128 lines
5.1 KiB
C++
128 lines
5.1 KiB
C++
/**
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* @file llpathfindingmanager.h
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* @brief Header file for llpathfindingmanager
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* @author Stinson@lindenlab.com
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2012, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPATHFINDINGMANAGER_H
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#define LL_LLPATHFINDINGMANAGER_H
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#include <string>
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#include <map>
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#include <boost/function.hpp>
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#include <boost/signals2.hpp>
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#include "llpathfindinglinkset.h"
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#include "llpathfindingobjectlist.h"
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#include "llpathfindingnavmesh.h"
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#include "llsingleton.h"
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class LLPathfindingNavMeshStatus;
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class LLUUID;
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class LLViewerRegion;
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class LLPathfindingManager : public LLSingleton<LLPathfindingManager>
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{
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friend class LLNavMeshSimStateChangeNode;
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friend class NavMeshStatusResponder;
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friend class LLAgentStateChangeNode;
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friend class AgentStateResponder;
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public:
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typedef enum {
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kRequestStarted,
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kRequestCompleted,
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kRequestNotEnabled,
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kRequestError
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} ERequestStatus;
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LLPathfindingManager();
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virtual ~LLPathfindingManager();
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void initSystem();
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void quitSystem();
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bool isPathfindingViewEnabled() const;
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bool isPathfindingEnabledForCurrentRegion() const;
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bool isPathfindingEnabledForRegion(LLViewerRegion *pRegion) const;
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bool isAllowViewTerrainProperties() const;
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LLPathfindingNavMesh::navmesh_slot_t registerNavMeshListenerForRegion(LLViewerRegion *pRegion, LLPathfindingNavMesh::navmesh_callback_t pNavMeshCallback);
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void requestGetNavMeshForRegion(LLViewerRegion *pRegion, bool pIsGetStatusOnly);
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typedef U32 request_id_t;
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typedef boost::function<void (request_id_t, ERequestStatus, LLPathfindingObjectListPtr)> object_request_callback_t;
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void requestGetLinksets(request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const;
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void requestSetLinksets(request_id_t pRequestId, const LLPathfindingObjectListPtr &pLinksetListPtr, LLPathfindingLinkset::ELinksetUse pLinksetUse, S32 pA, S32 pB, S32 pC, S32 pD, object_request_callback_t pLinksetsCallback) const;
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void requestGetCharacters(request_id_t pRequestId, object_request_callback_t pCharactersCallback) const;
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typedef boost::function<void (BOOL)> agent_state_callback_t;
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typedef boost::signals2::signal<void (BOOL)> agent_state_signal_t;
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typedef boost::signals2::connection agent_state_slot_t;
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agent_state_slot_t registerAgentStateListener(agent_state_callback_t pAgentStateCallback);
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void requestGetAgentState();
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typedef boost::function<void (bool)> rebake_navmesh_callback_t;
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void requestRebakeNavMesh(rebake_navmesh_callback_t pRebakeNavMeshCallback);
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protected:
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private:
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typedef std::map<LLUUID, LLPathfindingNavMeshPtr> NavMeshMap;
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void sendRequestGetNavMeshForRegion(LLPathfindingNavMeshPtr navMeshPtr, LLViewerRegion *pRegion, const LLPathfindingNavMeshStatus &pNavMeshStatus);
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void handleDeferredGetAgentStateForRegion(const LLUUID &pRegionUUID);
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void handleDeferredGetNavMeshForRegion(const LLUUID &pRegionUUID, bool pIsGetStatusOnly);
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void handleDeferredGetLinksetsForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pLinksetsCallback) const;
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void handleDeferredGetCharactersForRegion(const LLUUID &pRegionUUID, request_id_t pRequestId, object_request_callback_t pCharactersCallback) const;
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void handleNavMeshStatusRequest(const LLPathfindingNavMeshStatus &pNavMeshStatus, LLViewerRegion *pRegion, bool pIsGetStatusOnly);
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void handleNavMeshStatusUpdate(const LLPathfindingNavMeshStatus &pNavMeshStatus);
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void handleAgentState(BOOL pCanRebakeRegion);
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LLPathfindingNavMeshPtr getNavMeshForRegion(const LLUUID &pRegionUUID);
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LLPathfindingNavMeshPtr getNavMeshForRegion(LLViewerRegion *pRegion);
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std::string getNavMeshStatusURLForCurrentRegion() const;
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std::string getNavMeshStatusURLForRegion(LLViewerRegion *pRegion) const;
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std::string getRetrieveNavMeshURLForRegion(LLViewerRegion *pRegion) const;
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std::string getObjectLinksetsURLForCurrentRegion() const;
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std::string getTerrainLinksetsURLForCurrentRegion() const;
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std::string getCharactersURLForCurrentRegion() const;
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std::string getAgentStateURLForRegion(LLViewerRegion *pRegion) const;
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std::string getCapabilityURLForCurrentRegion(const std::string &pCapabilityName) const;
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std::string getCapabilityURLForRegion(LLViewerRegion *pRegion, const std::string &pCapabilityName) const;
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LLViewerRegion *getCurrentRegion() const;
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NavMeshMap mNavMeshMap;
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agent_state_signal_t mAgentStateSignal;
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};
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#endif // LL_LLPATHFINDINGMANAGER_H
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