5710 lines
153 KiB
C++
5710 lines
153 KiB
C++
/**
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* @file llinventorybridge.cpp
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* @brief Implementation of the Inventory-Folder-View-Bridge classes.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include <utility> // for std::pair<>
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#include "llinventoryview.h"
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#include "llinventorybridge.h"
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#include "llinventorydefines.h"
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#include "message.h"
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#include "cofmgr.h"
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#include "llagent.h"
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#include "llagentwearables.h"
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#include "llagentcamera.h"
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#include "llcallingcard.h"
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#include "llcheckboxctrl.h" // for radio buttons
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#include "llradiogroup.h"
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#include "llspinctrl.h"
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#include "lltextbox.h"
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#include "llui.h"
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#include "llviewercontrol.h"
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#include "llfirstuse.h"
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#include "llfloateravatarinfo.h"
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#include "llfloaterchat.h"
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#include "llfloatercustomize.h"
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#include "llfloaterproperties.h"
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#include "llfloaterworldmap.h"
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#include "llfocusmgr.h"
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#include "llfolderview.h"
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#include "llgesturemgr.h"
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#include "lliconctrl.h"
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#include "llinventorymodel.h"
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#include "llinventoryclipboard.h"
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#include "lllineeditor.h"
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#include "llmenugl.h"
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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#include "llpreviewanim.h"
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#include "llpreviewgesture.h"
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#include "llpreviewlandmark.h"
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#include "llpreviewnotecard.h"
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#include "llpreviewscript.h"
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#include "llpreviewsound.h"
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#include "llpreviewtexture.h"
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#include "llresmgr.h"
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#include "llscrollcontainer.h"
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#include "llimview.h"
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#include "llviewerassettype.h"
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#include "llfoldertype.h"
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#include "lltooldraganddrop.h"
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#include "llviewertexturelist.h"
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#include "llviewerinventory.h"
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#include "llviewerobjectlist.h"
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#include "llviewerwindow.h"
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#include "llvoavatar.h"
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#include "llwearable.h"
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#include "llwearablelist.h"
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#include "llviewermessage.h"
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#include "llviewerregion.h"
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#include "lltabcontainer.h"
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#include "lluictrlfactory.h"
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#include "llselectmgr.h"
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#include "llfloateropenobject.h"
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// <edit>
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#include "llappviewer.h" // System Folders
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#include "llfloateranimpreview.h" // for reuploads
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#include "llfloaterimagepreview.h" // for reuploads
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//#include "llcheats.h"
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#include "dofloaterhex.h"
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#include "hgfloatertexteditor.h"
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#include "statemachine/aifilepicker.h"
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// </edit>
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// Editing wearables from inventory is an include-hungry feature -.- -SG
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#include "llviewerparcelmgr.h"
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#include "llfloatertools.h"
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#include "lltoolcomp.h"
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#include "llviewerjoystick.h"
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#include "lltoolmgr.h"
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#include "hippogridmanager.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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#include "llattachmentsmgr.h"
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// [/RLVa:KB]
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// Helpers
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// bug in busy count inc/dec right now, logic is complex... do we really need it?
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void inc_busy_count()
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{
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// gViewerWindow->getWindow()->incBusyCount();
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// check balance of these calls if this code is changed to ever actually
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// *do* something!
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}
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void dec_busy_count()
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{
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// gViewerWindow->getWindow()->decBusyCount();
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// check balance of these calls if this code is changed to ever actually
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// *do* something!
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}
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// Function declarations
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struct LLWearableHoldingPattern;
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void wear_inventory_category_on_avatar(LLInventoryCategory* category, BOOL append, BOOL replace = FALSE);
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void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata);
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void wear_inventory_category_on_avatar_loop(LLWearable* wearable, void*);
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void wear_inventory_category_on_avatar_step3(LLWearableHoldingPattern* holder, BOOL append);
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void remove_inventory_category_from_avatar(LLInventoryCategory* category);
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void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata);
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bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
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bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
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// <edit>
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void gotImageForSaveItemAs(BOOL success,
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LLViewerTexture *src_vi,
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LLImageRaw* src,
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LLImageRaw* aux_src,
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S32 discard_level,
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BOOL final,
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void* userdata);
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void gotAssetForSaveItemAs(LLVFS *vfs,
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const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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// </edit>
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std::string ICON_NAME[ICON_NAME_COUNT] =
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{
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"inv_item_texture.tga",
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"inv_item_sound.tga",
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"inv_item_callingcard_online.tga",
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"inv_item_callingcard_offline.tga",
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"inv_item_landmark.tga",
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"inv_item_landmark_visited.tga",
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"inv_item_script.tga",
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"inv_item_clothing.tga",
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"inv_item_object.tga",
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"inv_item_object_multi.tga",
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"inv_item_notecard.tga",
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"inv_item_skin.tga",
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"inv_item_snapshot.tga",
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"inv_item_shape.tga",
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"inv_item_skin.tga",
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"inv_item_hair.tga",
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"inv_item_eyes.tga",
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"inv_item_shirt.tga",
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"inv_item_pants.tga",
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"inv_item_shoes.tga",
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"inv_item_socks.tga",
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"inv_item_jacket.tga",
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"inv_item_gloves.tga",
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"inv_item_undershirt.tga",
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"inv_item_underpants.tga",
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"inv_item_skirt.tga",
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"inv_item_alpha.tga",
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"inv_item_tattoo.tga",
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"inv_item_physics.png",
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"inv_item_animation.tga",
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"inv_item_gesture.tga",
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"inv_link_item.tga",
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"inv_link_folder.tga"
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};
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struct LLWearInfo
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{
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LLUUID mCategoryID;
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BOOL mAppend;
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BOOL mReplace;
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};
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BOOL get_is_item_worn(const LLInventoryItem *item)
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{
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if (!item)
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return FALSE;
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switch(item->getType())
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{
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case LLAssetType::AT_OBJECT:
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{
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if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
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return TRUE;
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break;
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}
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case LLAssetType::AT_BODYPART:
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case LLAssetType::AT_CLOTHING:
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if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
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return TRUE;
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break;
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case LLAssetType::AT_GESTURE:
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if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
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return TRUE;
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break;
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default:
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break;
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}
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return FALSE;
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}
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BOOL get_is_item_worn(const LLUUID& id)
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{
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return get_is_item_worn(gInventory.getItem(id));
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}
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// [RLVa:KB] - Made this part of LLWearableHoldingPattern
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//BOOL gAddToOutfit = FALSE;
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// [/RLVa:KB]
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// +=================================================+
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// | LLInvFVBridge |
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// +=================================================+
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/*virtual*/ void LLInventoryPanelObserver::changed(U32 mask)
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{
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mIP->modelChanged(mask);
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}
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// +=================================================+
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// | LLInvFVBridge |
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// +=================================================+
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LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory,
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//LLFolderView* root,
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const LLUUID& uuid) :
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mUUID(uuid),
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//mRoot(root),
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mInvType(LLInventoryType::IT_NONE),
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mIsLink(FALSE)
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{
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mInventoryPanel = inventory;
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const LLInventoryObject* obj = getInventoryObject();
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mIsLink = obj && obj->getIsLinkType();
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}
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const std::string& LLInvFVBridge::getName() const
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{
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LLInventoryObject* obj = getInventoryObject();
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if(obj)
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{
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return obj->getName();
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}
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return LLStringUtil::null;
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}
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const std::string& LLInvFVBridge::getDisplayName() const
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{
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return getName();
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}
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// Folders have full perms
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PermissionMask LLInvFVBridge::getPermissionMask() const
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{
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return PERM_ALL;
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}
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// virtual
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LLFolderType::EType LLInvFVBridge::getPreferredType() const
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{
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return LLFolderType::FT_NONE;
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}
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// Folders don't have creation dates.
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time_t LLInvFVBridge::getCreationDate() const
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{
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return 0;
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}
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// Can be destroyed (or moved to trash)
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BOOL LLInvFVBridge::isItemRemovable()
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{
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LLInventoryModel* model = getInventoryModel();
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if (!model)
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{
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return FALSE;
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}
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const LLInventoryObject *obj = model->getItem(mUUID);
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if (obj && obj->getIsLinkType())
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{
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return TRUE;
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}
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if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
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{
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return TRUE;
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}
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return FALSE;
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}
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// Can be moved to another folder
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BOOL LLInvFVBridge::isItemMovable()
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{
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return TRUE;
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}
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BOOL LLInvFVBridge::isLink() const
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{
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return mIsLink;
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}
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// *TODO: make sure this does the right thing
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void LLInvFVBridge::showProperties()
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{
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LLShowProps::showProperties(mUUID);
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}
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void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
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{
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// Deactivate gestures when moving them into Trash
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LLInvFVBridge* bridge;
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LLInventoryModel* model = getInventoryModel();
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LLViewerInventoryItem* item = NULL;
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LLViewerInventoryCategory* cat = NULL;
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LLInventoryModel::cat_array_t descendent_categories;
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LLInventoryModel::item_array_t descendent_items;
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S32 count = batch.count();
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S32 i,j;
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.get(i));
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if(!bridge || !bridge->isItemRemovable()) continue;
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item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
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if (item)
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{
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if(LLAssetType::AT_GESTURE == item->getType())
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{
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LLGestureMgr::instance().deactivateGesture(item->getUUID());
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}
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}
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}
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.get(i));
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if(!bridge || !bridge->isItemRemovable()) continue;
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cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
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if (cat)
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{
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gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
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for (j=0; j<descendent_items.count(); j++)
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{
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if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
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{
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LLGestureMgr::instance().deactivateGesture(descendent_items[j]->getUUID());
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}
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}
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}
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}
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removeBatchNoCheck(batch);
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}
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void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
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{
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// this method moves a bunch of items and folders to the trash. As
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// per design guidelines for the inventory model, the message is
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// built and the accounting is performed first. After all of that,
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// we call LLInventoryModel::moveObject() to move everything
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// around.
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LLInvFVBridge* bridge;
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LLInventoryModel* model = getInventoryModel();
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if(!model) return;
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LLMessageSystem* msg = gMessageSystem;
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const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
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LLViewerInventoryItem* item = NULL;
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uuid_vec_t move_ids;
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LLInventoryModel::update_map_t update;
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bool start_new_message = true;
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S32 count = batch.count();
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S32 i;
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// first, hide any 'preview' floaters that correspond to the items
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// being deleted.
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.get(i));
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if(!bridge || !bridge->isItemRemovable()) continue;
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item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
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if(item)
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{
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LLPreview::hide(item->getUUID());
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}
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}
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// do the inventory move to trash
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.get(i));
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if(!bridge || !bridge->isItemRemovable()) continue;
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item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
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if(item)
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{
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if(item->getParentUUID() == trash_id) continue;
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move_ids.push_back(item->getUUID());
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// <edit> don't do stuff that messes with gMessageSystem
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//LLPreview::hide(item->getUUID());
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// </edit>
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--update[item->getParentUUID()];
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++update[trash_id];
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// <edit>
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if(!gInventory.isObjectDescendentOf(item->getUUID(), gSystemFolderRoot))
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{
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// </edit>
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if(start_new_message)
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{
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start_new_message = false;
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msg->newMessageFast(_PREHASH_MoveInventoryItem);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->addBOOLFast(_PREHASH_Stamp, TRUE);
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}
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msg->nextBlockFast(_PREHASH_InventoryData);
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msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
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msg->addUUIDFast(_PREHASH_FolderID, trash_id);
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msg->addString("NewName", NULL);
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if(msg->isSendFullFast(_PREHASH_InventoryData))
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{
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start_new_message = true;
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gAgent.sendReliableMessage();
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gInventory.accountForUpdate(update);
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update.clear();
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}
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// <edit>
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}
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// </edit>
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}
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}
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if(!start_new_message)
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{
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start_new_message = true;
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gAgent.sendReliableMessage();
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gInventory.accountForUpdate(update);
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update.clear();
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}
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.get(i));
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if(!bridge || !bridge->isItemRemovable()) continue;
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LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
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if(cat)
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{
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if(cat->getParentUUID() == trash_id) continue;
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move_ids.push_back(cat->getUUID());
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--update[cat->getParentUUID()];
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++update[trash_id];
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// <edit>
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if(!gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot))
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{
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// </edit>
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if(start_new_message)
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{
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start_new_message = false;
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msg->newMessageFast(_PREHASH_MoveInventoryFolder);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->addBOOL("Stamp", TRUE);
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}
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msg->nextBlockFast(_PREHASH_InventoryData);
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msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
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msg->addUUIDFast(_PREHASH_ParentID, trash_id);
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if(msg->isSendFullFast(_PREHASH_InventoryData))
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{
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start_new_message = true;
|
|
gAgent.sendReliableMessage();
|
|
gInventory.accountForUpdate(update);
|
|
update.clear();
|
|
}
|
|
// <edit>
|
|
}
|
|
// </edit>
|
|
}
|
|
}
|
|
if(!start_new_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
gInventory.accountForUpdate(update);
|
|
}
|
|
|
|
// move everything.
|
|
uuid_vec_t::iterator it = move_ids.begin();
|
|
uuid_vec_t::iterator end = move_ids.end();
|
|
for(; it != end; ++it)
|
|
{
|
|
// <edit> trash problem
|
|
if(gInventory.isObjectDescendentOf(*it, gSystemFolderRoot))
|
|
{
|
|
// if it's a category, delete descendents
|
|
if(gInventory.getCategory(*it))
|
|
{
|
|
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
|
cat->setDescendentCount(0);
|
|
LLInventoryModel::cat_array_t categories;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(cat->getUUID(),
|
|
categories,
|
|
items,
|
|
false); // include trash?
|
|
S32 count = items.count();
|
|
S32 i;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
gInventory.deleteObject(items.get(i)->getUUID());
|
|
}
|
|
count = categories.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
gInventory.deleteObject(categories.get(i)->getUUID());
|
|
}
|
|
}
|
|
// delete it
|
|
gInventory.deleteObject(*it);
|
|
}
|
|
else
|
|
// </edit>
|
|
gInventory.moveObject((*it), trash_id);
|
|
}
|
|
|
|
// notify inventory observers.
|
|
model->notifyObservers();
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isClipboardPasteable() const
|
|
{
|
|
if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if (!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
const LLUUID &agent_id = gAgent.getID();
|
|
|
|
LLDynamicArray<LLUUID> objects;
|
|
LLInventoryClipboard::instance().retrieve(objects);
|
|
S32 count = objects.count();
|
|
for(S32 i = 0; i < count; i++)
|
|
{
|
|
const LLUUID &item_id = objects.get(i);
|
|
|
|
// Can't paste folders
|
|
const LLInventoryCategory *cat = model->getCategory(item_id);
|
|
if (cat)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
const LLInventoryItem *item = model->getItem(item_id);
|
|
if (item)
|
|
{
|
|
if (!item->getPermissions().allowCopyBy(agent_id))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
|
|
{
|
|
if (!gHippoGridManager->getConnectedGrid()->supportsInvLinks())
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
|
|
{
|
|
return FALSE;
|
|
}
|
|
const LLInventoryModel* model = getInventoryModel();
|
|
if (!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLDynamicArray<LLUUID> objects;
|
|
LLInventoryClipboard::instance().retrieve(objects);
|
|
S32 count = objects.count();
|
|
for(S32 i = 0; i < count; i++)
|
|
{
|
|
const LLInventoryItem *item = model->getItem(objects.get(i));
|
|
if (item)
|
|
{
|
|
if (!LLAssetType::lookupCanLink(item->getActualType()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
|
|
if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void hide_context_entries(LLMenuGL& menu,
|
|
const menuentry_vec_t &entries_to_show,
|
|
const menuentry_vec_t &disabled_entries)
|
|
{
|
|
const LLView::child_list_t *list = menu.getChildList();
|
|
|
|
for (LLView::child_list_t::const_iterator itor = list->begin();
|
|
itor != list->end();
|
|
++itor)
|
|
{
|
|
LLView *menu_item = (*itor);
|
|
std::string name = menu_item->getName();
|
|
|
|
// descend into split menus:
|
|
LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item);
|
|
if ((name == "More") && branchp)
|
|
{
|
|
hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
|
|
}
|
|
|
|
|
|
bool found = false;
|
|
menuentry_vec_t::const_iterator itor2;
|
|
for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
|
|
{
|
|
if (*itor2 == name)
|
|
{
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
{
|
|
menu_item->setVisible(FALSE);
|
|
}
|
|
else
|
|
{
|
|
for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
|
|
{
|
|
if (*itor2 == name)
|
|
{
|
|
menu_item->setEnabled(FALSE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Helper for commonly-used entries
|
|
void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
|
|
menuentry_vec_t &items,
|
|
menuentry_vec_t &disabled_items, U32 flags)
|
|
{
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
|
|
if (obj)
|
|
{
|
|
if (obj->getIsLinkType())
|
|
{
|
|
items.push_back(std::string("Find Original"));
|
|
if (isLinkedObjectMissing())
|
|
{
|
|
disabled_items.push_back(std::string("Find Original"));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Rename"));
|
|
if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
|
|
{
|
|
disabled_items.push_back(std::string("Rename"));
|
|
}
|
|
|
|
if (show_asset_id)
|
|
{
|
|
items.push_back(std::string("Copy Asset UUID"));
|
|
if ((!( isItemPermissive() || gAgent.isGodlike()))
|
|
|| (flags & FIRST_SELECTED_ITEM) == 0)
|
|
{
|
|
disabled_items.push_back(std::string("Copy Asset UUID"));
|
|
}
|
|
}
|
|
|
|
items.push_back(std::string("Copy Separator"));
|
|
|
|
items.push_back(std::string("Copy"));
|
|
if (!isItemCopyable())
|
|
{
|
|
disabled_items.push_back(std::string("Copy"));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Don't allow items to be pasted directly into the COF.
|
|
if (!isCOFFolder())
|
|
{
|
|
items.push_back(std::string("Paste"));
|
|
}
|
|
if (!isClipboardPasteable() || ((flags & FIRST_SELECTED_ITEM) == 0))
|
|
{
|
|
disabled_items.push_back(std::string("Paste"));
|
|
}
|
|
|
|
items.push_back(std::string("Paste As Link"));
|
|
if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
|
|
{
|
|
disabled_items.push_back(std::string("Paste As Link"));
|
|
}
|
|
|
|
items.push_back(std::string("Paste Separator"));
|
|
|
|
addDeleteContextMenuOptions(items, disabled_items);
|
|
|
|
// If multiple items are selected, disable properties (if it exists).
|
|
if ((flags & FIRST_SELECTED_ITEM) == 0)
|
|
{
|
|
disabled_items.push_back(std::string("Properties"));
|
|
}
|
|
}
|
|
|
|
void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
addOpenRightClickMenuOption(items);
|
|
items.push_back(std::string("Properties"));
|
|
|
|
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
LLInventoryObject* pItem = (mInventoryPanel->getModel()) ? mInventoryPanel->getModel()->getObject(mUUID) : NULL;
|
|
if ( (pItem) &&
|
|
( ((LLAssetType::AT_NOTECARD == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWNOTE))) ||
|
|
((LLAssetType::AT_LSL_TEXT == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWSCRIPT))) ||
|
|
((LLAssetType::AT_TEXTURE == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWTEXTURE))) ) )
|
|
{
|
|
disabled_items.push_back(std::string("Open"));
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
void LLInvFVBridge::addTrashContextMenuOptions(menuentry_vec_t &items,
|
|
menuentry_vec_t &disabled_items)
|
|
{
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
if (obj && obj->getIsLinkType())
|
|
{
|
|
items.push_back(std::string("Find Original"));
|
|
if (isLinkedObjectMissing())
|
|
{
|
|
disabled_items.push_back(std::string("Find Original"));
|
|
}
|
|
}
|
|
items.push_back(std::string("Purge Item"));
|
|
if (!isItemRemovable())
|
|
{
|
|
disabled_items.push_back(std::string("Purge Item"));
|
|
}
|
|
items.push_back(std::string("Restore Item"));
|
|
}
|
|
|
|
void LLInvFVBridge::addDeleteContextMenuOptions(menuentry_vec_t &items,
|
|
menuentry_vec_t &disabled_items)
|
|
{
|
|
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
|
|
// Don't allow delete as a direct option from COF folder.
