Commit Graph

12 Commits

Author SHA1 Message Date
Shyotl
84d76f437f Toggle chat_bars parent layout panel instead of the actual chat bar. Fixes layout stack collapse not working. Also, cache a few more things in LLOverlayBar (reduces per-frame setting lookups, etc). Also added debug rect drawing for layout_stack/layout_panel. 2013-06-26 02:14:13 -05:00
Shyotl
f24fe44df8 wlfPanel_AdvSettings cleanup. Removed some duplicate code, and register to rlv to catch behavior change instead of polling every draw call. Also now references wlfAdvSettingsPopup setting only during build. 2013-06-20 00:49:02 -05:00
Shyotl
49cbc80ee0 Added 'NearbyMedia' floater (accessable via new button in Media Remote popup)
-Floater utilizes a slightly modified LLPanelNearbyMedia, which has fading and the 'minimal' mode disabled when its parent is a floater.

  -Due to how LL designed LLPanelNearbyMedia, only one instance should ever be allowed at a time.

Added LLNameBox. To avoid having dupilcate code, logic in LLTextBox::fromXML had to be moved to LLTextBox::initFromXML.

  -Perfomed some additional cleanup. 'name' attribute now parsed in LLUICtrl::initFromXML, or as-needed for elements not based off of LLUICtrl.

LLSlider now respects current DrawContext

Fixed the AO toolbar widget reserving too much width.

Made the "wlfAdvSettingsPopup" setting persist, and un-inverted its logic.

Altered ui initilization order. Toolbar/overlay panels now constructed further into login process.
2013-06-18 08:09:17 -05:00
Shyotl
e617ff0763 New LLLayoutStack, and cursory LLPanelPrimMediaControl panel. 2013-06-13 04:28:15 -05:00
Siana Gearz
c84e145557 Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
Conflicts:
	indra/llrender/llrendertarget.cpp
	indra/newview/lloverlaybar.cpp
2012-08-09 02:11:14 +02:00
Shyotl
58033d3cbc Added rebake navmesh button. Brought in rest of the underlying navmesh implementation. 2012-08-06 10:11:12 -05:00
Shyotl
d2b13f515d Avoid several excessive per-frame LLView::getChildView calls by instead caching the results in postBuild. (Added CachedUICtrl, which is basically just a self-nulling pointer to not have to make ui ctors dirtier) 2012-08-03 20:51:53 -05:00
Siana Gearz
fd8866c411 Sione's Media Filter 2011-04-08 19:53:41 +02:00
Siana Gearz
8d85f67757 Imprudence AO 2011-03-01 04:16:54 +01:00
Beeks
dcf46b5c47 Tweaks mostly. Still fighting the Windlight popout, it sounds like this was a common issue with Emerald but I haven't found any fixes in their code as of yet.
"About" floater has been fixed to show the proper version numbering.
Graphics slider mucked with to increase draw distance maximum.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-09-04 00:16:04 -04:00
Beeks
a600ae694c Windlight and graphic control attachment to the bottom right is finally in.
Added Windlight Water options to it.
Known issue where it starts in collapsed mode when it should be expanded, or visa versa.

While working on the overlay bar, the IM counter got mixed in a bit so that may start working soon.

Rolled back some changes made in an attempt to clean up the vertical IM tabs.

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-08-31 21:03:06 -04:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00