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3ed249cba5134cc5e6dee3b3d5c32558008f6ecb
SingularityViewer/indra/newview/app_settings/shaders/class1
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Shyotl 3ed249cba5 Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
2013-11-13 01:35:31 -06:00
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avatar
Unbreak skinning on low end hardware
2013-02-26 20:47:43 +01:00
deferred
Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
2013-11-13 01:35:31 -06:00
effects
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
environment
Mats.
2013-11-02 01:20:05 -05:00
interface
Added shaders needed to display texture 'edit' overlay using the specular/normalmap texcoords.
2013-11-05 23:51:09 -06:00
lighting
Mats.
2013-11-02 01:20:05 -05:00
objects
Made a few more fullbright face types occlude any glow behind them.
2013-10-26 18:01:36 -05:00
transform
Unstaged changes cleanup. Further vectorization. Change in binormal/bitangent calculation.
2013-10-09 15:43:23 -05:00
windlight
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
2011-12-09 14:02:29 -06:00
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