Aleric Inglewood 613c6755e9 Fix sound explorer.
Looping sounds were always showing as 'Looping', even after they
stopped. Detection of stopped sounds is much better now.
Instead of only logging a sound as stopped when the audio source
is destroyed, we now detect whether or not it is associated with
an audio channel or not (the normal way to stop a sound is to set
the channel to NULL). This is still a bit fuzzy, since an
audio channel doesn't necessarily have to be playing, but states
where an audio source is associated with a non-playing audio channel
are only short temporary states that don't affect the usefulness
of the sound explorer.
2011-06-03 22:51:46 +02:00
2011-05-17 02:42:06 +02:00
2011-06-03 22:51:46 +02:00
2011-05-02 04:35:56 +02:00
2011-03-05 17:44:12 +01:00

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       ______ ___ __   _  _____ _    _       ______  _____ ___ _____ _   _
       |_____  |  | \  | |  ___ |    | |     |____| |____/  |    |    \_/  
       _____| _|_ |  \_| |____| |____| |____ |    | |   \_ _|_   |     |   
                                               _  _ _ ____ _  _ ____ ____
                                                \/  | |=== |/\| |=== |--<

Sin-gu-la-ri-ty (noun) - a distinctive feature, a uniqueness; a point at which
continuity breaks up; a point in history at which machine becomes smarter than 
humanity and/or fuses with it indivisively; or simply a cool sounding word with 
my initials in it :)
	
Singularity Viewer is a Second Life protocol compatible client application. It
can be used to access Second LIfe service as well as a number of other such as
those based upon OpenSim plattform. It is directly based upon source code of 
Ascent Viewer by Balseraph Software Group, which is in turn based upon source 
code released by Linden Lab, with contributions from various sources.

As this Readme grows out of date, please refer to 

	http://www.singularityviewer.org/about

Description
An experimental Snowglobe 1.5 based Second Life Viewer focusing on performance, but also including all the usual conveniences and RLVa.
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