|
|
if (obj && obj->getIsLinkType() && isCOFFolder() && get_is_item_worn(mUUID))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// "Remove link" and "Delete" are the same operation.
|
|
if (obj && obj->getIsLinkType() && !get_is_item_worn(mUUID))
|
|
{
|
|
items.push_back(std::string("Remove Link"));
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Delete"));
|
|
}
|
|
|
|
if (!isItemRemovable())
|
|
{
|
|
disabled_items.push_back(std::string("Delete"));
|
|
}
|
|
}
|
|
|
|
void LLInvFVBridge::addOpenRightClickMenuOption(menuentry_vec_t &items)
|
|
{
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
const BOOL is_link = (obj && obj->getIsLinkType());
|
|
|
|
if (is_link)
|
|
items.push_back(std::string("Open Original"));
|
|
else
|
|
items.push_back(std::string("Open"));
|
|
}
|
|
|
|
// *TODO: remove this
|
|
BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
|
|
{
|
|
BOOL rv = FALSE;
|
|
|
|
const LLInventoryObject* obj = getInventoryObject();
|
|
|
|
if(obj)
|
|
{
|
|
*type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
|
|
if(*type == DAD_NONE)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
*id = obj->getUUID();
|
|
//object_ids.put(obj->getUUID());
|
|
|
|
if (*type == DAD_CATEGORY)
|
|
{
|
|
gInventory.startBackgroundFetch(obj->getUUID());
|
|
}
|
|
|
|
rv = TRUE;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
LLInventoryObject* LLInvFVBridge::getInventoryObject() const
|
|
{
|
|
LLInventoryObject* obj = NULL;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model)
|
|
{
|
|
obj = (LLInventoryObject*)model->getObject(mUUID);
|
|
}
|
|
return obj;
|
|
}
|
|
|
|
LLInventoryModel* LLInvFVBridge::getInventoryModel() const
|
|
{
|
|
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel);
|
|
return panel ? panel->getModel() : NULL;
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isItemInTrash() const
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return FALSE;
|
|
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
return model->isObjectDescendentOf(mUUID, trash_id);
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isLinkedObjectInTrash() const
|
|
{
|
|
if (isItemInTrash()) return TRUE;
|
|
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
if (obj && obj->getIsLinkType())
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return FALSE;
|
|
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isLinkedObjectMissing() const
|
|
{
|
|
const LLInventoryObject *obj = getInventoryObject();
|
|
if (!obj)
|
|
{
|
|
return TRUE;
|
|
}
|
|
if (obj->getIsLinkType() && LLAssetType::lookupIsLinkType(obj->getType()))
|
|
{
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isAgentInventory() const
|
|
{
|
|
const LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return FALSE;
|
|
if(gInventory.getRootFolderID() == mUUID) return TRUE;
|
|
return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isCOFFolder() const
|
|
{
|
|
return LLCOFMgr::instance().getCOF() == mUUID;
|
|
}
|
|
|
|
BOOL LLInvFVBridge::isItemPermissive() const
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// static
|
|
void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
|
|
LLViewerInventoryItem* item,
|
|
const LLUUID& new_parent_id,
|
|
BOOL restamp)
|
|
{
|
|
// <edit>
|
|
bool send_parent_update = gInventory.isObjectDescendentOf(item->getUUID(), gInventory.getRootFolderID());
|
|
// </edit>
|
|
if(item->getParentUUID() != new_parent_id)
|
|
{
|
|
LLInventoryModel::update_list_t update;
|
|
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
|
|
update.push_back(old_folder);
|
|
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
|
update.push_back(new_folder);
|
|
gInventory.accountForUpdate(update);
|
|
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
new_item->setParent(new_parent_id);
|
|
// <edit>
|
|
if(send_parent_update)
|
|
// </edit>
|
|
new_item->updateParentOnServer(restamp);
|
|
model->updateItem(new_item);
|
|
model->notifyObservers();
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
|
|
LLViewerInventoryCategory* cat,
|
|
const LLUUID& new_parent_id,
|
|
BOOL restamp)
|
|
{
|
|
if(cat->getParentUUID() != new_parent_id)
|
|
{
|
|
LLInventoryModel::update_list_t update;
|
|
LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
|
|
update.push_back(old_folder);
|
|
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
|
update.push_back(new_folder);
|
|
gInventory.accountForUpdate(update);
|
|
|
|
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
|
new_cat->setParent(new_parent_id);
|
|
new_cat->updateParentOnServer(restamp);
|
|
model->updateCategory(new_cat);
|
|
model->notifyObservers();
|
|
}
|
|
}
|
|
|
|
LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
|
|
LLAssetType::EType actual_asset_type,
|
|
LLInventoryType::EType inv_type,
|
|
LLInventoryPanel* inventory,
|
|
const LLUUID& uuid,
|
|
U32 flags)
|
|
{
|
|
LLInvFVBridge* new_listener = NULL;
|
|
switch(asset_type)
|
|
{
|
|
case LLAssetType::AT_TEXTURE:
|
|
if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLTextureBridge(inventory, uuid, inv_type);
|
|
break;
|
|
|
|
case LLAssetType::AT_SOUND:
|
|
if(!(inv_type == LLInventoryType::IT_SOUND))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLSoundBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_LANDMARK:
|
|
if(!(inv_type == LLInventoryType::IT_LANDMARK))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLLandmarkBridge(inventory, uuid, flags);
|
|
break;
|
|
|
|
case LLAssetType::AT_CALLINGCARD:
|
|
if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLCallingCardBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_SCRIPT:
|
|
if(!(inv_type == LLInventoryType::IT_LSL))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLScriptBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_OBJECT:
|
|
if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)
|
|
|| inv_type == LLInventoryType::IT_TEXTURE ) //There's an abundance of objects in inv that have texture (0) as their inv type, right out of unpack.
|
|
//May have been bug either in an old client, or server version. Either way... it causes a lot of spam over something ultimately harmless.
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
|
|
break;
|
|
|
|
case LLAssetType::AT_NOTECARD:
|
|
if(!(inv_type == LLInventoryType::IT_NOTECARD))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLNotecardBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_ANIMATION:
|
|
if(!(inv_type == LLInventoryType::IT_ANIMATION))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLAnimationBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_GESTURE:
|
|
if(!(inv_type == LLInventoryType::IT_GESTURE))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLGestureBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_LSL_TEXT:
|
|
if(!(inv_type == LLInventoryType::IT_LSL))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLLSLTextBridge(inventory, uuid);
|
|
break;
|
|
|
|
case LLAssetType::AT_CLOTHING:
|
|
case LLAssetType::AT_BODYPART:
|
|
if(!(inv_type == LLInventoryType::IT_WEARABLE))
|
|
{
|
|
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
|
|
}
|
|
new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (LLWearableType::EType)flags);
|
|
break;
|
|
|
|
case LLAssetType::AT_CATEGORY:
|
|
//case LLAssetType::AT_ROOT_CATEGORY:
|
|
if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
|
|
{
|
|
// Create a link folder handler instead.
|
|
new_listener = new LLLinkFolderBridge(inventory, uuid);
|
|
break;
|
|
}
|
|
new_listener = new LLFolderBridge(inventory, uuid);
|
|
break;
|
|
case LLAssetType::AT_LINK:
|
|
case LLAssetType::AT_LINK_FOLDER:
|
|
// Only should happen for broken links.
|
|
new_listener = new LLLinkItemBridge(inventory, uuid);
|
|
break;
|
|
default:
|
|
llinfos << "Unhandled asset type (llassetstorage.h): "
|
|
<< (S32)asset_type << llendl;
|
|
break;
|
|
}
|
|
|
|
if (new_listener)
|
|
{
|
|
new_listener->mInvType = inv_type;
|
|
}
|
|
|
|
return new_listener;
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLItemBridge |
|
|
// +=================================================+
|
|
|
|
void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
|
|
if ("goto" == action)
|
|
{
|
|
gotoItem(folder);
|
|
}
|
|
else if ("open" == action)
|
|
{
|
|
openItem();
|
|
return;
|
|
}
|
|
else if ("properties" == action)
|
|
{
|
|
showProperties();
|
|
return;
|
|
}
|
|
else if ("purge" == action)
|
|
{
|
|
LLInventoryCategory* cat = model->getCategory(mUUID);
|
|
if(cat)
|
|
{
|
|
model->purgeDescendentsOf(mUUID);
|
|
}
|
|
LLInventoryObject* obj = model->getObject(mUUID);
|
|
if(!obj) return;
|
|
obj->removeFromServer();
|
|
LLPreview::hide(mUUID);
|
|
model->deleteObject(mUUID);
|
|
model->notifyObservers();
|
|
}
|
|
else if ("restoreToWorld" == action)
|
|
{
|
|
restoreToWorld();
|
|
return;
|
|
}
|
|
else if ("restore" == action)
|
|
{
|
|
restoreItem();
|
|
return;
|
|
}
|
|
else if ("copy_uuid" == action)
|
|
{
|
|
// Single item only
|
|
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
|
|
if(!item) return;
|
|
LLUUID asset_id = item->getAssetUUID();
|
|
std::string buffer;
|
|
asset_id.toString(buffer);
|
|
|
|
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
|
|
return;
|
|
}
|
|
else if ("copy" == action)
|
|
{
|
|
copyToClipboard();
|
|
return;
|
|
}
|
|
else if ("paste" == action)
|
|
{
|
|
// Single item only
|
|
LLInventoryItem* itemp = model->getItem(mUUID);
|
|
if (!itemp) return;
|
|
|
|
LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
|
|
if (!folder_view_itemp) return;
|
|
|
|
folder_view_itemp->getListener()->pasteFromClipboard();
|
|
return;
|
|
}
|
|
else if ("paste_link" == action)
|
|
{
|
|
// Single item only
|
|
LLInventoryItem* itemp = model->getItem(mUUID);
|
|
if (!itemp) return;
|
|
|
|
LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
|
|
if (!folder_view_itemp) return;
|
|
|
|
folder_view_itemp->getListener()->pasteLinkFromClipboard();
|
|
return;
|
|
}
|
|
else if("reupload" == action)
|
|
{
|
|
LLInventoryItem* item = model->getItem(mUUID);
|
|
if (item && item->getType() == LLAssetType::AT_TEXTURE)
|
|
{
|
|
AIFilePicker* filepicker = AIFilePicker::create();
|
|
filepicker->open(FFLOAD_IMAGE, "", "image");
|
|
filepicker->run(boost::bind(&LLItemBridge::showFloaterImagePreview, item, filepicker));
|
|
}
|
|
}
|
|
// </edit>
|
|
}
|
|
|
|
// static
|
|
void LLItemBridge::showFloaterImagePreview(LLInventoryItem* item, AIFilePicker* filepicker)
|
|
{
|
|
if (filepicker->hasFilename())
|
|
{
|
|
LLFloaterImagePreview* floaterp = new LLFloaterImagePreview(filepicker->getFilename(), item);
|
|
LLUICtrlFactory::getInstance()->buildFloater(floaterp, "floater_image_preview.xml");
|
|
}
|
|
}
|
|
|
|
void LLItemBridge::selectItem()
|
|
{
|
|
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
|
|
if(item && !item->isComplete())
|
|
{
|
|
// <edit>
|
|
if(!(gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot)))
|
|
// </edit>
|
|
item->fetchFromServer();
|
|
}
|
|
}
|
|
|
|
void LLItemBridge::restoreItem()
|
|
{
|
|
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
|
|
if(item)
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
|
|
// do not restamp on restore.
|
|
LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
|
|
}
|
|
}
|
|
|
|
void LLItemBridge::restoreToWorld()
|
|
{
|
|
//Similar functionality to the drag and drop rez logic
|
|
bool remove_from_inventory = false;
|
|
|
|
LLViewerInventoryItem* itemp = static_cast<LLViewerInventoryItem*>(getItem());
|
|
if (itemp)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("RezRestoreToWorld");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
|
|
msg->nextBlockFast(_PREHASH_InventoryData);
|
|
itemp->packMessage(msg);
|
|
msg->sendReliable(gAgent.getRegion()->getHost());
|
|
|
|
//remove local inventory copy, sim will deal with permissions and removing the item
|
|
//from the actual inventory if its a no-copy etc
|
|
if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
remove_from_inventory = true;
|
|
}
|
|
|
|
// Check if it's in the trash. (again similar to the normal rez logic)
|
|
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
|
|
{
|
|
remove_from_inventory = true;
|
|
}
|
|
}
|
|
|
|
if(remove_from_inventory)
|
|
{
|
|
gInventory.deleteObject(itemp->getUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
}
|
|
|
|
void LLItemBridge::gotoItem(LLFolderView *folder)
|
|
{
|
|
LLInventoryObject *obj = getInventoryObject();
|
|
if (obj && obj->getIsLinkType())
|
|
{
|
|
LLInventoryView *view = LLInventoryView::getActiveInventory();
|
|
if (view)
|
|
{
|
|
view->getPanel()->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
|
|
}
|
|
}
|
|
}
|
|
|
|
LLUIImagePtr LLItemBridge::getIcon() const
|
|
{
|
|
LLInventoryObject *obj = getInventoryObject();
|
|
if (obj)
|
|
{
|
|
return get_item_icon( obj->getType(),
|
|
LLInventoryType::IT_NONE,
|
|
0,
|
|
mIsLink);
|
|
}
|
|
|
|
return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
|
|
}
|
|
|
|
PermissionMask LLItemBridge::getPermissionMask() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
PermissionMask perm_mask = 0;
|
|
if(item)
|
|
{
|
|
BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
|
|
BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
|
|
BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
|
|
gAgent.getID());
|
|
|
|
if (copy) perm_mask |= PERM_COPY;
|
|
if (mod) perm_mask |= PERM_MODIFY;
|
|
if (xfer) perm_mask |= PERM_TRANSFER;
|
|
|
|
}
|
|
return perm_mask;
|
|
}
|
|
|
|
const std::string& LLItemBridge::getDisplayName() const
|
|
{
|
|
if(mDisplayName.empty())
|
|
{
|
|
buildDisplayName(getItem(), mDisplayName);
|
|
}
|
|
return mDisplayName;
|
|
}
|
|
|
|
void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
|
|
{
|
|
if(item)
|
|
{
|
|
name.assign(item->getName());
|
|
}
|
|
else
|
|
{
|
|
name.assign(LLStringUtil::null);
|
|
}
|
|
}
|
|
|
|
LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
|
|
{
|
|
U8 font = LLFontGL::NORMAL;
|
|
const LLViewerInventoryItem* item = getItem();
|
|
|
|
if (get_is_item_worn(item))
|
|
{
|
|
// llinfos << "BOLD" << llendl;
|
|
font |= LLFontGL::BOLD;
|
|
}
|
|
else if(item && item->getIsLinkType())
|
|
{
|
|
font |= LLFontGL::ITALIC;
|
|
}
|
|
|
|
return (LLFontGL::StyleFlags)font;
|
|
}
|
|
|
|
std::string LLItemBridge::getLabelSuffix() const
|
|
{
|
|
// *TODO: Translate
|
|
static std::string NO_COPY = " (no copy)";
|
|
static std::string NO_MOD = " (no modify)";
|
|
static std::string NO_XFER = " (no transfer)";
|
|
static std::string TEMPO = " (temporary)";
|
|
static std::string LINK = " (link)";
|
|
static std::string BROKEN_LINK = "(broken_link)";
|
|
std::string suffix;
|
|
LLInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
// it's a bit confusing to put nocopy/nomod/etc on calling cards.
|
|
if(LLAssetType::AT_CALLINGCARD != item->getType()
|
|
&& item->getPermissions().getOwner() == gAgent.getID())
|
|
{
|
|
BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
|
|
if (broken_link) return BROKEN_LINK;
|
|
|
|
BOOL link = item->getIsLinkType();
|
|
if (link) return LINK;
|
|
|
|
BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
|
|
if (!copy)
|
|
{
|
|
suffix += NO_COPY;
|
|
}
|
|
BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
|
|
if (!mod)
|
|
{
|
|
suffix += NO_MOD;
|
|
}
|
|
BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
|
|
gAgent.getID());
|
|
if (!xfer)
|
|
{
|
|
suffix += NO_XFER;
|
|
}
|
|
|
|
BOOL temp = item->getPermissions().getGroup() == gAgent.getID();
|
|
|
|
if (temp)
|
|
{
|
|
suffix += TEMPO;
|
|
}
|
|
}
|
|
}
|
|
return suffix;
|
|
}
|
|
|
|
time_t LLItemBridge::getCreationDate() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (item)
|
|
{
|
|
return item->getCreationDate();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
BOOL LLItemBridge::isItemRenameable() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
// (For now) Don't allow calling card rename since that may confuse users as to
|
|
// what the calling card points to.
|
|
if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (!item->isComplete()) // EXT-8662
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return (item->getPermissions().allowModifyBy(gAgent.getID()));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLItemBridge::renameItem(const std::string& new_name)
|
|
{
|
|
if(!isItemRenameable())
|
|
return FALSE;
|
|
LLPreview::rename(mUUID, getPrefix() + new_name);
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model)
|
|
return FALSE;
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item && (item->getName() != new_name))
|
|
{
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
new_item->rename(new_name);
|
|
buildDisplayName(new_item, mDisplayName);
|
|
new_item->updateServer(FALSE);
|
|
model->updateItem(new_item);
|
|
|
|
model->notifyObservers();
|
|
}
|
|
// return FALSE because we either notified observers (& therefore
|
|
// rebuilt) or we didn't update.
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
BOOL LLItemBridge::removeItem()
|
|
{
|
|
if(!isItemRemovable())
|
|
{
|
|
return FALSE;
|
|
}
|
|
// move it to the trash
|
|
LLPreview::hide(mUUID, TRUE);
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return FALSE;
|
|
const LLUUID& trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (!item) return FALSE;
|
|
|
|
// Already in trash
|
|
if (!model->isObjectDescendentOf(mUUID, trash_id))
|
|
{
|
|
// <edit> trash problem
|
|
if(gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot))
|
|
{
|
|
LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), -1);
|
|
gInventory.deleteObject(mUUID);
|
|
gInventory.accountForUpdate(up);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
// </edit>
|
|
// move to trash, and restamp
|
|
LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
|
|
// delete was successful
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
// tried to delete already item in trash (should purge?)
