97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
/**
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* @file llpanelpathfindingrebakenavmesh.h
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* @brief Header file for llpanelpathfindingrebakenavmesh
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* @author Prep@lindenlab.com
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2012, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELPATHFINDINGREBAKENAVMESH_H
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#define LL_LLPANELPATHFINDINGREBAKENAVMESH_H
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#include <boost/signals2.hpp>
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#include "llpanel.h"
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#include "llpathfindingmanager.h"
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#include "llpathfindingnavmesh.h"
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class LLButton;
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class LLPathfindingNavMeshStatus;
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class LLPanelPathfindingRebakeNavmesh : public LLPanel
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{
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LOG_CLASS(LLPanelPathfindingRebakeNavmesh);
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public:
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static LLPanelPathfindingRebakeNavmesh* getInstance();
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virtual BOOL postBuild();
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virtual void draw();
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virtual BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen);
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protected:
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private:
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typedef enum
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{
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kRebakeNavMesh_Available,
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kRebakeNavMesh_RequestSent,
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kRebakeNavMesh_InProgress,
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kRebakeNavMesh_NotAvailable,
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kRebakeNavMesh_Default = kRebakeNavMesh_NotAvailable
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} ERebakeNavMeshMode;
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LLPanelPathfindingRebakeNavmesh();
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virtual ~LLPanelPathfindingRebakeNavmesh();
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static LLPanelPathfindingRebakeNavmesh* getPanel();
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void setMode(ERebakeNavMeshMode pRebakeNavMeshMode);
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ERebakeNavMeshMode getMode() const;
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void onNavMeshRebakeClick();
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void handleAgentState(BOOL pCanRebakeRegion);
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void handleRebakeNavMeshResponse(bool pResponseStatus);
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void handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus);
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void handleRegionBoundaryCrossed();
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void createNavMeshStatusListenerForCurrentRegion();
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bool doDraw() const;
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void updatePosition();
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BOOL mCanRebakeRegion;
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ERebakeNavMeshMode mRebakeNavMeshMode;
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LLButton* mNavMeshRebakeButton;
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LLButton* mNavMeshSendingButton;
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LLButton* mNavMeshBakingButton;
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LLPathfindingNavMesh::navmesh_slot_t mNavMeshSlot;
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boost::signals2::connection mRegionCrossingSlot;
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LLPathfindingManager::agent_state_slot_t mAgentStateSlot;
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};
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#endif // LL_LLPANELPATHFINDINGREBAKENAVMESH_H
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