Aleric Inglewood 5f72cbb103 Add support for flushing messages from plugin to viewer.
Actually flush messages before terminating a plugin (upon
the shutdown message) and flush messages in the file- and
dirpicker before opening the blocking dialog. Flush debug
messages too (deeper into the code, just prior to the actual
blocking call).

Also, fix the context folder map to be a thread-safe
singleton and *attempt* to add support for default folders
to windows and Mac. The latter might even not compile yet
and definitely have to be tested (and fixed):
Opening a DirPicker in preferences --> Network and Set
the directory location of the cache. It should open a
Dialog window where you are already in the folder that
is the current cache directory setting (you can click
Cancel after verifying that this worked).
And, start to upload an image, select a file is some
directory (other than what it starts in). You can omit
the actual upload by clicking cancel in the preview.
Then upload again and now it should start in the same
folder as that you were just in. Possibly you need to
first open a file picker elsewhere with a different context
though, or windows might choose to open in the last
folder anyway while the code doesn't really work. Uploading
a sound before the second texture upload should do the
trick.
2011-05-12 18:22:51 +02:00
2011-05-02 04:35:56 +02:00
2011-03-05 17:44:12 +01:00

00000000011111111112222222222333333333344444444445555555555666666666677777777778
12345678901234567890123456789012345678901234567890123456789012345678901234567890
       ______ ___ __   _  _____ _    _       ______  _____ ___ _____ _   _
       |_____  |  | \  | |  ___ |    | |     |____| |____/  |    |    \_/  
       _____| _|_ |  \_| |____| |____| |____ |    | |   \_ _|_   |     |   
                                               _  _ _ ____ _  _ ____ ____
                                                \/  | |=== |/\| |=== |--<

Sin-gu-la-ri-ty (noun) - a distinctive feature, a uniqueness; a point at which
continuity breaks up; a point in history at which machine becomes smarter than 
humanity and/or fuses with it indivisively; or simply a cool sounding word with 
my initials in it :)
	
Singularity Viewer is a Second Life protocol compatible client application. It
can be used to access Second LIfe service as well as a number of other such as
those based upon OpenSim plattform. It is directly based upon source code of 
Ascent Viewer by Balseraph Software Group, which is in turn based upon source 
code released by Linden Lab, with contributions from various sources.

As this Readme grows out of date, please refer to 

	http://www.singularityviewer.org/about

Description
An experimental Snowglobe 1.5 based Second Life Viewer focusing on performance, but also including all the usual conveniences and RLVa.
Readme 145 MiB
Languages
C++ 84.1%
Rez 7.6%
C 2.6%
SQLPL 1.6%
GLSL 1.6%
Other 2.3%