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
BOOL LLItemBridge::isItemCopyable() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (item)
|
|
{
|
|
// Can't copy worn objects. DEV-15183
|
|
/*if(get_is_item_worn(mUUID))
|
|
{
|
|
return FALSE;
|
|
}*/
|
|
|
|
if(!gHippoGridManager->getConnectedGrid()->supportsInvLinks())
|
|
return (item->getPermissions().allowCopyBy(gAgent.getID()));
|
|
// You can never copy a link.
|
|
else if (item->getIsLinkType())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// All items can be copied in god mode since you can
|
|
// at least paste-as-link the item, though you
|
|
// still may not be able paste the item.
|
|
return TRUE;
|
|
// return (item->getPermissions().allowCopyBy(gAgent.getID()));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLItemBridge::copyToClipboard() const
|
|
{
|
|
if(isItemCopyable())
|
|
{
|
|
LLInventoryClipboard::instance().add(mUUID);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
LLViewerInventoryItem* LLItemBridge::getItem() const
|
|
{
|
|
LLViewerInventoryItem* item = NULL;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model)
|
|
{
|
|
item = (LLViewerInventoryItem*)model->getItem(mUUID);
|
|
}
|
|
return item;
|
|
}
|
|
|
|
BOOL LLItemBridge::isItemPermissive() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
U32 mask = item->getPermissions().getMaskBase();
|
|
if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLFolderBridge |
|
|
// +=================================================+
|
|
|
|
LLFolderBridge* LLFolderBridge::sSelf=NULL;
|
|
|
|
// Can be moved to another folder
|
|
BOOL LLFolderBridge::isItemMovable()
|
|
{
|
|
LLInventoryObject* obj = getInventoryObject();
|
|
if(obj)
|
|
{
|
|
return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void LLFolderBridge::selectItem()
|
|
{
|
|
}
|
|
|
|
|
|
// Can be destroyed (or moved to trash)
|
|
BOOL LLFolderBridge::isItemRemovable()
|
|
{
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if(!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// <edit>
|
|
// People delete their inventory easily...
|
|
if(mUUID == gInventory.getRootFolderID())
|
|
{
|
|
return FALSE;
|
|
}
|
|
if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLVOAvatar* avatar = gAgentAvatarp;
|
|
if( !avatar )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLInventoryCategory* category = model->getCategory(mUUID);
|
|
if( !category )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if ( (LLFolderType::FT_NONE != category->getPreferredType()) && (LLFolderType::FT_OUTFIT != category->getPreferredType()) )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLInventoryModel::cat_array_t descendent_categories;
|
|
LLInventoryModel::item_array_t descendent_items;
|
|
gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
|
|
|
|
S32 i;
|
|
for( i = 0; i < descendent_categories.count(); i++ )
|
|
{
|
|
LLInventoryCategory* category = descendent_categories[i];
|
|
if( LLFolderType::FT_NONE != category->getPreferredType() )
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
for( i = 0; i < descendent_items.count(); i++ )
|
|
{
|
|
LLInventoryItem* item = descendent_items[i];
|
|
if ((item->getType() == LLAssetType::AT_CLOTHING ||
|
|
item->getType() == LLAssetType::AT_BODYPART) && !item->getIsLinkType())
|
|
{
|
|
if( gAgentWearables.isWearingItem( item->getUUID() ) )
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
else if (item->getType() == LLAssetType::AT_OBJECT && !item->getIsLinkType())
|
|
{
|
|
if( avatar->isWearingAttachment( item->getUUID() ) )
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLFolderBridge::isUpToDate() const
|
|
{
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if(!model) return FALSE;
|
|
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
|
|
if( !category )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// <edit> trying to make it stop trying to fetch Local Inventory
|
|
return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
|
|
//return (category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) || (mUUID == gSystemFolderRoot) || (gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot));
|
|
// </edit>
|
|
}
|
|
|
|
BOOL LLFolderBridge::isClipboardPasteableAsLink() const
|
|
{
|
|
// Check normal paste-as-link permissions
|
|
if (!LLInvFVBridge::isClipboardPasteableAsLink())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
const LLInventoryModel* model = getInventoryModel();
|
|
if (!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
const LLViewerInventoryCategory *current_cat = getCategory();
|
|
if (current_cat)
|
|
{
|
|
/* TODO
|
|
const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder(current_cat);
|
|
*/
|
|
const LLUUID ¤t_cat_id = current_cat->getUUID();
|
|
LLDynamicArray<LLUUID> objects;
|
|
LLInventoryClipboard::instance().retrieve(objects);
|
|
S32 count = objects.count();
|
|
for (S32 i = 0; i < count; i++)
|
|
{
|
|
const LLUUID &obj_id = objects.get(i);
|
|
const LLInventoryCategory *cat = model->getCategory(obj_id);
|
|
if (cat)
|
|
{
|
|
const LLUUID &cat_id = cat->getUUID();
|
|
// Don't allow recursive pasting
|
|
if ((cat_id == current_cat_id) ||
|
|
model->isObjectDescendentOf(current_cat_id, cat_id))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
/* TODO
|
|
// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
|
|
if (is_in_friend_folder)
|
|
{
|
|
// If object is direct descendent of current Friends subfolder than return false.
|
|
// Note: We can't use 'const LLInventoryCategory *cat', because it may be null
|
|
// in case type of obj_id is LLInventoryItem.
|
|
if (LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
|
|
BOOL drop)
|
|
{
|
|
|
|
LLInventoryModel* model = getInventoryModel();
|
|
|
|
if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
|
|
if(!model) return FALSE;
|
|
if (!isAgentAvatarValid()) return FALSE;
|
|
if (!isAgentInventory()) return FALSE; // cannot drag categories into library
|
|
|
|
|
|
// check to make sure source is agent inventory, and is represented there.
|
|
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
|
|
BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
|
|
&& (LLToolDragAndDrop::SOURCE_AGENT == source);
|
|
|
|
BOOL accept = FALSE;
|
|
if(is_agent_inventory)
|
|
{
|
|
const LLUUID& cat_id = inv_cat->getUUID();
|
|
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
|
|
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
|
|
BOOL is_movable = (LLFolderType::FT_NONE == inv_cat->getPreferredType());
|
|
if( is_movable )
|
|
{
|
|
LLInventoryModel::cat_array_t descendent_categories;
|
|
LLInventoryModel::item_array_t descendent_items;
|
|
gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
|
|
for (S32 i=0; i < descendent_categories.count(); ++i)
|
|
{
|
|
LLInventoryCategory* category = descendent_categories[i];
|
|
if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
|
|
{
|
|
// ...can't move "special folders" like Textures
|
|
is_movable = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
if( is_movable && move_is_into_trash )
|
|
{
|
|
for (S32 i=0; i < descendent_items.count(); ++i)
|
|
{
|
|
LLInventoryItem* item = descendent_items[i];
|
|
if (get_is_item_worn(item))
|
|
{
|
|
is_movable = FALSE; // It's generally movable, but not into the trash!
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
//--------------------------------------------------------------------------------
|
|
|
|
accept = is_movable
|
|
&& (mUUID != cat_id) // Can't move a folder into itself
|
|
&& (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
|
|
&& !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
|
|
if (accept && drop)
|
|
{
|
|
// Look for any gestures and deactivate them
|
|
if (move_is_into_trash)
|
|
{
|
|
for (S32 i = 0; i < descendent_items.count(); i++)
|
|
{
|
|
LLInventoryItem* item = descendent_items[i];
|
|
if (item->getType() == LLAssetType::AT_GESTURE
|
|
&& LLGestureMgr::instance().isGestureActive(item->getUUID()))
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture(item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Reparent the folder and restamp children if it's moving
|
|
// into trash.
|
|
LLInvFVBridge::changeCategoryParent(
|
|
model,
|
|
(LLViewerInventoryCategory*)inv_cat,
|
|
mUUID,
|
|
move_is_into_trash);
|
|
}
|
|
}
|
|
}
|
|
else if(LLToolDragAndDrop::SOURCE_WORLD == source)
|
|
{
|
|
// content category has same ID as object itself
|
|
LLUUID object_id = inv_cat->getUUID();
|
|
LLUUID category_id = mUUID;
|
|
accept = move_inv_category_world_to_agent(object_id, category_id, drop);
|
|
}
|
|
return accept;
|
|
}
|
|
|
|
void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
|
|
{
|
|
const char* dialog = NULL;
|
|
if (object->flagScripted())
|
|
{
|
|
dialog = "MoveInventoryFromScriptedObject";
|
|
}
|
|
else
|
|
{
|
|
dialog = "MoveInventoryFromObject";
|
|
}
|
|
LLNotificationsUtil::add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
|
|
}
|
|
|
|
// Move/copy all inventory items from the Contents folder of an in-world
|
|
// object to the agent's inventory, inside a given category.
|
|
BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
|
|
const LLUUID& category_id,
|
|
BOOL drop,
|
|
void (*callback)(S32, void*),
|
|
void* user_data)
|
|
{
|
|
// Make sure the object exists. If we allowed dragging from
|
|
// anonymous objects, it would be possible to bypass
|
|
// permissions.
|
|
// content category has same ID as object itself
|
|
LLViewerObject* object = gObjectList.findObject(object_id);
|
|
if(!object)
|
|
{
|
|
llinfos << "Object not found for drop." << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
// this folder is coming from an object, as there is only one folder in an object, the root,
|
|
// we need to collect the entire contents and handle them as a group
|
|
LLInventoryObject::object_list_t inventory_objects;
|
|
object->getInventoryContents(inventory_objects);
|
|
|
|
if (inventory_objects.empty())
|
|
{
|
|
llinfos << "Object contents not found for drop." << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL accept = TRUE;
|
|
BOOL is_move = FALSE;
|
|
|
|
// coming from a task. Need to figure out if the person can
|
|
// move/copy this item.
|
|
LLInventoryObject::object_list_t::iterator it = inventory_objects.begin();
|
|
LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
|
|
for ( ; it != end; ++it)
|
|
{
|
|
// coming from a task. Need to figure out if the person can
|
|
// move/copy this item.
|
|
LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
|
|
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
|
|
&& perm.allowTransferTo(gAgent.getID())))
|
|
// || gAgent.isGodlike())
|
|
{
|
|
accept = TRUE;
|
|
}
|
|
else if(object->permYouOwner())
|
|
{
|
|
// If the object cannot be copied, but the object the
|
|
// inventory is owned by the agent, then the item can be
|
|
// moved from the task to agent inventory.
|
|
is_move = TRUE;
|
|
accept = TRUE;
|
|
}
|
|
else
|
|
{
|
|
accept = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(drop && accept)
|
|
{
|
|
it = inventory_objects.begin();
|
|
LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin();
|
|
LLMoveInv* move_inv = new LLMoveInv;
|
|
move_inv->mObjectID = object_id;
|
|
move_inv->mCategoryID = category_id;
|
|
move_inv->mCallback = callback;
|
|
move_inv->mUserData = user_data;
|
|
|
|
for ( ; it != end; ++it)
|
|
{
|
|
two_uuids_t two(category_id, (*it)->getUUID());
|
|
move_inv->mMoveList.push_back(two);
|
|
}
|
|
|
|
if(is_move)
|
|
{
|
|
// Callback called from within here.
|
|
warn_move_inventory(object, move_inv);
|
|
}
|
|
else
|
|
{
|
|
LLNotification::Params params("MoveInventoryFromObject");
|
|
params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
|
|
LLNotifications::instance().forceResponse(params, 0);
|
|
}
|
|
}
|
|
return accept;
|
|
}
|
|
|
|
class LLFindWearables : public LLInventoryCollectFunctor
|
|
{
|
|
public:
|
|
LLFindWearables() {}
|
|
virtual ~LLFindWearables() {}
|
|
virtual bool operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item);
|
|
};
|
|
|
|
bool LLFindWearables::operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item)
|
|
{
|
|
if(item)
|
|
{
|
|
if((item->getType() == LLAssetType::AT_CLOTHING)
|
|
|| (item->getType() == LLAssetType::AT_BODYPART))
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//Used by LLFolderBridge as callback for directory recursion.
|
|
class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
|
|
{
|
|
public:
|
|
LLRightClickInventoryFetchObserver() :
|
|
mCopyItems(false)
|
|
{ };
|
|
LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
|
|
mCatID(cat_id),
|
|
mCopyItems(copy_items)
|
|
{ };
|
|
virtual void done()
|
|
{
|
|
// we've downloaded all the items, so repaint the dialog
|
|
LLFolderBridge::staticFolderOptionsMenu();
|
|
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
}
|
|
|
|
|
|
protected:
|
|
LLUUID mCatID;
|
|
bool mCopyItems;
|
|
|
|
};
|
|
|
|
//Used by LLFolderBridge as callback for directory recursion.
|
|
class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
|
|
{
|
|
public:
|
|
LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
|
|
~LLRightClickInventoryFetchDescendentsObserver() {}
|
|
virtual void done();
|
|
protected:
|
|
bool mCopyItems;
|
|
};
|
|
|
|
void LLRightClickInventoryFetchDescendentsObserver::done()
|
|
{
|
|
// Avoid passing a NULL-ref as mCompleteFolders.front() down to
|
|
// gInventory.collectDescendents()
|
|
if( mCompleteFolders.empty() )
|
|
{
|
|
llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
|
|
dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
return;
|
|
}
|
|
|
|
// What we do here is get the complete information on the items in
|
|
// the library, and set up an observer that will wait for that to
|
|
// happen.
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(mCompleteFolders.front(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
S32 count = item_array.count();
|
|
#if 0 // HACK/TODO: Why?
|
|
// This early causes a giant menu to get produced, and doesn't seem to be needed.
|
|
if(!count)
|
|
{
|
|
llwarns << "Nothing fetched in category " << mCompleteFolders.front()
|
|
<< llendl;
|
|
dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
uuid_vec_t ids;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
ids.push_back(item_array.get(i)->getUUID());
|
|
}
|
|
|
|
LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
|
|
|
|
// clean up, and remove this as an observer since the call to the
|
|
// outfit could notify observers and throw us into an infinite
|
|
// loop.
|
|
dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
|
|
// increment busy count and either tell the inventory to check &
|
|
// call done, or add this object to the inventory for observation.
|
|
inc_busy_count();
|
|
|
|
// do the fetch
|
|
outfit->fetchItems(ids);
|
|
outfit->done(); //Not interested in waiting and this will be right 99% of the time.
|
|
//Uncomment the following code for laggy Inventory UI.
|
|
/* if(outfit->isEverythingComplete())
|
|
{
|
|
// everything is already here - call done.
|
|
outfit->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(outfit);
|
|
}*/
|
|
}
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLInventoryWearObserver
|
|
//
|
|
// Observer for "copy and wear" operation to support knowing
|
|
// when the all of the contents have been added to inventory.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
class LLInventoryCopyAndWearObserver : public LLInventoryObserver
|
|
{
|
|
public:
|
|
LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :
|
|
mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
|
|
virtual ~LLInventoryCopyAndWearObserver() {}
|
|
virtual void changed(U32 mask);
|
|
|
|
protected:
|
|
LLUUID mCatID;
|
|
int mContentsCount;
|
|
BOOL mFolderAdded;
|
|
};
|
|
|
|
|
|
|
|
void LLInventoryCopyAndWearObserver::changed(U32 mask)
|
|
{
|
|
if((mask & (LLInventoryObserver::ADD)) != 0)
|
|
{
|
|
if (!mFolderAdded)
|
|
{
|
|
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
|
|
|
|
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
|
|
std::set<LLUUID>::const_iterator id_end = changed_items.end();
|
|
for (;id_it != id_end; ++id_it)
|
|
{
|
|
if ((*id_it) == mCatID)
|
|
{
|
|
mFolderAdded = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mFolderAdded)
|
|
{
|
|
LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
|
|
|
|
if (NULL == category)
|
|
{
|
|
llwarns << "gInventory.getCategory(" << mCatID
|
|
<< ") was NULL" << llendl;
|
|
}
|
|
else
|
|
{
|
|
if (category->getDescendentCount() ==
|
|
mContentsCount)
|
|
{
|
|
gInventory.removeObserver(this);
|
|
wear_inventory_category(category, FALSE, TRUE);
|
|
delete this;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("open" == action)
|
|
{
|
|
openItem();
|
|
return;
|
|
}
|
|
else if ("paste" == action)
|
|
{
|
|
pasteFromClipboard();
|
|
return;
|
|
}
|
|
else if ("paste_link" == action)
|
|
{
|
|
pasteLinkFromClipboard();
|
|
return;
|
|
}
|
|
else if ("properties" == action)
|
|
{
|
|
showProperties();
|
|
return;
|
|
}
|
|
else if ("replaceoutfit" == action)
|
|
{
|
|
modifyOutfit(FALSE);
|
|
return;
|
|
}
|
|
else if ("addtooutfit" == action)
|
|
{
|
|
modifyOutfit(TRUE);
|
|
return;
|
|
}
|
|
else if ("wearitems" == action)
|
|
{
|
|
modifyOutfit(TRUE, TRUE);
|
|
}
|
|
else if ("removefromoutfit" == action)
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return;
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(!cat) return;
|
|
|
|
remove_inventory_category_from_avatar ( cat );
|
|
return;
|
|
}
|
|
else if ("purge" == action)
|
|
{
|
|
LLViewerInventoryCategory* cat;
|
|
cat = (LLViewerInventoryCategory*)getCategory();
|
|
|
|
if(cat)
|
|
{
|
|
model->purgeDescendentsOf(mUUID);
|
|
}
|
|
LLInventoryObject* obj = model->getObject(mUUID);
|
|
if(!obj) return;
|
|
obj->removeFromServer();
|
|
model->deleteObject(mUUID);
|
|
model->notifyObservers();
|
|
}
|
|
else if ("restore" == action)
|
|
{
|
|
restoreItem();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void LLFolderBridge::openItem()
|
|
{
|
|
lldebugs << "LLFolderBridge::openItem()" << llendl;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return;
|
|
if(mUUID.isNull()) return;
|
|
bool fetching_inventory = model->fetchDescendentsOf(mUUID);
|
|
// Only change folder type if we have the folder contents.
|
|
if (!fetching_inventory)
|
|
{
|
|
// Disabling this for now, it's causing crash when new items are added to folders
|
|
// since folder type may change before new item item has finished processing.
|
|
// determineFolderType();
|
|
}
|
|
}
|
|
|
|
BOOL LLFolderBridge::isItemRenameable() const
|
|
{
|
|
LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
|
|
if(cat && ((cat->getPreferredType() == LLFolderType::FT_NONE) || (cat->getPreferredType() == LLFolderType::FT_OUTFIT))
|
|
&& (cat->getOwnerID() == gAgent.getID()))
|
|
{
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void LLFolderBridge::restoreItem()
|
|
{
|
|
LLViewerInventoryCategory* cat;
|
|
cat = (LLViewerInventoryCategory*)getCategory();
|
|
if(cat)
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
|
|
// do not restamp children on restore
|
|
LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
|
|
}
|
|
}
|
|
|
|
LLFolderType::EType LLFolderBridge::getPreferredType() const
|
|
{
|
|
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(cat)
|
|
{
|
|
preferred_type = cat->getPreferredType();
|
|
}
|
|
|
|
return preferred_type;
|
|
}
|
|
|
|
// Icons for folders are based on the preferred type
|
|
LLUIImagePtr LLFolderBridge::getIcon() const
|
|
{
|
|
const char* control = NULL;
|
|
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(cat)
|
|
{
|
|
preferred_type = cat->getPreferredType();
|
|
}
|
|
switch(preferred_type)
|
|
{
|
|
case LLFolderType::FT_TEXTURE:
|
|
control = "inv_folder_texture.tga";
|
|
break;
|
|
case LLFolderType::FT_SOUND:
|
|
control = "inv_folder_sound.tga";
|
|
break;
|
|
case LLFolderType::FT_CALLINGCARD:
|
|
control = "inv_folder_callingcard.tga";
|
|
break;
|
|
case LLFolderType::FT_LANDMARK:
|
|
control = "inv_folder_landmark.tga";
|
|
break;
|
|
//case LLFolderType::FT_SCRIPT:
|
|
case LLFolderType::FT_LSL_TEXT:
|
|
control = "inv_folder_script.tga";
|
|
break;
|
|
case LLFolderType::FT_OBJECT:
|
|
control = "inv_folder_object.tga";
|
|
break;
|
|
case LLFolderType::FT_NOTECARD:
|
|
control = "inv_folder_notecard.tga";
|
|
break;
|
|
//case LLFolderType::FT_CATEGORY:
|
|
// control = "inv_folder_plain_closed.tga";
|
|
// break;
|
|
case LLFolderType::FT_CLOTHING:
|
|
control = "inv_folder_clothing.tga";
|
|
break;
|
|
case LLFolderType::FT_BODYPART:
|
|
control = "inv_folder_bodypart.tga";
|
|
break;
|
|
case LLFolderType::FT_TRASH:
|
|
control = "inv_folder_trash.tga";
|
|
break;
|
|
case LLFolderType::FT_SNAPSHOT_CATEGORY:
|
|
control = "inv_folder_snapshot.tga";
|
|
break;
|
|
case LLFolderType::FT_LOST_AND_FOUND:
|
|
control = "inv_folder_lostandfound.tga";
|
|
break;
|
|
case LLFolderType::FT_ANIMATION:
|
|
control = "inv_folder_animation.tga";
|
|
break;
|
|
case LLFolderType::FT_GESTURE:
|
|
control = "inv_folder_gesture.tga";
|
|
break;
|
|
default:
|
|
control = "inv_folder_plain_closed.tga";
|
|
break;
|
|
}
|
|
return LLUI::getUIImage(control);
|
|
}
|
|
|
|
BOOL LLFolderBridge::renameItem(const std::string& new_name)
|
|
{
|
|
if(!isItemRenameable()) return FALSE;
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if(!model) return FALSE;
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(cat && (cat->getName() != new_name))
|
|
{
|
|
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
|
new_cat->rename(new_name);
|
|
new_cat->updateServer(FALSE);
|
|
model->updateCategory(new_cat);
|
|
model->notifyObservers();
|
|
}
|
|
// return FALSE because we either notified observers (& therefore
|
|
// rebuilt) or we didn't update.
