAgentParcelName());
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// Handle updating selections, if necessary.
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if (sequence_id == SELECTED_PARCEL_SEQ_ID)
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{
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@@ -1,46 +1,28 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<floater can_close="true" can_drag_on_left="false" can_minimize="true" can_resize="false"
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min_width="470" min_height="250" width="470" height="250" name="teleporthistory"
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rect_control="FloaterTeleportHistoryRect" title="Teleport History">
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<tab_container label="TPlistTabs" bottom="40" height="185" left="5" mouse_opaque="false" name="tplisttabs"
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tab_min_width="50" tab_position="top" width="460" bg_opaque_color="0,0,0,0.0">
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<panel border="true" bottom="-185" follows="left|top|right|bottom" height="185"
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label="Teleported into" left="2" mouse_opaque="true" name="TP-in" width="455">
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<scroll_list background_visible="true" draw_border="true" draw_stripes="true"
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draw_heading="true" follows="left|top|right|bottom" left="2" top="5" width="450"
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height="175" bottom_delta="-177" multi_select="false" name="places_list_in">
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<column dynamicwidth="true" label="Region" name="region" />
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<column dynamicwidth="true" label="Position" name="position" />
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<column dynamicwidth="true" label="Visited" name="visited" />
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<!--Hidden fields, used as storage for prebuilt strings, please keep at width 0-->
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<column width="0" label="SLURL" name="slurl" />
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<column width="0" label="Sim String" name="simstring" />
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</scroll_list>
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</panel>
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<panel border="true" bottom="-185" follows="left|top|right|bottom" height="185"
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label="Teleported out of" left="2" mouse_opaque="true" name="TP-out" width="455">
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<scroll_list background_visible="true" draw_border="true" draw_stripes="true"
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draw_heading="true" follows="left|top|right|bottom" left="2" top="5" width="450"
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height="175" bottom_delta="-177" multi_select="false" name="places_list_out">
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<column dynamicwidth="true" label="Region" name="region" />
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<column dynamicwidth="true" label="Position" name="position" />
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<column dynamicwidth="true" label="Visited" name="visited" />
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<!--Hidden fields, used as storage for prebuilt strings, please keep at width 0-->
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<column width="0" label="SLURL" name="slurl" />
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<column width="0" label="Sim String" name="simstring" />
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</scroll_list>
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</panel>
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</tab_container>
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<button
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bottom_delta="-24" enabled="false" follows="left|bottom" font="SansSerif" halign="center"
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width="90" height="20" label="Teleport" label_selected="Teleport"
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left="10" mouse_opaque="true" name="teleport" tool_tip="Teleport to selected location" />
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<button bottom_delta="0" enabled="false" follows="left|bottom" font="SansSerif" halign="center"
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height="20" label="Show On Map" label_selected="Show On Map"
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left_delta="100" mouse_opaque="true" name="show_on_map"
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tool_tip="Center map on this location" width="125" />
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<button bottom_delta="0" enabled="false" follows="bottom|right" font="SansSerif"
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height="20" label="Copy SLURL to clipboard" left="-230" name="copy_slurl"
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tool_tip="Copies current location as SLURL to be used on the web."
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width="222" />
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</floater>
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<floater name="teleporthistory" title="Teleport History" rect_control="FloaterTeleportHistoryRect"
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can_close="true" can_drag_on_left="false" can_minimize="true" can_resize="true"
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min_width="550" min_height="150" width="550" height="200">
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<scroll_list name="places_list" can_resize="true" multi_select="false"
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background_visible="true" draw_border="true" draw_stripes="true" draw_heading="true"
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height="150" width="530" bottom_delta="-170" top="10" left="10" follows="left|top|right|bottom">
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<column name="parcel" label="Parcel" dynamicwidth="true" />
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<column name="region" label="Region" width="150" />
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<column name="position" label="Position" width="90" />
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<column name="visited" label="Visited" width="110" />
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<!--Hidden fields, used as storage for prebuilt strings, please keep at width 0-->
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<column name="slurl" label="" width="0" />
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<column name="simstring" label="" width="0" />
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</scroll_list>
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<button name="teleport" label="Teleport" tool_tip="Teleport to selected location"
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enabled="false" mouse_opaque="true" font="SansSerif" halign="center"
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height="20" width="90" bottom_delta="-24" left="10" follows="left|bottom"
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/>
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<button name="show_on_map" label="Show on map" tool_tip="Center map on selected location."
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enabled="false" mouse_opaque="true" font="SansSerif" halign="center"
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height="20" width="125" bottom_delta="0" left_delta="100" follows="left|bottom"
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/>
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<button name="copy_slurl" label="Copy SLURL to clipboard" tool_tip="Copy selected location as SLURL."
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enabled="false" mouse_opaque="true" font="SansSerif" halign="center"
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height="20" width="180" bottom_delta="0" left_delta="135" follows="left|bottom"
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/>
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</floater>
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