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLFolderBridge::removeItem()
|
|
{
|
|
if(!isItemRemovable())
|
|
{
|
|
return FALSE;
|
|
}
|
|
// move it to the trash
|
|
LLPreview::hide(mUUID);
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if(!model) return FALSE;
|
|
|
|
LLUUID trash_id;
|
|
trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
|
|
// Look for any gestures and deactivate them
|
|
LLInventoryModel::cat_array_t descendent_categories;
|
|
LLInventoryModel::item_array_t descendent_items;
|
|
gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
|
|
|
|
S32 i;
|
|
for (i = 0; i < descendent_items.count(); i++)
|
|
{
|
|
LLInventoryItem* item = descendent_items[i];
|
|
if (item->getType() == LLAssetType::AT_GESTURE
|
|
&& LLGestureMgr::instance().isGestureActive(item->getUUID()))
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture(item->getUUID());
|
|
}
|
|
}
|
|
|
|
// go ahead and do the normal remove if no 'last calling
|
|
// cards' are being removed.
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(cat)
|
|
{
|
|
// <edit> trash problem
|
|
if(gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot))
|
|
{
|
|
S32 descendents = cat->getDescendentCount();
|
|
if(descendents > 0)
|
|
{
|
|
LLInventoryModel::LLCategoryUpdate up(cat->getUUID(), -descendents);
|
|
gInventory.accountForUpdate(up);
|
|
}
|
|
cat->setDescendentCount(0);
|
|
LLInventoryModel::cat_array_t categories;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(cat->getUUID(),
|
|
categories,
|
|
items,
|
|
false); // include trash?
|
|
S32 count = items.count();
|
|
S32 i;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
gInventory.deleteObject(items.get(i)->getUUID());
|
|
}
|
|
count = categories.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
gInventory.deleteObject(categories.get(i)->getUUID());
|
|
}
|
|
|
|
LLInventoryModel::LLCategoryUpdate up(cat->getParentUUID(), -descendents);
|
|
gInventory.deleteObject(cat->getUUID());
|
|
gInventory.accountForUpdate(up);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
// </edit>
|
|
LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLFolderBridge::isClipboardPasteable() const
|
|
{
|
|
if(LLInventoryClipboard::instance().hasContents() && isAgentInventory())
|
|
{
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void LLFolderBridge::pasteFromClipboard()
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model && isClipboardPasteable())
|
|
{
|
|
const LLUUID parent_id(mUUID);
|
|
|
|
LLDynamicArray<LLUUID> objects;
|
|
LLInventoryClipboard::instance().retrieve(objects);
|
|
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
|
|
iter != objects.end();
|
|
++iter)
|
|
{
|
|
const LLUUID& item_id = (*iter);
|
|
LLInventoryItem *item = model->getItem(item_id);
|
|
if (item)
|
|
{
|
|
{
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
parent_id,
|
|
std::string(),
|
|
LLPointer<LLInventoryCallback>(NULL));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFolderBridge::pasteLinkFromClipboard()
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model)
|
|
{
|
|
const LLUUID parent_id(mUUID);
|
|
|
|
LLDynamicArray<LLUUID> objects;
|
|
LLInventoryClipboard::instance().retrieve(objects);
|
|
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
|
|
iter != objects.end();
|
|
++iter)
|
|
{
|
|
const LLUUID &object_id = (*iter);
|
|
if (LLInventoryItem *item = model->getItem(object_id))
|
|
{
|
|
link_inventory_item(
|
|
gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
parent_id,
|
|
item->getName(),
|
|
item->getDescription(),
|
|
LLAssetType::AT_LINK,
|
|
LLPointer<LLInventoryCallback>(NULL));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFolderBridge::staticFolderOptionsMenu()
|
|
{
|
|
if (!sSelf) return;
|
|
sSelf->folderOptionsMenu();
|
|
}
|
|
|
|
void LLFolderBridge::folderOptionsMenu()
|
|
{
|
|
menuentry_vec_t disabled_items;
|
|
|
|
// *TODO: Translate
|
|
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return;
|
|
|
|
const LLInventoryCategory* category = model->getCategory(mUUID);
|
|
if(!category) return;
|
|
|
|
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
if (trash_id == mUUID) return;
|
|
if (isItemInTrash()) return;
|
|
if (!isAgentInventory()) return;
|
|
|
|
LLFolderType::EType type = category->getPreferredType();
|
|
const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
|
|
// calling card related functionality for folders.
|
|
|
|
// Only enable calling-card related options for non-default folders.
|
|
if (!is_system_folder)
|
|
{
|
|
LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
|
|
if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
|
|
{
|
|
mItems.push_back(std::string("Calling Card Separator"));
|
|
mItems.push_back(std::string("Conference Chat Folder"));
|
|
mItems.push_back(std::string("IM All Contacts In Folder"));
|
|
}
|
|
}
|
|
|
|
// wearables related functionality for folders.
|
|
//is_wearable
|
|
LLFindWearables is_wearable;
|
|
LLIsType is_object( LLAssetType::AT_OBJECT );
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
|
|
if (mWearables ||
|
|
checkFolderForContentsOfType(model, is_wearable) ||
|
|
checkFolderForContentsOfType(model, is_object) ||
|
|
checkFolderForContentsOfType(model, is_gesture) )
|
|
{
|
|
mItems.push_back(std::string("Folder Wearables Separator"));
|
|
|
|
// Only enable add/replace outfit for non-default folders.
|
|
if (!is_system_folder)
|
|
{
|
|
if (gHippoGridManager->getConnectedGrid()->supportsInvLinks() &&
|
|
// Adding an outfit onto another (versus replacing) doesn't make sense.
|
|
type != LLFolderType::FT_OUTFIT)
|
|
{
|
|
mItems.push_back(std::string("Add To Outfit"));
|
|
}
|
|
mItems.push_back(std::string("Wear Items"));
|
|
mItems.push_back(std::string("Replace Outfit"));
|
|
}
|
|
mItems.push_back(std::string("Take Off Items"));
|
|
}
|
|
hide_context_entries(*mMenu, mItems, disabled_items);
|
|
}
|
|
|
|
BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
|
|
{
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
model->collectDescendentsIf(mUUID,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_type);
|
|
return ((item_array.count() > 0) ? TRUE : FALSE );
|
|
}
|
|
|
|
// Flags unused
|
|
void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
mItems.clear();
|
|
mDisabledItems.clear();
|
|
|
|
lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
|
|
|
|
// std::vector<std::string> disabled_items;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return;
|
|
LLUUID cof_id = LLCOFMgr::instance().getCOF();
|
|
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
|
|
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
|
|
// Fixes LL bug
|
|
mItems.clear();
|
|
mDisabledItems.clear();
|
|
// [/RLVa:KB]
|
|
|
|
if (lost_and_found_id == mUUID)
|
|
{
|
|
// This is the lost+found folder.
|
|
mItems.push_back(std::string("Empty Lost And Found"));
|
|
}
|
|
|
|
if (cof_id == mUUID)
|
|
{
|
|
mItems.push_back(std::string("Take Off Items"));
|
|
}
|
|
else if(trash_id == mUUID)
|
|
{
|
|
// This is the trash.
|
|
mItems.push_back(std::string("Empty Trash"));
|
|
}
|
|
else if(isItemInTrash())
|
|
{
|
|
// This is a folder in the trash.
|
|
mItems.clear(); // clear any items that used to exist
|
|
addTrashContextMenuOptions(mItems, mDisabledItems);
|
|
}
|
|
else if(isAgentInventory()) // do not allow creating in library
|
|
{
|
|
//LLViewerInventoryCategory *cat = getCategory();
|
|
// BAP removed protected check to re-enable standard ops in untyped folders.
|
|
// Not sure what the right thing is to do here.
|
|
//if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT))
|
|
{
|
|
mItems.push_back(std::string("New Folder"));
|
|
mItems.push_back(std::string("New Script"));
|
|
mItems.push_back(std::string("New Note"));
|
|
mItems.push_back(std::string("New Gesture"));
|
|
mItems.push_back(std::string("New Clothes"));
|
|
mItems.push_back(std::string("New Body Parts"));
|
|
|
|
getClipboardEntries(false, mItems, mDisabledItems, flags);
|
|
}
|
|
/*else
|
|
{
|
|
// Want some but not all of the items from getClipboardEntries for outfits.
|
|
if (cat && (cat->getPreferredType() == LLFolderType::FT_OUTFIT))
|
|
{
|
|
mItems.push_back(std::string("Rename"));
|
|
|
|
addDeleteContextMenuOptions(mItems, mDisabledItems);
|
|
// EXT-4030: disallow deletion of currently worn outfit
|
|
const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink();
|
|
if (base_outfit_link && (cat == base_outfit_link->getLinkedCategory()))
|
|
{
|
|
mDisabledItems.push_back(std::string("Delete"));
|
|
}
|
|
}
|
|
}*/
|
|
|
|
//Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
|
|
mCallingCards = mWearables = FALSE;
|
|
|
|
LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
|
|
if (checkFolderForContentsOfType(model, is_callingcard))
|
|
{
|
|
mCallingCards=TRUE;
|
|
}
|
|
|
|
LLFindWearables is_wearable;
|
|
LLIsType is_object( LLAssetType::AT_OBJECT );
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
|
|
if (checkFolderForContentsOfType(model, is_wearable) ||
|
|
checkFolderForContentsOfType(model, is_object) ||
|
|
checkFolderForContentsOfType(model, is_gesture) )
|
|
{
|
|
mWearables=TRUE;
|
|
}
|
|
|
|
mMenu = &menu;
|
|
sSelf = this;
|
|
LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
|
|
|
|
LLInventoryFetchDescendentsObserver::folder_ref_t folders;
|
|
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
|
|
if (category)
|
|
{
|
|
folders.push_back(category->getUUID());
|
|
}
|
|
fetch->fetchDescendents(folders);
|
|
inc_busy_count();
|
|
if(fetch->isEverythingComplete())
|
|
{
|
|
// everything is already here - call done.
|
|
fetch->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(fetch);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mItems.push_back(std::string("--no options--"));
|
|
mDisabledItems.push_back(std::string("--no options--"));
|
|
|
|
}
|
|
hide_context_entries(menu, mItems, mDisabledItems);
|
|
}
|
|
|
|
BOOL LLFolderBridge::hasChildren() const
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return FALSE;
|
|
LLInventoryModel::EHasChildren has_children;
|
|
has_children = gInventory.categoryHasChildren(mUUID);
|
|
return has_children != LLInventoryModel::CHILDREN_NO;
|
|
}
|
|
|
|
BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data)
|
|
{
|
|
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
|
|
|
|
//llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
|
|
BOOL accept = FALSE;
|
|
switch(cargo_type)
|
|
{
|
|
case DAD_TEXTURE:
|
|
case DAD_SOUND:
|
|
case DAD_CALLINGCARD:
|
|
case DAD_LANDMARK:
|
|
case DAD_SCRIPT:
|
|
case DAD_OBJECT:
|
|
case DAD_NOTECARD:
|
|
case DAD_CLOTHING:
|
|
case DAD_BODYPART:
|
|
case DAD_ANIMATION:
|
|
case DAD_GESTURE:
|
|
case DAD_LINK:
|
|
accept = dragItemIntoFolder(inv_item,
|
|
drop);
|
|
break;
|
|
case DAD_CATEGORY:
|
|
accept = dragCategoryIntoFolder((LLInventoryCategory*)inv_item,
|
|
drop);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return accept;
|
|
}
|
|
|
|
LLViewerInventoryCategory* LLFolderBridge::getCategory() const
|
|
{
|
|
LLViewerInventoryCategory* cat = NULL;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model)
|
|
{
|
|
cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
|
|
}
|
|
return cat;
|
|
}
|
|
|
|
|
|
// static
|
|
void LLFolderBridge::pasteClipboard(void* user_data)
|
|
{
|
|
LLFolderBridge* self = (LLFolderBridge*)user_data;
|
|
if(self) self->pasteFromClipboard();
|
|
}
|
|
|
|
void LLFolderBridge::createNewCategory(void* user_data)
|
|
{
|
|
LLFolderBridge* bridge = (LLFolderBridge*)user_data;
|
|
if(!bridge) return;
|
|
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel);
|
|
if (!panel) return;
|
|
LLInventoryModel* model = panel->getModel();
|
|
if(!model) return;
|
|
LLUUID id;
|
|
id = model->createNewCategory(bridge->getUUID(),
|
|
LLFolderType::FT_NONE,
|
|
LLStringUtil::null);
|
|
model->notifyObservers();
|
|
|
|
// At this point, the bridge has probably been deleted, but the
|
|
// view is still there.
|
|
panel->setSelection(id, TAKE_FOCUS_YES);
|
|
}
|
|
|
|
void LLFolderBridge::createNewShirt(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHIRT);
|
|
}
|
|
|
|
void LLFolderBridge::createNewPants(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_PANTS);
|
|
}
|
|
|
|
void LLFolderBridge::createNewShoes(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHOES);
|
|
}
|
|
|
|
void LLFolderBridge::createNewSocks(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SOCKS);
|
|
}
|
|
|
|
void LLFolderBridge::createNewJacket(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_JACKET);
|
|
}
|
|
|
|
void LLFolderBridge::createNewSkirt(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SKIRT);
|
|
}
|
|
|
|
void LLFolderBridge::createNewGloves(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_GLOVES);
|
|
}
|
|
|
|
void LLFolderBridge::createNewUndershirt(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_UNDERSHIRT);
|
|
}
|
|
|
|
void LLFolderBridge::createNewUnderpants(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_UNDERPANTS);
|
|
}
|
|
|
|
void LLFolderBridge::createNewAlpha(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_ALPHA);
|
|
}
|
|
|
|
void LLFolderBridge::createNewTattoo(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_TATTOO);
|
|
}
|
|
|
|
void LLFolderBridge::createNewShape(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHAPE);
|
|
}
|
|
|
|
void LLFolderBridge::createNewSkin(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SKIN);
|
|
}
|
|
|
|
void LLFolderBridge::createNewHair(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_HAIR);
|
|
}
|
|
|
|
void LLFolderBridge::createNewEyes(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_EYES);
|
|
}
|
|
|
|
void LLFolderBridge::createNewPhysics(void* user_data)
|
|
{
|
|
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_PHYSICS);
|
|
}
|
|
// static
|
|
void LLFolderBridge::createWearable(LLFolderBridge* bridge, LLWearableType::EType type)
|
|
{
|
|
if(!bridge) return;
|
|
LLUUID parent_id = bridge->getUUID();
|
|
createWearable(parent_id, type);
|
|
}
|
|
|
|
// Separate function so can be called by global menu as well as right-click
|
|
// menu.
|
|
// static
|
|
void LLFolderBridge::createWearable(LLUUID parent_id, LLWearableType::EType type)
|
|
{
|
|
LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
|
|
LLAssetType::EType asset_type = wearable->getAssetType();
|
|
LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
|
|
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
|
|
parent_id, wearable->getTransactionID(), wearable->getName(),
|
|
wearable->getDescription(), asset_type, inv_type, wearable->getType(),
|
|
wearable->getPermissions().getMaskNextOwner(),
|
|
LLPointer<LLInventoryCallback>(NULL));
|
|
}
|
|
|
|
void LLFolderBridge::modifyOutfit(BOOL append, BOOL replace)
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model) return;
|
|
LLViewerInventoryCategory* cat = getCategory();
|
|
if(!cat) return;
|
|
|
|
wear_inventory_category_on_avatar(cat, append, replace);
|
|
}
|
|
|
|
// helper stuff
|
|
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
|
|
{
|
|
LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
|
|
LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
|
|
if(option == 0 && object)
|
|
{
|
|
if (cat_and_wear && cat_and_wear->mWear)
|
|
{
|
|
LLInventoryObject::object_list_t inventory_objects;
|
|
object->getInventoryContents(inventory_objects);
|
|
int contents_count = inventory_objects.size()-1; //subtract one for containing folder
|
|
|
|
LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
|
|
gInventory.addObserver(inventoryObserver);
|
|
}
|
|
|
|
two_uuids_list_t::iterator move_it;
|
|
for (move_it = move_inv->mMoveList.begin();
|
|
move_it != move_inv->mMoveList.end();
|
|
++move_it)
|
|
{
|
|
object->moveInventory(move_it->first, move_it->second);
|
|
}
|
|
|
|
// update the UI.
|
|
dialog_refresh_all();
|
|
}
|
|
|
|
if (move_inv->mCallback)
|
|
{
|
|
move_inv->mCallback(option, move_inv->mUserData);
|
|
}
|
|
|
|
delete move_inv;
|
|
return false;
|
|
}
|
|
|
|
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
|
|
BOOL drop)
|
|
{
|
|
LLInventoryModel* model = getInventoryModel();
|
|
|
|
if(!model || !inv_item) return FALSE;
|
|
if(!isAgentInventory()) return FALSE; // cannot drag into library
|
|
if (!isAgentAvatarValid()) return FALSE;
|
|
|
|
const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
|
|
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
|
|
|
|
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
|
|
BOOL accept = FALSE;
|
|
LLViewerObject* object = NULL;
|
|
if(LLToolDragAndDrop::SOURCE_AGENT == source)
|
|
{
|
|
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
|
|
|
|
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
|
|
const BOOL move_is_outof_current_outfit = model->isObjectDescendentOf(inv_item->getUUID(), current_outfit_id);
|
|
//--------------------------------------------------------------------------------
|
|
// Determine if item can be moved.
|
|
//
|
|
|
|
BOOL is_movable = TRUE;
|
|
|
|
switch (inv_item->getActualType())
|
|
{
|
|
//case LLFolderType::FT_ROOT_CATEGORY:
|
|
// is_movable = FALSE;
|
|
// break;
|
|
|
|
case LLAssetType::AT_CATEGORY:
|
|
is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (is_movable && move_is_outof_current_outfit)
|
|
{
|
|
is_movable = FALSE; // Don't allow dragging links out of COF
|
|
}
|
|
else if(is_movable && move_is_into_trash)
|
|
{
|
|
is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
|
|
}
|
|
|
|
accept = is_movable && (mUUID != inv_item->getParentUUID());
|
|
if(accept && drop)
|
|
{
|
|
if (inv_item->getType() == LLAssetType::AT_GESTURE
|
|
&& LLGestureMgr::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture(inv_item->getUUID());
|
|
}
|
|
// If an item is being dragged between windows, unselect
|
|
// everything in the active window so that we don't follow
|
|
// the selection to its new location (which is very
|
|
// annoying).
|
|
if (LLInventoryView::getActiveInventory())
|
|
{
|
|
LLInventoryPanel* active_panel = LLInventoryView::getActiveInventory()->getPanel();
|
|
if (active_panel && (mInventoryPanel != active_panel))
|
|
{
|
|
active_panel->unSelectAll();
|
|
}
|
|
}
|
|
|
|
if (move_is_into_current_outfit)
|
|
{
|
|
switch (inv_item->getType())
|
|
{
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_CLOTHING:
|
|
wear_inventory_item_on_avatar(inv_item);
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
rez_attachment((LLViewerInventoryItem*)inv_item, NULL, false);
|
|
break;
|
|
/*
|
|
case LLAssetType::AT_GESTURE:
|
|
break;
|
|
*/
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// restamp if the move is into the trash.
|
|
LLInvFVBridge::changeItemParent(
|
|
model,
|
|
(LLViewerInventoryItem*)inv_item,
|
|
mUUID,
|
|
move_is_into_trash);
|
|
}
|
|
|
|
//
|
|
//--------------------------------------------------------------------------------
|
|
|
|
}
|
|
}
|
|
else if(LLToolDragAndDrop::SOURCE_WORLD == source)
|
|
{
|
|
// Make sure the object exists. If we allowed dragging from
|
|
// anonymous objects, it would be possible to bypass
|
|
// permissions.
|
|
object = gObjectList.findObject(inv_item->getParentUUID());
|
|
if(!object)
|
|
{
|
|
llinfos << "Object not found for drop." << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
// coming from a task. Need to figure out if the person can
|
|
// move/copy this item.
|
|
LLPermissions perm(inv_item->getPermissions());
|
|
BOOL is_move = FALSE;
|
|
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
|
|
&& perm.allowTransferTo(gAgent.getID())))
|
|
// || gAgent.isGodlike())
|
|
|
|
{
|
|
accept = TRUE;
|
|
}
|
|
else if(object->permYouOwner())
|
|
{
|
|
// If the object cannot be copied, but the object the
|
|
// inventory is owned by the agent, then the item can be
|
|
// moved from the task to agent inventory.
|
|
is_move = TRUE;
|
|
accept = TRUE;
|
|
}
|
|
if(drop && accept)
|
|
{
|
|
LLMoveInv* move_inv = new LLMoveInv;
|
|
move_inv->mObjectID = inv_item->getParentUUID();
|
|
two_uuids_t item_pair(mUUID, inv_item->getUUID());
|
|
move_inv->mMoveList.push_back(item_pair);
|
|
move_inv->mCallback = NULL;
|
|
move_inv->mUserData = NULL;
|
|
if(is_move)
|
|
{
|
|
warn_move_inventory(object, move_inv);
|
|
}
|
|
else
|
|
{
|
|
LLNotification::Params params("MoveInventoryFromObject");
|
|
params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
|
|
LLNotifications::instance().forceResponse(params, 0);
|
|
}
|
|
}
|
|
|
|
}
|
|
else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
|
|
{
|
|
accept = TRUE;
|
|
if(drop)
|
|
{
|
|
copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
|
|
LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
|
|
}
|
|
}
|
|
else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
|
|
{
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
|
|
if(item && item->isComplete())
|
|
{
|
|
accept = TRUE;
|
|
if(drop)
|
|
{
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
inv_item->getPermissions().getOwner(),
|
|
inv_item->getUUID(),
|
|
mUUID,
|
|
std::string(),
|
|
LLPointer<LLInventoryCallback>(NULL));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unhandled drag source" << llendl;
|
|
}
|
|
return accept;
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLScriptBridge (DEPRECATED) |
|
|
// +=================================================+
|
|
|
|
LLUIImagePtr LLScriptBridge::getIcon() const
|
|
{
|
|
return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLTextureBridge |
|
|
// +=================================================+
|
|
|
|
LLUIImagePtr LLTextureBridge::getIcon() const
|
|
{
|
|
return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
|
|
}
|
|
|
|
void open_texture(const LLUUID& item_id,
|
|
const std::string& title,
|
|
BOOL show_keep_discard,
|
|
const LLUUID& source_id,
|
|
BOOL take_focus)
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWTEXTURE))
|
|
{
|
|
RlvNotifications::notifyBlockedViewTexture();
|
|
return;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// See if we can bring an exiting preview to the front
|
|
if( !LLPreview::show( item_id, take_focus ) )
|
|
{
|
|
// There isn't one, so make a new preview
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
|
|
rect.translate( left - rect.mLeft, top - rect.mTop );
|
|
|
|
LLPreviewTexture* preview;
|
|
preview = new LLPreviewTexture("preview texture",
|
|
rect,
|
|
title,
|
|
item_id,
|
|
LLUUID::null,
|
|
show_keep_discard);
|
|
preview->setSourceID(source_id);
|
|
if(take_focus) preview->setFocus(TRUE);
|
|
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
|
|
void LLTextureBridge::openItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
open_texture(mUUID, getPrefix() + item->getName(), FALSE);
|
|
}
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLSoundBridge |
|
|
// +=================================================+
|
|
|
|
void LLSoundBridge::openItem()
|
|
{
|
|
// Changed this back to the way it USED to work:
|
|
// only open the preview dialog through the contextual right-click menu
|
|
// double-click just plays the sound
|
|
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
openSoundPreview((void*)this);
|
|
//send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
|
|
}
|
|
|
|
// if(!LLPreview::show(mUUID))
|
|
// {
|
|
// S32 left, top;
|
|
// gFloaterView->getNewFloaterPosition(&left, &top);
|
|
// LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
|
|
// rect.translate(left - rect.mLeft, top - rect.mTop);
|
|
// new LLPreviewSound("preview sound",
|
|
// rect,
|
|
// getPrefix() + getName(),
|
|
// mUUID));
|
|
// }
|
|
}
|
|
|
|
void LLSoundBridge::previewItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
send_sound_trigger(item->getAssetUUID(), 1.0);
|
|
}
|
|
}
|
|
|
|
void LLSoundBridge::openSoundPreview(void* which)
|
|
{
|
|
LLSoundBridge *me = (LLSoundBridge *)which;
|
|
if(!LLPreview::show(me->mUUID))
|
|
{
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
|
|
rect.translate(left - rect.mLeft, top - rect.mTop);
|
|
LLPreviewSound* preview = new LLPreviewSound("preview sound",
|
|
rect,
|
|
me->getPrefix() + me->getName(),
|
|
me->mUUID);
|
|
preview->setFocus(TRUE);
|
|
// Keep entirely onscreen.
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
|
|
void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
|
|
std::vector<std::string> items;
|
|
std::vector<std::string> disabled_items;
|
|
|
|
// *TODO: Translate
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Sound Open"));
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
}
|
|
|
|
items.push_back(std::string("Sound Separator"));
|
|
items.push_back(std::string("Sound Play"));
|
|
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLLandmarkBridge |
|
|
// +=================================================+
|
|
|
|
LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory,
|
|
//LLFolderView* root,
|
|
const LLUUID& uuid,
|
|
U32 flags/* = 0x00*/) :
|
|
LLItemBridge(inventory, /*root,*/ uuid)
|
|
{
|
|
mVisited = FALSE;
|
|
if (flags & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED)
|
|
{
|
|
mVisited = TRUE;
|
|
}
|
|
}
|
|
|
|
LLUIImagePtr LLLandmarkBridge::getIcon() const
|
|
{
|
|
return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
|
|
}
|
|
|
|
void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
|
|
// *TODO: Translate
|
|
lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Landmark Open"));
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
}
|
|
|
|
items.push_back(std::string("Landmark Separator"));
|
|
items.push_back(std::string("Teleport To Landmark"));
|
|
|
|
hide_context_entries(menu, items, disabled_items);
|
|
|
|
}
|
|
|
|
// virtual
|
|
void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("teleport" == action)
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
gAgent.teleportViaLandmark(item->getAssetUUID());
|
|
|
|
// we now automatically track the landmark you're teleporting to
|
|
// because you'll probably arrive at a telehub instead
|
|
if( gFloaterWorldMap )
|
|
{
|
|
//Emerald claims this needs to be the item UUID, rather than the asset UUID. -HgB
|
|
gFloaterWorldMap->trackLandmark( item->getUUID() );
|
|
}
|
|
}
|
|
}
|
|
if ("about" == action)
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
open_landmark(item, std::string(" ") + getPrefix() + item->getName(), FALSE);
|
|
}
|
|
}
|
|
else LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
|
|
void open_landmark(LLViewerInventoryItem* inv_item,
|
|
const std::string& title,
|
|
BOOL show_keep_discard,
|
|
const LLUUID& source_id,
|
|
BOOL take_focus)
|
|
{
|
|
// See if we can bring an exiting preview to the front
|
|
if( !LLPreview::show( inv_item->getUUID(), take_focus ) )
|
|
{
|
|
// There isn't one, so make a new preview
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewLandmarkRect");
|
|
rect.translate( left - rect.mLeft, top - rect.mTop );
|
|
|
|
LLPreviewLandmark* preview = new LLPreviewLandmark(title,
|
|
rect,
|
|
title,
|
|
inv_item->getUUID(),
|
|
show_keep_discard,
|
|
inv_item);
|
|
preview->setSourceID(source_id);
|
|
if(take_focus) preview->setFocus(TRUE);
|
|
// keep onscreen
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
|
|
static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
|
|
LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
|
|
LLUUID item_id = notification["payload"]["item_id"].asUUID();
|
|
if (option == 0)
|
|
{
|
|
// HACK: This is to demonstrate teleport on double click for landmarks
|
|
gAgent.teleportViaLandmark( asset_id );
|
|
|
|
// we now automatically track the landmark you're teleporting to
|
|
// because you'll probably arrive at a telehub instead
|
|
if( gFloaterWorldMap )
|
|
{
|
|
//Emerald says this needs to be the item id instead of the asset ID. -HgB
|
|
gFloaterWorldMap->trackLandmark( item_id );
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
|
|
|
|
|
|
void LLLandmarkBridge::openItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if( item )
|
|
{
|
|
// Opening (double-clicking) a landmark immediately teleports,
|
|
// but warns you the first time.
|
|
// open_landmark(item, std::string(" ") + getPrefix() + item->getName(), FALSE);
|
|
LLSD payload;
|
|
payload["asset_id"] = item->getAssetUUID();
|
|
payload["item_id"] = item->getUUID();
|
|
LLNotificationsUtil::add("TeleportFromLandmark", LLSD(), payload);
|
|
}
|
|
}
|
|
|
|
|
|
// +=================================================+
|
|
// | LLCallingCardObserver |
|
|
// +=================================================+
|
|
class LLCallingCardObserver : public LLFriendObserver
|
|
{
|
|
public:
|
|
LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {}
|
|
virtual ~LLCallingCardObserver() { mBridgep = NULL; }
|
|
virtual void changed(U32 mask)
|
|
{
|
|
mBridgep->refreshFolderViewItem();
|
|
}
|
|
protected:
|
|
LLCallingCardBridge* mBridgep;
|
|
};
|
|
|
|
// +=================================================+
|
|
// | LLCallingCardBridge |
|
|
// +=================================================+
|
|
|
|
LLCallingCardBridge::LLCallingCardBridge(LLInventoryPanel* inventory,
|
|
//LLFolderView* root,
|
|
const LLUUID& uuid ) :
|
|
LLItemBridge(inventory, /*root,*/ uuid)
|
|
{
|
|
mObserver = new LLCallingCardObserver(this);
|
|
LLAvatarTracker::instance().addObserver(mObserver);
|
|
}
|
|
|
|
LLCallingCardBridge::~LLCallingCardBridge()
|
|
{
|
|
LLAvatarTracker::instance().removeObserver(mObserver);
|
|
delete mObserver;
|
|
}
|
|
|
|
void LLCallingCardBridge::refreshFolderViewItem()
|
|
{
|
|
LLFolderViewItem* itemp = mInventoryPanel ? mInventoryPanel->getRootFolder()->getItemByID(mUUID) : NULL;
|
|
if (itemp)
|
|
{
|
|
itemp->refresh();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("begin_im" == action)
|
|
{
|
|
LLViewerInventoryItem *item = getItem();
|
|
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
|
|
(!item->getCreatorUUID().isNull()))
|
|
{
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession(item->getName(), IM_NOTHING_SPECIAL, item->getCreatorUUID());
|
|
}
|
|
}
|
|
else if ("lure" == action)
|
|
{
|
|
LLViewerInventoryItem *item = getItem();
|
|
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
|
|
(!item->getCreatorUUID().isNull()))
|
|
{
|
|
handle_lure(item->getCreatorUUID());
|
|
}
|
|
}
|
|
else LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
|
|
LLUIImagePtr LLCallingCardBridge::getIcon() const
|
|
{
|
|
BOOL online = FALSE;
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
|
|
}
|
|
return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
|
|
}
|
|
|
|
std::string LLCallingCardBridge::getLabelSuffix() const
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
|
|
{
|
|
return LLItemBridge::getLabelSuffix() + " (online)";
|
|
}
|
|
else
|
|
{
|
|
return LLItemBridge::getLabelSuffix();
|
|
}
|
|
}
|
|
|
|
void LLCallingCardBridge::openItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item && !item->getCreatorUUID().isNull())
|
|
{
|
|
BOOL online;
|
|
online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
|
|
LLFloaterAvatarInfo::showFromFriend(item->getCreatorUUID(), online);
|
|
}
|
|
}
|
|
|
|
void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
addOpenRightClickMenuOption(items);
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
|
|
LLInventoryItem* item = getItem();
|
|
BOOL good_card = (item
|
|
&& (LLUUID::null != item->getCreatorUUID())
|
|
&& (item->getCreatorUUID() != gAgent.getID()));
|
|
BOOL user_online = FALSE;
|
|
if (item)
|
|
{
|
|
user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
|
|
}
|
|
items.push_back(std::string("Send Instant Message Separator"));
|
|
items.push_back(std::string("Send Instant Message"));
|
|
items.push_back(std::string("Offer Teleport..."));
|
|
items.push_back(std::string("Conference Chat"));
|
|
|
|
if (!good_card)
|
|
{
|
|
disabled_items.push_back(std::string("Send Instant Message"));
|
|
}
|
|
if (!good_card || !user_online)
|
|
{
|
|
disabled_items.push_back(std::string("Offer Teleport..."));
|
|
disabled_items.push_back(std::string("Conference Chat"));
|
|
}
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data)
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
BOOL rv = FALSE;
|
|
if(item)
|
|
{
|
|
// check the type
|
|
switch(cargo_type)
|
|
{
|
|
case DAD_TEXTURE:
|
|
case DAD_SOUND:
|
|
case DAD_LANDMARK:
|
|
case DAD_SCRIPT:
|
|
case DAD_CLOTHING:
|
|
case DAD_OBJECT:
|
|
case DAD_NOTECARD:
|
|
case DAD_BODYPART:
|
|
case DAD_ANIMATION:
|
|
case DAD_GESTURE:
|
|
{
|
|
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
|
|
const LLPermissions& perm = inv_item->getPermissions();
|
|
if(gInventory.getItem(inv_item->getUUID())
|
|
&& perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
|
|
{
|
|
rv = TRUE;
|
|
if(drop)
|
|
{
|
|
LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
|
|
(LLInventoryItem*)cargo_data);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// It's not in the user's inventory (it's probably in
|
|
// an object's contents), so disallow dragging it here.
|
|
// You can't give something you don't yet have.
|
|
rv = FALSE;
|
|
}
|
|
break;
|
|
}
|
|
case DAD_CATEGORY:
|
|
{
|
|
LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
|
|
if( gInventory.getCategory( inv_cat->getUUID() ) )
|
|
{
|
|
rv = TRUE;
|
|
if(drop)
|
|
{
|
|
LLToolDragAndDrop::giveInventoryCategory(
|
|
item->getCreatorUUID(),
|
|
inv_cat);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// It's not in the user's inventory (it's probably in
|
|
// an object's contents), so disallow dragging it here.
|
|
// You can't give something you don't yet have.
|
|
rv = FALSE;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLNotecardBridge |
|
|
// +=================================================+
|
|
|
|
void open_notecard(LLViewerInventoryItem* inv_item,
|
|
const std::string& title,
|
|
const LLUUID& object_id,
|
|
BOOL show_keep_discard,
|
|
const LLUUID& source_id,
|
|
BOOL take_focus)
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWNOTE))
|
|
{
|
|
RlvNotifications::notifyBlockedViewNote();
|
|
return;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// See if we can bring an existing preview to the front
|
|
if(!LLPreview::show(inv_item->getUUID(), take_focus))
|
|
{
|
|
// There isn't one, so make a new preview
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("NotecardEditorRect");
|
|
rect.translate(left - rect.mLeft, top - rect.mTop);
|
|
LLPreviewNotecard* preview;
|
|
preview = new LLPreviewNotecard("preview notecard", rect, title,
|
|
inv_item->getUUID(), object_id, inv_item->getAssetUUID(),
|
|
show_keep_discard, inv_item);
|
|
preview->setSourceID(source_id);
|
|
if(take_focus) preview->setFocus(TRUE);
|
|
// Force to be entirely onscreen.
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
|
|
//if (source_id.notNull())
|
|
//{
|
|
// // look for existing tabbed view for content from same source
|
|
// LLPreview* existing_preview = LLPreview::getPreviewForSource(source_id);
|
|
// if (existing_preview)
|
|
// {
|
|
// // found existing preview from this source
|
|
// // is it already hosted in a multi-preview window?
|
|
// LLMultiPreview* preview_hostp = (LLMultiPreview*)existing_preview->getHost();
|
|
// if (!preview_hostp)
|
|
// {
|
|
// // create new multipreview if it doesn't exist
|
|
// LLMultiPreview* preview_hostp = new LLMultiPreview(existing_preview->getRect());
|
|
// preview_hostp->addFloater(existing_preview);
|
|
// }
|
|
// // add this preview to existing host
|
|
// preview_hostp->addFloater(preview);
|
|
// }
|
|
//}
|
|
}
|
|
}
|
|
|
|
|
|
void LLNotecardBridge::openItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (item)
|
|
{
|
|
open_notecard(item, getPrefix() + item->getName(), LLUUID::null, FALSE);
|
|
}
|
|
}
|
|
|
|
|
|
// +=================================================+
|
|
// | LLGestureBridge |
|
|
// +=================================================+
|
|
|
|
LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
|
|
{
|
|
U8 font = LLFontGL::NORMAL;
|
|
|
|
if (LLGestureMgr::instance().isGestureActive(mUUID))
|
|
{
|
|
font |= LLFontGL::BOLD;
|
|
}
|
|
|
|
const LLViewerInventoryItem* item = getItem();
|
|
if (item && item->getIsLinkType())
|
|
{
|
|
font |= LLFontGL::ITALIC;
|
|
}
|
|
|
|
return (LLFontGL::StyleFlags)font;
|
|
}
|
|
|
|
std::string LLGestureBridge::getLabelSuffix() const
|
|
{
|
|
if( LLGestureMgr::instance().isGestureActive(mUUID) )
|
|
{
|
|
return LLItemBridge::getLabelSuffix() + " (active)";
|
|
}
|
|
else
|
|
{
|
|
return LLItemBridge::getLabelSuffix();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("activate" == action)
|
|
{
|
|
LLGestureMgr::instance().activateGesture(mUUID);
|
|
|
|
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
|
|
if (!item) return;
|
|
|
|
// Since we just changed the suffix to indicate (active)
|
|
// the server doesn't need to know, just the viewer.
|
|
gInventory.updateItem(item);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else if ("deactivate" == action)
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture(mUUID);
|
|
|
|
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
|
|
if (!item) return;
|
|
|
|
// Since we just changed the suffix to indicate (active)
|
|
// the server doesn't need to know, just the viewer.
|
|
gInventory.updateItem(item);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
|
|
void LLGestureBridge::openItem()
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (!item) return;
|
|
|
|
// See if we can bring an existing preview to the front
|
|
if(!LLPreview::show(mUUID))
|
|
{
|
|
LLUUID item_id = mUUID;
|
|
std::string title = getPrefix() + item->getName();
|
|
LLUUID object_id = LLUUID::null;
|
|
|
|
// TODO: save the rectangle
|
|
LLPreviewGesture* preview = LLPreviewGesture::show(title, item_id, object_id);
|
|
preview->setFocus(TRUE);
|
|
|
|
// Force to be entirely onscreen.
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
|
|
BOOL LLGestureBridge::removeItem()
|
|
{
|
|
// Grab class information locally since *this may be deleted
|
|
// within this function. Not a great pattern...
|
|
const LLInventoryModel* model = getInventoryModel();
|
|
if(!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
const LLUUID item_id = mUUID;
|
|
|
|
// Force close the preview window, if it exists
|
|
LLGestureMgr::instance().deactivateGesture(item_id);
|
|
|
|
// If deactivateGesture deleted *this, then return out immediately.
|
|
if (!model->getObject(item_id))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
return LLItemBridge::removeItem();
|
|
}
|
|
|
|
void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
|
|
addOpenRightClickMenuOption(items);
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
|
|
items.push_back(std::string("Gesture Separator"));
|
|
if (LLGestureMgr::instance().isGestureActive(getUUID()))
|
|
{
|
|
items.push_back(std::string("Deactivate"));
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Activate"));
|
|
}
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLAnimationBridge |
|
|
// +=================================================+
|
|
|
|
void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
|
|
lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Animation Open"));
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
}
|
|
|
|
items.push_back(std::string("Animation Separator"));
|
|
items.push_back(std::string("Animation Play"));
|
|
items.push_back(std::string("Animation Audition"));
|
|
|
|
hide_context_entries(menu, items, disabled_items);
|
|
|
|
}
|
|
|
|
// virtual
|
|
void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ((action == "playworld") || (action == "playlocal"))
|
|
{
|
|
// See if we can bring an existing preview to the front
|
|
if(LLPreview::show( mUUID ))
|
|
return;
|
|
|
|
LLViewerInventoryItem *item = getItem();
|
|
if( item )
|
|
{
|
|
S32 activate = 0;
|
|
if ("playworld" == action) activate = 1;
|
|
if ("playlocal" == action) activate = 2;
|
|
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
|
|
rect.translate( left - rect.mLeft, top - rect.mTop );
|
|
LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
|
|
rect,
|
|
getPrefix() + item->getName(),
|
|
mUUID,
|
|
activate);
|
|
// Force to be entirely onscreen.
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
}
|
|
|
|
void LLAnimationBridge::openItem()
|
|
{
|
|
// See if we can bring an existing preview to the front
|
|
if(LLPreview::show( mUUID ))
|
|
return;
|
|
|
|
LLViewerInventoryItem* item = getItem();
|
|
if( item )
|
|
{
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
|
|
rect.translate( left - rect.mLeft, top - rect.mTop );
|
|
LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
|
|
rect,
|
|
getPrefix() + item->getName(),
|
|
mUUID,
|
|
0);
|
|
preview->setFocus(TRUE);
|
|
// Force to be entirely onscreen.
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLObjectBridge |
|
|
// +=================================================+
|
|
|
|
// static
|
|
LLUUID LLObjectBridge::sContextMenuItemID;
|
|
|
|
LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory,
|
|
const LLUUID& uuid,
|
|
LLInventoryType::EType type,
|
|
U32 flags) :
|
|
LLItemBridge(inventory, uuid)
|
|
{
|
|
mAttachPt = (flags & 0xff); // low bye of inventory flags
|
|
mIsMultiObject = ( flags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
|
|
mInvType = type;
|
|
}
|
|
|
|
BOOL LLObjectBridge::isItemRemovable()
|
|
{
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if (!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
const LLInventoryObject *obj = model->getItem(mUUID);
|
|
if (obj && obj->getIsLinkType())
|
|
{
|
|
return TRUE;
|
|
}
|
|
// <edit>
|
|
//LLVOAvatar* avatar = gAgentAvatarp;
|
|
//if(!avatar) return FALSE;
|
|
//if(avatar->isWearingAttachment(mUUID)) return FALSE;
|
|
// </edit>
|
|
return LLInvFVBridge::isItemRemovable();
|
|
}
|
|
|
|
LLUIImagePtr LLObjectBridge::getIcon() const
|
|
{
|
|
return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
|
|
}
|
|
|
|
LLInventoryObject* LLObjectBridge::getObject() const
|
|
{
|
|
LLInventoryObject* object = NULL;
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(model)
|
|
{
|
|
object = (LLInventoryObject*)model->getObject(mUUID);
|
|
}
|
|
return object;
|
|
}
|
|
|
|
// virtual
|
|
void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("attach" == action || "wear_add" == action)
|
|
{
|
|
bool replace = ("attach" == action); // Replace if "Wear"ing.
|
|
LLUUID object_id = mUUID;
|
|
LLViewerInventoryItem* item;
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
|
|
if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
|
|
{
|
|
rez_attachment(item, NULL, replace);
|
|
}
|
|
else if(item && item->isComplete())
|
|
{
|
|
// must be in library. copy it to our inventory and put it on.
|
|
LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0, replace);
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
gFocusMgr.setKeyboardFocus(NULL);
|
|
}
|
|
else if ("detach" == action)
|
|
{
|
|
LLInventoryItem* item = gInventory.getItem(mUUID);
|
|
if(item)
|
|
{
|
|
LLVOAvatar::detachAttachmentIntoInventory(item->getLinkedUUID());
|
|
}
|
|
}
|
|
else if ("edit" == action)
|
|
{
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_EDIT))
|
|
return;
|
|
LLVOAvatar* avatarp = gAgentAvatarp;
|
|
if (!avatarp)
|
|
return;
|
|
LLViewerObject* objectp = avatarp->getWornAttachment(mUUID);
|
|
if (!objectp)
|
|
return;
|
|
|
|
// [Selective copy/paste from LLObjectEdit::handleEvent()]
|
|
LLViewerParcelMgr::getInstance()->deselectLand();
|
|
LLSelectMgr::getInstance()->deselectAll();
|
|
|
|
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
|
|
{
|
|
if (objectp->isHUDAttachment() || !gSavedSettings.getBOOL("EditCameraMovement"))
|
|
{
|
|
// always freeze camera in space, even if camera doesn't move
|
|
// so, for example, follow cam scripts can't affect you when in build mode
|
|
gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
|
|
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
|
|
}
|
|
else
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
|
|
|
|
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
|
|
gAgentCamera.setFocusGlobal(objectp->getPositionGlobal(), objectp->getID());
|
|
gAgentCamera.cameraZoomIn(0.666f);
|
|
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
}
|
|
|
|
gFloaterTools->open();
|
|
|
|
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
|
|
gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
|
|
|
|
LLViewerJoystick::getInstance()->moveObjects(true);
|
|
LLViewerJoystick::getInstance()->setNeedsReset(true);
|
|
|
|
LLSelectMgr::getInstance()->selectObjectAndFamily(objectp);
|
|
|
|
// Could be first use
|
|
LLFirstUse::useBuild();
|
|
}
|
|
else LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
|
|
void LLObjectBridge::openItem()
|
|
{
|
|
LLVOAvatar* avatar = gAgentAvatarp;
|
|
if (!avatar)
|
|
{
|
|
return;
|
|
}
|
|
if (avatar->isWearingAttachment(mUUID))
|
|
{
|
|
// [RLVa:KB]
|
|
if ( !(rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(getItem())))
|
|
performAction(NULL, NULL, "detach");
|
|
// [/RLVa:KB]
|
|
}
|
|
else
|
|
{
|
|
performAction(NULL, NULL, "attach");
|
|
}
|
|
}
|
|
|
|
std::string LLObjectBridge::getLabelSuffix() const
|
|
{
|
|
LLVOAvatar* avatar = gAgentAvatarp;
|
|
if( avatar && avatar->isWearingAttachment( mUUID ) )
|
|
{
|
|
std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
|
|
LLStringUtil::toLower(attachment_point_name);
|
|
LLViewerObject* pObj = (rlv_handler_t::isEnabled()) ? avatar->getWornAttachment( mUUID ) : NULL;
|
|
// [RLVa:KB]
|
|
if ( pObj && (gRlvAttachmentLocks.isLockedAttachment(pObj) ||
|
|
gRlvAttachmentLocks.isLockedAttachmentPoint(RlvAttachPtLookup::getAttachPointIndex(pObj),RLV_LOCK_REMOVE)))
|
|
{
|
|
return LLItemBridge::getLabelSuffix() + std::string(" (locked to ") + attachment_point_name + std::string(")");
|
|
}
|
|
// [/RLVa:KB]
|
|
return LLItemBridge::getLabelSuffix() + std::string(" (worn on ") + attachment_point_name + std::string(")");
|
|
}
|
|
else
|
|
{
|
|
// <edit> testzone attachpt
|
|
if(avatar)
|
|
{
|
|
std::map<S32, std::pair<LLUUID,LLUUID> >::iterator iter = avatar->mUnsupportedAttachmentPoints.begin();
|
|
std::map<S32, std::pair<LLUUID,LLUUID> >::iterator end = avatar->mUnsupportedAttachmentPoints.end();
|
|
for( ; iter != end; ++iter)
|
|
if((*iter).second.first == mUUID)
|
|
{
|
|
// [RLVa:KB]
|
|
LLViewerObject* pObj = (rlv_handler_t::isEnabled()) ? gObjectList.findObject((*iter).second.second) : NULL;
|
|
if ( pObj && (gRlvAttachmentLocks.isLockedAttachment(pObj) ||
|
|
gRlvAttachmentLocks.isLockedAttachmentPoint(RlvAttachPtLookup::getAttachPointIndex(pObj),RLV_LOCK_REMOVE)))
|
|
{
|
|
return LLItemBridge::getLabelSuffix() + std::string(" (locked to unsupported point %d)", (*iter).first);
|
|
}
|
|
// [/RLVa:KB]
|
|
return LLItemBridge::getLabelSuffix() + llformat(" (worn on unsupported point %d)", (*iter).first);
|
|
}
|
|
}
|
|
// </edit>
|
|
return LLItemBridge::getLabelSuffix();
|
|
}
|
|
}
|
|
|
|
void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment, bool replace)
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
|
|
// If no attachment point was specified, try looking it up from the item name
|
|
if ( (rlv_handler_t::isEnabled()) && (!attachment) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
{
|
|
attachment = RlvAttachPtLookup::getAttachPoint(item);
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
S32 attach_pt = 0;
|
|
if (gAgentAvatarp && attachment)
|
|
{
|
|
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
|
|
iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
|
|
{
|
|
if (iter->second == attachment)
|
|
{
|
|
attach_pt = iter->first;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
LLSD payload;
|
|
payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
|
|
payload["attachment_point"] = attach_pt;
|
|
payload["is_add"] = !replace;
|
|
|
|
if (replace && attachment && attachment->getNumObjects() > 0)
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
|
|
// Block if we can't "replace wear" what's currently there
|
|
if ( (rlv_handler_t::isEnabled()) && ((gRlvAttachmentLocks.canAttach(attachment) & RLV_WEAR_REPLACE) == 0) )
|
|
return;
|
|
// [/RLVa:KB]
|
|
LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
|
|
}
|
|
else
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-08-07 (RLVa-1.2.0i) | Modified: RLVa-1.2.0i
|
|
// Block wearing anything on a non-attachable attachment point
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.isLockedAttachmentPoint(attach_pt, RLV_LOCK_ADD)) )
|
|
return;
|
|
// [/RLVa:KB]
|
|
LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
|
|
}
|
|
}
|
|
|
|
bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
|
|
{
|
|
if (!gAgentAvatarp->canAttachMoreObjects())
|
|
{
|
|
LLSD args;
|
|
args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
|
|
LLNotificationsUtil::add("MaxAttachmentsOnOutfit", args);
|
|
return false;
|
|
}
|
|
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
if (option == 0/*YES*/)
|
|
{
|
|
LLUUID item_id = notification["payload"]["item_id"].asUUID();
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
|
|
|
|
if (itemp)
|
|
{
|
|
// Queue up attachments to be sent in next idle tick, this way the
|
|
// attachments are batched up all into one message versus each attachment
|
|
// being sent in its own separate attachments message.
|
|
U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
|
|
BOOL is_add = notification["payload"]["is_add"].asBoolean();
|
|
|
|
LLAttachmentsMgr::instance().addAttachment(item_id, attachment_pt, is_add);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
|
|
|
|
void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
|
|
else
|
|
{
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
|
|
LLObjectBridge::sContextMenuItemID = mUUID;
|
|
|
|
LLInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
LLVOAvatar *avatarp = gAgentAvatarp;
|
|
if( !avatarp )
|
|
{
|
|
return;
|
|
}
|
|
|
|
|
|
if( get_is_item_worn( mUUID ) )
|
|
{
|
|
items.push_back(std::string("Attach Separator"));
|
|
items.push_back(std::string("Detach From Yourself"));
|
|
items.push_back(std::string("Wearable Edit"));
|
|
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0a) | Modified: RLVa-1.2.0a | OK
|
|
if ( (rlv_handler_t::isEnabled()) && (!gRlvAttachmentLocks.canDetach(item)) )
|
|
disabled_items.push_back(std::string("Detach From Yourself"));
|
|
// [/RLVa:KB]
|
|
}
|
|
else
|
|
// <edit> testzone attachpt
|
|
if( avatarp->isWearingUnsupportedAttachment( mUUID ) )
|
|
{
|
|
items.push_back(std::string("Detach From Yourself"));
|
|
}
|
|
else
|
|
// </edit>
|
|
if( !isItemInTrash() )
|
|
{
|
|
items.push_back(std::string("Attach Separator"));
|
|
items.push_back(std::string("Object Wear"));
|
|
if (gHippoGridManager->getConnectedGrid()->supportsInvLinks())
|
|
items.push_back(std::string("Object Add"));
|
|
if (!avatarp->canAttachMoreObjects())
|
|
{
|
|
disabled_items.push_back(std::string("Object Add"));
|
|
}
|
|
items.push_back(std::string("Attach To"));
|
|
items.push_back(std::string("Attach To HUD"));
|
|
// commented out for DEV-32347 - AND Commented back in for non-morons. -HgB
|
|
items.push_back(std::string("Restore to Last Position"));
|
|
|
|
if (!avatarp->canAttachMoreObjects())
|
|
{
|
|
disabled_items.push_back(std::string("Object Wea"));
|
|
disabled_items.push_back(std::string("Object Add"));
|
|
disabled_items.push_back(std::string("Attach To"));
|
|
disabled_items.push_back(std::string("Attach To HUD"));
|
|
}
|
|
// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a | OK
|
|
else if (rlv_handler_t::isEnabled())
|
|
{
|
|
ERlvWearMask eWearMask = gRlvAttachmentLocks.canAttach(item);
|
|
if ((eWearMask & RLV_WEAR_REPLACE) == 0)
|
|
disabled_items.push_back(std::string("Object Wear"));
|
|
if ((eWearMask & RLV_WEAR_ADD) == 0)
|
|
disabled_items.push_back(std::string("Object Add"));
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
LLMenuGL* attach_menu = menu.getChildMenuByName("Attach To", TRUE);
|
|
LLMenuGL* attach_hud_menu = menu.getChildMenuByName("Attach To HUD", TRUE);
|
|
if (attach_menu
|
|
&& (attach_menu->getChildCount() == 0)
|
|
&& attach_hud_menu
|
|
&& (attach_hud_menu->getChildCount() == 0)
|
|
&& avatarp)
|
|
{
|
|
for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
|
|
iter != avatarp->mAttachmentPoints.end(); )
|
|
{
|
|
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
|
|
LLViewerJointAttachment* attachment = curiter->second;
|
|
LLMenuItemCallGL *new_item;
|
|
if (attachment->getIsHUDAttachment())
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
|
|
attach_hud_menu->append(new_item = new LLMenuItemCallGL(attachment->getName(),
|
|
NULL, //&LLObjectBridge::attachToAvatar,
|
|
(rlv_handler_t::isEnabled()) ? &rlvAttachToEnabler : NULL,
|
|
&attach_label, (void*)attachment));
|
|
// [/RLVa:KB]
|
|
}
|
|
else
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
|
|
attach_menu->append(new_item = new LLMenuItemCallGL(attachment->getName(),
|
|
NULL, //&LLObjectBridge::attachToAvatar,
|
|
(rlv_handler_t::isEnabled()) ? &rlvAttachToEnabler : NULL,
|
|
&attach_label, (void*)attachment));
|
|
// [/RLVa:KB]
|
|
}
|
|
|
|
LLSimpleListener* callback = mInventoryPanel->getListenerByName("Inventory.AttachObject");
|
|
|
|
if (callback)
|
|
{
|
|
new_item->addListener(callback, "on_click", LLSD(attachment->getName()));
|
|
}
|
|
}
|
|
LLMenuItemCallGL *new_item = new LLMenuItemCallGL("Custom...", NULL, NULL);
|
|
attach_menu->append(new_item);
|
|
LLSimpleListener* callback = mInventoryPanel->getListenerByName("Inventory.AttachCustom");
|
|
new_item->addListener(callback, "on_click", LLSD());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
BOOL LLObjectBridge::renameItem(const std::string& new_name)
|
|
{
|
|
if(!isItemRenameable())
|
|
return FALSE;
|
|
LLPreview::rename(mUUID, getPrefix() + new_name);
|
|
LLInventoryModel* model = getInventoryModel();
|
|
if(!model)
|
|
return FALSE;
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item && (item->getName() != new_name))
|
|
{
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
new_item->rename(new_name);
|
|
buildDisplayName(new_item, mDisplayName);
|
|
new_item->updateServer(FALSE);
|
|
model->updateItem(new_item);
|
|
model->notifyObservers();
|
|
|
|
LLVOAvatar* avatar = gAgentAvatarp;
|
|
if( avatar )
|
|
{
|
|
LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
|
|
if( obj )
|
|
{
|
|
LLSelectMgr::getInstance()->deselectAll();
|
|
LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
|
|
LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
|
|
LLSelectMgr::getInstance()->deselectAll();
|
|
}
|
|
}
|
|
}
|
|
// return FALSE because we either notified observers (& therefore
|
|
// rebuilt) or we didn't update.
|
|
return FALSE;
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLLSLTextBridge |
|
|
// +=================================================+
|
|
|
|
void LLLSLTextBridge::openItem()
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWSCRIPT))
|
|
{
|
|
RlvNotifications::notifyBlockedViewScript();
|
|
return;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// See if we can bring an exiting preview to the front
|
|
if(!LLPreview::show(mUUID))
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (item)
|
|
{
|
|
// There isn't one, so make a new preview
|
|
S32 left, top;
|
|
gFloaterView->getNewFloaterPosition(&left, &top);
|
|
LLRect rect = gSavedSettings.getRect("PreviewScriptRect");
|
|
rect.translate(left - rect.mLeft, top - rect.mTop);
|
|
|
|
LLPreviewLSL* preview = new LLPreviewLSL("preview lsl text",
|
|
rect,
|
|
getPrefix() + item->getName(),
|
|
mUUID);
|
|
preview->setFocus(TRUE);
|
|
// keep onscreen
|
|
gFloaterView->adjustToFitScreen(preview, FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLWearableBridge |
|
|
// +=================================================+
|
|
|
|
LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory,
|
|
//LLFolderView* root,
|
|
const LLUUID& uuid,
|
|
LLAssetType::EType asset_type,
|
|
LLInventoryType::EType inv_type,
|
|
LLWearableType::EType wearable_type) :
|
|
LLItemBridge(inventory, /*root,*/ uuid),
|
|
mAssetType( asset_type ),
|
|
mWearableType(wearable_type)
|
|
{
|
|
mInvType = inv_type;
|
|
}
|
|
|
|
// *NOTE: hack to get from avatar inventory to avatar
|
|
void wear_inventory_item_on_avatar( LLInventoryItem* item )
|
|
{
|
|
if(item)
|
|
{
|
|
lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
|
|
<< " )" << llendl;
|
|
|
|
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
|
item->getName(),
|
|
item->getType(),
|
|
LLWearableBridge::onWearOnAvatarArrived,
|
|
new LLUUID(item->getLinkedUUID()));
|
|
}
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2009-12-18 (RLVa-1.1.0i) | Added: RLVa-1.1.0i
|
|
// Moved to llinventorybridge.h because we need it in RlvForceWearLegacy
|
|
/*
|
|
struct LLFoundData
|
|
{
|
|
LLFoundData(const LLUUID& item_id,
|
|
const LLUUID& asset_id,
|
|
const std::string& name,
|
|
LLAssetType::EType asset_type) :
|
|
mItemID(item_id),
|
|
mAssetID(asset_id),
|
|
mName(name),
|
|
mAssetType(asset_type),
|
|
mWearable( NULL ) {}
|
|
|
|
LLUUID mItemID;
|
|
LLUUID mAssetID;
|
|
std::string mName;
|
|
LLAssetType::EType mAssetType;
|
|
LLWearable* mWearable;
|
|
};
|
|
|
|
struct LLWearableHoldingPattern
|
|
{
|
|
LLWearableHoldingPattern() : mResolved(0) {}
|
|
~LLWearableHoldingPattern()
|
|
{
|
|
for_each(mFoundList.begin(), mFoundList.end(), DeletePointer());
|
|
mFoundList.clear();
|
|
}
|
|
typedef std::list<LLFoundData*> found_list_t;
|
|
found_list_t mFoundList;
|
|
S32 mResolved;
|
|
};
|
|
|
|
*/
|
|
// [/RLVa:KB]
|
|
|
|
class LLOutfitObserver : public LLInventoryFetchObserver
|
|
{
|
|
public:
|
|
LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) :
|
|
mCatID(cat_id),
|
|
mCopyItems(copy_items),
|
|
mAppend(append)
|
|
{}
|
|
~LLOutfitObserver() {}
|
|
virtual void done(); //public
|
|
|
|
protected:
|
|
LLUUID mCatID;
|
|
bool mCopyItems;
|
|
bool mAppend;
|
|
};
|
|
|
|
|
|
class LLWearInventoryCategoryCallback : public LLInventoryCallback
|
|
{
|
|
public:
|
|
LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append)
|
|
{
|
|
mCatID = cat_id;
|
|
mAppend = append;
|
|
}
|
|
void fire(const LLUUID& item_id)
|
|
{
|
|
/*
|
|
* Do nothing. We only care about the destructor
|
|
*
|
|
* The reason for this is that this callback is used in a hack where the
|
|
* same callback is given to dozens of items, and the destructor is called
|
|
* after the last item has fired the event and dereferenced it -- if all
|
|
* the events actually fire!
|
|
*/
|
|
}
|
|
|
|
protected:
|
|
~LLWearInventoryCategoryCallback()
|
|
{
|
|
// Is the destructor called by ordinary dereference, or because the app's shutting down?
|
|
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
|
|
if( LLInventoryCallbackManager::is_instantiated() )
|
|
{
|
|
wear_inventory_category_on_avatar(gInventory.getCategory(mCatID), mAppend);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
|
|
}
|
|
}
|
|
|
|
private:
|
|
LLUUID mCatID;
|
|
bool mAppend;
|
|
};
|
|
|
|
void LLOutfitObserver::done()
|
|
{
|
|
// We now have an outfit ready to be copied to agent inventory. Do
|
|
// it, and wear that outfit normally.
|
|
if(mCopyItems)
|
|
{
|
|
LLInventoryCategory* cat = gInventory.getCategory(mCatID);
|
|
std::string name;
|
|
if(!cat)
|
|
{
|
|
// should never happen.
|
|
name = "New Outfit";
|
|
}
|
|
else
|
|
{
|
|
name = cat->getName();
|
|
}
|
|
LLViewerInventoryItem* item = NULL;
|
|
uuid_vec_t::iterator it = mComplete.begin();
|
|
uuid_vec_t::iterator end = mComplete.end();
|
|
LLUUID pid;
|
|
for(; it < end; ++it)
|
|
{
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(*it);
|
|
if(item)
|
|
{
|
|
if(LLInventoryType::IT_GESTURE == item->getInventoryType())
|
|
{
|
|
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
|
|
}
|
|
else
|
|
{
|
|
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if(pid.isNull())
|
|
{
|
|
pid = gInventory.getRootFolderID();
|
|
}
|
|
|
|
LLUUID cat_id = gInventory.createNewCategory(
|
|
pid,
|
|
LLFolderType::FT_NONE,
|
|
name);
|
|
mCatID = cat_id;
|
|
LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
|
|
it = mComplete.begin();
|
|
for(; it < end; ++it)
|
|
{
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(*it);
|
|
if(item)
|
|
{
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
cat_id,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Wear the inventory category.
|
|
wear_inventory_category_on_avatar(gInventory.getCategory(mCatID), mAppend);
|
|
}
|
|
}
|
|
|
|
class LLOutfitFetch : public LLInventoryFetchDescendentsObserver
|
|
{
|
|
public:
|
|
LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {}
|
|
~LLOutfitFetch() {}
|
|
virtual void done();
|
|
protected:
|
|
bool mCopyItems;
|
|
bool mAppend;
|
|
};
|
|
|
|
void LLOutfitFetch::done()
|
|
{
|
|
// What we do here is get the complete information on the items in
|
|
// the library, and set up an observer that will wait for that to
|
|
// happen.
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(mCompleteFolders.front(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
S32 count = item_array.count();
|
|
if(!count)
|
|
{
|
|
llwarns << "Nothing fetched in category " << mCompleteFolders.front()
|
|
<< llendl;
|
|
dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
return;
|
|
}
|
|
|
|
LLOutfitObserver* outfit;
|
|
outfit = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
|
|
LLInventoryFetchObserver::item_ref_t ids;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
ids.push_back(item_array.get(i)->getUUID());
|
|
}
|
|
|
|
// clean up, and remove this as an observer since the call to the
|
|
// outfit could notify observers and throw us into an infinite
|
|
// loop.
|
|
dec_busy_count();
|
|
gInventory.removeObserver(this);
|
|
delete this;
|
|
|
|
// increment busy count and either tell the inventory to check &
|
|
// call done, or add this object to the inventory for observation.
|
|
inc_busy_count();
|
|
|
|
// do the fetch
|
|
outfit->fetchItems(ids);
|
|
if(outfit->isEverythingComplete())
|
|
{
|
|
// everything is already here - call done.
|
|
outfit->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(outfit);
|
|
}
|
|
}
|
|
|
|
void wear_outfit_by_name(const std::string& name)
|
|
{
|
|
llinfos << "Wearing category " << name << llendl;
|
|
inc_busy_count();
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLNameCategoryCollector has_name(name);
|
|
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
bool copy_items = false;
|
|
LLInventoryCategory* cat = NULL;
|
|
if (cat_array.count() > 0)
|
|
{
|
|
// Just wear the first one that matches
|
|
cat = cat_array.get(0);
|
|
}
|
|
else
|
|
{
|
|
gInventory.collectDescendentsIf(LLUUID::null,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
if(cat_array.count() > 0)
|
|
{
|
|
cat = cat_array.get(0);
|
|
copy_items = true;
|
|
}
|
|
}
|
|
|
|
if(cat)
|
|
{
|
|
wear_inventory_category(cat, copy_items, false);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Couldn't find outfit " <<name<< " in wear_outfit_by_name()"
|
|
<< llendl;
|
|
}
|
|
|
|
dec_busy_count();
|
|
}
|
|
|
|
void wear_inventory_category(LLInventoryCategory* category, bool copy, bool append)
|
|
{
|
|
if(!category) return;
|
|
|
|
lldebugs << "wear_inventory_category( " << category->getName()
|
|
<< " )" << llendl;
|
|
// What we do here is get the complete information on the items in
|
|
// the inventory, and set up an observer that will wait for that to
|
|
// happen.
|
|
LLOutfitFetch* outfit;
|
|
outfit = new LLOutfitFetch(copy, append);
|
|
LLInventoryFetchDescendentsObserver::folder_ref_t folders;
|
|
folders.push_back(category->getUUID());
|
|
outfit->fetchDescendents(folders);
|
|
inc_busy_count();
|
|
if(outfit->isEverythingComplete())
|
|
{
|
|
// everything is already here - call done.
|
|
outfit->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(outfit);
|
|
}
|
|
}
|
|
|
|
// *NOTE: hack to get from avatar inventory to avatar
|
|
void wear_inventory_category_on_avatar(LLInventoryCategory* category, BOOL append, BOOL replace)
|
|
{
|
|
// Avoid unintentionally overwriting old wearables. We have to do
|
|
// this up front to avoid having to deal with the case of multiple
|
|
// wearables being dirty.
|
|
if(!category) return;
|
|
lldebugs << "wear_inventory_category_on_avatar( " << category->getName()
|
|
<< " )" << llendl;
|
|
|
|
LLWearInfo* userdata = new LLWearInfo;
|
|
userdata->mAppend = append;
|
|
userdata->mReplace = replace;
|
|
userdata->mCategoryID = category->getUUID();
|
|
|
|
if( gFloaterCustomize )
|
|
{
|
|
gFloaterCustomize->askToSaveIfDirty(
|
|
wear_inventory_category_on_avatar_step2,
|
|
userdata);
|
|
}
|
|
else
|
|
{
|
|
wear_inventory_category_on_avatar_step2(
|
|
TRUE,
|
|
userdata );
|
|
}
|
|
}
|
|
|
|
|
|
void wear_inventory_category_on_avatar_step2( BOOL proceed, void* userdata )
|
|
{
|
|
LLWearInfo* wear_info = (LLWearInfo*)userdata;
|
|
if (!wear_info) return;
|
|
|
|
// Find all the wearables that are in the category's subtree.
|
|
lldebugs << "wear_inventory_category_on_avatar_step2()" << llendl;
|
|
if(proceed)
|
|
{
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLFindWearables is_wearable;
|
|
gInventory.collectDescendentsIf(wear_info->mCategoryID,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_wearable);
|
|
S32 i;
|
|
S32 wearable_count = item_array.count();
|
|
|
|
LLInventoryModel::item_array_t obj_items_new;
|
|
LLCOFMgr::getDescendentsOfAssetType(wear_info->mCategoryID, obj_items_new, LLAssetType::AT_OBJECT, false);
|
|
S32 obj_count = obj_items_new.count();
|
|
|
|
// Find all gestures in this folder
|
|
LLInventoryModel::cat_array_t gest_cat_array;
|
|
LLInventoryModel::item_array_t gest_item_array;
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
gInventory.collectDescendentsIf(wear_info->mCategoryID,
|
|
gest_cat_array,
|
|
gest_item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_gesture);
|
|
S32 gest_count = gest_item_array.count();
|
|
|
|
if( !wearable_count && !obj_count && !gest_count)
|
|
{
|
|
LLNotificationsUtil::add("CouldNotPutOnOutfit");
|
|
delete wear_info;
|
|
return;
|
|
}
|
|
|
|
// Processes that take time should show the busy cursor
|
|
if (wearable_count > 0 || obj_count > 0)
|
|
{
|
|
inc_busy_count();
|
|
}
|
|
|
|
// Activate all gestures in this folder
|
|
if (gest_count > 0)
|
|
{
|
|
llinfos << "Activating " << gest_count << " gestures" << llendl;
|
|
|
|
LLGestureMgr::instance().activateGestures(gest_item_array);
|
|
|
|
// Update the inventory item labels to reflect the fact
|
|
// they are active.
|
|
LLViewerInventoryCategory* catp = gInventory.getCategory(wear_info->mCategoryID);
|
|
if (catp)
|
|
{
|
|
gInventory.updateCategory(catp);
|
|
gInventory.notifyObservers();
|
|
}
|
|
}
|
|
|
|
if(wearable_count > 0)
|
|
{
|
|
// Note: can't do normal iteration, because if all the
|
|
// wearables can be resolved immediately, then the
|
|
// callback will be called (and this object deleted)
|
|
// before the final getNextData().
|
|
// LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
|
|
// [RLVa:KB] - Checked: 2009-12-18 (RLVa-1.1.0i) | Added: RLVa-1.1.0i
|
|
LLWearableHoldingPattern* holder = new LLWearableHoldingPattern(wear_info->mAppend);
|
|
// [/RLVa:KB]
|
|
LLFoundData* found;
|
|
LLDynamicArray<LLFoundData*> found_container;
|
|
for(i = 0; i < wearable_count; ++i)
|
|
{
|
|
found = new LLFoundData(item_array.get(i)->getLinkedUUID(),
|
|
item_array.get(i)->getAssetUUID(),
|
|
item_array.get(i)->getName(),
|
|
item_array.get(i)->getType());
|
|
holder->mFoundList.push_front(found);
|
|
found_container.put(found);
|
|
}
|
|
for(i = 0; i < wearable_count; ++i)
|
|
{
|
|
// [RLVa:KB] - Part of LLWearableHoldingPattern
|
|
// gAddToOutfit = wear_info->mAppend;
|
|
// [/RLVa:KB]
|
|
|
|
found = found_container.get(i);
|
|
LLWearableList::instance().getAsset(found->mAssetID,
|
|
found->mName,
|
|
found->mAssetType,
|
|
wear_inventory_category_on_avatar_loop,
|
|
(void*)holder);
|
|
}
|
|
}
|
|
|
|
const LLUUID idCOF = LLCOFMgr::instance().getCOF();
|
|
|
|
//
|
|
// - Attachments: include COF contents only if appending.
|
|
//
|
|
if (!wear_info->mReplace)
|
|
{
|
|
LLInventoryModel::item_array_t obj_items;
|
|
if (wear_info->mAppend)
|
|
LLCOFMgr::getDescendentsOfAssetType(idCOF, obj_items, LLAssetType::AT_OBJECT, false);
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Modified: RLVa-1.2.0b
|
|
else if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
{
|
|
// Make sure that all currently locked attachments remain in COF when replacing
|
|
LLCOFMgr::getDescendentsOfAssetType(idCOF, obj_items, LLAssetType::AT_OBJECT, false);
|
|
obj_items.erase(std::remove_if(obj_items.begin(), obj_items.end(), rlvPredCanRemoveItem), obj_items.end());
|
|
}
|
|
// [/RLVa:KB]
|
|
// getDescendentsOfAssetType(category, obj_items, LLAssetType::AT_OBJECT, false);
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0z) | Modified: RLVa-1.2.0b
|
|
// Filter out any new attachments that can't be worn before adding them
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
obj_items_new.erase(std::remove_if(obj_items_new.begin(), obj_items_new.end(),
|
|
RlvPredCanNotWearItem(RLV_WEAR_ADD)), obj_items_new.end());
|
|
for (S32 idxObjNew = 0; idxObjNew < obj_items_new.count(); idxObjNew++)
|
|
RlvAttachmentLockWatchdog::instance().onWearAttachment(obj_items_new.get(idxObjNew).get() , RLV_WEAR_ADD);
|
|
obj_items.insert(obj_items.end(), obj_items_new.begin(), obj_items_new.end());
|
|
// [/RLVa:KB]
|
|
|
|
LLAgentWearables::userUpdateAttachments(obj_items);
|
|
}
|
|
else
|
|
{
|
|
for (S32 idxItem = 0, cntItem = obj_items_new.count(); idxItem < cntItem; idxItem++)
|
|
{
|
|
LLInventoryItem* pItem = obj_items_new.get(idxItem);
|
|
|
|
// [RLVa:KB] - Checked: 2010-11-21 (RLVa-1.1.3c) | Added: RLVa-1.1.3c
|
|
if ( (rlv_handler_t::isEnabled()) && (!(RLV_WEAR_REPLACE & gRlvAttachmentLocks.canAttach(pItem))) )
|
|
continue;
|
|
// [/RLVa:KB]
|
|
|
|
LLAttachmentsMgr::instance().addAttachment(pItem->getLinkedUUID(), 0, false);
|
|
}
|
|
}
|
|
|
|
if (!wear_info->mAppend)
|
|
LLCOFMgr::instance().addBOFLink(wear_info->mCategoryID);
|
|
}
|
|
delete wear_info;
|
|
wear_info = NULL;
|
|
}
|
|
|
|
void wear_inventory_category_on_avatar_loop(LLWearable* wearable, void* data)
|
|
{
|
|
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
|
|
// [RLVa:KB] - Part of LLWearableHoldingPattern
|
|
// BOOL append= gAddToOutfit;
|
|
// [/RLVa:KB]
|
|
|
|
|
|
|
|
if(wearable)
|
|
{
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
|
|
iter != holder->mFoundList.end(); ++iter)
|
|
{
|
|
LLFoundData* data = *iter;
|
|
if(wearable->getAssetID() == data->mAssetID)
|
|
{
|
|
data->mWearable = wearable;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
holder->mResolved += 1;
|
|
if(holder->mResolved >= (S32)holder->mFoundList.size())
|
|
{
|
|
// wear_inventory_category_on_avatar_step3(holder, append);
|
|
// [RLVa:KB] - Checked: 2009-12-18 (RLVa-1.1.0i) | Added: RLVa-1.1.0i
|
|
wear_inventory_category_on_avatar_step3(holder, holder->mAddToOutfit);
|
|
// [/RLVa:KB]
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
void wear_inventory_category_on_avatar_step3(LLWearableHoldingPattern* holder, BOOL append)
|
|
{
|
|
lldebugs << "wear_inventory_category_on_avatar_step3()" << llendl;
|
|
LLInventoryItem::item_array_t items;
|
|
LLDynamicArray< LLWearable* > wearables;
|
|
|
|
// For each wearable type, find the first instance in the category
|
|
// that we recursed through.
|
|
for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ )
|
|
{
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
|
|
iter != holder->mFoundList.end(); ++iter)
|
|
{
|
|
LLFoundData* data = *iter;
|
|
LLWearable* wearable = data->mWearable;
|
|
if( wearable && ((S32)wearable->getType() == i) )
|
|
{
|
|
LLViewerInventoryItem* item;
|
|
item = (LLViewerInventoryItem*)gInventory.getLinkedItem(data->mItemID);
|
|
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
|
|
{
|
|
//RN: after discussing with Brashears, I disabled this code
|
|
//Metadata should reside in the item, not the asset
|
|
//And this code does not handle failed asset uploads properly
|
|
// if(!wearable->isMatchedToInventoryItem(item ))
|
|
// {
|
|
// wearable = LLWearableList::instance().createWearableMatchedToInventoryItem( wearable, item );
|
|
// // Now that we have an asset that matches the
|
|
// // item, update the item to point to the new
|
|
// // asset.
|
|
// item->setAssetUUID(wearable->getID());
|
|
// item->updateAssetOnServer();
|
|
// }
|
|
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.1.3b) | Modified: RLVa-1.1.3b
|
|
if (!gRlvWearableLocks.canWear(wearable->getType()))
|
|
{
|
|
continue;
|
|
}
|
|
// [/RLVa:KB]
|
|
items.put(item);
|
|
wearables.put(wearable);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(wearables.count() > 0)
|
|
{
|
|
gAgentWearables.setWearableOutfit(items, wearables, !append);
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
delete holder;
|
|
|
|
dec_busy_count();
|
|
}
|
|
|
|
void remove_inventory_category_from_avatar( LLInventoryCategory* category )
|
|
{
|
|
if(!category) return;
|
|
lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
|
|
<< " )" << llendl;
|
|
|
|
|
|
LLUUID* uuid = new LLUUID(category->getUUID());
|
|
|
|
if( gFloaterCustomize )
|
|
{
|
|
gFloaterCustomize->askToSaveIfDirty(
|
|
remove_inventory_category_from_avatar_step2,
|
|
uuid);
|
|
}
|
|
else
|
|
{
|
|
remove_inventory_category_from_avatar_step2(
|
|
TRUE,
|
|
uuid );
|
|
}
|
|
}
|
|
|
|
struct OnRemoveStruct
|
|
{
|
|
LLUUID mUUID;
|
|
OnRemoveStruct(const LLUUID& uuid):
|
|
mUUID(uuid)
|
|
{
|
|
}
|
|
};
|
|
|
|
void remove_inventory_category_from_avatar_step2( BOOL proceed, void* userdata)
|
|
{
|
|
|
|
// Find all the wearables that are in the category's subtree.
|
|
LLUUID* category_id = (LLUUID *)userdata;
|
|
|
|
lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
|
|
if(proceed)
|
|
{
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLFindWearables is_wearable;
|
|
gInventory.collectDescendentsIf(*category_id,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_wearable);
|
|
S32 i;
|
|
S32 wearable_count = item_array.count();
|
|
|
|
LLInventoryModel::cat_array_t obj_cat_array;
|
|
LLInventoryModel::item_array_t obj_item_array;
|
|
LLIsType is_object( LLAssetType::AT_OBJECT );
|
|
gInventory.collectDescendentsIf(*category_id,
|
|
obj_cat_array,
|
|
obj_item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_object);
|
|
S32 obj_count = obj_item_array.count();
|
|
|
|
// Find all gestures in this folder
|
|
LLInventoryModel::cat_array_t gest_cat_array;
|
|
LLInventoryModel::item_array_t gest_item_array;
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
gInventory.collectDescendentsIf(*category_id,
|
|
gest_cat_array,
|
|
gest_item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_gesture);
|
|
S32 gest_count = gest_item_array.count();
|
|
|
|
if (wearable_count > 0) //Loop through wearables. If worn, remove.
|
|
{
|
|
for(i = 0; i < wearable_count; ++i)
|
|
{
|
|
LLViewerInventoryItem *item = item_array.get(i);
|
|
// if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) )
|
|
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.1.3b) | Modified: RLVa-0.2.2a
|
|
LLWearable* pWearable = gAgentWearables.getWearableFromItemID(item_array.get(i)->getLinkedUUID());
|
|
if ( (pWearable) && ( (!rlv_handler_t::isEnabled()) || (gRlvWearableLocks.canRemove(pWearable->getType())) ) )
|
|
// [/RLVa:KB]
|
|
{
|
|
LLWearableList::instance().getAsset( item->getAssetUUID(),
|
|
item->getName(),
|
|
item->getType(),
|
|
LLWearableBridge::onRemoveFromAvatarArrived,
|
|
new OnRemoveStruct(item->getLinkedUUID()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (obj_count > 0)
|
|
{
|
|
for(i = 0; i < obj_count; ++i)
|
|
{
|
|
LLViewerInventoryItem *obj_item = obj_item_array.get(i);
|
|
if (get_is_item_worn(obj_item->getUUID()))
|
|
{
|
|
LLVOAvatar::detachAttachmentIntoInventory(obj_item->getLinkedUUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gest_count > 0)
|
|
{
|
|
for(i = 0; i < gest_count; ++i)
|
|
{
|
|
LLViewerInventoryItem *gest_item = gest_item_array.get(i);
|
|
if (get_is_item_worn(gest_item->getUUID()))
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture( gest_item_array.get(i)->getLinkedUUID() );
|
|
gInventory.updateItem( gest_item );
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
delete category_id;
|
|
category_id = NULL;
|
|
}
|
|
|
|
BOOL LLWearableBridge::renameItem(const std::string& new_name)
|
|
{
|
|
if (get_is_item_worn(getItem()))
|
|
{
|
|
gAgentWearables.setWearableName( mUUID, new_name );
|
|
}
|
|
return LLItemBridge::renameItem(new_name);
|
|
}
|
|
|
|
BOOL LLWearableBridge::isItemRemovable()
|
|
{
|
|
LLInventoryModel* model = mInventoryPanel->getModel();
|
|
if (!model)
|
|
{
|
|
return FALSE;
|
|
}
|
|
const LLInventoryObject *obj = model->getItem(mUUID);
|
|
if (obj && obj->getIsLinkType())
|
|
{
|
|
return TRUE;
|
|
}
|
|
// <edit>
|
|
//if(gAgentWearables.isWearingItem(mUUID)) return FALSE;
|
|
// </edit>
|
|
return LLInvFVBridge::isItemRemovable();
|
|
}
|
|
|
|
std::string LLWearableBridge::getLabelSuffix() const
|
|
{
|
|
if (get_is_item_worn(getItem()))
|
|
{
|
|
if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(getItem())) )
|
|
{
|
|
return LLItemBridge::getLabelSuffix() + " (locked)";
|
|
}
|
|
return LLItemBridge::getLabelSuffix() + " (worn)";
|
|
}
|
|
else
|
|
{
|
|
return LLItemBridge::getLabelSuffix();
|
|
}
|
|
}
|
|
|
|
LLUIImagePtr LLWearableBridge::getIcon() const
|
|
{
|
|
return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
|
|
}
|
|
|
|
// virtual
|
|
void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("wear" == action)
|
|
{
|
|
wearOnAvatar();
|
|
}
|
|
else if ("edit" == action)
|
|
{
|
|
editOnAvatar();
|
|
return;
|
|
}
|
|
else if ("take_off" == action)
|
|
{
|
|
if(gAgentWearables.isWearingItem(mUUID))
|
|
{
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (item)
|
|
{
|
|
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
|
item->getName(),
|
|
item->getType(),
|
|
LLWearableBridge::onRemoveFromAvatarArrived,
|
|
new OnRemoveStruct(item->getLinkedUUID()));
|
|
}
|
|
}
|
|
}
|
|
else LLItemBridge::performAction(folder, model, action);
|
|
}
|
|
|
|
void LLWearableBridge::openItem()
|
|
{
|
|
if( isItemInTrash() )
|
|
{
|
|
LLNotificationsUtil::add("CannotWearTrash");
|
|
}
|
|
else if(isAgentInventory())
|
|
{
|
|
if (gAgentWearables.isWearingItem(mUUID))
|
|
{
|
|
performAction(NULL, NULL, "take_off");
|
|
}
|
|
else
|
|
{
|
|
performAction(NULL, NULL, "wear");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// must be in the inventory library. copy it to our inventory
|
|
// and put it on right away.
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item && item->isComplete())
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
else if(item)
|
|
{
|
|
// *TODO: We should fetch the item details, and then do
|
|
// the operation above.
|
|
LLNotificationsUtil::add("CannotWearInfoNotComplete");
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{ // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
|
|
BOOL can_open = ((flags & SUPPRESS_OPEN_ITEM) != SUPPRESS_OPEN_ITEM);
|
|
|
|
// If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
|
|
LLViewerInventoryItem* item = getItem();
|
|
if (can_open && item)
|
|
{
|
|
can_open = (item->getType() != LLAssetType::AT_CLOTHING) &&
|
|
(item->getType() != LLAssetType::AT_BODYPART);
|
|
}
|
|
if (can_open)
|
|
{
|
|
addOpenRightClickMenuOption(items);
|
|
}
|
|
else
|
|
{
|
|
disabled_items.push_back(std::string("Open"));
|
|
disabled_items.push_back(std::string("Open Original"));
|
|
}
|
|
|
|
items.push_back(std::string("Properties"));
|
|
|
|
getClipboardEntries(true, items, disabled_items, flags);
|
|
|
|
items.push_back(std::string("Wearable Separator"));
|
|
|
|
items.push_back(std::string("Wearable Wear"));
|
|
items.push_back(std::string("Wearable Edit"));
|
|
|
|
if ((flags & FIRST_SELECTED_ITEM) == 0)
|
|
{
|
|
disabled_items.push_back(std::string("Wearable Edit"));
|
|
}
|
|
// Don't allow items to be worn if their baseobj is in the trash.
|
|
if (isLinkedObjectInTrash() || isLinkedObjectMissing() || isCOFFolder())
|
|
{
|
|
disabled_items.push_back(std::string("Wearable And Object Wear"));
|
|
disabled_items.push_back(std::string("Wearable Add"));
|
|
disabled_items.push_back(std::string("Wearable Edit"));
|
|
}
|
|
|
|
// Disable wear and take off based on whether the item is worn.
|
|
if(item)
|
|
{
|
|
switch (item->getType())
|
|
{
|
|
case LLAssetType::AT_CLOTHING:
|
|
items.push_back(std::string("Take Off"));
|
|
// Fallthrough since clothing and bodypart share wear options
|
|
case LLAssetType::AT_BODYPART:
|
|
if (get_is_item_worn(item->getUUID()))
|
|
{
|
|
disabled_items.push_back(std::string("Wearable And Wear"));
|
|
disabled_items.push_back(std::string("Wearable Add"));
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Wearable Wear"));
|
|
disabled_items.push_back(std::string("Take Off"));
|
|
disabled_items.push_back(std::string("Wearable Edit"));
|
|
}
|
|
|
|
/*if (LLWearableType::getAllowMultiwear(mWearableType))
|
|
{
|
|
items.push_back(std::string("Wearable Add"));
|
|
if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
|
|
{
|
|
disabled_items.push_back(std::string("Wearable Add"));
|
|
}
|
|
}
|
|
break;*/
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
// Called from menus
|
|
// static
|
|
BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if(!self) return FALSE;
|
|
if(!self->isAgentInventory())
|
|
{
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
|
|
if(!item || !item->isComplete()) return FALSE;
|
|
}
|
|
return (!get_is_item_worn(self->getItem()));
|
|
}
|
|
|
|
// Called from menus
|
|
// static
|
|
void LLWearableBridge::onWearOnAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if(!self) return;
|
|
self->wearOnAvatar();
|
|
}
|
|
|
|
void LLWearableBridge::wearOnAvatar()
|
|
{
|
|
// Don't wear anything until initial wearables are loaded, can
|
|
// destroy clothing items.
|
|
if (!gAgentWearables.areWearablesLoaded())
|
|
{
|
|
LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
|
|
return;
|
|
}
|
|
|
|
LLViewerInventoryItem* item = getItem();
|
|
if(item)
|
|
{
|
|
if(!isAgentInventory())
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
else
|
|
{
|
|
wear_inventory_item_on_avatar(item);
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
|
|
{
|
|
LLUUID* item_id = (LLUUID*) userdata;
|
|
if(wearable)
|
|
{
|
|
LLViewerInventoryItem* item = NULL;
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
|
|
if(item)
|
|
{
|
|
if(item->getAssetUUID() == wearable->getAssetID())
|
|
{
|
|
//RN: after discussing with Brashears, I disabled this code
|
|
//Metadata should reside in the item, not the asset
|
|
//And this code does not handle failed asset uploads properly
|
|
|
|
// if(!wearable->isMatchedToInventoryItem(item))
|
|
// {
|
|
// LLWearable* new_wearable = LLWearableList::instance().createWearableMatchedToInventoryItem( wearable, item );
|
|
//
|
|
// // Now that we have an asset that matches the
|
|
// // item, update the item to point to the new
|
|
// // asset.
|
|
// item->setAssetUUID(new_wearable->getID());
|
|
// item->updateAssetOnServer();
|
|
// wearable = new_wearable;
|
|
// }
|
|
gAgentWearables.setWearableItem(item, wearable);
|
|
gInventory.notifyObservers();
|
|
//self->getFolderItem()->refreshFromRoot();
|
|
}
|
|
else
|
|
{
|
|
llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
|
|
}
|
|
}
|
|
}
|
|
delete item_id;
|
|
}
|
|
|
|
// static
|
|
BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if(!self) return FALSE;
|
|
|
|
return (get_is_item_worn(self->getItem()));
|
|
}
|
|
|
|
// static
|
|
void LLWearableBridge::onEditOnAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if(self)
|
|
{
|
|
self->editOnAvatar();
|
|
}
|
|
}
|
|
|
|
void LLWearableBridge::editOnAvatar()
|
|
{
|
|
LLUUID linked_id = gInventory.getLinkedItemID(mUUID);
|
|
LLWearable* wearable = gAgentWearables.getWearableFromItemID(linked_id);
|
|
if( wearable )
|
|
{
|
|
// Set the tab to the right wearable.
|
|
LLFloaterCustomize::setCurrentWearableType( wearable->getType() );
|
|
|
|
if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() )
|
|
{
|
|
// Start Avatar Customization
|
|
gAgentCamera.changeCameraToCustomizeAvatar();
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
|
|
{
|
|
return get_is_item_worn(self->getItem());
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// static
|
|
void LLWearableBridge::onRemoveFromAvatar(void* user_data)
|
|
{
|
|
LLWearableBridge* self = (LLWearableBridge*)user_data;
|
|
if(!self) return;
|
|
if(get_is_item_worn(self->getItem()))
|
|
{
|
|
LLViewerInventoryItem* item = self->getItem();
|
|
if (item)
|
|
{
|
|
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
|
item->getName(),
|
|
item->getType(),
|
|
onRemoveFromAvatarArrived,
|
|
new OnRemoveStruct(LLUUID(self->mUUID)));
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
|
|
void* userdata)
|
|
{
|
|
OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
|
|
const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
|
|
if(wearable)
|
|
{
|
|
if( get_is_item_worn( item_id ) )
|
|
{
|
|
LLWearableType::EType type = wearable->getType();
|
|
|
|
if( !(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES) ) //&&
|
|
//!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
|
|
{
|
|
gAgentWearables.removeWearable( type );
|
|
}
|
|
}
|
|
}
|
|
delete on_remove_struct;
|
|
}
|
|
|
|
|
|
// +=================================================+
|
|
// | LLLinkItemBridge |
|
|
// +=================================================+
|
|
// For broken links
|
|
|
|
std::string LLLinkItemBridge::sPrefix("Link: ");
|
|
|
|
|
|
LLUIImagePtr LLLinkItemBridge::getIcon() const
|
|
{
|
|
if (LLViewerInventoryItem *item = getItem())
|
|
{
|
|
U32 attachment_point = (item->getFlags() & 0xff); // low byte of inventory flags
|
|
bool is_multi = LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags();
|
|
|
|
return get_item_icon(item->getActualType(), item->getInventoryType(), attachment_point, is_multi);
|
|
}
|
|
return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
|
|
}
|
|
|
|
void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLLink::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
|
|
items.push_back(std::string("Find Original"));
|
|
disabled_items.push_back(std::string("Find Original"));
|
|
|
|
if(isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Properties"));
|
|
addDeleteContextMenuOptions(items, disabled_items);
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
// +=================================================+
|
|
// | LLLinkBridge |
|
|
// +=================================================+
|
|
// For broken folder links.
|
|
std::string LLLinkFolderBridge::sPrefix("Link: ");
|
|
LLUIImagePtr LLLinkFolderBridge::getIcon() const
|
|
{
|
|
return LLUI::getUIImage("inv_link_folder.tga");
|
|
}
|
|
|
|
void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|
{
|
|
// *TODO: Translate
|
|
lldebugs << "LLLink::buildContextMenu()" << llendl;
|
|
menuentry_vec_t items;
|
|
menuentry_vec_t disabled_items;
|
|
|
|
if (isItemInTrash())
|
|
{
|
|
addTrashContextMenuOptions(items, disabled_items);
|
|
}
|
|
else
|
|
{
|
|
items.push_back(std::string("Find Original"));
|
|
addDeleteContextMenuOptions(items, disabled_items);
|
|
}
|
|
hide_context_entries(menu, items, disabled_items);
|
|
}
|
|
|
|
void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
|
|
{
|
|
if ("goto" == action)
|
|
{
|
|
gotoItem(folder);
|
|
return;
|
|
}
|
|
LLItemBridge::performAction(folder,model,action);
|
|
}
|
|
|
|
void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
|
|
{
|
|
const LLUUID &cat_uuid = getFolderID();
|
|
if (!cat_uuid.isNull())
|
|
{
|
|
if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
|
|
{
|
|
if (LLInventoryModel* model = getInventoryModel())
|
|
{
|
|
model->fetchDescendentsOf(cat_uuid);
|
|
}
|
|
base_folder->setOpen(TRUE);
|
|
folder->setSelectionFromRoot(base_folder,TRUE);
|
|
folder->scrollToShowSelection();
|
|
}
|
|
}
|
|
}
|
|
|
|
const LLUUID &LLLinkFolderBridge::getFolderID() const
|
|
{
|
|
if (LLViewerInventoryItem *link_item = getItem())
|
|
{
|
|
if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
|
|
{
|
|
const LLUUID& cat_uuid = cat->getUUID();
|
|
return cat_uuid;
|
|
}
|
|
}
|
|
return LLUUID::null;
|
|
}
|
|
|